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	<title>He is Coming Official Wiki - User contributions [en]</title>
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	<updated>2026-10-24T02:31:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Rock_Roast&amp;diff=7004</id>
		<title>Rock Roast</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Rock_Roast&amp;diff=7004"/>
		<updated>2026-05-15T00:46:53Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Infobox_cooked_item/as&lt;br /&gt;
|{{{1|}}}&lt;br /&gt;
| name = Rock Roast&lt;br /&gt;
| basestats = [[File:Icon health.png]]&amp;amp;nbsp;5&lt;br /&gt;
| effect = [[Battle Start]]: If your health is full, gain 5 armor and 5 max health&lt;br /&gt;
| tags = [[ItemTypes/Food|Food]] [[ItemTypes/Stone|Stone]]&lt;br /&gt;
| ingredient1 = [[File:Redwood Roast.png]] [[Redwood Roast]]&lt;br /&gt;
| ingredient2 = [[File:Stone Steak.png]] [[Stone Steak]]&lt;br /&gt;
| region1 = [[Woodland_items|Woodland]] [[File:Banner wood red.png]]&lt;br /&gt;
| region2 = [[Woodland_items|Woodland]] [[File:Banner wood blue.png]]&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rock Roast&#039;&#039;&#039; is a food item created by combining [[Redwood Roast]] and [[Stone Steak]] in a Cauldron.”&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
-&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=7003</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=7003"/>
		<updated>2026-05-15T00:46:15Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A visual summary of Cauldron ingredient combinations is available on the dedicated subpage: [[/CombinationsOverview]].&lt;br /&gt;
&lt;br /&gt;
== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
!style=&amp;quot;width: 80px;&amp;quot; | Buff &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Melon Bomb.png]] [[Melon Bomb]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Cherry Blade.png]] [[Cherry Blade]] || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Sugar Bomb.png]] [[Sugar Bomb]] || Turn Start: Deal 1 damage 3 times || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Toxic Cherry.png]] [[Toxic Cherry]] || Turn Start: Gain 1 {{#invoke:ColorText|main|poison}} and deal 1 damage to the enemy || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Explosive Roast.png]] [[Explosive Roast]] || Battle Start: Deal 1 damage 3 times || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Explosive Fish.png]] [[Explosive Fish]] || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Combustible Lemon.png]] [[Combustible Lemon]] || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Trail Mix.png]] [[Trail Mix]] || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 2 times. || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Granite Cherry.png]] [[Granite Cherry]] || Battle Start: If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Cherry Cocktail.png]] [[Cherry Cocktail]] || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Melon Bomb.png]] [[Melon Bomb]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Melonvine Whip.png]] [[Melonvine Whip]] || [[Battle Start]]: Gain 1 additional strike. [[On Hit]]: Decrease 1 random status effect || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Honeydew Melon.png]] [[Honeydew Melon]] || Battle Start: Give all your status effects to the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Bitter Melon.png]] [[Bitter Melon]] || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Boiled Ham.png]] [[Boiled Ham]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 2 || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Underwater Watermelon.png]] [[Underwater Watermelon]] || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Melon Lemonade.png]] [[Melon Lemonade]] || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Melon Seeds.png]] [[Melon Seeds]] || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Mineral Water.png]] [[Mineral Water]] || Battle Start: Decrease all your status effects by 1 and gain 3 armor for each removed status effect || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Melon Wine.png]] [[Melon Wine]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Cherry Blade.png]] [[Cherry Blade]] || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Melonvine Whip.png]] [[Melonvine Whip]] || [[Battle Start]]: Gain 1 additional strike. [[On hit]]: Decrease 1 random status effect || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Bee Stinger.png]] [[Bee Stinger]] || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Deathcap Bow.png]] [[Deathcap Bow]] || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Ham Bat.png]] [[Ham Bat]] || Battle Start: Gain 2 additional strike || [[File:Icon attack.png]] 3 [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Silverscale Swordfish.png]] [[Silverscale Swordfish]] || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Lemontree Branch.png]] [[Lemontree Branch]] || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Blackbriar Bow.png]] [[Blackbriar Bow]] || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Rocksalt Sword.png]] [[Rocksalt Sword]] || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon attack.png]] 2 [[File:Icon armor.png]] 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Broken Winebottle.png]] [[Broken Winebottle]] || Wounded: Restore 4 {{#invoke:ColorText|main|health}} and gain 4 additional strikes || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || Explosive Egg || Battle Start: Deal 4 damage to yourself and the enemy 2 times || [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[Melon egg]] || Battle Start, Exposed &amp;amp; Wounded: Spend 1 armor and decrease a random status effect by 3 || [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[Frying Pan]] || Exposed: Gain 2 additional strikes || [[File:Icon attack.png]] 3 [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Honeycomb.png]] [[Honeycomb]] || Crème brûlée || Your base armor is doubled || [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Poisonous Mushroom.png|link=]] [[Poisonous Mushroom]] || Rotten egg || Turn start : Gain 1 armor and 2 poison || [[File:Icon attack.png]] 3 [[File:Icon armor.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || Baked Egg || - || [[File:Icon health.png]] 5 [[File:Icon armor.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || Fish Egg || Exposed: Give the enemy 1 riptide || [[File:Icon armor.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]]|| [[File:Sour Lemon.png]] [[Sour Lemon]] || Pickled Egg || Battle Start: Gain 1 acid. Whenever you lose armor to acid, gain 1 speed || [[File:Icon armor.png]] 2 [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Spiky Egg.png|18px]] Spiky Egg || Exposed: Gain 5 thorns || [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]]|| [[File:Stone Steak.png]] [[Stone Steak]] || Stone Egg || - || [[File:Icon armor.png]] 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard-boiled_egg_16x.png]] [[Hard-boiled egg]]|| [[File: Vampiric Wine.png]] [[Vampiric Wine]] || Eggnog || Exposed &amp;amp; Wounded: Restore 3 health || [[File:Icon armor.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Sugar Bomb.png]] [[Sugar Bomb]] || Turn Start: Deal 1 damage 3 times || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Honeydew Melon.png]] [[Honeydew Melon]] || Battle Start: Give all your status effects to the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Bee Stinger.png]] [[Bee Stinger]] || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Honey-glazed Shroom.png]] [[Honey-glazed Shroom]] || Turn Start: Give the enemy 2 poison || [[File:Icon attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Honey Ham.png]] [[Honey Ham]] || Double your max health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Honey Caviar.png]] [[Honey Caviar]] || Exposed: Give the enemy 10 riptide || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Lemon Syrup.png]] [[Lemon Syrup]] || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Candied Nuts.png]] [[Candied Nuts]] || Thorns deal double damage || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Rock Candy.png]] [[Rock Candy]] || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Honey Mead.png|16px]] [[Honey Mead]] || Wounded: Restore 30 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Toxic Cherry.png]] [[Toxic Cherry]] || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Bitter Melon.png]] [[Bitter Melon]] || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Deathcap Bow.png]] [[Deathcap Bow]] || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Honey-glazed Shroom.png]] [[Honey-glazed Shroom]] || Turn Start: Give the enemy 2 poison || [[File:Icon attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Moldy Meat.png]] [[Moldy Meat]] || - || [[File:Icon attack.png]] 5 [[File:Icon health.png]] -5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Poisonous Pufferfish.png]] [[Poisonous Pufferfish]] || Battle Start: Gain 3 poison and give the enemy riptide equal to your poison || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Poisonous Lemon.png]] [[Poisonous Lemon]] || Battle Start: Gain 1 acid and 5 poison || [[File:Icon attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Poisonous Durian.png]] [[Poisonous Durian]] || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Marble Mushroom.png]] [[Marble Mushroom]] || Battle Start: Gain 3 poison || [[File:Icon attack.png]] 4 [[File:Icon armor.png]] 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poisonous Mushroom.png|link=]] [[Poisonous Mushroom]] || [[File:Vampiric Wine.png|link=]] [[Vampiric Wine]] || [[File:Mushroom Soup.png|link=]] [[Mushroom Soup]] || Turn Start: Gain 1 poison and restore 2 health || [[File:Icon attack.png|link=]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Explosive Roast.png]] [[Explosive Roast]] || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Boiled Ham.png]] [[Boiled Ham]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 2 || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Ham Bat.png]] [[Ham Bat]] || Battle Start: Gain 2 additional strike || [[File:Icon attack.png]] 3 [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Honey Ham.png]] [[Honey Ham]] || Double your max health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Moldy Meat.png]] [[Moldy Meat]] || - || [[File:Icon attack.png]] 5 [[File:Icon health.png]] -5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Shark Roast.png]] [[Shark Roast]] || Exposed: Give the enemy 2 riptide || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Lemon Roast.png]] [[Lemon Roast]] || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5 [[File:Icon speed.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Roasted Chestnut.png]] [[Roasted Chestnut]] || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Rock Roast.png]] [[Rock Roast]] || [[Battle Start]]: If your health is full, gain 5 armor and 5 max health || [[File:Icon health.png]] 6 [[File:Icon armor.png]] 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Blood Sausage.png]] [[Blood Sausage]] || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Cherry Bomb.png|link=]] [[Cherry Bomb]] || [[File:Explosive Pumpkin 18px.png|link=]] [[Explosive Pumpkin]] || Battle Start: Steal 1 {{#invoke:ColorText|main|attack}} from the enemy and deal damage equal to your {{#invoke:ColorText|main|attack}} || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Clearspring Watermelon.png|link=]] [[Clearspring Watermelon]] || [[File:Swan Gourd 18px.png|link=]] [[Swan Gourd]] || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect by 1 and steal 1 {{#invoke:ColorText|main|attack}} from the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Pumpkin Lance 18px.png|link=]] [[Pumpkin Lance]] || Every 3 strikes, steal 1 {{#invoke:ColorText|main|attack}} from the enemy || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Pumpkin Pie 18px.png|link=]] [[Pumpkin Pie]] || Battle Start: Steal all {{#invoke:ColorText|main|attack}} from the enemy || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Poisonous Mushroom.png|link=]] [[Poisonous Mushroom]] || [[File:Poisonous Pumpkin 18px.png|link=]] [[Poisonous Pumpkin]] || Battle Start: Gain 3 {{#invoke:ColorText|main|poison}}. Whenever you take damage from {{#invoke:ColorText|main|poison}}, steal 1 {{#invoke:ColorText|main|attack}} from the enemy || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Roasted Pumpkin 18px.png|link=]] [[Roasted Pumpkin]] || Battle Start: Steal 2 {{#invoke:ColorText|main|attack}} from the enemy || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Silverscale Fish.png|link=]] [[Silverscale Fish]] || [[File:Buoyant Pumpkin 18px.png|link=]] [[Buoyant Pumpkin]] || Exposed: Steal 2 {{#invoke:ColorText|main|attack}} from the enemy and give them 2 {{#invoke:ColorText|main|riptide}} || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Sour Lemon.png|link=]] [[Sour Lemon]] || [[File:Pickled Pumpkin 18px.png|link=]] [[Pickled Pumpkin]] || Battle Start: Steal 2 {{#invoke:ColorText|main|attack}} from the enemy and gain 2 {{#invoke:ColorText|main|acid}}|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Spiny Chestnut.png|link=]] [[Spiny Chestnut]] || [[File:Prickly Pumpkin 18px.png|link=]] [[Prickly Pumpkin]] || Battle Start: Gain 5 {{#invoke:ColorText|main|thorns}}. Whenever the enemy loses {{#invoke:ColorText|main|armor}} to {{#invoke:ColorText|main|thorns}}, gain that {{#invoke:ColorText|main|armor}}|| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Stone Steak.png|link=]] [[Stone Steak]] || [[File:Petrified Pumpkin 18px.png|link=]] [[Petrified Pumpkin]] || Battle Start: If your {{#invoke:ColorText|main|health}} is full, steal all of the enemy&#039;s {{#invoke:ColorText|main|armor}} || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasonal Pumpkin 18px.png|link=]] [[Seasonal Pumpkin]] || [[File:Vampiric Wine.png|link=]] [[Vampiric Wine]] || [[File:Bloodwine Gourd 18px.png|link=]] [[Bloodwine Gourd]] || Wounded: Steal 50% of the enemy&#039;s current {{#invoke:ColorText|main|health}} || - &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Explosive Fish.png]] [[Explosive Fish]] || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Underwater Watermelon.png]] [[Underwater Watermelon]] || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Silverscale Swordfish.png]] [[Silverscale Swordfish]] || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Honey Caviar.png]] [[Honey Caviar]] || Exposed: Give the enemy 10 riptide || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Poisonous Pufferfish.png]] [[Poisonous Pufferfish]] || Battle Start: Gain 3 poison and give the enemy riptide equal to your poison || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Shark Roast.png]] [[Shark Roast]] || Exposed: Give the enemy 2 riptide || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Lemon Shark.png]] [[Lemon Shark]] || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Spiny Snapper.png]] [[Spiny Snapper]] || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Marbled Stonefish.png]] [[Marbled Stonefish]] || Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Deepsea Wine.png]] [[Deepsea Wine]] || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Combustible Lemon.png]] [[Combustible Lemon]] || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Melon Lemonade.png]] [[Melon Lemonade]] || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Lemontree Branch.png]] [[Lemontree Branch]] || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Lemon Syrup.png]] [[Lemon Syrup]] || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Poisonous Lemon.png]] [[Poisonous Lemon]] || Battle Start: Gain 1 acid and 5 poison || [[File:Icon attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Lemon Roast.png]] [[Lemon Roast]] || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5 [[File:Icon speed.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Lemon Shark.png]] [[Lemon Shark]] || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Spiny Kiwifruit.png]] [[Spiny Kiwifruit]] || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Limestone Fruit.png]] [[Limestone Fruit]] || Battle Start: Gain 8 armor. If your health is not full, gain 2 acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Blood Orange.png]] [[Blood Orange]] || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Trail Mix.png]] [[Trail Mix]] || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Melon Seeds.png]] [[Melon Seeds]] || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Blackbriar Bow.png]] [[Blackbriar Bow]] || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Candied Nuts.png]] [[Candied Nuts]] || Thorns deal double damage || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Poisonous Durian.png]] [[Poisonous Durian]] || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Roasted Chestnut.png]] [[Roasted Chestnut]] || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Spiny Snapper.png]] [[Spiny Snapper]] || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Spiny Kiwifruit.png]] [[Spiny Kiwifruit]] || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Petrified Chestnut.png]] [[Petrified Chestnut]] || Battle Start: If your health is full, gain 6 thorns and 6 armor || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Spiked Wine.png]] [[Spiked Wine]] || Wounded: Restore 5 health and gain 5 thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Granite Cherry.png]] [[Granite Cherry]] || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Mineral Water.png]] [[Mineral Water]] || Battle Start: Decrease all your status effects by 1 and gain 3 armor for each removed status effect || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Rocksalt Sword.png]] [[Rocksalt Sword]] || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon attack.png]] 2 [[File:Icon armor.png]] 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Rock Candy.png]] [[Rock Candy]] || Battle Start: Gain 15 armor. If your health is full, gain an additional 15 armor || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Poisonous Mushroom.png]] [[Poisonous Mushroom]] || [[File:Marble Mushroom.png]] [[Marble Mushroom]] || Battle Start: Gain 3 poison || [[File:Icon attack.png]] 4 [[File:Icon armor.png]] 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Rock Roast.png]] [[Rock Roast]] || [[Battle Start]]: If your health is full, gain 5 armor and 5 max health || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Marbled Stonefish.png]] [[Marbled Stonefish]] || Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has. || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Limestone Fruit.png]] [[Limestone Fruit]] || Battle Start: Gain 8 armor. If your health is not full, gain 2 acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Petrified Chestnut.png]] [[Petrified Chestnut]] || Battle Start: If your health is full, gain 6 thorns and 6 armor || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Bloody Steak.png]] [[Bloody Steak]] || Wounded: Restore 10 health and gain 5 armor || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Cherry Bomb.png]] [[Cherry Bomb]] || [[File:Cherry Cocktail.png]] [[Cherry Cocktail]] || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Clearspring Watermelon.png]] [[Clearspring Watermelon]] || [[File:Melon Wine.png]] [[Melon Wine]] || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Grilling Skewer.png]] [[Grilling Skewer]] || [[File:Broken Winebottle.png]] [[Broken Winebottle]] || Wounded: On your next turn, keep striking the enemy until they&#039;re wounded || [[File:Icon attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Honeycomb.png]] [[Honeycomb]] || [[File:Honey Mead.png|16px]] [[Honey Mead]] || Wounded: Restore 30 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png|link=]] [[Vampiric Wine]] || [[File:Poisonous Mushroom.png|link=]] [[Poisonous Mushroom]] || [[File:Mushroom Soup.png|link=]] [[Mushroom Soup]] || Turn Start: Gain 1 poison and restore 2 health || [[File:Icon attack.png|link=]] 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Redwood Roast.png]] [[Redwood Roast]] || [[File:Blood Sausage.png]] [[Blood Sausage]] || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Silverscale Fish.png]] [[Silverscale Fish]] || [[File:Deepsea Wine.png]] [[Deepsea Wine]] || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Sour Lemon.png]] [[Sour Lemon]] || [[File:Blood Orange.png]] [[Blood Orange]] || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Spiny Chestnut.png]] [[Spiny Chestnut]] || [[File:Spiked Wine.png]] [[Spiked Wine]] || Wounded: Restore 5 health and gain 5 thorns || -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric Wine.png]] [[Vampiric Wine]] || [[File:Stone Steak.png]] [[Stone Steak]] || [[File:Bloody Steak.png]] [[Bloody Steak]] || Wounded: Restore 10 {{#invoke:ColorText|main|health}} and gain 5 {{#invoke:ColorText|main|armor}} || -&lt;br /&gt;
|-&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]] [[Category:Item Source]]&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Mythic&amp;diff=5922</id>
		<title>Mythic</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Mythic&amp;diff=5922"/>
		<updated>2025-09-21T23:05:01Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Item tag page: Mythic --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mythic items are the highest rarity and usually have build-defining effects.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mythic items are dropped by killing [[Mini Boss|mini bosses]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mythic is part of the [[Tags#Item tags|Item tags]].&lt;br /&gt;
&lt;br /&gt;
= Items =&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{:Bearclaw Blade | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Mountain Cleaver | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Tempest Blade | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Ancient Warhammer | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Dashmaster&#039;s Dagger | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Lakebed Sword | regionalRow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Standard items ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Regions&lt;br /&gt;
|-&lt;br /&gt;
{{:Bloodmoon Armor | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Cold Resistance | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Granite Thorns | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Razor Scales | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Chainlink Medallion | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Twinfuse Knot | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Arcane Cloak | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Grand Crescendo | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Prime Form | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Primordial Soup | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Serpent Scalemail | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Stormtide Anchor | regionalRow}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_enemies&amp;diff=5921</id>
		<title>Woodland enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_enemies&amp;diff=5921"/>
		<updated>2025-09-21T23:00:48Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Common enemies ==&lt;br /&gt;
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each time a boss is defeated.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Enemy&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Level 1&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Level 2&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Level 3&lt;br /&gt;
! Trait&lt;br /&gt;
! Biomes&lt;br /&gt;
|-&lt;br /&gt;
{{:Bear | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Crazed Honeybear | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Spider | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Wolf | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Bat | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Hedgehog | regionalRowW}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Raven | regionalRowW}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bosses ==&lt;br /&gt;
Woodland bosses appear at the end of the week in Woodland maps. The week&#039;s boss and its stats can be seen in advance by pressing Tab.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss&lt;br /&gt;
! width=1% | [[File:Icon health.png]] Health&lt;br /&gt;
! width=1% | [[File:Icon attack.png]] Attack&lt;br /&gt;
! width=1% | [[File:Icon armor.png]] Armor&lt;br /&gt;
! width=1% | [[File:Icon speed.png]] Speed&lt;br /&gt;
! Trait&lt;br /&gt;
! width=1% | Week&lt;br /&gt;
|-&lt;br /&gt;
{{:Black Knight| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Bloodmoon Werewolf| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Brittlebark Beast| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Ironstone Golem| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Razorclaw Grizzly| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Razortusk Hog| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Blackbriar King| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Frostbite Druid| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Goldwing Monarch| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Mountain Troll| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Redwood Treant| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Swiftstrike Stag| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Leshen| regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland Abomination| regionalRow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mini Bosses ==&lt;br /&gt;
There is always exactly one Mini Boss on the Woodland map. They can rarely found using [[File:Fortune teller.png]] crystal ball. Once defeated they drop [[mythic]] items.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mini Boss&lt;br /&gt;
! width=1% | [[File:Icon health.png]] Health&lt;br /&gt;
! width=1% | [[File:Icon attack.png]] Attack&lt;br /&gt;
! width=1% | [[File:Icon armor.png]] Armor&lt;br /&gt;
! width=1% | [[File:Icon speed.png]] Speed&lt;br /&gt;
! Trait&lt;br /&gt;
! Biome&lt;br /&gt;
|-&lt;br /&gt;
{{:Silkweaver Queen| regionalRowSmall}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Lifeblood Count| regionalRowSmall}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Ironshell Beetle| regionalRowSmall}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_challenges&amp;diff=5920</id>
		<title>Woodland challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_challenges&amp;diff=5920"/>
		<updated>2025-09-21T22:46:58Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Click [[Woodland_Challenge:_Journey&#039;s_Beginning|here]] to tour the challenge grid, starting at the one you&#039;re most likely to unlock, or click on the grid below to choose your starting spot!&lt;br /&gt;
&lt;br /&gt;
Challenges are conditions that unlock new items for all runs once completed. Challenges are displayed in the Compendium, where they are arranged in a 13x5 grid. Their conditions and bonuses are hidden until completed but can be revealed by completing two adjacent challenges. Both maps have 65 challenges each. The following challenges exist for Woodlands:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Challenge&lt;br /&gt;
! Goal&lt;br /&gt;
! Reward item&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 0 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 1 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 2 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 3 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 4 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 5 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 6 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 7 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 8 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 9 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 10 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 11 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 12 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 13 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 14 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 15 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 16 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 17 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 18 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 19 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 20 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 21 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 22 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 23 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 24 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 25 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 26 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 27 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 28 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 29 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 30 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 31 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 32 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 33 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 34 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 35 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 36 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 37 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 38 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 39 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 40 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 41 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 42 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 43 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 44 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 45 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 46 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 47 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 48 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 49 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 50 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 51 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 52 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 53 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 54 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 55 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 56 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 57 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 58 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 59 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 60 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 61 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 62 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 63 | regionalRow}}&lt;br /&gt;
|-&lt;br /&gt;
{{:Woodland challenge 64 | regionalRow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 0]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 1]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 2]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 3]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 4]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 5]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 6]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 7]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 8]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 9]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 10]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 11]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 12]]&lt;br /&gt;
|-&lt;br /&gt;
| {{:Woodland challenge 0 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 1 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 2 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 3 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 4 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 5 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 6 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 7 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 8 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 9 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 10 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 11 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 12 | challengeName}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 13]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 14]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 15]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 16]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 17]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 18]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 19]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 20]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 21]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 22]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 23]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 24]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 25]]&lt;br /&gt;
|-&lt;br /&gt;
| {{:Woodland challenge 13 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 14 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 15 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 16 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 17 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 18 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 19 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 20 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 21 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 22 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 23 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 24 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 25 | challengeName}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 26]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 27]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 28]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 29]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 30]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 31]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 32]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 33]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 34]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 35]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 36]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 37]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 38]]&lt;br /&gt;
|-&lt;br /&gt;
| {{:Woodland challenge 26 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 27 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 28 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 29 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 30 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 31 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 32 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 33 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 34 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 35 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 36 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 37 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 38 | challengeName}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 39]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 40]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 41]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 42]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 43]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 44]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 45]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 46]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 47]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 48]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 49]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 50]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 51]]&lt;br /&gt;
|-&lt;br /&gt;
| {{:Woodland challenge 39 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 40 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 41 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 42 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 43 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 44 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 45 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 46 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 47 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 48 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 49 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 50 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 51 | challengeName}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 52]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 53]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 54]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 55]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 56]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 57]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 58]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 59]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 60]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 61]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 62]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 63]]&lt;br /&gt;
| [[File:Box basic red.png|50px|link=:Woodland challenge 64]]&lt;br /&gt;
|-&lt;br /&gt;
| {{:Woodland challenge 52 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 53 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 54 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 55 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 56 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 57 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 58 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 59 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 60 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 61 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 62 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 63 | challengeName}}&lt;br /&gt;
| {{:Woodland challenge 64 | challengeName}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Infobox_challenge&amp;diff=5919</id>
		<title>Template:Infobox challenge</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Infobox_challenge&amp;diff=5919"/>
		<updated>2025-09-21T22:09:09Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: just added a new parameter to give just the title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
| pageName = {{{region}}} Challenge: {{{title}}}&lt;br /&gt;
&lt;br /&gt;
| challengeName = {{{title}}}&lt;br /&gt;
&lt;br /&gt;
| regionalRow = {{!}}{{!}} [[{{{region}}} Challenge: {{{title}}}|{{{title}}}]] {{!}}{{!}} {{{goal}}} {{!}}{{!}} {{:{{{reward}}} | iconLink}}&lt;br /&gt;
&lt;br /&gt;
| {{{1}}} = &amp;lt;div class=&amp;quot;challenge borderline-wrapper&amp;quot;&amp;gt;&lt;br /&gt;
  {{{!}} class=&amp;quot;left-but center-when-shrunk&amp;quot; style=&amp;quot;width:212px;&amp;quot;&lt;br /&gt;
  {{!}}-&lt;br /&gt;
  {{Infobox challenge/gridRow | region = {{{region}}} | arrow = down | {{#ifexpr: {{{chal_no}}} &amp;gt; 12 | {{#expr: {{{chal_no}}} - 13}} | 69}}}}&lt;br /&gt;
  {{!}}-&lt;br /&gt;
  {{!}} style=&amp;quot;width:30px; vertical-align:middle;&amp;quot; {{!}} {{#ifexpr: {{{chal_no}}} mod 13 &amp;gt; 0 | {{Infobox challenge/gridCell|arrow_right|{{{region}}}|{{#expr:{{{chal_no}}} - 1}}}}}}&lt;br /&gt;
  {{!}} colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:180px; height:150px; vertical-align:middle;&amp;quot; {{!}} {{Superimpose&lt;br /&gt;
    | floats = {{Superimpose/d_object | [[File:{{{reward}}} 16x.png|72px|link={{{reward}}}]] | x = 24 | y = 24}}{{Superimpose/d_object | [[File:Rarity {{{rarity}}} challenge 40.png|link=]] | x = 96 | y = -16}}&lt;br /&gt;
    | base = {{#ifexpr: {{{is_weapon}}} |Box_weapon_corner_icon_6x|Box_basic_6x}}.png&lt;br /&gt;
    | base_link =&lt;br /&gt;
    | base_width = 120px&lt;br /&gt;
    | align = center&lt;br /&gt;
  }}&lt;br /&gt;
  {{!}} style=&amp;quot;width:30px; vertical-align:middle;&amp;quot; {{!}} {{#ifexpr: 12 &amp;gt; {{{chal_no}}} mod 13 | {{Infobox challenge/gridCell|arrow_left|{{{region}}}|{{#expr:{{{chal_no}}} + 1}}}}}}&lt;br /&gt;
  {{!}}-&lt;br /&gt;
  {{Infobox challenge/gridRow | region = {{{region}}} | arrow = up | {{#ifexpr: 52 &amp;gt; {{{chal_no}}} | {{#expr: {{{chal_no}}} + 13}} | 69}}}}&lt;br /&gt;
  {{!}}}{{Cornerless box | {{{goal|{{Unset param|goal|Goal missing! Inform page author or sign in to add the information yourself.}}}}} | border_style = 4px solid #cf831e | pad = 4px | pad_h = 12px}}&lt;br /&gt;
&lt;br /&gt;
  &#039;&#039;&#039;Strategy:&#039;&#039;&#039; {{{strat|Not yet written on this wiki. Stay tuned!}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
  &amp;lt;p style=&amp;quot;padding:24px; text-align:center;&amp;quot;&amp;gt;[[{{{region}}}_challenges|Return]] to the full list of challenges.&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox challenge | chal_no=14 | reward=Ironstone Greatsword | rarity=Common | is_weapon=1}}&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
# There is one anonymous parameter that can be blank, producing the full page examples shown above.  Alternatively, specify one of the following modes:&lt;br /&gt;
* pageName = {{Infobox challenge | pageName | region=Woodland | title=Where Wolf?}}&lt;br /&gt;
* challengeName = {{Infobox challenge | challengeName | title=Where Wolf?}}&lt;br /&gt;
* regionalRow = {{Infobox challenge | regionalRow}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5918</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5918"/>
		<updated>2025-09-21T21:08:57Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. When the player interacts with the tile, they are given the option to throw 5, 10, or 20 gold.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 5 Gold, they gain a &amp;lt;span style=&amp;quot;color:#d1851e&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 10 Gold, they gain a &amp;lt;span style=&amp;quot;color:#9bf0fd&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 20 Gold, they gain their choice of the following permanent boons. This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amulet_of_greed.png]]&lt;br /&gt;
| Amulet of Greed &lt;br /&gt;
| Chests Contain rare items instead of common&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucky_coin.png]]&lt;br /&gt;
| Lucky Coin &lt;br /&gt;
| Gain the ability to re-roll each chest five times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas_exilir.png]]&lt;br /&gt;
| Midas Elixir &lt;br /&gt;
| All chests are golden chests&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5917</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5917"/>
		<updated>2025-09-21T21:05:54Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. When the player interacts with the tile, they are given the option to throw 5, 10, or 20 gold.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 5 Gold, they gain a &amp;lt;span style=&amp;quot;color:#d1851e&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 10 Gold, they gain a &amp;lt;span style=&amp;quot;color:#9bf0fd&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 20 Gold, they gain their choice of the following permanent boons. This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amulet_of_greed.png]] Amulet of Greed &lt;br /&gt;
| Chests Contain rare items instead of common&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucky_coin.png]] Lucky Coin &lt;br /&gt;
| Gain the ability to re-roll each chest five times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas_exilir.png]] Midas Elixir &lt;br /&gt;
| All chests are golden chests&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5916</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5916"/>
		<updated>2025-09-21T21:04:55Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. Once found the player is given the option to throw 5, 10, or 20 gold. &amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 5 Gold, they gain a &amp;lt;span style=&amp;quot;color:#d1851e&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 10 Gold, they gain a &amp;lt;span style=&amp;quot;color:#9bf0fd&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt; item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 20 Gold, they gain their choice of the following permanent boons. This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amulet_of_greed.png]] Amulet of Greed &lt;br /&gt;
| Chests Contain rare items instead of common&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucky_coin.png]] Lucky Coin &lt;br /&gt;
| Gain the ability to re-roll each chest five times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas_exilir.png]] Midas Elixir &lt;br /&gt;
| All chests are golden chests&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Midas_exilir.png&amp;diff=5915</id>
		<title>File:Midas exilir.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Midas_exilir.png&amp;diff=5915"/>
		<updated>2025-09-21T20:58:12Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Lucky_coin.png&amp;diff=5914</id>
		<title>File:Lucky coin.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Lucky_coin.png&amp;diff=5914"/>
		<updated>2025-09-21T20:57:49Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Amulet_of_greed.png&amp;diff=5913</id>
		<title>File:Amulet of greed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Amulet_of_greed.png&amp;diff=5913"/>
		<updated>2025-09-21T20:53:42Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: Amulet of Greed Boon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Amulet of Greed Boon&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5912</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=5912"/>
		<updated>2025-09-21T20:51:26Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: Added details about the wishing well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. Once found the player is given the option to throw 5, 10, or 20 gold. &amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 5 Gold, they gain a [[Golden]] item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 10 Gold, they gain a [[Diamond]] item.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player throws 20 Gold, they gain their choice of the following permanent boons. This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amulet_of_greed.png]] Amulet of Greed &lt;br /&gt;
| Chests Contain rare items instead of common&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lucky_coin.png]] Lucky Coin &lt;br /&gt;
| Gain the ability to re-roll each chest five times&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas_exilir.png]] Midas Elixir &lt;br /&gt;
| All chests are golden chests&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_map&amp;diff=5911</id>
		<title>Woodland map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_map&amp;diff=5911"/>
		<updated>2025-09-21T20:21:04Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hero&#039;s grave.png|thumb|A Hero&#039;s Grave]]&lt;br /&gt;
The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]] [[Treasure Chest|Treasure Chests]] allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.&lt;br /&gt;
* [[File:Bladeoil.png]] [[Blade Oil|Blade Oils]] allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]] [[Campfire|Campfires]] can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Fortune teller.png]] [[Crystal Ball|Crystal Balls]] allow choosing between one of three locations on the map to be revealed. They are always visible when the player is near.&lt;br /&gt;
* [[File:Blacksmith.png]] [[Forge Upgrades|Forges]] allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.&lt;br /&gt;
* [[File:Golem.png]] [[Golem|Golems]] can combine two items of the same common or golden item.&lt;br /&gt;
* [[File:Tower.png]] Lookout Towers reveal the map in a 13 tile radius around them.&lt;br /&gt;
* [[File:Wandering merchant.png]] Traveling Merchants have a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold. Rare items cost 3 or 5 Gold while Heroic items cost 5 or 10 Gold. Their inventory can be replenished at the cost of 1 gold but the replenish cost increases by 1 for each previous replenish.&lt;br /&gt;
* [[File:Waypoint.png]] Waypoints allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is near.&lt;br /&gt;
* [[File:Heroic chest.png]] Hero&#039;s Graves allow choosing between one of three Heroic rarity items to add to the inventory. They always spawn some distance from the house. They usually spawn in an enclosed area where the gates are only open at night.&lt;br /&gt;
The Woodland map is continuous and spread across four biomes. Each biome will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Biome&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
! Rare Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Area&#039;&#039;&#039;&lt;br /&gt;
| {{:Bear|iconLink}}&amp;lt;br&amp;gt;{{:Spider |iconLink}}&amp;lt;br&amp;gt;{{:Wolf |iconLink}}&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flower Glade&#039;&#039;&#039;&lt;br /&gt;
| {{:Hedgehog |iconLink}}&amp;lt;br&amp;gt;{{:Spider |iconLink}}&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&lt;br /&gt;
| [[File:Fairy queen.png]] Fairy Queen: can transform all items into other items of higher rarity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rocky Plains&#039;&#039;&#039;&lt;br /&gt;
| {{:Raven |iconLink}}&amp;lt;br&amp;gt;{{:Wolf |iconLink}}&lt;br /&gt;
| [[File:Lockbox.png]] Jewelry Box: can choose between one of three Jewelry items to add to inventory&lt;br /&gt;
| [[File:Well.png]] [[Wishing Well]]: can throw 5 Gold to gain a Golden item, 10 to gain a Diamond item, or 20  to gain a permanent boon&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Forest&#039;&#039;&#039;&lt;br /&gt;
| {{:Bat |iconLink}}&amp;lt;br&amp;gt;{{:Bear |iconLink}}&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron: can combine two food items&lt;br /&gt;
| [[File:Beehive.png]] Beehive: gain a [[Honeycomb]] that can be combined with food items at a Cauldron&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Forge_Upgrades&amp;diff=4989</id>
		<title>Forge Upgrades</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Forge_Upgrades&amp;diff=4989"/>
		<updated>2025-08-22T00:20:41Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: Added the regions to the edge description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox simple&lt;br /&gt;
|image = Blacksmith_16x.png&lt;br /&gt;
|text = Forge Icon as shown in-game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Forge allows you to apply an effect upgrade (or &amp;quot;edge&amp;quot;) to your weapon. Each weapon can have 1 upgrade effect applied to it at a time. The first time you apply an effect is free. To overwrite an upgrade costs 10 gold.&lt;br /&gt;
&lt;br /&gt;
== Available Upgrades ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Upgrade Name !! Effect !! Region&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Agile_Edge_16x.png|36px]] || [[Agile Edge]] || Battle Start: Gain 1 additional strike [[File:Icon_sword.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bleeding_Edge_16x.png|36px]] || [[Bleeding Edge]] || On Hit: Restore 1 health [[File:Icon_health.png]] || [[Woodland_items|Woodland]] [[File:Banner wood blue.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blunt_Edge_16x.png|36px]] || [[Blunt Edge]] || On Hit: Gain 1 armor [[File:Icon_armor.png]] || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cleansing_Edge_16x.png|36px]] || [[Cleansing Edge]] || Ignore the first status effect you&#039;re afflicted with || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cutting_Edge_16x.png|36px]] || [[Cutting Edge]] || On Hit: Deal 1 damage || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Featherweight_Edge_16x.png|36px]] || [[Featherweight Edge]] || On Hit: Convert 1 speed [[File:Icon_speed.png]] to 1 attack [[File:Icon_attack.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Freezing_Edge_16x.png|36px]] || [[Freezing Edge]] || Battle Start: Give the enemy 3 freeze [[File:Icon_freeze.png]] || [[Woodland_items|Woodland]] [[File:Banner wood yellow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gilded_Edge_16x.png|36px]] || [[Gilded Edge]]|| On Hit: If you have less than 10 gold [[File:Icon_gold.png]], gain 1 gold [[File:Icon_gold.png]] || [[Woodland_items|Woodland]] [[File:Banner wood red.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jagged_Edge_16x.png|36px]] || [[Jagged Edge]]|| On Hit: Gain 2 thorns [[File:Icon_thorns.png]] and take 1 damage || [[Woodland_items|Woodland]] [[File:Banner wood blue.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oaken_Edge_16x.png|36px]] || [[Oaken Edge]]|| Battle Start: Gain 3 regeneration [[File:Icon_regen.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oozing_Edge_16x.png|36px]] || [[Oozing Edge]]|| On Hit: If the enemy doesn&#039;t have any poison [[File:Icon_poison.png]], give them 2 poison [[File:Icon_poison.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Petrified_Edge_16x.png|36px]] || [[Petrified Edge]]|| Double your attack. On Hit: Gain 1 stun [[File:Icon_stun.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plated_Edge_16x.png|36px]] || [[Plated Edge]]|| On Hit: Convert 1 speed [[File:Icon_speed.png]] to 3 armor [[File:Icon_armor.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razor_Edge_16x.png|36px]] || [[Razor Edge]]|| Battle Start: Gain 1 attack [[File:Icon_attack.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stormcloud_Edge_16x.png|36px]] || [[Stormcloud Edge]]|| Battle Start: Stun [[File:Icon_stun.png]] the enemy for 1 turn || [[Swampland_items|Swampland]] [[File:Banner swamp yellow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whirlpool_Edge_16x.png|36px]] || [[Whirlpool Edge]]|| Every 3 strikes, give the enemy 1 riptide [[File:Icon_riptide.png]] || [[Swampland_items|Swampland]] [[File:Banner swamp red.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Lightning_Rod&amp;diff=4987</id>
		<title>Lightning Rod</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Lightning_Rod&amp;diff=4987"/>
		<updated>2025-08-21T23:35:50Z</updated>

		<summary type="html">&lt;p&gt;76561198389519701: Added the region to the lightning rod.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{Infobox_item/as&lt;br /&gt;
|{{{1|}}}&lt;br /&gt;
|name      = Lightning Rod&lt;br /&gt;
|basestats = [[File:Icon attack.png]] 2&lt;br /&gt;
|effect    = Turn Start: If you&#039;re stunned, gain 3 attack&lt;br /&gt;
|tags      = -&lt;br /&gt;
|rarity    = {{Category:Rarity_rare|{{{1|}}}}}&lt;br /&gt;
|foundin   = [[ItemSources/Traveling Merchants|Traveling Merchants]]&lt;br /&gt;
|region    = [[Swampland_items|Swampland]] [[File:Banner swamp blue.png]]&lt;br /&gt;
|itemsets  = -&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning Rod&#039;&#039;&#039; is a rare weapon found in both [[ItemSources/Traveling Merchants|Traveling Merchants]] and [[ItemSources/Weapon Pile|Weapon Pile]] in the [[Swampland_items|Swampland]] region.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
==Synergies==&lt;br /&gt;
-&lt;/div&gt;</summary>
		<author><name>76561198389519701</name></author>
	</entry>
</feed>