Woodland enemies: Difference between revisions

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== Common enemies ==
== Common enemies ==
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each week.
These enemies appear on the Woodland and Kingmaker maps, each in certain biomes. Their stats go up a level each time you defeat a boss.
{| class="wikitable"
{| class="wikitable sortable" style="width:100%;"
! Enemy
! style="width:150px;" | Enemy
! Level 1
! style="width:90px;" | Level 1
! Level 2
! style="width:90px;" | Level 2
! Level 3
! style="width:90px;" | Level 3
! Trait
! Trait
! Biomes
! style="width:160px;" | Biomes
|-
|-
| [[File:Enemy bear.png]] Bear
{{:Bear | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed
| [[File:Icon health.png]] 5 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 1 speed
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 4 Armor<br>[[File:Icon speed.png]] 2 speed
| Bear gains 3/4/5 additional attack while the player has armor || Starting Area<br>Forest
|-
|-
| [[File:Enemy spider.png]] Spider
{{:Crazed Honeybear | regionalRowW}}
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
| Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage || Starting Area<br>Flower Glade
|-
|-
| [[File:Enemy wolf.png]] Wolf
{{:Spider | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 1 speed
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 9 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| Wolf gains 2/3/4 additional attack while the player has 5 or less health || Starting Area<br>Rocky Plains
|-
|-
| [[File:Enemy bat.png]] Bat
{{:Wolf | regionalRowW}}
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
| [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
| Every other strike Bat gains 1/2/3 health on hit || Forest
|-
|-
| [[File:Enemy hedgehog.png]] Hedgehog
{{:Bat | regionalRowW}}
| [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 1 Armor<br>[[File:Icon speed.png]] 0 speed
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 0 speed
| Battle Start: Hedgehog gains 3/4/5 thorns || Flower Glade
|-
|-
| [[File:Enemy crow.png]] Raven
{{:Hedgehog | regionalRowW}}
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed
|-
| [[File:Icon health.png]] 5 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed
{{:Raven | regionalRowW}}
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed
|-
| Oh hit Raven seals 1/2/3 gold || Rocky Plains
{{:Prowling Wolf | regionalRowW}}
|}
|}


== Bosses ==
== Bosses ==
Woodland bosses appear at the end of the week in Woodland maps. The week's boss and its stats can be seen in advance by pressing Tab.
A boss waits at the end of every week. Press Tab to see the week's boss and its stats in advance.
{| class="wikitable"
{| class="wikitable" style="width:100%;"
! Boss
! style="width:200px;" | Boss
! width=1% | [[File:Icon health.png]] Health
! style="width:1%; white-space:nowrap;" | [[File:Icon health.png]] Health
! width=1% | [[File:Icon attack.png]] Attack
! style="width:1%; white-space:nowrap;" | [[File:Icon attack.png]] Attack
! width=1% | [[File:Icon armor.png]] Armor
! style="width:1%; white-space:nowrap;" | [[File:Icon armor.png]] Armor
! width=1% | [[File:Icon speed.png]] Speed
! style="width:1%; white-space:nowrap;" | [[File:Icon speed.png]] Speed
! Trait
! Trait
! width=1% | Week
! style="width:1%;" | Week
|-
{{:Black Knight| regionalRow}}
|-
{{:Bloodmoon Werewolf| regionalRow}}
|-
{{:Brittlebark Beast| regionalRow}}
|-
{{:Ironstone Golem| regionalRow}}
|-
{{:Razorclaw Grizzly| regionalRow}}
|-
|-
| [[File:Bosssprite knight.png]] Black Knight || 10 || 0 || 5 || 0 || Battle Start: Black Knight gains attack equal to the Player's attack plus 2 || 1
{{:Razortusk Hog| regionalRow}}
|-
|-
| [[File:Bosssprite werewolf.png]] Bloodmoon Werewolf || 20 || 3 || 0 || 1 || While player is below 50% health, Bloodmoon werewolf has 5 additional attack || 1
{{:Blackbriar King| regionalRow}}
|-
|-
| [[File:Bosssprite beast.png]] Brittlebark Beast || 50 || 3 || 0 || 2 || Whenever Brittlebark Beast takes damage, he takes 3 additional damage || 1
{{:Frostbite Druid| regionalRow}}
|-
|-
| [[File:Bosssprite golem.png]] Ironstone Golem || 5 || 4 || 15 || 0 || Exposed: Ironstone Golem loses 3 attack || 1
{{:Goldwing Monarch| regionalRow}}
|-
|-
| [[File:Bosssprite bear.png]] Razorclaw Grizzly || 10 || 3 || 5 || 2 || Razorclaw Grizzly's attacks ignore armor || 1
{{:Mountain Troll| regionalRow}}
|-
|-
| [[File:Bosssprite hog.png]] Razortusk Hog || 5 || 4 || 0 || 4 || If Razortusk Hog has more speed than you, his first strike deals 10 additional damage || 1
{{:Redwood Treant| regionalRow}}
|-
|-
| [[File:Bosssprite king.png]] Blackbriar King || 50 || 0 || 0 || 0 || Can't attack but whenever it takes damage it gains 2 thorns and when wounded gains 4 thorns || 2
{{:Swiftstrike Stag| regionalRow}}
|-
|-
| [[File:Bosssprite frostbite.png]] Frostbite Druid || 10 || 3 || 20 || 4 || On hit: Give the player 1 freeze || 2
{{:Leshen| regionalRow}}
|-
|-
| [[File:Bosssprite monarch.png]] Goldwing Monarch || 40 || 3 || 0 || 4 || Wounded: Goldwing Monarch steals all the players gold and restores 2 health for each gold stolen || 2
{{:Woodland Abomination| regionalRow}}
|}
 
== Mini Bosses ==
Since Patch #12 all three mini bosses appear on every Woodland map, each in its own area. A [[File:Fortune teller.png]] [[Crystal Ball]] can sometimes reveal where they are. Defeating one gives a [[Mythic]] item.
{| class="wikitable" style="width:100%;"
! style="width:200px;" | Mini Boss
! style="width:1%; white-space:nowrap;" | [[File:Icon health.png]] Health
! style="width:1%; white-space:nowrap;" | [[File:Icon attack.png]] Attack
! style="width:1%; white-space:nowrap;" | [[File:Icon armor.png]] Armor
! style="width:1%; white-space:nowrap;" | [[File:Icon speed.png]] Speed
! Trait
! style="width:150px;" | Biome
|-
|-
| [[File:Bosssprite troll.png]] Mountain Troll || 20 || 10 || 10 || 0 || Mountain Troll only strikes every other turn || 2
{{:Silkweaver Queen| regionalRowSmall}}
|-
|-
| [[File:Bosssprite treant.png]] Redwood Treant || 25 || 3 || 15 || 0 || Redwood Treant gains 3 attack if the player has no armor || 2
{{:Lifeblood Count| regionalRowSmall}}
|-
|-
| [[File:Bosssprite stag.png]] Swiftstrike Stag || 10 || 3 || 10 || 5 || Swiftstrike Stag strikes 3 times per turn || 2
{{:Ironshell Beetle| regionalRowSmall}}
|}
 
== Halloween event ==
These enemies only appear during the [[Halloween event]]:
{| class="wikitable sortable" style="width:100%;"
! style="width:150px;" | Enemy
! style="width:90px;" | Level 1
! style="width:90px;" | Level 2
! style="width:90px;" | Level 3
! Trait
! style="width:160px;" | Biomes
|-
|-
| [[File:Bosssprite leshen.png]] Leshen || 50 || 7 || 0 || 3 || Upon death turns into Woodland Abomination and player recovers health and armor || 3
{{:Pumpkid | regionalRowW}}
|-
|-
| [[File:Bosssprite leshen.png]] Woodland Abomination || 100 || 0 || 0 || 3 || Woodland Abomination gains 1 attack each turn || 3
{{:Pumpkin Guard | regionalRowW}}
|}
|}
Mini boss: [[Pumpking Jack]]

Latest revision as of 21:15, 23 October 2026

Common enemies

These enemies appear on the Woodland and Kingmaker maps, each in certain biomes. Their stats go up a level each time you defeat a boss.

Enemy Level 1 Level 2 Level 3 Trait Biomes
Bear 3
1
2
0
5
2
3
1
7
3
4
2
Bear gains 3/4/5 additional attack while the player has armor Homely Woods
Pine Barrens
Crazed Honeybear 6
2
4
0
10
4
6
2
14
6
8
4
Crazed Honeybear gains 3/4/5 additional attack while the player has armor Honeycomb Farm
Spider 2
1
0
2
3
1
0
3
4
1
0
4
Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage Homely Woods
Flower Fields
Silkweaver Nest
Wolf 3
1
0
1
6
2
0
2
9
3
0
3
Wolf gains 2/3/4 additional attack while the player has 5 or less health Homely Woods
Rocky Plains
Bat 4
1
0
2
6
2
0
3
8
3
0
4
Every other strike Bat gains 1/2/3 health on hit Pine Barrens
Blood-drenched Gulch
Hedgehog 3
0
3
0
4
0
4
0
5
0
5
0
Battle Start: Hedgehog gains 3/4/5 thorns Flower Fields
Raven 3
0
0
2
5
0
0
3
7
0
0
4
On hit Raven steals 1/2/3 gold Rocky Plains
Prowling Wolf 6
2
0
2
12
4
0
4
18
6
0
6
Battle Start: Prowling Wolf gains attack equal to the player's missing health Lost Woods (Lost Child)

Bosses

A boss waits at the end of every week. Press Tab to see the week's boss and its stats in advance.

Boss Health Attack Armor Speed Trait Week
Black Knight 10 0 5 0 Battle Start: Black Knight gains attack equal to the Player's attack plus 2 1
Bloodmoon Werewolf 20 3 0 1 While player is below 50% health, Bloodmoon werewolf has 5 additional attack 1
Brittlebark Beast 50 3 0 2 Whenever Brittlebark Beast takes damage, he takes 3 additional damage 1
Ironstone Golem 5 4 15 0 Exposed: Ironstone Golem loses 3 attack 1
Razorclaw Grizzly 10 3 5 2 Razorclaw Grizzly's attacks ignore armor 1
Razortusk Hog 5 4 0 4 First Turn: If Razortusk Hog has more speed than the player, he temporarily gains 10 attack 1
Blackbriar King 50 0 0 0 Can't strike. Turn Start: Blackbriar King gains 2 thorns. Wounded: He gains 4 thorns instead 2
Frostbite Druid 10 3 20 4 On hit: Give the player 1 freeze 2
Goldwing Monarch 40 3 0 5 Wounded: Steals all the player's gold and restores 2 health per gold stolen 2
Mountain Troll 20 10 10 0 Mountain Troll only strikes every other turn 2
Redwood Treant 25 3 15 0 Redwood Treant gains 3 attack if the player has no armor 2
Swiftstrike Stag 10 3 10 5 Turn Start: Swiftstrike Stag gains 2 additional strikes 2
Leshen 50 7 0 3 Upon death turns into Woodland Abomination and player recovers health and armor 3
Woodland Abomination 100 2 0 3 Turn Start: Woodland Abomination gains 1 attack 3

Mini Bosses

Since Patch #12 all three mini bosses appear on every Woodland map, each in its own area. A Crystal Ball can sometimes reveal where they are. Defeating one gives a Mythic item.

Mini Boss Health Attack Armor Speed Trait Biome
Silkweaver Queen 20 3 10 4 Turn Start: Silkweaver Queen steals 1 speed. If the player has 0 or less speed, Silkweaver Queen deals 3 damage instead Spider Grove (Unknown name)
Lifeblood Count 30 3 0 2 On Hit: Lifeblood Count restores 3 health Forest (Unknown name)
Ironshell Beetle 10 7 50 0 On Hit: Ironshell Beetle loses 1 attack Forest (Unknown name)

Halloween event

These enemies only appear during the Halloween event:

Enemy Level 1 Level 2 Level 3 Trait Biomes
Pumpkid 4
0
0
1
8
1
0
2
12
2
0
3
Battle Start: Pumpkid steals 1 attack from the player / Battle Start: Pumpkid steals 2 attack from the player / Battle Start: Pumpkid steals 3 attack from the player Halloween event
Pumpkin Guard 3
2
3
1
6
3
5
1
12
4
8
1
Locally grown Halloween event

Mini boss: Pumpking Jack