Woodland enemies: Difference between revisions

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== Common enemies ==
== Common enemies ==
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each time a boss is defeated.
These enemies appear on the Woodland and Kingmaker maps, each in certain biomes. Their stats go up a level each time you defeat a boss.
{| class="wikitable sortable"
{| class="wikitable sortable" style="width:100%;"
! Enemy
! style="width:150px;" | Enemy
! style="text-align:center;" | Level 1
! style="width:90px;" | Level 1
! style="text-align:center;" | Level 2
! style="width:90px;" | Level 2
! style="text-align:center;" | Level 3
! style="width:90px;" | Level 3
! Trait
! Trait
! Biomes
! style="width:160px;" | Biomes
|-
|-
{{:Bear | regionalRowW}}
{{:Bear | regionalRowW}}
Line 22: Line 22:
|-
|-
{{:Raven | regionalRowW}}
{{:Raven | regionalRowW}}
|-
{{:Prowling Wolf | regionalRowW}}
|}
|}


== Bosses ==
== Bosses ==
Woodland bosses appear at the end of the week in Woodland maps. The week's boss and its stats can be seen in advance by pressing Tab.
A boss waits at the end of every week. Press Tab to see the week's boss and its stats in advance.
{| class="wikitable"
{| class="wikitable" style="width:100%;"
! Boss
! style="width:200px;" | Boss
! width=1% | [[File:Icon health.png]] Health
! style="width:1%; white-space:nowrap;" | [[File:Icon health.png]] Health
! width=1% | [[File:Icon attack.png]] Attack
! style="width:1%; white-space:nowrap;" | [[File:Icon attack.png]] Attack
! width=1% | [[File:Icon armor.png]] Armor
! style="width:1%; white-space:nowrap;" | [[File:Icon armor.png]] Armor
! width=1% | [[File:Icon speed.png]] Speed
! style="width:1%; white-space:nowrap;" | [[File:Icon speed.png]] Speed
! Trait
! Trait
! width=1% | Week
! style="width:1%;" | Week
|-
|-
{{:Black Knight| regionalRow}}
{{:Black Knight| regionalRow}}
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== Mini Bosses ==
== Mini Bosses ==
There is always exactly one Mini Boss on the Woodland map. They can rarely found using [[File:Fortune teller.png]] crystal ball
Since Patch #12 all three mini bosses appear on every Woodland map, each in its own area. A [[File:Fortune teller.png]] [[Crystal Ball]] can sometimes reveal where they are. Defeating one gives a [[Mythic]] item.
{| class="wikitable"
{| class="wikitable" style="width:100%;"
! Mini Boss
! style="width:200px;" | Mini Boss
! width=1% | [[File:Icon health.png]] Health
! style="width:1%; white-space:nowrap;" | [[File:Icon health.png]] Health
! width=1% | [[File:Icon attack.png]] Attack
! style="width:1%; white-space:nowrap;" | [[File:Icon attack.png]] Attack
! width=1% | [[File:Icon armor.png]] Armor
! style="width:1%; white-space:nowrap;" | [[File:Icon armor.png]] Armor
! width=1% | [[File:Icon speed.png]] Speed
! style="width:1%; white-space:nowrap;" | [[File:Icon speed.png]] Speed
! Trait
! Trait
! Biome
! style="width:150px;" | Biome
|-
|-
{{:Silkweaver Queen| regionalRow}}
{{:Silkweaver Queen| regionalRowSmall}}
|-
|-
{{:Lifeblood Count| regionalRow}}
{{:Lifeblood Count| regionalRowSmall}}
|-
{{:Ironshell Beetle| regionalRowSmall}}
|}
 
== Halloween event ==
These enemies only appear during the [[Halloween event]]:
{| class="wikitable sortable" style="width:100%;"
! style="width:150px;" | Enemy
! style="width:90px;" | Level 1
! style="width:90px;" | Level 2
! style="width:90px;" | Level 3
! Trait
! style="width:160px;" | Biomes
|-
|-
{{:Ironshell Beetle| regionalRow}}
{{:Pumpkid | regionalRowW}}
|-
|-
{{:Pumpkin Guard | regionalRowW}}
|}
|}
Mini boss: [[Pumpking Jack]]

Latest revision as of 21:15, 23 October 2026

Common enemies

These enemies appear on the Woodland and Kingmaker maps, each in certain biomes. Their stats go up a level each time you defeat a boss.

Enemy Level 1 Level 2 Level 3 Trait Biomes
Bear 3
1
2
0
5
2
3
1
7
3
4
2
Bear gains 3/4/5 additional attack while the player has armor Homely Woods
Pine Barrens
Crazed Honeybear 6
2
4
0
10
4
6
2
14
6
8
4
Crazed Honeybear gains 3/4/5 additional attack while the player has armor Honeycomb Farm
Spider 2
1
0
2
3
1
0
3
4
1
0
4
Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage Homely Woods
Flower Fields
Silkweaver Nest
Wolf 3
1
0
1
6
2
0
2
9
3
0
3
Wolf gains 2/3/4 additional attack while the player has 5 or less health Homely Woods
Rocky Plains
Bat 4
1
0
2
6
2
0
3
8
3
0
4
Every other strike Bat gains 1/2/3 health on hit Pine Barrens
Blood-drenched Gulch
Hedgehog 3
0
3
0
4
0
4
0
5
0
5
0
Battle Start: Hedgehog gains 3/4/5 thorns Flower Fields
Raven 3
0
0
2
5
0
0
3
7
0
0
4
On hit Raven steals 1/2/3 gold Rocky Plains
Prowling Wolf 6
2
0
2
12
4
0
4
18
6
0
6
Battle Start: Prowling Wolf gains attack equal to the player's missing health Lost Woods (Lost Child)

Bosses

A boss waits at the end of every week. Press Tab to see the week's boss and its stats in advance.

Boss Health Attack Armor Speed Trait Week
Black Knight 10 0 5 0 Battle Start: Black Knight gains attack equal to the Player's attack plus 2 1
Bloodmoon Werewolf 20 3 0 1 While player is below 50% health, Bloodmoon werewolf has 5 additional attack 1
Brittlebark Beast 50 3 0 2 Whenever Brittlebark Beast takes damage, he takes 3 additional damage 1
Ironstone Golem 5 4 15 0 Exposed: Ironstone Golem loses 3 attack 1
Razorclaw Grizzly 10 3 5 2 Razorclaw Grizzly's attacks ignore armor 1
Razortusk Hog 5 4 0 4 First Turn: If Razortusk Hog has more speed than the player, he temporarily gains 10 attack 1
Blackbriar King 50 0 0 0 Can't strike. Turn Start: Blackbriar King gains 2 thorns. Wounded: He gains 4 thorns instead 2
Frostbite Druid 10 3 20 4 On hit: Give the player 1 freeze 2
Goldwing Monarch 40 3 0 5 Wounded: Steals all the player's gold and restores 2 health per gold stolen 2
Mountain Troll 20 10 10 0 Mountain Troll only strikes every other turn 2
Redwood Treant 25 3 15 0 Redwood Treant gains 3 attack if the player has no armor 2
Swiftstrike Stag 10 3 10 5 Turn Start: Swiftstrike Stag gains 2 additional strikes 2
Leshen 50 7 0 3 Upon death turns into Woodland Abomination and player recovers health and armor 3
Woodland Abomination 100 2 0 3 Turn Start: Woodland Abomination gains 1 attack 3

Mini Bosses

Since Patch #12 all three mini bosses appear on every Woodland map, each in its own area. A Crystal Ball can sometimes reveal where they are. Defeating one gives a Mythic item.

Mini Boss Health Attack Armor Speed Trait Biome
Silkweaver Queen 20 3 10 4 Turn Start: Silkweaver Queen steals 1 speed. If the player has 0 or less speed, Silkweaver Queen deals 3 damage instead Spider Grove (Unknown name)
Lifeblood Count 30 3 0 2 On Hit: Lifeblood Count restores 3 health Forest (Unknown name)
Ironshell Beetle 10 7 50 0 On Hit: Ironshell Beetle loses 1 attack Forest (Unknown name)

Halloween event

These enemies only appear during the Halloween event:

Enemy Level 1 Level 2 Level 3 Trait Biomes
Pumpkid 4
0
0
1
8
1
0
2
12
2
0
3
Battle Start: Pumpkid steals 1 attack from the player / Battle Start: Pumpkid steals 2 attack from the player / Battle Start: Pumpkid steals 3 attack from the player Halloween event
Pumpkin Guard 3
2
3
1
6
3
5
1
12
4
8
1
Locally grown Halloween event

Mini boss: Pumpking Jack