Woodland enemies: Difference between revisions

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== Common enemies ==
== Common enemies ==
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each time a boss is defeated.
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each time a boss is defeated.
{| class="wikitable"
{| class="wikitable sortable"
! Enemy
! Enemy
! Level 1
! style="text-align:center;" | Level 1
! Level 2
! style="text-align:center;" | Level 2
! Level 3
! style="text-align:center;" | Level 3
! Trait
! Trait
! Biomes
! Biomes
|-
|-
| [[File:Enemy bear.png]] Bear
{{:Bear | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed
|-
| [[File:Icon health.png]] 5 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 1 speed
{{:Crazed Honeybear | regionalRowW}}
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 4 Armor<br>[[File:Icon speed.png]] 2 speed
| Bear gains 3/4/5 additional attack while the player has armor || Starting Area<br>Forest
|-
|-
| [[File:Enemy spider.png]] Spider
{{:Spider | regionalRowW}}
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
| Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage || Starting Area<br>Flower Glade
|-
|-
| [[File:Enemy wolf.png]] Wolf
{{:Wolf | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 1 speed
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 9 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| Wolf gains 2/3/4 additional attack while the player has 5 or less health || Starting Area<br>Rocky Plains
|-
|-
| [[File:Enemy bat.png]] Bat
{{:Bat | regionalRowW}}
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
| Every other strike Bat gains 1/2/3 health on hit || Forest
|-
|-
| [[File:Enemy hedgehog.png]] Hedgehog
{{:Hedgehog | regionalRowW}}
| [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 1 Armor<br>[[File:Icon speed.png]] 0 speed
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 0 speed
| Battle Start: Hedgehog gains 3/4/5 thorns || Flower Glade
|-
|-
| [[File:Enemy crow.png]] Raven
{{:Raven | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 5 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
| On hit Raven steals 1/2/3 gold || Rocky Plains
|}
|}


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! width=1% | Week
! width=1% | Week
|-
|-
| [[File:Bosssprite knight.png]] Black Knight || 10 || 0 || 5 || 0 || Battle Start: Black Knight gains attack equal to the Player's attack plus 2 || 1
{{:Black Knight| regionalRow}}
|-
|-
| [[File:Bosssprite werewolf.png]] Bloodmoon Werewolf || 20 || 3 || 0 || 1 || While player is below 50% health, Bloodmoon werewolf has 5 additional attack || 1
{{:Bloodmoon Werewolf| regionalRow}}
|-
|-
| [[File:Bosssprite beast.png]] Brittlebark Beast || 50 || 3 || 0 || 2 || Whenever Brittlebark Beast takes damage, he takes 3 additional damage || 1
{{:Brittlebark Beast| regionalRow}}
|-
|-
| [[File:Bosssprite golem.png]] Ironstone Golem || 5 || 4 || 15 || 0 || Exposed: Ironstone Golem loses 3 attack || 1
{{:Ironstone Golem| regionalRow}}
|-
|-
| [[File:Bosssprite bear.png]] Razorclaw Grizzly || 10 || 3 || 5 || 2 || Razorclaw Grizzly's attacks ignore armor || 1
{{:Razorclaw Grizzly| regionalRow}}
|-
|-
| [[File:Bosssprite hog.png]] Razortusk Hog || 5 || 4 || 0 || 4 || If Razortusk Hog has more speed than you, his first strike deals 10 additional damage || 1
{{:Razortusk Hog| regionalRow}}
|-
|-
| [[File:Bosssprite king.png]] Blackbriar King || 50 || 0 || 0 || 0 || Can't attack but when taking damage it gains 2 thorns and when wounded gains 4 thorns || 2
{{:Blackbriar King| regionalRow}}
|-
|-
| [[File:Bosssprite frostbite.png]] Frostbite Druid || 10 || 3 || 20 || 4 || On hit: Give the player 1 freeze || 2
{{:Frostbite Druid| regionalRow}}
|-
|-
| [[File:Bosssprite monarch.png]] Goldwing Monarch || 40 || 3 || 0 || 4 || Wounded: Steals all the players gold and restores 2 health per gold stolen || 2
{{:Goldwing Monarch| regionalRow}}
|-
|-
| [[File:Bosssprite troll.png]] Mountain Troll || 20 || 10 || 10 || 0 || Mountain Troll only strikes every other turn || 2
{{:Mountain Troll| regionalRow}}
|-
|-
| [[File:Bosssprite treant.png]] Redwood Treant || 25 || 3 || 15 || 0 || Redwood Treant gains 3 attack if the player has no armor || 2
{{:Redwood Treant| regionalRow}}
|-
|-
| [[File:Bosssprite stag.png]] Swiftstrike Stag || 10 || 3 || 10 || 5 || Swiftstrike Stag strikes 3 times per turn || 2
{{:Swiftstrike Stag| regionalRow}}
|-
|-
| [[File:Bosssprite leshen.png]] Leshen || 50 || 7 || 0 || 3 || Upon death turns into Woodland Abomination and player recovers health and armor || 3
{{:Leshen| regionalRow}}
|-
|-
| [[File:Bosssprite leshen.png]] Woodland Abomination || 100 || 0 || 0 || 3 || Woodland Abomination gains 1 attack each turn || 3
{{:Woodland Abomination| regionalRow}}
|}
|}
== Mini Bosses ==
== Mini Bosses ==
There is always exactly one Mini Boss on the Woodland map. They can rarely found using [[File:Fortune teller.png]] crystal ball
There is always exactly one Mini Boss on the Woodland map. They can rarely found using [[File:Fortune teller.png]] crystal ball. Once defeated they drop [[mythic]] items.
{| class="wikitable"
{| class="wikitable"
! Mini Boss
! Mini Boss
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! width=1% | [[File:Icon speed.png]] Speed
! width=1% | [[File:Icon speed.png]] Speed
! Trait
! Trait
! Biome
|-
{{:Silkweaver Queen| regionalRowSmall}}
|-
|-
| [[File:Enemy silkweaver queen.png]] Silkweaver Queen || 20 || 3 || 10 || 4 || Turn Start: Silkweaver Queen steals 1 speed. If the player has 0 or less speed, Silkweaver Queen deals 3 damage instead
{{:Lifeblood Count| regionalRowSmall}}
|-
|-
| [[File:Enemy lifeblood count.png]] Lifeblood Count || 30 || 3 || 0 || 2 || On Hit: Lifeblood count restores 3 health
{{:Ironshell Beetle| regionalRowSmall}}
|-
|-
| [[File:Enemy ironshell beetle.png]] Ironshell Beetle || 10 || 7 || 50 || 0 || On Hit: Ironshell Beetle loses 1 attack
|}
|}

Latest revision as of 23:00, 21 September 2025

Common enemies

Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each time a boss is defeated.

Enemy Level 1 Level 2 Level 3 Trait Biomes
Bear 3
1
2
0
5
2
3
1
7
3
4
2
Bear gains 3/4/5 additional attack while the player has armor Starting Area
Forest
Crazed Honeybear 6
2
4
0
10
4
6
2
14
6
8
4
Crazed Honeybear gains 3/4/5 additional attack while the player has armor Beehive
Spider 2
1
0
2
3
1
0
3
4
1
0
4
Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage Starting Area
Flower Glade
Wolf 3
1
0
1
6
2
0
2
9
2
0
3
Wolf gains 2/3/4 additional attack while the player has 5 or less health Starting Area
Rocky Plains
Bat 4
1
0
2
6
2
0
3
8
3
0
4
Every other strike Bat gains 1/2/3 health on hit Forest
Hedgehog 3
0
3
0
4
0
4
0
3
1
4
0
Battle Start: Hedgehog gains 3/4/5 thorns Flower Glade
Raven 3
0
0
2
5
0
0
3
7
0
0
4
On hit Raven steals 1/2/3 gold Rocky Plains

Bosses

Woodland bosses appear at the end of the week in Woodland maps. The week's boss and its stats can be seen in advance by pressing Tab.

Boss Health Attack Armor Speed Trait Week
Black Knight 10 0 5 0 Battle Start: Black Knight gains attack equal to the Player's attack plus 2 1
Bloodmoon Werewolf 20 3 0 1 While player is below 50% health, Bloodmoon werewolf has 5 additional attack 1
Brittlebark Beast 50 3 0 2 Whenever Brittlebark Beast takes damage, he takes 3 additional damage 1
Ironstone Golem 5 4 15 0 Exposed: Ironstone Golem loses 3 attack 1
Razorclaw Grizzly 10 3 5 2 Razorclaw Grizzly's attacks ignore armor 1
Razortusk Hog 5 4 0 4 If Razortusk Hog has more speed than you, his first strike deals 10 additional damage 1
Blackbriar King 50 0 0 0 Can't attack but when taking damage it gains 2 thorns and when wounded gains 4 thorns 2
Frostbite Druid 10 3 20 4 On hit: Give the player 1 freeze 2
Goldwing Monarch 30 3 0 4 Wounded: Steals all the player's gold and restores 2 health per gold stolen 2
Mountain Troll 20 10 10 0 Mountain Troll only strikes every other turn 2
Redwood Treant 25 3 15 0 Redwood Treant gains 3 attack if the player has no armor 2
Swiftstrike Stag 10 3 10 5 Swiftstrike Stag strikes 3 times per turn 2
Leshen 50 7 0 3 Upon death turns into Woodland Abomination and player recovers health and armor 3
Woodland Abomination 100 2 0 3 Woodland Abomination gains 1 attack each turn 3

Mini Bosses

There is always exactly one Mini Boss on the Woodland map. They can rarely found using crystal ball. Once defeated they drop mythic items.

Mini Boss Health Attack Armor Speed Trait Biome
Silkweaver Queen 20 3 10 4 Turn Start: Silkweaver Queen steals 1 speed. If the player has 0 or less speed, Silkweaver Queen deals 3 damage instead Spider Grove (Unknown name)
Lifeblood Count 30 3 0 2 On Hit: Lifeblood Count restores 3 health Forest (Unknown name)
Ironshell Beetle 10 7 50 0 On Hit: Ironshell Beetle loses 1 attack Forest (Unknown name)