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	<id>https://wiki.hoodedhorse.com/He_is_Coming/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198051509105</id>
	<title>He is Coming Official Wiki - User contributions [en]</title>
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	<updated>2026-10-24T02:20:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_challenges&amp;diff=2819</id>
		<title>Woodland challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Woodland_challenges&amp;diff=2819"/>
		<updated>2025-08-05T04:16:47Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Challenges are conditions that unlock new items for all runs once completed. Challenges are displayed in the Compendium, where they are arranged in a 13x5 grid. Their conditions and bonuses are hidden until completed but can be revealed by completing two adjacent challenges. Both maps have 65 challenges each. The following challenges exist for Woodlands:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Challenge&lt;br /&gt;
! Goal&lt;br /&gt;
! Reward item&lt;br /&gt;
{{Challenge row|name = Where Wolf?|goal = Win against Bloodmoon Werewolf for the first time|item = Blood Chain}}&lt;br /&gt;
{{Challenge row|name = Dethroned|goal = Win against Goldwing Monarch for the first time|item = Royal Crownblade}}&lt;br /&gt;
{{Challenge row|name = Staggering Success|goal = Win against Swiftstrike Stag for the first time|item = Featherweight Wings}}&lt;br /&gt;
{{Challenge row|name = Trollhunter|goal = Win against Mountain Troll for the first time|item = Ironstone Greatsword}}&lt;br /&gt;
{{Challenge row|name = Ice Cold Victory|goal = Win against Frostbite Druid for the first time|item = Firecracker Belt}}&lt;br /&gt;
{{Challenge row|name = Give Me Your Money|goal = Win against Black Knight for the first time|item = Iron Rose}}&lt;br /&gt;
{{Challenge row|name = Rockslide Victory|goal = Win against Ironstone Golem for the first time|item = Ironstone Sandals}}&lt;br /&gt;
{{Challenge row|name = Hunting Season|goal = Win against Razortusk Hog for the first time|item = Icicle Spear}}&lt;br /&gt;
{{Challenge row|name = Timber|goal = Win against Redwood Treant for the first time|item = Woodcutter&#039;s Axe}}&lt;br /&gt;
{{Challenge row|name = Woodland Horror|goal = Win against Leshen for the first time|item = Iron Transfusion}}&lt;br /&gt;
{{Challenge row|name = Barking Up The Wrong Tree|goal = Win against Brittlebark Beast for the first time|item = Brittlebark Armor}}&lt;br /&gt;
{{Challenge row|name = Rose And Thorn|goal = Win against Blackbriar King for the first time|item = Blackbriar Rose}}&lt;br /&gt;
{{Challenge row|name = Unbearable|goal = Win against Razorclaw Grizzly for the first time|item = Bramble Buckler}}&lt;br /&gt;
{{Challenge row|name = Double K.O.|goal = Die on the same turn as a boss does|item = Double-plated Vest}}&lt;br /&gt;
{{Challenge row|name = Insomniac|goal = Defeat Leshen in a run without sleeping|item = Stoneslab Sword}}&lt;br /&gt;
{{Challenge row|name = All That Glitters|goal = Have 3 golden items in your inventory|item = Gemstone Scepter}}&lt;br /&gt;
{{Challenge row|name = Faster Than Light|goal = Outspeed a Spider|item = Agile Edge}}&lt;br /&gt;
{{Challenge row|name = Home Sweet Home|goal = Sleep in your house|item = Grindstone Club}}&lt;br /&gt;
{{Challenge row|name = Shellshock|goal = Trigger Exposed with 0 base armor|item = Blacksmith Bond}}&lt;br /&gt;
{{Challenge row|name = Journey&#039;s Beginning|goal = Lose your first battle|item = Horned Helmet}}&lt;br /&gt;
{{Challenge row|name = The Collector|goal = Equip 3 copies of the same item|item = Blackbriar Rose}}&lt;br /&gt;
{{Challenge row|name = Underdog|goal = Defeat a boss after starting the battle with less than 50% health|item = Crimson Cloak}}&lt;br /&gt;
{{Challenge row|name = Stop Hitting Yourself|goal = Strike an enemy 2 times before their turn|item = Swiftstrike Cloak}}&lt;br /&gt;
{{Challenge row|name = Big Spender|goal = Spend a total of 30 gold in a single run|item = Gilded Edge}}&lt;br /&gt;
{{Challenge row|name = Well Well Well|goal = Throw a lot of gold (20) into a well|item = Royal Shield}}&lt;br /&gt;
{{Challenge row|name = Beggars CAN be choosers|goal = Skip a heroes grave|item = Energy Drain}}&lt;br /&gt;
{{Challenge row|name = Lifeblood Overflow|goal = Overheal 30 or more health in a single battle|item = Lifeblood Spear}}&lt;br /&gt;
{{Challenge row|name = Battle Medic|goal = Restore 15 or more health in a single turn|item = Bramble Vest}}&lt;br /&gt;
{{Challenge row|name = Early Bird|goal = Fight a boss early and win|item = Ironstone Bracelet}}&lt;br /&gt;
{{Challenge row|name = Second Wind|goal = Trigger 4 different wounded items at the same time|item = Lifeblood Armor}}&lt;br /&gt;
{{Challenge row|name = Nocturnal Predator|goal = Defeat 5 enemies during a single night|item = Studded Gauntlet}}&lt;br /&gt;
{{Challenge row|name = Get Dunked On|goal = Die to the first strike of a boss|item = Double Explosion}}&lt;br /&gt;
{{Challenge row|name = Near-Death Experience|goal = Win a battle with 1 health remaining|item = Heart-shaped Potion}}&lt;br /&gt;
{{Challenge row|name = Less Is More|goal = Defeat the first boss with only Common items in your inventory|item = Lifeblood Helmet}}&lt;br /&gt;
{{Challenge row|name = Slowpoke|goal = Start a battle with -5 base speed|item = Ironstone Bow}}&lt;br /&gt;
{{Challenge row|name = It&#039;s A Secret To Everybody|goal = Find a hidden itemset|item = Hidden Dagger}}&lt;br /&gt;
{{Challenge row|name = Ouch!|goal = Deal 10 or more damage with thorns in a single turn|item = Blackbriar Blade}}&lt;br /&gt;
{{Challenge row|name = So I Started Blasting|goal = Deal 10 or more non-weapon damage on your first turn|item = Sword Talisman}}&lt;br /&gt;
{{Challenge row|name = Permafrost|goal = Make an enemy have 10 or more freeze|item = Frostbite Armor}}&lt;br /&gt;
{{Challenge row|name = Grave Mistake|goal = Die from your own items|item = Cactus Cap}}&lt;br /&gt;
{{Challenge row|name = Edgelord|goal = Reforge your weapon once|item = Featherweight Edge}}&lt;br /&gt;
{{Challenge row|name = Impenetrable Defense|goal = Gain a combined total of 100 armor in a single battle|item = Shield Talisman}}&lt;br /&gt;
{{Challenge row|name = Hostile Shrubbery|goal = Have 20 stacks of thorns|item = Bramble Talisman}}&lt;br /&gt;
{{Challenge row|name = Bombastic|goal = Trigger 3 bomb items at the same time on Exposed|item = Time Bomb}}&lt;br /&gt;
{{Challenge row|name = Sapphire Blue|goal = Start a battle with 20 base armor|item = Granite Lance}}&lt;br /&gt;
{{Challenge row|name = Emerald Green|goal = Start a battle with 30 or more max health|item = Granite Crown}}&lt;br /&gt;
{{Challenge row|name = Citrine Yellow|goal = Start a battle with 8 base speed|item = Featherweight Greaves}}&lt;br /&gt;
{{Challenge row|name = Ruby Red|goal = Start a battle with 8 base attack|item = Powder Keg}}&lt;br /&gt;
{{Challenge row|name = Planned Pain|goal = Trigger Wounded on your own turn|item = Ice Spikes}}&lt;br /&gt;
{{Challenge row|name = My Job Here Is Done|goal = Defeat a boss without striking|item = Explosive Powder}}&lt;br /&gt;
{{Challenge row|name = Final Strike|goal = Deal 30 or more damage in a single strike|item = Swiftstrike Belt}}&lt;br /&gt;
{{Challenge row|name = Gold Rush|goal = Collect a total of a 80 gold in a single run|item = Royal Helmet}}&lt;br /&gt;
{{Challenge row|name = Woodland Mastery|goal = Unlock all other challenges in woodland|item = Druid&#039;s Cloak}}&lt;br /&gt;
{{Challenge row|name = Shield Wall|goal = Have a total of 50 or more armor|item = Blastcap Armor}}&lt;br /&gt;
{{Challenge row|name = Shield Splitter|goal = Remove 15 or more armor in a single strike|item = Granite Hammer}}&lt;br /&gt;
{{Challenge row|name = Redwood Sentinel|goal = Defeat Leshen with only wood items|item = Ironstone Armor}}&lt;br /&gt;
{{Challenge row|name = Count Me Out|goal = Win against Lifeblood Count for the first time|item = Vampire&#039;s Tooth}}&lt;br /&gt;
{{Challenge row|name = Threading The Needle|goal = Win against Silkweaver Queen for the first time|item = Frostbite Greaves}}&lt;br /&gt;
{{Challenge row|name = Woodland Victory|goal = Defeat Woodland Abomination for the first time|item = Twin Blade}}&lt;br /&gt;
{{Challenge row|name = Bugged Out|goal = Win against Ironshell Beetle for the first time|item = Razor Breastplate}}&lt;br /&gt;
{{Challenge row|name = Chain Reaction|goal = Trigger 10 or more item effects at battle start|item = Bomb Bag}}&lt;br /&gt;
{{Challenge row|name = Masochist|goal = Take 5 or more damage from your own items in a turn|item = Blackbriar Gauntlet}}&lt;br /&gt;
{{Challenge row|name = Stone Cold|goal = Defeat Leshen with only stone items|item = Lifesteal Scythe}}&lt;br /&gt;
{{Challenge row|name = Stick Always Wins|goal = Defeat Leshen with a wooden stick|item = Blackbriar Armor}}&lt;br /&gt;
{{Challenge row|name = Untouchable|goal = Defeat Leshen in a run where you never lost health|item = Bramble Belt}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=928</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=928"/>
		<updated>2025-07-30T04:33:16Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
!style=&amp;quot;width: 80px;&amp;quot; | Buff &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=927</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=927"/>
		<updated>2025-07-30T04:25:20Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
!style=&amp;quot;width: 80px;&amp;quot; | Buff &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=926</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=926"/>
		<updated>2025-07-30T04:20:31Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cherry_Bomb.png]] Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=922</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=922"/>
		<updated>2025-07-30T04:14:32Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=921</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=921"/>
		<updated>2025-07-30T04:14:09Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine: Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=920</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=920"/>
		<updated>2025-07-30T04:12:57Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Grilling Skewer || Rocksalt Sword || Turn Start: If your health is full, gain 1 additional strike || [[File:Icon_attack.png]] 2  [[File:Icon_armor.png]] 6  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Clearspring Watermelon || Melon Wine: Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1 and restore 3 health&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they&#039;re wounded || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Sour Lemon || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration || [File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=917</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=917"/>
		<updated>2025-07-30T04:07:29Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Vampiric Wine || Blood Orange || Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. || [[File:Icon speed.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Mushroom || Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=913</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=913"/>
		<updated>2025-07-30T04:00:42Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Cherry Bomb || Sugar Bomb || Turn Start: Deal 1 damage 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Clearspring Watermelon || Honeydew Melon || Battle Start: Give all your status effects to the enemy&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Poisonous Mushroom || ??&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Redwood Roast || Honey Ham || Double your max health || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Spiny Chestnut || Candied Nuts || Battle Start: Gain 3 thorns. Thorns deal double damage || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Silverscale Fish || Honey Caviar || Exposed: Give the enemy 10 riptide&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Sour Lemon || Lemon Syrup || Battle Start: Double your speed || [[File:Icon speed.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Honey || Stone Steak || Rock Candy || Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=911</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=911"/>
		<updated>2025-07-30T03:53:32Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Clearspring Watermelon || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Grilling Skewer || Blackbriar Bow || Can&#039;t Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Sour Lemon || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Vampiric Wine || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns ||  &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Vampiric Wine || Bloody Steak || Wounded: Restore 10 health and gain 5 armor ||  &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=908</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=908"/>
		<updated>2025-07-30T03:47:33Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, [[File:Icon speed.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || [[File:Icon speed.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=907</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=907"/>
		<updated>2025-07-30T03:46:29Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=906</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=906"/>
		<updated>2025-07-30T03:45:39Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || 5 Health [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || -5 Health [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || [[File:Icon health.png]] 5, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=904</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=904"/>
		<updated>2025-07-30T03:44:01Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3  &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || 5 Health [[File:Icon_attack.png]] 4&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || -5 Health [[File:Icon_attack.png]] 5 &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=902</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=902"/>
		<updated>2025-07-30T03:40:21Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || 3 Attack&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || 3 Attack&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || 5 Health 4 Attack&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || -5 Health 5 Attack&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Spiny Chestnut || Roasted Chestnut || Battle Start: Gain 4 thorns || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Spiny Chestnut || Stone Steak || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=901</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=901"/>
		<updated>2025-07-30T03:33:42Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || 3 Attack&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Poisonous Mushroom || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed &amp;amp; Wounded: Decrease 1 random status effect and give the enemy 1 riptide || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || 3 Attack&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Clearspring Watermelon || Boiled Ham || Battle Start, Exposed &amp;amp; Wounded: Decrease all your status effects by 1 || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=900</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=900"/>
		<updated>2025-07-30T03:29:25Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || 3 Speed &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || 3 Attack &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Redwood Roast || Clearspring Watermelon || Boiled Ham || Battle Start, Exposed &amp;amp; Wounded: Decrease all your status effects by 1 || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=899</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=899"/>
		<updated>2025-07-30T03:28:25Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Stone Steak || Granite Cherry || If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Silverscale Fish || Explosive Fish || Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || &lt;br /&gt;
| 3 Speed &lt;br /&gt;
| Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || &lt;br /&gt;
| 3 Attack &lt;br /&gt;
| Cherry Bomb || Grilling Skewer || Cherry Blade || Battle Start &amp;amp; Exposed: Deal 4 damage || &lt;br /&gt;
| 3 Attack &lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Redwood Roast || Clearspring Watermelon || Boiled Ham || Battle Start, Exposed &amp;amp; Wounded: Decrease all your status effects by 1 || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=898</id>
		<title>Cauldron</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Cauldron&amp;diff=898"/>
		<updated>2025-07-30T03:24:16Z</updated>

		<summary type="html">&lt;p&gt;76561198051509105: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combined Foods ==&lt;br /&gt;
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source Item 1&lt;br /&gt;
! Source Item 2&lt;br /&gt;
! Outcome Item&lt;br /&gt;
! Effect&lt;br /&gt;
! Buff&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Sour Lemon || Combustible Lemon || Turn Start: Spend 1 speed to deal 2 damage || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Sour Lemon || Melon Lemonade || Battle Start, Exposed &amp;amp; Wounded: Remove all Acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Redwood Roast || Clearspring Watermelon || Boiled Ham || Battle Start, Exposed &amp;amp; Wounded: Decrease all your status effects by 1 || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Sour Lemon || Lemon Roast || Battle Start: Gain 2 acid || +5 Health, +5 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Redwood Roast || Vampiric Wine || Blood Sausage || Wounded: Restore 1 health 5 times || +5 Health&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sour Lemon || Spiny Chestnut || Spiny Kiwifruit || Battle Start: Gain 3 acid and gain thorns equal to acid || +3 Speed&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Clearspring Watermelon || Melon Bomb || Battle Start, Exposed &amp;amp; Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Silverscale Fish || Deepsea Wine || Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Wine || Spiny Chestnut || Spiked Wine || Wounded: Restore 5 health and gain 5 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Silverscale Fish || Spiny Chestnut || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Clearspring Watermelon || Spiny Chestnut || Horned Melon || Battle Start, Exposed &amp;amp; Wounded: Decrease 2 random status effects by 1 and gain that much thorns || &lt;br /&gt;
|-&lt;br /&gt;
| Stone Steak || Spiny Chestnut || Petrified Chestnut || Battle Start: If your health is full, gain 6 thorns and 6 armor || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Spiny Chestnut || Trail Mix || Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. || &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Bomb || Vampiric Wine || Cherry Cocktail || Battle Start &amp;amp; Wounded: Deal 3 damage and restore 3 health || &lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ... || ... || ...&lt;br /&gt;
|}&lt;br /&gt;
Note: This list is not complete.&lt;/div&gt;</summary>
		<author><name>76561198051509105</name></author>
	</entry>
</feed>