Swampland map: Difference between revisions
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[[File:Island.png|thumb|An island]] | |||
The following locations can be found anywhere on the map: | The following locations can be found anywhere on the map: | ||
* [[File:Chest.png]] Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome. | * [[File:Chest.png]] [[Treasure Chests]] allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome. | ||
* [[File: | * [[File:Ferryman.png]] [[Ferryman]] takes you to one of three other islands. Each island will have one, which is always visible when the player is near. | ||
* [[File:Bargaining_Tent.png]] [[Bargaining Tent]] has a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island. | |||
* [[File: | * [[File:Bladeoil.png]] [[Blade Oils]] allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon. | ||
* [[File:Campfire.png]] [[Campfire]] can be used at night to wait until the next day and restore 10 Health. | |||
* [[File:Blacksmith.png]] [[Forge Upgrades|Forges]] allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold. | |||
* [[File:Sinkhole.png]] [[Sinkhole]] takes you to a random island. Cannot appear on the Starting Island. | |||
The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations. | The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations. | ||
| Line 13: | Line 16: | ||
|- | |- | ||
| '''Starting Island''' | | '''Starting Island''' | ||
| | | {{:Frog|iconLink}}<br>{{:Snake|iconLink}} | ||
| [[File:House.png]] [[House]]: Starting point for the player and can be used at night to wait until the next day and restore all health | |||
|- | |- | ||
| '''Abandoned Quarry''' | | '''Abandoned Quarry''' | ||
| | | {{:Beaver|iconLink}}<br>{{:Frog|iconLink}} | ||
| [[File:Weapon stash.png]] Weapon Pile: | | [[File:Weapon stash.png]] [[Weapon Pile]]: Choose between one of three weapons | ||
|- | |- | ||
| '''Glyph Ruins''' | | '''Glyph Ruins''' | ||
| | | {{:Beaver|iconLink}}<br>{{:Turtle|iconLink}} | ||
| [[File:Scroll.png]] Ancient Tomes: | | [[File:Scroll.png]] [[Ancient Tomes]]: Choose between one of three tome items<br> | ||
[[File:Rune carver.png]] [[Rune Stone]]: Choose between the following items: Blood Rune, Echo Rune, Iron Rune | |||
|- | |- | ||
| '''Golem Home''' | | '''Golem Home''' | ||
| | | {{:Beaver|iconLink}}<br>{{:Slime|iconLink}} | ||
| [[File:Golem.png]] Golem: | | [[File:Golem.png]] [[Golem]]: Combine two items of the same common or golden item.<br> | ||
[[File:Big golem.png]] [[Large Golem]]: Upgrade a regular item into a Golden one or a Golden item into a Diamond one | |||
|- | |- | ||
| '''Lushwood Grove''' | | '''Lushwood Grove''' | ||
| | | {{:Honey Bee|iconLink}} | ||
| [[File:Fairy.png]] Fairy: | | [[File:Fairy.png]] [[Fairy]]: Transforms an item into another item of the same rarity<br> | ||
[[File:Lush chest.png]] [[Lush Chest]]: Choose between one of four Common rarity items to add to the inventory, 1/100 chance to be golden<br> | |||
[[File:Beehive.png]] [[Beehive]]: Gain a Honeycomb that can be combined with food items at a Cauldron but is protected by Honey Bee enemies | |||
|- | |- | ||
| '''Scorched Hill''' | | '''Scorched Hill''' | ||
| | | {{:Dragonfly|iconLink}}<br>{{:Slime|iconLink}} | ||
| [[File:Woodcutter.png]] Woodcutter: | | [[File:Woodcutter.png]] [[Woodcutter]]: Combine two items into a random item of Heroic rarity<br> | ||
[[File:Bonfire.png]] [[Large Bonfire]]: Use at night to wait until the next day and restore all Health | |||
|- | |- | ||
| '''Sunken Palace''' | | '''Sunken Palace''' | ||
| | | {{:Palace Guard|iconLink}} | ||
| [[File:Treasury.png]] Gold: | | [[File:Treasury.png]] [[Gold Pile]]: Gain 3 Gold | ||
|- | |- | ||
| '''Witch Marsh''' | | '''Witch Marsh''' | ||
| [[File: | | {{:Dragonfly|iconLink}}<br>{{:Frog|iconLink}} | ||
| [[File: | | [[File:Cauldron.png]] [[Cauldron]]: Combine two basic food items<br> | ||
[[File:Crone.png]] [[Crone]]: Choose between two cursed items | |||
|- | |||
| '''Serpent Basin''' | |||
| {{:Snake|iconLink}} | |||
| [[File:Alchemist.png]] [[Alchemist]]: Upgrades a selected potion into an elixir. | |||
|- | |||
| '''Boneyard Bog''' | |||
| {{:Snake|iconLink}}<br>{{:Turtle|iconLink}} | |||
| [[File:Heroic chest.png]] [[Hero's grave]]: Choose between one of three Heroic rarity items to add to the inventory. | |||
|- | |||
| '''Merchant Isle''' | |||
| {{:Dragonfly|iconLink}}<br>{{:Turtle|iconLink}} | |||
| [[File:Wandering merchant.png]] [[Traveling Merchant]]: Has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold.<br> | |||
[[File:Shady dealer.png]] [[Rich Merchants]]: Have a selection of 6 Heroic rarity items that can be bought with 5 gold. | |||
|- | |||
| '''Misplaced Mire''' | |||
| {{:Raccoon|iconLink}} | |||
| [[File:Trash heap.png]] [[Trash Heap]]: Contains 3 items of random rarity which you skipped in previous chests<br> | |||
[[File:Junksmith.png]] [[Junksmith]]: Create a copy of a non-unique item. <br> Note: Only spawns after you've discarded 15 or so items (i.e. items you didn't pick from chests) | |||
|- | |||
|- | |||
| '''Stonehammer Fields''' | |||
| | |||
| [[File:Hammer_Smith.png]] [[Hammer Smith]]: Pay 10 Gold to increase your hammer count by 5. | |||
|- | |||
| '''Coven Lair''' | |||
| {{:Coven Plaguemother| iconLinkSmall}} | |||
| | |||
|- | |||
| '''Murkwater Bayou''' | |||
| {{:Murkwater Gator| iconLinkSmall}} | |||
| | |||
|- | |||
| '''Castle Grounds''' | |||
| {{:Palace Sentinel| iconLinkSmall}} | |||
| | |||
|} | |} | ||
Latest revision as of 00:29, 4 April 2026

The following locations can be found anywhere on the map:
Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.
Ferryman takes you to one of three other islands. Each island will have one, which is always visible when the player is near.
Bargaining Tent has a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.
Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
Campfire can be used at night to wait until the next day and restore 10 Health.
Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.
Sinkhole takes you to a random island. Cannot appear on the Starting Island.
The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations.
| Island | Enemies | Locations |
|---|---|---|
| Starting Island | ||
| Abandoned Quarry | ||
| Glyph Ruins |
| |
| Golem Home |
| |
| Lushwood Grove |
| |
| Scorched Hill |
| |
| Sunken Palace | ||
| Witch Marsh |
| |
| Serpent Basin | ||
| Boneyard Bog | ||
| Merchant Isle |
| |
| Misplaced Mire |
| |
| Stonehammer Fields | ||
| Coven Lair | ||
| Murkwater Bayou | ||
| Castle Grounds |


