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	<id>https://wiki.hoodedhorse.com/He_is_Coming/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197995296537</id>
	<title>He is Coming Official Wiki - User contributions [en]</title>
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	<updated>2026-10-05T00:09:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7048</id>
		<title>Kingmaker map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7048"/>
		<updated>2026-05-16T11:55:38Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]][[Treasure Chest]] - allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome. Items will never be Gold or Diamond from Treasure Chests in Kingmaker.&lt;br /&gt;
* [[File:Bargaining_Tent.png]][[Bargaining Tent]] - have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.&lt;br /&gt;
* [[File:Bladeoil.png]][[Blade Oil]] - allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]][[Campfire]] - can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Tower.png]][[Lookout Tower]] - Reveal the map in a 13 tile radius around them.&lt;br /&gt;
* [[File:Woodcutter.png]] Woodcutter - can combine two items into a random item of Heroic rarity.&lt;br /&gt;
* [[File:Summoning circle.png]] Scrying Pool - reveal a new rare location on the map.&lt;br /&gt;
* [[File:Waypoint.png]][[Waypoint]] - allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is nearby.&lt;br /&gt;
* [[File:Donkey carriage.png]] Horse Carriage - allows traveling to one of three biomes and reveal all tiles along the way.&lt;br /&gt;
&lt;br /&gt;
The following locations can be found anywhere on the map but are very rare:&lt;br /&gt;
* [[File:Beehive.png]] Beehive - gives a Honeycomb that can be combined with food items at a Cauldron but is protected by powerful Honey Bee enemies.&lt;br /&gt;
* [[File:Crone.png]][[Crone]] - choose between two cursed items.&lt;br /&gt;
* [[File:Junksmith.png]][[Junksmith]] - if you have an edge on your weapon, choose one of two edges to add.&lt;br /&gt;
* [[File:Big golem.png]][[Large Golem]] - upgrade a regular item into a Golden one or a Golden item into a Diamond one.&lt;br /&gt;
* [[File:Rune carver.png]][[Rune Stone]] - can choose between the following items: [[Blood Rune]], [[Echo Rune]], [[Iron Rune]] (only trigger inventory items, not sets).&lt;br /&gt;
* [[File:Gem expert.png]][[Gem Stash]] - can choose between the following items: [[Ruby Gemstone]], [[Sapphire Gemstone]], [[Emerald Gemstone]], and [[Citrine Gemstone]]. (Need Woodland Blue Bundle)&lt;br /&gt;
* [[File:Fairy_Queen.png]][[Fairy Queen]]: can transform all items into other items of higher rarity&lt;br /&gt;
* [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]] -  Upgrades a selected potion into an elixir.&lt;br /&gt;
* [[File:Shady dealer.png]][[Wealthy Merchant]] - has a selection of 6 Heroic rarity items that can be bought with 5 gold.&lt;br /&gt;
* [[File:Arcanomancer.png]][[Arcanomancer]] - Gives 1 of 3 items related to tomes&lt;br /&gt;
* [[File:Shepherd.png]]Shepard - Adds another backpack slot&lt;br /&gt;
* [[File:Doomsayer.png]]Doomsayer - Allows to change a champion for the next battle (cannot change an undefeated champion)&lt;br /&gt;
&lt;br /&gt;
The Kingmaker map is continuous and spread across seven biomes. Each biome will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Biome&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Area&#039;&#039;&#039;&lt;br /&gt;
| {{:Frog |iconLink}}&amp;lt;br&amp;gt;{{:Wolf |iconLink}}&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blackrock Battlefield&#039;&#039;&#039;&lt;br /&gt;
| {{:Raven |iconLink}}&lt;br /&gt;
| [[File:Blacksmith.png]] Forge: can choose between two bonuses to add to the weapon, if weapon already has one it can be replaced for 10 Gold&amp;lt;br&amp;gt;[[File:Weapon stash.png]] Weapon Pile: can choose between one of three weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cauldron Hollow&#039;&#039;&#039;&lt;br /&gt;
| {{:Bear |iconLink}}&amp;lt;br&amp;gt;{{:Beaver |iconLink}}&lt;br /&gt;
| [[File:Bonfire.png]] Large Bonfire: can be used at night to wait until the next day and restore all Health&amp;lt;br&amp;gt;[[File:Cauldron.png]] Cauldron: can combine two food items&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elderwood Cemetery&#039;&#039;&#039;&lt;br /&gt;
| {{:Bat |iconLink}}&amp;lt;br&amp;gt;{{:Snake |iconLink}}&lt;br /&gt;
| [[File:Heroic chest.png]] Hero&#039;s Grave: can choose between three Heroic rarity items to add to the inventory&amp;lt;br&amp;gt;[[File:Scroll.png]] Ancient Tomes: can choose between one of three tome items (Need Swampland Yellow Bundle)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Farmland Fields&#039;&#039;&#039;&lt;br /&gt;
| No enemies&lt;br /&gt;
| [[File:Food vendor.png]] Farmer: can choose between three Food items to add to the inventory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Golem Glade&#039;&#039;&#039;&lt;br /&gt;
| {{:Hedgehog |iconLink}}&amp;lt;br&amp;gt;{{:Turtle |iconLink}}&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&amp;lt;br&amp;gt;[[File:Golem.png]] Golem: can combine two items of the same common or golden item&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petrified Forest&#039;&#039;&#039;&lt;br /&gt;
| {{:Slime |iconLink}}&amp;lt;br&amp;gt;{{:Spider |iconLink}}&lt;br /&gt;
| [[File:Lockbox.png]] Jewelry Box: can choose between one of three Jewelry items to add to inventory (Need Woodland Blue Bundle)&amp;lt;br&amp;gt;[[File:Wandering merchant.png]] Traveling Merchant: has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|-&lt;br /&gt;
|3/30/2026 || Added Arcanomancer event (Patch #13)&lt;br /&gt;
|-&lt;br /&gt;
|3/4/2026 || Added Shepard and Doomsayer event (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|3/4/2026 || As of Patch #11, version 0.8.70, the following has been adjusted to the map:&lt;br /&gt;
* Broken bridges have been removed&lt;br /&gt;
* Scrying Pools have 2 options instead of 1&lt;br /&gt;
* Cursor snaps to events in map mode&lt;br /&gt;
* Map mode control is a toggle instead of hold&lt;br /&gt;
* Waypoints display biome names&lt;br /&gt;
* Weapon piles now only gives rare or heroic weapons&lt;br /&gt;
* [[Raccoon]]s and Anvils have been added to the Junksmith biome&lt;br /&gt;
* Using an anvil after adding a second edge with Junksmith only replaces the previous anvil edge, the junksmith edge stays intact&lt;br /&gt;
|- &lt;br /&gt;
|10/28/2025 || The [[File:Beekeeper.png]] Beekeeper event was removed in place of [[File:Beehive.png]] Beehive as of Patch #9, version 0.8.70&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7047</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7047"/>
		<updated>2026-05-15T22:09:25Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: adding well read&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wishing Well.png|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be found by searching for a biome with rocks and weeping willow trees or located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. &lt;br /&gt;
&amp;lt;br&amp;gt;When the player interacts with the tile, they are given the option to choose from 3 wishes, each giving massive benefits until the end of the run. &amp;lt;br&amp;gt; This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double_up 16x.png|80px]]&lt;br /&gt;
| Double Up&lt;br /&gt;
| Forge gives two of the same edge&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eagle_Eye 16x.png|80px]]&lt;br /&gt;
| Eagle Eye&lt;br /&gt;
| Lookout tower reveals a massive area&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Foresight 16x.png|80px]]&lt;br /&gt;
| Foresight&lt;br /&gt;
| Crystal ball teleports you to the chosen event&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Friend 16x.png|80px]]&lt;br /&gt;
| New Friend&lt;br /&gt;
| Egg nest gives a hatched pet instead&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globetrotter 16x.png|80px]]&lt;br /&gt;
| Globetrotter&lt;br /&gt;
| Gain access to all waypoints on the map&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_Fever 16x.png|80px]]&lt;br /&gt;
| Gold Fever&lt;br /&gt;
| All common jewelry items become golden&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grow_Big 16x.png|80px]]&lt;br /&gt;
| Grow Big&lt;br /&gt;
| All golems become large golems&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heros_Journey 16x.png|80px]]&lt;br /&gt;
| Hero&#039;s Journey&lt;br /&gt;
| Sinkholes give you a random heroic item&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meal 16x.png|80px]]&lt;br /&gt;
| Hearty Meal&lt;br /&gt;
| Gain 3 max health for each cauldron item equipped&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Polymorph 16x.png|80px]]&lt;br /&gt;
| Polymorph&lt;br /&gt;
| Fairies transform one item into another random item of higher rarity&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rested 16x.png|80px]]&lt;br /&gt;
| Well Rested&lt;br /&gt;
| Gain 1 attack everytime you sleep&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seafarer 16x.png|80px]]&lt;br /&gt;
| Seafarer&lt;br /&gt;
| Ferryman gives 5 options&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver_Tongue 16x.png|80px]]&lt;br /&gt;
| Silver Tongue&lt;br /&gt;
| Haggling never fails&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Valued_Customer 16x.png|80px]]&lt;br /&gt;
| Valued Customer&lt;br /&gt;
| Always get discounts at shops&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Well_Oiled 16x.png|80px]]&lt;br /&gt;
| Well Oiled&lt;br /&gt;
| Doubles the effect of blade oils&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Well_Read 16x.png|80px]]&lt;br /&gt;
| Well Read&lt;br /&gt;
| Scrolls offer 6 tomes&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|- &lt;br /&gt;
|03/04/2026 || Reworked woodland &amp;amp; swampland event: Wishing well - Now it grants upgrades to other events for the rest of the run (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|12/20/2024 || Event created&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Well_Read_16x.png&amp;diff=7046</id>
		<title>File:Well Read 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Well_Read_16x.png&amp;diff=7046"/>
		<updated>2026-05-15T22:08:38Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7045</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7045"/>
		<updated>2026-05-15T22:05:43Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wishing Well.png|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be found by searching for a biome with rocks and weeping willow trees or located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. &lt;br /&gt;
&amp;lt;br&amp;gt;When the player interacts with the tile, they are given the option to choose from 3 wishes, each giving massive benefits until the end of the run. &amp;lt;br&amp;gt; This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double_up 16x.png|80px]]&lt;br /&gt;
| Double Up&lt;br /&gt;
| Forge gives two of the same edge&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eagle_Eye 16x.png|80px]]&lt;br /&gt;
| Eagle Eye&lt;br /&gt;
| Lookout tower reveals a massive area&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Foresight 16x.png|80px]]&lt;br /&gt;
| Foresight&lt;br /&gt;
| Crystal ball teleports you to the chosen event&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Friend 16x.png|80px]]&lt;br /&gt;
| New Friend&lt;br /&gt;
| Egg nest gives a hatched pet instead&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globetrotter 16x.png|80px]]&lt;br /&gt;
| Globetrotter&lt;br /&gt;
| Gain access to all waypoints on the map&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_Fever 16x.png|80px]]&lt;br /&gt;
| Gold Fever&lt;br /&gt;
| All common jewelry items become golden&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grow_Big 16x.png|80px]]&lt;br /&gt;
| Grow Big&lt;br /&gt;
| All golems become large golems&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heros_Journey 16x.png|80px]]&lt;br /&gt;
| Hero&#039;s Journey&lt;br /&gt;
| Sinkholes give you a random heroic item&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meal 16x.png|80px]]&lt;br /&gt;
| Hearty Meal&lt;br /&gt;
| Gain 3 max health for each cauldron item equipped&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Polymorph 16x.png|80px]]&lt;br /&gt;
| Polymorph&lt;br /&gt;
| Fairies transform one item into another random item of higher rarity&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rested 16x.png|80px]]&lt;br /&gt;
| Well Rested&lt;br /&gt;
| Gain 1 attack everytime you sleep&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seafarer 16x.png|80px]]&lt;br /&gt;
| Seafarer&lt;br /&gt;
| Ferryman gives 5 options&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver_Tongue 16x.png|80px]]&lt;br /&gt;
| Silver Tongue&lt;br /&gt;
| Haggling never fails&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Valued_Customer 16x.png|80px]]&lt;br /&gt;
| Valued Customer&lt;br /&gt;
| Always get discounts at shops&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Well_Oiled 16x.png|80px]]&lt;br /&gt;
| Well Oiled&lt;br /&gt;
| Doubles the effect of blade oils&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|- &lt;br /&gt;
|03/04/2026 || Reworked woodland &amp;amp; swampland event: Wishing well - Now it grants upgrades to other events for the rest of the run (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|12/20/2024 || Event created&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7044</id>
		<title>Swifstrike Blitz</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7044"/>
		<updated>2026-05-15T16:54:50Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Strategy&lt;br /&gt;
|image = Swifstrike build.png&lt;br /&gt;
|core1 = Swiftstrike Bow&lt;br /&gt;
|core2 = Swiftstrike Belt&lt;br /&gt;
|core3 = Cracked Whetstone&lt;br /&gt;
&lt;br /&gt;
|situ1 = Muscle Potion&lt;br /&gt;
|situ2 = Crimson Fang&lt;br /&gt;
|situ3 = Venomous Fang&lt;br /&gt;
|situ5 = Swiftstrike Cloak&lt;br /&gt;
|situ5 = Lifeblood Helmet&lt;br /&gt;
&lt;br /&gt;
|strategyText = &lt;br /&gt;
* The aim of the build is to get as many strikes at turn 1 to kill the enemy before his engines come online &lt;br /&gt;
* With Swiftstrike Bow and Swiftsrike belt, you can get many hits on the first turn.&lt;br /&gt;
* Pair it with Cracket Whetstone to boost each strike by even more&lt;br /&gt;
* Venomous Fang will allow all those hits to apply poison which will rack up to massive amounts&lt;br /&gt;
* Crimson Fang will give additional strike and pair with Venomous Fang for a set to give each strike armor&lt;br /&gt;
* Lifeblood helmet can help mitigate damage taken from swiftstrike belt until the champions fight&lt;br /&gt;
&lt;br /&gt;
|weaknessText = * Hard countered by many stuns which will shut down early aggression&lt;br /&gt;
* Can bleed HP during regular fights so need to have something to heal with&lt;br /&gt;
* Very glass cannon-y, meaning that if the enemy strikes first you will most likely die, therefore needs high speed&lt;br /&gt;
|weak1 = Stormcloud Curse&lt;br /&gt;
|weak2 = Life Zap&lt;br /&gt;
&lt;br /&gt;
|strengthText=&lt;br /&gt;
* Very high damage on turn 1 without needing to ramp up&lt;br /&gt;
* Can destroy alot of meta builds that need a few turns to win&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7043</id>
		<title>Swifstrike Blitz</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7043"/>
		<updated>2026-05-15T16:53:52Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Strategy&lt;br /&gt;
|image = Swifstrike build.png&lt;br /&gt;
|core1 = Swiftstrike Bow&lt;br /&gt;
|core2 = Swiftstrike Belt&lt;br /&gt;
|core3 = Cracked Whetstone&lt;br /&gt;
&lt;br /&gt;
|situ1 = Muscle Potion&lt;br /&gt;
|situ2 = Crimson Fang&lt;br /&gt;
|situ3 = Venomous Fang&lt;br /&gt;
|situ5 = Swiftstrike Cloak&lt;br /&gt;
|situ5 = Lifeblood Helmet&lt;br /&gt;
&lt;br /&gt;
|strategyText = &lt;br /&gt;
* The aim of the build is to get as many strikes at turn 1 to kill the enemy before his engines come online &lt;br /&gt;
* With Swiftstrike Bow and Swiftsrike belt, you can get many hits on the first turn.&lt;br /&gt;
* Pair it with Cracket Whetstone to boost each strike by even more&lt;br /&gt;
* Venomous Fang will allow all those hits to apply poison which will rack up to massive amounts&lt;br /&gt;
* Crimson Fang will give additional strike and pair with Venomous Fang for a set to give each strike armor&lt;br /&gt;
* Lifeblood helmet can help mitigate damage taken from swiftstrike belt until the champions fight&lt;br /&gt;
&lt;br /&gt;
|weaknessText = * Hard countered by many stuns which will shut down early aggression&lt;br /&gt;
* Can bleed HP during regular fights so need to have something to heal with&lt;br /&gt;
|weak1 = Stormcloud Curse&lt;br /&gt;
|weak2 = Life Zap&lt;br /&gt;
&lt;br /&gt;
|strengthText=&lt;br /&gt;
* Very high damage on turn 1 without needing to ramp up&lt;br /&gt;
* Can destroy alot of meta builds that need a few turns to win&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7042</id>
		<title>Swifstrike Blitz</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swifstrike_Blitz&amp;diff=7042"/>
		<updated>2026-05-15T16:53:10Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Created page with &amp;quot;{{Strategy |image = Swifstrike build.png |core1 = Swiftstrike Bow |core2 = Swiftstrike Belt |core3 = Cracked Whetstone  |situ1 = Muscle potion |situ2 = Crimson Fang |situ3 = Venomous Fang |situ5 = Swiftstrike Cloak |situ5 = Lifeblood Helmet  |strategyText =  * The aim of the build is to get as many strikes at turn 1 to kill the enemy before his engines come online  * With Swiftstrike Bow and Swiftsrike belt, you can get many hits on the first turn. * Pair it with Cracket...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Strategy&lt;br /&gt;
|image = Swifstrike build.png&lt;br /&gt;
|core1 = Swiftstrike Bow&lt;br /&gt;
|core2 = Swiftstrike Belt&lt;br /&gt;
|core3 = Cracked Whetstone&lt;br /&gt;
&lt;br /&gt;
|situ1 = Muscle potion&lt;br /&gt;
|situ2 = Crimson Fang&lt;br /&gt;
|situ3 = Venomous Fang&lt;br /&gt;
|situ5 = Swiftstrike Cloak&lt;br /&gt;
|situ5 = Lifeblood Helmet&lt;br /&gt;
&lt;br /&gt;
|strategyText = &lt;br /&gt;
* The aim of the build is to get as many strikes at turn 1 to kill the enemy before his engines come online &lt;br /&gt;
* With Swiftstrike Bow and Swiftsrike belt, you can get many hits on the first turn.&lt;br /&gt;
* Pair it with Cracket Whetstone to boost each strike by even more&lt;br /&gt;
* Venomous Fang will allow all those hits to apply poison which will rack up to massive amounts&lt;br /&gt;
* Crimson Fang will give additional strike and pair with Venomous Fang for a set to give each strike armor&lt;br /&gt;
* Lifeblood helmet can help mitigate damage taken from swiftstrike belt until the champions fight&lt;br /&gt;
&lt;br /&gt;
|weaknessText = * Hard countered by many stuns which will shut down early aggression&lt;br /&gt;
* Can bleed HP during regular fights so need to have something to heal with&lt;br /&gt;
|weak1 = Stormcloud Curse&lt;br /&gt;
|weak2 = Life Zap&lt;br /&gt;
&lt;br /&gt;
|strengthText=&lt;br /&gt;
* Very high damage on turn 1 without needing to ramp up&lt;br /&gt;
* Can destroy alot of meta builds that need a few turns to win&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Swifstrike_build.png&amp;diff=7041</id>
		<title>File:Swifstrike build.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Swifstrike_build.png&amp;diff=7041"/>
		<updated>2026-05-15T16:41:01Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7040</id>
		<title>Kingmaker Strategy Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7040"/>
		<updated>2026-05-15T16:39:35Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: /* Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Best Practices ==&lt;br /&gt;
=== [[File:Donkey_carriage.png|30px|link=]] Time Management [[File:Waypoint.png|30px|link=]]===&lt;br /&gt;
Time is an often overlooked resource and should be thought of as valuable. Fast-Traveling to a [[File:Waypoint.png|20px|link=]] Waypoint is done instantly and can save you important time that can be used to continue exploring and improving your build. This is especially useful when found near a [[File:Golem.png|20px|link=]] Golem or [[File:Cauldron.png|20px|link=]] Cauldron as you will visit these incredibly frequently.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Wandering_merchant.png|30px|link=]] Hunting Items [[File:Food_vendor.png|30px|link=]]===&lt;br /&gt;
As you look for specific items for your build, it is important to be aware of ways to increase your chances of finding them by knowing the items&#039; tags and what locations can contain those items.&lt;br /&gt;
&lt;br /&gt;
The [[File:Wandering_merchant.png|20px|link=]] Traveling Merchant always has exactly 5 Rare and 1 Heroic item. Each one also maintains whether the specific slot is an item or a weapon after rerolls. As such, if you are looking for a Heroic Weapon, one of the best ways to find it is rerolling at a merchant who has a weapon in the Heroic slot.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icon_attack.png|30px|link=]] Challenging Bosses [[File:Icon_armor.png|30px|link=]]===&lt;br /&gt;
Bosses can be viewed by pressing Tab, and can be challenged early in the game&#039;s escape menu. It may seem like you should maximize your chances against each one in order, but really you should challenge them as early as you are able to. Defeating them early grants more item slots, which is crucial for having enough space for efficient collection and crafting. &lt;br /&gt;
&lt;br /&gt;
Challenging them early will not waste that week or cost you extra time. After they are defeated, an arrow will appear at the end of your day-counter to indicate that a boss battle will not trigger at the end of that week, since you already defeated them. It is possible to defeat multiple bosses in the same week, causing multiple arrows to pile up. &lt;br /&gt;
&lt;br /&gt;
There are certain items that are strong for early fights despite being weak in the endgame. These are typically ones that give you big singular benefits without needing to be combined with anything, such as [[Cracked_Bouldershield|Cracked Bouldershield]] and [[Royal Helmet]]. Getting [[File: Woodcutter&#039;s_Axe.png]][[Woodcutter&#039;s Axe]] as a first item means you can try and fight immediately and probably win, gaining a full cycle and 2 item slots immediately. It can be good to pick up one or two of these from a merchant early on. Don&#039;t get too attached to these items though, as many of them don&#039;t combine into the type of engines and combos that you&#039;ll want to create for in the endgame.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Redwood Roast.png|40px|link=]] Managing resources ===&lt;br /&gt;
&lt;br /&gt;
* Your movement, item slots and events are resources just like health and armor, use them wisely. Try to obtain waypoints as often as possible, as you will frequently return to them. Important events may appear via the [[File:Summoning circle.png]] Scrying Pool on the opposite side of the map, so having a nearby waypoint is essential.&lt;br /&gt;
* Find a waypoint close to a Golem and a Cauldron, and return to them whenever you need to upgrade items.&lt;br /&gt;
* Try to use horses when traveling to specific events. For example, in a weapon pile area you will almost always receive the [[File:Blacksmith.png]] [[Anvil]] option, and similarly the [[File:Heroic chest.png]] [[Hero&#039;s Grave]] option in the graveyard.&lt;br /&gt;
* If your build relies heavily on diamond items, delay acquiring heroic or rare items as long as possible, since they can block important item slots needed for upgrades with the Golem.&lt;br /&gt;
** In such cases, if you find a tent or shop with the items you need, take note of it and return later in the run to purchase them.&lt;br /&gt;
** The same can be said about [[File:Big golem.png]][[Large Golem]] and [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]], use them as late as possible, to push your last item you don&#039;t have slots for upgrade or when you get a diamond potion&lt;br /&gt;
** Save your gold until later stages, then spend it once you have sufficient upgrades or when you believe further upgrades are unlikely, as purchased items will occupy your slots.&lt;br /&gt;
** If you are saving gold, be cautious of crows in weapon pile areas, as they steal gold. One way to deal with them is to take the stun edge, which prevents them from attacking and allows you to eliminate them before they can steal.&lt;br /&gt;
* Shops will always have one of the following configurations:&lt;br /&gt;
** 3 rare weapons, 2 rare items, and 1 heroic item&lt;br /&gt;
** 2 rare weapons, 1 heroic weapon, and 3 rare items&lt;br /&gt;
** 1 rare weapon, 4 rare items, and 1 heroic item&lt;br /&gt;
* Use this knowledge strategically, spend restocks on shops with more weapons if you need weapons, or on shops with more items if you need rare or heroic items.&lt;br /&gt;
&lt;br /&gt;
=== [[File: Grass_mason_day_0.png|40px|link=]] General tips ===&lt;br /&gt;
* If you get the [[File:Junksmith.png]][[Junksmith]], you can add another edge, but only once, save it for your main weapon. Note that if you use 10 gold to get another edge, it will change the first edge.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Preview&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Bundles&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingmaker Builds King&#039;s Cocktail|King&#039;s Cocktail]] || [[File:Cherry Cocktail 16x.png|30px|link=]] [[File:King&#039;s Blade 16x.png|30px|link=]] [[File:Blood Chain 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] || Leverage high damage output at Battle Start to defeat your opponent before they have a chance || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Roasted Purity || [[File:Purelake Helmet 16x.png|30px|link=]] [[File:Boiled Ham 16x.png|30px|link=]] [[File:Purelake Chalice 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Gain an insurmountable amount of health and sustain it while ramping attack with Purity || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spear || [[File:Icicle Spear 16x.png|30px|link=]] [[File:Leather Waterskin 16x.png|30px|link=]] [[File:Melon Wine 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Collect lots of water items, gain a large burst of purity, then use a Sangria and Rose loop to remove conditions || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Wood Basics || [[File:Twisted Root 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Sunlight Crest 16x.png|30px|link=]] [[File:Moonlight Crest 16x.png|30px|link=]] || Use the basic wood items as a backbone to fuel Twisted Root, and then double it.. twice || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bramble Bow || [[File:Blackbriar Bow 16x.png|30px|link=]] [[File:Bramble Vest 16x.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] || Gain huge amounts of thorns and health each turn. Outlast non-striking enemies with exhaustion || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Lemontree Scaling || [[File:Lemontree Branch 16x.png|30px|link=]] [[File:Seafood Hotpot 16x.png|30px|link=]] [[File:Crimson Fang 16x.png|30px|link=]] [[File:Muscle Potion 16x.png|30px|link=]] || Fast and tough with quadratic attack scaling || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Bomb]] || [[File:Explosive Fish 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] [[File:Sword Talisman 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || Deal massive damage every time riptide triggers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Snappers || [[File:Spiny Snapper 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Shark Roast 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || An alternative to fish bomb. Instead of being countered by Crimson Cloak, you&#039;re countered by non-strikers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swifstrike Blitz]] || [[File:Swiftstrike Bow 16x.png|30px|link=]] [[File:Swiftstrike Belt.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] [[File:Cracked Whetstone Diamond 16x.png|30px|link=]] || Make a dozen large attacks on the first turn || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor Doubling || [[File:Granite Lance 16x.png|30px|link=]] [[File:Granite Crown.png|30px|link=]] [[File:Ironskin Potion 16x.png|30px|link=]] [[File:Chainmail Armor 16x.png|30px|link=]] [[File:Slime Potion 16x.png|30px|link=]] [[File:Plated Shield 16x.png|30px|link=]] || Multiply your effective armor many times over || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bubblegloop Debuff || [[File:Bubblegloop Staff 16x.png|30px|link=]] [[File:Sour Lemon 16x.png|30px|link=]] [[File:Acidic Witherleaf 16x.png|30px|link=]] [[File:Rusted Plate 16x.png|30px|link=]] || Debuff your opponent with Acid and Poison while building your armor || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[One hit KO]] || [[File:Battle Axe 16x.png|30px|link=]] [[File:Petrified_Edge_16x.png|30px|link=]] [[File:Cracked_Whetstone_Diamond_16x.png|30px|link=]] || Attack is doubled when enemy has armor, attack is doubled again with petrified edge || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Want to add your own strategy? Use the template according to [[adding kingmaker strategy]]&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7039</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7039"/>
		<updated>2026-05-15T16:38:11Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wishing Well.png|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be found by searching for a biome with rocks and weeping willow trees or located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. &lt;br /&gt;
&amp;lt;br&amp;gt;When the player interacts with the tile, they are given the option to choose from 3 wishes, each giving massive benefits until the end of the run. &amp;lt;br&amp;gt; This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double_up 16x.png|80px]]&lt;br /&gt;
| Double Up&lt;br /&gt;
| Forge gives two of the same edge&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eagle_Eye 16x.png|80px]]&lt;br /&gt;
| Eagle Eye&lt;br /&gt;
| Lookout tower reveals a massive area&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Foresight 16x.png|80px]]&lt;br /&gt;
| Foresight&lt;br /&gt;
| Crystal ball teleports you to the chosen event&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Friend 16x.png|80px]]&lt;br /&gt;
| New Friend&lt;br /&gt;
| Egg nest gives a hatched pet instead&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globetrotter 16x.png|80px]]&lt;br /&gt;
| Globetrotter&lt;br /&gt;
| Gain access to all waypoints on the map&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_Fever 16x.png|80px]]&lt;br /&gt;
| Gold Fever&lt;br /&gt;
| All common jewelry items become golden&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grow_Big 16x.png|80px]]&lt;br /&gt;
| Grow Big&lt;br /&gt;
| All golems become large golems&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heros_Journey 16x.png|80px]]&lt;br /&gt;
| Hero&#039;s Journey&lt;br /&gt;
| Sinkholes give you a random heroic item&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meal 16x.png|80px]]&lt;br /&gt;
| Hearty Meal&lt;br /&gt;
| Gain 3 max health for each cauldron item equipped&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Polymorph 16x.png|80px]]&lt;br /&gt;
| Polymorph&lt;br /&gt;
| Fairies transform one item into another random item of higher rarity&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rested 16x.png|80px]]&lt;br /&gt;
| Well Rested&lt;br /&gt;
| Gain 1 attack everytime you sleep&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seafarer 16x.png|80px]]&lt;br /&gt;
| Seafarer&lt;br /&gt;
| Ferryman gives 5 options&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver_Tongue 16x.png|80px]]&lt;br /&gt;
| Silver Tongue&lt;br /&gt;
| Haggling never fails&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Valued_Customer 16x.png|80px]]&lt;br /&gt;
| Valued Customer&lt;br /&gt;
| Always get discounts at shops&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Well_Oiled 16x.png|80px]]&lt;br /&gt;
| Well Oiled&lt;br /&gt;
| Doubles the effect of blade oils&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|- &lt;br /&gt;
|03/04/2026 || Reworked woodland &amp;amp; swampland event: Wishing well - Now it grants upgrades to other events for the rest of the run (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|12/20/2024 || Event created&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7038</id>
		<title>Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Wishing_Well&amp;diff=7038"/>
		<updated>2026-05-15T16:34:38Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Updated wishing well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wishing Well.png|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a rare event tile, similar to the white-icon Minibosses of each map, which can be found by searching for a biome with rocks and weeping willow trees or located by [[Crystal Ball]]s [[File:Fortune_teller.png]]. &lt;br /&gt;
&amp;lt;br&amp;gt;When the player interacts with the tile, they are given the option to choose from 3 wishes, each giving massive benefits until the end of the run. &amp;lt;br&amp;gt; This also completes the [[Woodland Challenge: Well Well Well]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Boon Effect&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double_up 16x.png|80px]]&lt;br /&gt;
| Double Up&lt;br /&gt;
| Forge gives two of the same edge&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eagle_Eye 16x.png|80px]]&lt;br /&gt;
| Eagle Eye&lt;br /&gt;
| Lookout tower reveals a massive area&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Foresight 16x.png|80px]]&lt;br /&gt;
| Foresight&lt;br /&gt;
| Crystal ball teleports you to the chosen event&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Friend 16x.png|80px]]&lt;br /&gt;
| New Friend&lt;br /&gt;
| Egg nest gives a hatched pet instead&lt;br /&gt;
| [[Swampland map| Swamplands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globetrotter 16x.png|80px]]&lt;br /&gt;
| Globetrotter&lt;br /&gt;
| Gain access to all waypoints on the map&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_Fever 16x.png|80px]]&lt;br /&gt;
| Gold Fever&lt;br /&gt;
| All common jewelry items become golden&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grow_Big 16x.png|80px]]&lt;br /&gt;
| Grow Big&lt;br /&gt;
| All golems become large golems&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heros_Journey 16x.png|80px]]&lt;br /&gt;
| Hero&#039;s Journey&lt;br /&gt;
| Sinkholes give you a random heroic item&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meal 16x.png|80px]]&lt;br /&gt;
| Hearty Meal&lt;br /&gt;
| Gain 3 max health for each cauldron item equipped&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Polymorph 16x.png|80px]]&lt;br /&gt;
| Polymorph&lt;br /&gt;
| Fairies transform one item into another random item of higher rarity&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rested 16x.png|80px]]&lt;br /&gt;
| Well Rested&lt;br /&gt;
| Gain 1 attack everytime you sleep&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seafarer 16x.png|80px]]&lt;br /&gt;
| Seafarer&lt;br /&gt;
| Ferryman gives 5 options&lt;br /&gt;
| [[Swampland map| Swampland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver_Tongue 16x.png|80px]]&lt;br /&gt;
| Silver Tongue&lt;br /&gt;
| Haggling never fails&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Valued_Customer 16x.png|80px]]&lt;br /&gt;
| Valued Customer&lt;br /&gt;
| Always get discounts at shops&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Well_Oiled 16x.png|80px]]&lt;br /&gt;
| Well Oiled&lt;br /&gt;
| Doubles the effect of blade oils&lt;br /&gt;
| [[Woodland map| Woodlands]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|- &lt;br /&gt;
|03/04/2026 || Reworked woodland &amp;amp; swampland event: Wishing well - Now it grants upgrades to other events for the rest of the run (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|12/20/2024 || Event created&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Wishing_Well.png&amp;diff=7037</id>
		<title>File:Wishing Well.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Wishing_Well.png&amp;diff=7037"/>
		<updated>2026-05-15T16:14:17Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Well_Oiled_16x.png&amp;diff=7036</id>
		<title>File:Well Oiled 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Well_Oiled_16x.png&amp;diff=7036"/>
		<updated>2026-05-15T16:08:01Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Valued_Customer_16x.png&amp;diff=7035</id>
		<title>File:Valued Customer 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Valued_Customer_16x.png&amp;diff=7035"/>
		<updated>2026-05-15T16:07:56Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Silver_Tongue_16x.png&amp;diff=7034</id>
		<title>File:Silver Tongue 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Silver_Tongue_16x.png&amp;diff=7034"/>
		<updated>2026-05-15T16:07:50Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Seafarer_16x.png&amp;diff=7033</id>
		<title>File:Seafarer 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Seafarer_16x.png&amp;diff=7033"/>
		<updated>2026-05-15T16:07:45Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Rested_16x.png&amp;diff=7032</id>
		<title>File:Rested 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Rested_16x.png&amp;diff=7032"/>
		<updated>2026-05-15T16:07:32Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Polymorph_16x.png&amp;diff=7031</id>
		<title>File:Polymorph 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Polymorph_16x.png&amp;diff=7031"/>
		<updated>2026-05-15T16:07:26Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Meal_16x.png&amp;diff=7030</id>
		<title>File:Meal 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Meal_16x.png&amp;diff=7030"/>
		<updated>2026-05-15T16:07:21Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Heros_Journey_16x.png&amp;diff=7029</id>
		<title>File:Heros Journey 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Heros_Journey_16x.png&amp;diff=7029"/>
		<updated>2026-05-15T16:07:16Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Grow_Big_16x.png&amp;diff=7028</id>
		<title>File:Grow Big 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Grow_Big_16x.png&amp;diff=7028"/>
		<updated>2026-05-15T16:07:10Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Gold_Fever_16x.png&amp;diff=7027</id>
		<title>File:Gold Fever 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Gold_Fever_16x.png&amp;diff=7027"/>
		<updated>2026-05-15T16:07:01Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Globetrotter_16x.png&amp;diff=7026</id>
		<title>File:Globetrotter 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Globetrotter_16x.png&amp;diff=7026"/>
		<updated>2026-05-15T16:06:54Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Friend_16x.png&amp;diff=7025</id>
		<title>File:Friend 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Friend_16x.png&amp;diff=7025"/>
		<updated>2026-05-15T16:06:48Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Foresight_16x.png&amp;diff=7024</id>
		<title>File:Foresight 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Foresight_16x.png&amp;diff=7024"/>
		<updated>2026-05-15T16:06:36Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Eagle_Eye_16x.png&amp;diff=7023</id>
		<title>File:Eagle Eye 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Eagle_Eye_16x.png&amp;diff=7023"/>
		<updated>2026-05-15T16:06:17Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Double_up_16x.png&amp;diff=7022</id>
		<title>File:Double up 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Double_up_16x.png&amp;diff=7022"/>
		<updated>2026-05-15T16:06:08Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=User:76561197995296537/common.js&amp;diff=7021</id>
		<title>User:76561197995296537/common.js</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=User:76561197995296537/common.js&amp;diff=7021"/>
		<updated>2026-05-15T14:21:51Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Replaced content with &amp;quot;alert(&amp;quot;JS LOADED&amp;quot;);&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;alert(&amp;quot;JS LOADED&amp;quot;);&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7020</id>
		<title>Module:ItemTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7020"/>
		<updated>2026-05-15T14:20:50Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local items = require(&amp;quot;Module:Items&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
&lt;br /&gt;
    local out = [[&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; id=&amp;quot;itemTable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Rarity&lt;br /&gt;
! Region&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
    for _, item in ipairs(items) do&lt;br /&gt;
&lt;br /&gt;
        out = out .. string.format([[&lt;br /&gt;
|-&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
]],&lt;br /&gt;
            item.name,&lt;br /&gt;
            item.damage,&lt;br /&gt;
            item.rarity,&lt;br /&gt;
            item.region&lt;br /&gt;
        )&lt;br /&gt;
&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    out = out .. &amp;quot;\n|}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7019</id>
		<title>Module:ItemTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7019"/>
		<updated>2026-05-15T14:19:55Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local items = require(&amp;quot;Module:Items&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
&lt;br /&gt;
    local searchBox = tostring(&lt;br /&gt;
        mw.html.create(&#039;input&#039;)&lt;br /&gt;
            :attr(&#039;type&#039;, &#039;text&#039;)&lt;br /&gt;
            :attr(&#039;id&#039;, &#039;itemSearch&#039;)&lt;br /&gt;
            :attr(&#039;placeholder&#039;, &#039;Search items&#039;)&lt;br /&gt;
            :css(&#039;margin-bottom&#039;, &#039;10px&#039;)&lt;br /&gt;
    )&lt;br /&gt;
&lt;br /&gt;
    local out = searchBox .. [[&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; id=&amp;quot;itemTable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Rarity&lt;br /&gt;
! Region&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
    for _, item in ipairs(items) do&lt;br /&gt;
&lt;br /&gt;
        out = out .. string.format([[&lt;br /&gt;
|-&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
]],&lt;br /&gt;
            item.name,&lt;br /&gt;
            item.damage,&lt;br /&gt;
            item.rarity,&lt;br /&gt;
            item.region&lt;br /&gt;
        )&lt;br /&gt;
&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    out = out .. &amp;quot;\n|}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7018</id>
		<title>Module:ItemTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7018"/>
		<updated>2026-05-15T14:19:06Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local items = require(&amp;quot;Module:Items&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
&lt;br /&gt;
    local out = [[&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
Search:&lt;br /&gt;
&amp;lt;inputbox&amp;gt;&lt;br /&gt;
type=create&lt;br /&gt;
width=30&lt;br /&gt;
default=&lt;br /&gt;
&amp;lt;/inputbox&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; id=&amp;quot;itemTable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Rarity&lt;br /&gt;
! Region&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
    for _, item in ipairs(items) do&lt;br /&gt;
&lt;br /&gt;
        out = out .. string.format([[&lt;br /&gt;
|-&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
]],&lt;br /&gt;
            item.name,&lt;br /&gt;
            item.damage,&lt;br /&gt;
            item.rarity,&lt;br /&gt;
            item.region&lt;br /&gt;
        )&lt;br /&gt;
&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    out = out .. &amp;quot;\n|}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Database&amp;diff=7017</id>
		<title>Database</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Database&amp;diff=7017"/>
		<updated>2026-05-15T14:18:06Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Trying database&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:ItemTable|render}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=User:76561197995296537/common.js&amp;diff=7016</id>
		<title>User:76561197995296537/common.js</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=User:76561197995296537/common.js&amp;diff=7016"/>
		<updated>2026-05-15T14:13:48Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Created page with &amp;quot;document.addEventListener(&amp;quot;DOMContentLoaded&amp;quot;, function () {      const search = document.getElementById(&amp;quot;itemSearch&amp;quot;);      if (!search) return;      search.addEventListener(&amp;quot;keyup&amp;quot;, function () {          const filter = search.value.toLowerCase();          const rows = document.querySelectorAll(&amp;quot;#itemTable tr&amp;quot;);          rows.forEach((row, index) =&amp;gt; {              if (index === 0) return;              const text = row.textContent.toLowerCase();              row.style.di...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;document.addEventListener(&amp;quot;DOMContentLoaded&amp;quot;, function () {&lt;br /&gt;
&lt;br /&gt;
    const search = document.getElementById(&amp;quot;itemSearch&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    if (!search) return;&lt;br /&gt;
&lt;br /&gt;
    search.addEventListener(&amp;quot;keyup&amp;quot;, function () {&lt;br /&gt;
&lt;br /&gt;
        const filter = search.value.toLowerCase();&lt;br /&gt;
&lt;br /&gt;
        const rows = document.querySelectorAll(&amp;quot;#itemTable tr&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
        rows.forEach((row, index) =&amp;gt; {&lt;br /&gt;
&lt;br /&gt;
            if (index === 0) return;&lt;br /&gt;
&lt;br /&gt;
            const text = row.textContent.toLowerCase();&lt;br /&gt;
&lt;br /&gt;
            row.style.display =&lt;br /&gt;
                text.includes(filter)&lt;br /&gt;
                ? &amp;quot;&amp;quot;&lt;br /&gt;
                : &amp;quot;none&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
    });&lt;br /&gt;
&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7015</id>
		<title>Module:ItemTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:ItemTable&amp;diff=7015"/>
		<updated>2026-05-15T14:12:03Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Created page with &amp;quot;local p = {}  local items = require(&amp;quot;Module:Items&amp;quot;)  function p.render(frame)      local out =  class=&amp;quot;wikitable sortable&amp;quot; id=&amp;quot;itemTable&amp;quot; ! Weapon ! Damage ! Rarity ! Region       for _, item in ipairs(items) do          out = out .. string.format( %s ,             item.name,             item.damage,             item.rarity,             item.region         )      end      out =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
local items = require(&amp;quot;Module:Items&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function p.render(frame)&lt;br /&gt;
&lt;br /&gt;
    local out = [[&lt;br /&gt;
&amp;lt;input type=&amp;quot;text&amp;quot; id=&amp;quot;itemSearch&amp;quot; placeholder=&amp;quot;Search items&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; id=&amp;quot;itemTable&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Damage&lt;br /&gt;
! Rarity&lt;br /&gt;
! Region&lt;br /&gt;
]]&lt;br /&gt;
&lt;br /&gt;
    for _, item in ipairs(items) do&lt;br /&gt;
&lt;br /&gt;
        out = out .. string.format([[&lt;br /&gt;
|-&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
| %s&lt;br /&gt;
]],&lt;br /&gt;
            item.name,&lt;br /&gt;
            item.damage,&lt;br /&gt;
            item.rarity,&lt;br /&gt;
            item.region&lt;br /&gt;
        )&lt;br /&gt;
&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    out = out .. &amp;quot;\n|}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:Items&amp;diff=7014</id>
		<title>Module:Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Module:Items&amp;diff=7014"/>
		<updated>2026-05-15T14:11:26Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: trying Lua database&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
    {&lt;br /&gt;
        name = &amp;quot;Razorthorn Spear&amp;quot;,&lt;br /&gt;
        rarity = &amp;quot;Rare&amp;quot;,&lt;br /&gt;
        damage = 12,&lt;br /&gt;
        region = &amp;quot;Northlands&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    {&lt;br /&gt;
        name = &amp;quot;Boom Stick&amp;quot;,&lt;br /&gt;
        rarity = &amp;quot;Epic&amp;quot;,&lt;br /&gt;
        damage = 20,&lt;br /&gt;
        region = &amp;quot;Desert&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
&lt;br /&gt;
    {&lt;br /&gt;
        name = &amp;quot;Iron Shield&amp;quot;,&lt;br /&gt;
        rarity = &amp;quot;Common&amp;quot;,&lt;br /&gt;
        damage = 5,&lt;br /&gt;
        region = &amp;quot;Highlands&amp;quot;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7013</id>
		<title>Kingmaker Strategy Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7013"/>
		<updated>2026-05-15T08:33:39Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Best Practices ==&lt;br /&gt;
=== [[File:Donkey_carriage.png|30px|link=]] Time Management [[File:Waypoint.png|30px|link=]]===&lt;br /&gt;
Time is an often overlooked resource and should be thought of as valuable. Fast-Traveling to a [[File:Waypoint.png|20px|link=]] Waypoint is done instantly and can save you important time that can be used to continue exploring and improving your build. This is especially useful when found near a [[File:Golem.png|20px|link=]] Golem or [[File:Cauldron.png|20px|link=]] Cauldron as you will visit these incredibly frequently.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Wandering_merchant.png|30px|link=]] Hunting Items [[File:Food_vendor.png|30px|link=]]===&lt;br /&gt;
As you look for specific items for your build, it is important to be aware of ways to increase your chances of finding them by knowing the items&#039; tags and what locations can contain those items.&lt;br /&gt;
&lt;br /&gt;
The [[File:Wandering_merchant.png|20px|link=]] Traveling Merchant always has exactly 5 Rare and 1 Heroic item. Each one also maintains whether the specific slot is an item or a weapon after rerolls. As such, if you are looking for a Heroic Weapon, one of the best ways to find it is rerolling at a merchant who has a weapon in the Heroic slot.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icon_attack.png|30px|link=]] Challenging Bosses [[File:Icon_armor.png|30px|link=]]===&lt;br /&gt;
Bosses can be viewed by pressing Tab, and can be challenged early in the game&#039;s escape menu. It may seem like you should maximize your chances against each one in order, but really you should challenge them as early as you are able to. Defeating them early grants more item slots, which is crucial for having enough space for efficient collection and crafting. &lt;br /&gt;
&lt;br /&gt;
Challenging them early will not waste that week or cost you extra time. After they are defeated, an arrow will appear at the end of your day-counter to indicate that a boss battle will not trigger at the end of that week, since you already defeated them. It is possible to defeat multiple bosses in the same week, causing multiple arrows to pile up. &lt;br /&gt;
&lt;br /&gt;
There are certain items that are strong for early fights despite being weak in the endgame. These are typically ones that give you big singular benefits without needing to be combined with anything, such as [[Cracked_Bouldershield|Cracked Bouldershield]] and [[Royal Helmet]]. Getting [[File: Woodcutter&#039;s_Axe.png]][[Woodcutter&#039;s Axe]] as a first item means you can try and fight immediately and probably win, gaining a full cycle and 2 item slots immediately. It can be good to pick up one or two of these from a merchant early on. Don&#039;t get too attached to these items though, as many of them don&#039;t combine into the type of engines and combos that you&#039;ll want to create for in the endgame.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Redwood Roast.png|40px|link=]] Managing resources ===&lt;br /&gt;
&lt;br /&gt;
* Your movement, item slots and events are resources just like health and armor, use them wisely. Try to obtain waypoints as often as possible, as you will frequently return to them. Important events may appear via the [[File:Summoning circle.png]] Scrying Pool on the opposite side of the map, so having a nearby waypoint is essential.&lt;br /&gt;
* Find a waypoint close to a Golem and a Cauldron, and return to them whenever you need to upgrade items.&lt;br /&gt;
* Try to use horses when traveling to specific events. For example, in a weapon pile area you will almost always receive the [[File:Blacksmith.png]] [[Anvil]] option, and similarly the [[File:Heroic chest.png]] [[Hero&#039;s Grave]] option in the graveyard.&lt;br /&gt;
* If your build relies heavily on diamond items, delay acquiring heroic or rare items as long as possible, since they can block important item slots needed for upgrades with the Golem.&lt;br /&gt;
** In such cases, if you find a tent or shop with the items you need, take note of it and return later in the run to purchase them.&lt;br /&gt;
** The same can be said about [[File:Big golem.png]][[Large Golem]] and [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]], use them as late as possible, to push your last item you don&#039;t have slots for upgrade or when you get a diamond potion&lt;br /&gt;
** Save your gold until later stages, then spend it once you have sufficient upgrades or when you believe further upgrades are unlikely, as purchased items will occupy your slots.&lt;br /&gt;
** If you are saving gold, be cautious of crows in weapon pile areas, as they steal gold. One way to deal with them is to take the stun edge, which prevents them from attacking and allows you to eliminate them before they can steal.&lt;br /&gt;
* Shops will always have one of the following configurations:&lt;br /&gt;
** 3 rare weapons, 2 rare items, and 1 heroic item&lt;br /&gt;
** 2 rare weapons, 1 heroic weapon, and 3 rare items&lt;br /&gt;
** 1 rare weapon, 4 rare items, and 1 heroic item&lt;br /&gt;
* Use this knowledge strategically, spend restocks on shops with more weapons if you need weapons, or on shops with more items if you need rare or heroic items.&lt;br /&gt;
&lt;br /&gt;
=== [[File: Grass_mason_day_0.png|40px|link=]] General tips ===&lt;br /&gt;
* If you get the [[File:Junksmith.png]][[Junksmith]], you can add another edge, but only once, save it for your main weapon. Note that if you use 10 gold to get another edge, it will change the first edge.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Preview&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Bundles&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingmaker Builds King&#039;s Cocktail|King&#039;s Cocktail]] || [[File:Cherry Cocktail 16x.png|30px|link=]] [[File:King&#039;s Blade 16x.png|30px|link=]] [[File:Blood Chain 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] || Leverage high damage output at Battle Start to defeat your opponent before they have a chance || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Roasted Purity || [[File:Purelake Helmet 16x.png|30px|link=]] [[File:Boiled Ham 16x.png|30px|link=]] [[File:Purelake Chalice 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Gain an insurmountable amount of health and sustain it while ramping attack with Purity || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spear || [[File:Icicle Spear 16x.png|30px|link=]] [[File:Leather Waterskin 16x.png|30px|link=]] [[File:Melon Wine 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Collect lots of water items, gain a large burst of purity, then use a Sangria and Rose loop to remove conditions || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Wood Basics || [[File:Twisted Root 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Sunlight Crest 16x.png|30px|link=]] [[File:Moonlight Crest 16x.png|30px|link=]] || Use the basic wood items as a backbone to fuel Twisted Root, and then double it.. twice || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bramble Bow || [[File:Blackbriar Bow 16x.png|30px|link=]] [[File:Bramble Vest 16x.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] || Gain huge amounts of thorns and health each turn. Outlast non-striking enemies with exhaustion || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Lemontree Scaling || [[File:Lemontree Branch 16x.png|30px|link=]] [[File:Seafood Hotpot 16x.png|30px|link=]] [[File:Crimson Fang 16x.png|30px|link=]] [[File:Muscle Potion 16x.png|30px|link=]] || Fast and tough with quadratic attack scaling || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Bomb]] || [[File:Explosive Fish 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] [[File:Sword Talisman 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || Deal massive damage every time riptide triggers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Snappers || [[File:Spiny Snapper 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Shark Roast 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || An alternative to fish bomb. Instead of being countered by Crimson Cloak, you&#039;re countered by non-strikers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Swifstrike Blitz || [[File:Swiftstrike Bow 16x.png|30px|link=]] [[File:Swiftstrike Belt.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] [[File:Cracked Whetstone Diamond 16x.png|30px|link=]] || Make a dozen large attacks on the first turn || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor Doubling || [[File:Granite Lance 16x.png|30px|link=]] [[File:Granite Crown.png|30px|link=]] [[File:Ironskin Potion 16x.png|30px|link=]] [[File:Chainmail Armor 16x.png|30px|link=]] [[File:Slime Potion 16x.png|30px|link=]] [[File:Plated Shield 16x.png|30px|link=]] || Multiply your effective armor many times over || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bubblegloop Debuff || [[File:Bubblegloop Staff 16x.png|30px|link=]] [[File:Sour Lemon 16x.png|30px|link=]] [[File:Acidic Witherleaf 16x.png|30px|link=]] [[File:Rusted Plate 16x.png|30px|link=]] || Debuff your opponent with Acid and Poison while building your armor || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[One hit KO]] || [[File:Battle Axe 16x.png|30px|link=]] [[File:Petrified_Edge_16x.png|30px|link=]] [[File:Cracked_Whetstone_Diamond_16x.png|30px|link=]] || Attack is doubled when enemy has armor, attack is doubled again with petrified edge || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Want to add your own strategy? Use the template according to [[adding kingmaker strategy]]&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Adding_kingmaker_strategy&amp;diff=7012</id>
		<title>Adding kingmaker strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Adding_kingmaker_strategy&amp;diff=7012"/>
		<updated>2026-05-15T08:32:30Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to make a new strategy for Kingmaker, Use the following template with the variables (can use only some of them):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Strategy&lt;br /&gt;
|image = use image name (with extension)&lt;br /&gt;
&lt;br /&gt;
|core1 - |core6 = core item names (doesn&#039;t have to use all of them)&lt;br /&gt;
&lt;br /&gt;
|situ1 - |situ6 = situational item names (doesn&#039;t have to use all of them)&lt;br /&gt;
&lt;br /&gt;
|cauldron1 - |cauldron6 = cauldron items names (doesn&#039;t have to use all of them)&lt;br /&gt;
&lt;br /&gt;
|strategyText = Text to describe the strategy&lt;br /&gt;
&lt;br /&gt;
|strengthText = strength of the build&lt;br /&gt;
&lt;br /&gt;
|weak1 - |weak6 = item names that the build is weak for&lt;br /&gt;
&lt;br /&gt;
|weaknessText = text for the weakness of the build&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Arcanomancer_16x.png&amp;diff=7011</id>
		<title>File:Arcanomancer 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Arcanomancer_16x.png&amp;diff=7011"/>
		<updated>2026-05-15T08:20:20Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: 76561197995296537 uploaded a new version of File:Arcanomancer 16x.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7010</id>
		<title>Kingmaker map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7010"/>
		<updated>2026-05-15T08:19:01Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]][[Treasure Chest]] - allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome. Items will never be Gold or Diamond from Treasure Chests in Kingmaker.&lt;br /&gt;
* [[File:Bargaining_Tent.png]][[Bargaining Tent]] - have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.&lt;br /&gt;
* [[File:Bladeoil.png]][[Blade Oil]] - allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]][[Campfire]] - can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Tower.png]][[Lookout Tower]] - Reveal the map in a 13 tile radius around them.&lt;br /&gt;
* [[File:Woodcutter.png]] Woodcutter - can combine two items into a random item of Heroic rarity.&lt;br /&gt;
* [[File:Summoning circle.png]] Scrying Pool - reveal a new rare location on the map.&lt;br /&gt;
* [[File:Waypoint.png]][[Waypoint]] - allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is nearby.&lt;br /&gt;
* [[File:Donkey carriage.png]] Horse Carriage - allows traveling to one of three biomes and reveal all tiles along the way.&lt;br /&gt;
&lt;br /&gt;
The following locations can be found anywhere on the map but are very rare:&lt;br /&gt;
* [[File:Beehive.png]] Beehive - gives a Honeycomb that can be combined with food items at a Cauldron but is protected by powerful Honey Bee enemies.&lt;br /&gt;
* [[File:Crone.png]][[Crone]] - choose between two cursed items.&lt;br /&gt;
* [[File:Junksmith.png]][[Junksmith]] - if you have an edge on your weapon, choose one of two edges to add.&lt;br /&gt;
* [[File:Big golem.png]][[Large Golem]] - upgrade a regular item into a Golden one or a Golden item into a Diamond one.&lt;br /&gt;
* [[File:Rune carver.png]][[Rune Stone]] - can choose between the following items: [[Blood Rune]], [[Echo Rune]], [[Iron Rune]].&lt;br /&gt;
* [[File:Gem expert.png]][[Gem Stash]] - can choose between the following items: [[Ruby Gemstone]], [[Sapphire Gemstone]], [[Emerald Gemstone]], and [[Citrine Gemstone]]. (Need Woodland Blue Bundle)&lt;br /&gt;
* [[File:Fairy_Queen.png]][[Fairy Queen]]: can transform all items into other items of higher rarity&lt;br /&gt;
* [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]] -  Upgrades a selected potion into an elixir.&lt;br /&gt;
* [[File:Shady dealer.png]][[Wealthy Merchant]] - has a selection of 6 Heroic rarity items that can be bought with 5 gold.&lt;br /&gt;
* [[File:Arcanomancer.png]][[Arcanomancer]] - Gives 1 of 3 items related to tomes&lt;br /&gt;
* [[File:Shepherd.png]]Shepard - Adds another backpack slot&lt;br /&gt;
* [[File:Doomsayer.png]]Doomsayer - Allows to change a champion for the next battle (cannot change an undefeated champion)&lt;br /&gt;
&lt;br /&gt;
The Kingmaker map is continuous and spread across seven biomes. Each biome will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Biome&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Area&#039;&#039;&#039;&lt;br /&gt;
| {{:Frog |iconLink}}&amp;lt;br&amp;gt;{{:Wolf |iconLink}}&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blackrock Battlefield&#039;&#039;&#039;&lt;br /&gt;
| {{:Raven |iconLink}}&lt;br /&gt;
| [[File:Blacksmith.png]] Forge: can choose between two bonuses to add to the weapon, if weapon already has one it can be replaced for 10 Gold&amp;lt;br&amp;gt;[[File:Weapon stash.png]] Weapon Pile: can choose between one of three weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cauldron Hollow&#039;&#039;&#039;&lt;br /&gt;
| {{:Bear |iconLink}}&amp;lt;br&amp;gt;{{:Beaver |iconLink}}&lt;br /&gt;
| [[File:Bonfire.png]] Large Bonfire: can be used at night to wait until the next day and restore all Health&amp;lt;br&amp;gt;[[File:Cauldron.png]] Cauldron: can combine two food items&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elderwood Cemetery&#039;&#039;&#039;&lt;br /&gt;
| {{:Bat |iconLink}}&amp;lt;br&amp;gt;{{:Snake |iconLink}}&lt;br /&gt;
| [[File:Heroic chest.png]] Hero&#039;s Grave: can choose between three Heroic rarity items to add to the inventory&amp;lt;br&amp;gt;[[File:Scroll.png]] Ancient Tomes: can choose between one of three tome items (Need Swampland Yellow Bundle)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Farmland Fields&#039;&#039;&#039;&lt;br /&gt;
| No enemies&lt;br /&gt;
| [[File:Food vendor.png]] Farmer: can choose between three Food items to add to the inventory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Golem Glade&#039;&#039;&#039;&lt;br /&gt;
| {{:Hedgehog |iconLink}}&amp;lt;br&amp;gt;{{:Turtle |iconLink}}&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&amp;lt;br&amp;gt;[[File:Golem.png]] Golem: can combine two items of the same common or golden item&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petrified Forest&#039;&#039;&#039;&lt;br /&gt;
| {{:Slime |iconLink}}&amp;lt;br&amp;gt;{{:Spider |iconLink}}&lt;br /&gt;
| [[File:Lockbox.png]] Jewelry Box: can choose between one of three Jewelry items to add to inventory (Need Woodland Blue Bundle)&amp;lt;br&amp;gt;[[File:Wandering merchant.png]] Traveling Merchant: has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|-&lt;br /&gt;
|3/30/2026 || Added Arcanomancer event (Patch #13)&lt;br /&gt;
|-&lt;br /&gt;
|3/4/2026 || Added Shepard and Doomsayer event (Patch #12)&lt;br /&gt;
|- &lt;br /&gt;
|3/4/2026 || As of Patch #11, version 0.8.70, the following has been adjusted to the map:&lt;br /&gt;
* Broken bridges have been removed&lt;br /&gt;
* Scrying Pools have 2 options instead of 1&lt;br /&gt;
* Cursor snaps to events in map mode&lt;br /&gt;
* Map mode control is a toggle instead of hold&lt;br /&gt;
* Waypoints display biome names&lt;br /&gt;
* Weapon piles now only gives rare or heroic weapons&lt;br /&gt;
* [[Raccoon]]s and Anvils have been added to the Junksmith biome&lt;br /&gt;
* Using an anvil after adding a second edge with Junksmith only replaces the previous anvil edge, the junksmith edge stays intact&lt;br /&gt;
|- &lt;br /&gt;
|10/28/2025 || The [[File:Beekeeper.png]] Beekeeper event was removed in place of [[File:Beehive.png]] Beehive as of Patch #9, version 0.8.70&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7009</id>
		<title>Kingmaker map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_map&amp;diff=7009"/>
		<updated>2026-05-15T08:17:20Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: added shepard and doomsayer events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]][[Treasure Chest]] - allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome. Items will never be Gold or Diamond from Treasure Chests in Kingmaker.&lt;br /&gt;
* [[File:Bargaining_Tent.png]][[Bargaining Tent]] - have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.&lt;br /&gt;
* [[File:Bladeoil.png]][[Blade Oil]] - allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]][[Campfire]] - can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Tower.png]][[Lookout Tower]] - Reveal the map in a 13 tile radius around them.&lt;br /&gt;
* [[File:Woodcutter.png]] Woodcutter - can combine two items into a random item of Heroic rarity.&lt;br /&gt;
* [[File:Summoning circle.png]] Scrying Pool - reveal a new rare location on the map.&lt;br /&gt;
* [[File:Waypoint.png]][[Waypoint]] - allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is nearby.&lt;br /&gt;
* [[File:Donkey carriage.png]] Horse Carriage - allows traveling to one of three biomes and reveal all tiles along the way.&lt;br /&gt;
&lt;br /&gt;
The following locations can be found anywhere on the map but are very rare:&lt;br /&gt;
* [[File:Beehive.png]] Beehive - gives a Honeycomb that can be combined with food items at a Cauldron but is protected by powerful Honey Bee enemies.&lt;br /&gt;
* [[File:Crone.png]][[Crone]] - choose between two cursed items.&lt;br /&gt;
* [[File:Junksmith.png]][[Junksmith]] - if you have an edge on your weapon, choose one of two edges to add.&lt;br /&gt;
* [[File:Big golem.png]][[Large Golem]] - upgrade a regular item into a Golden one or a Golden item into a Diamond one.&lt;br /&gt;
* [[File:Rune carver.png]][[Rune Stone]] - can choose between the following items: [[Blood Rune]], [[Echo Rune]], [[Iron Rune]].&lt;br /&gt;
* [[File:Gem expert.png]][[Gem Stash]] - can choose between the following items: [[Ruby Gemstone]], [[Sapphire Gemstone]], [[Emerald Gemstone]], and [[Citrine Gemstone]]. (Need Woodland Blue Bundle)&lt;br /&gt;
* [[File:Fairy_Queen.png]][[Fairy Queen]]: can transform all items into other items of higher rarity&lt;br /&gt;
* [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]] -  Upgrades a selected potion into an elixir.&lt;br /&gt;
* [[File:Shady dealer.png]][[Wealthy Merchant]] - has a selection of 6 Heroic rarity items that can be bought with 5 gold.&lt;br /&gt;
* [[File:Arcanomancer.png]][[Arcanomancer]] - Gives 1 of 3 items related to tomes&lt;br /&gt;
* [[File:Shepherd.png]]Shepard - Adds another backpack slot&lt;br /&gt;
* [[File:Doomsayer.png]]Doomsayer - Allows to change a champion for the next battle (cannot change an undefeated champion)&lt;br /&gt;
&lt;br /&gt;
The Kingmaker map is continuous and spread across seven biomes. Each biome will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Biome&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Area&#039;&#039;&#039;&lt;br /&gt;
| {{:Frog |iconLink}}&amp;lt;br&amp;gt;{{:Wolf |iconLink}}&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blackrock Battlefield&#039;&#039;&#039;&lt;br /&gt;
| {{:Raven |iconLink}}&lt;br /&gt;
| [[File:Blacksmith.png]] Forge: can choose between two bonuses to add to the weapon, if weapon already has one it can be replaced for 10 Gold&amp;lt;br&amp;gt;[[File:Weapon stash.png]] Weapon Pile: can choose between one of three weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cauldron Hollow&#039;&#039;&#039;&lt;br /&gt;
| {{:Bear |iconLink}}&amp;lt;br&amp;gt;{{:Beaver |iconLink}}&lt;br /&gt;
| [[File:Bonfire.png]] Large Bonfire: can be used at night to wait until the next day and restore all Health&amp;lt;br&amp;gt;[[File:Cauldron.png]] Cauldron: can combine two food items&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elderwood Cemetery&#039;&#039;&#039;&lt;br /&gt;
| {{:Bat |iconLink}}&amp;lt;br&amp;gt;{{:Snake |iconLink}}&lt;br /&gt;
| [[File:Heroic chest.png]] Hero&#039;s Grave: can choose between three Heroic rarity items to add to the inventory&amp;lt;br&amp;gt;[[File:Scroll.png]] Ancient Tomes: can choose between one of three tome items (Need Swampland Yellow Bundle)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Farmland Fields&#039;&#039;&#039;&lt;br /&gt;
| No enemies&lt;br /&gt;
| [[File:Food vendor.png]] Farmer: can choose between three Food items to add to the inventory&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Golem Glade&#039;&#039;&#039;&lt;br /&gt;
| {{:Hedgehog |iconLink}}&amp;lt;br&amp;gt;{{:Turtle |iconLink}}&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&amp;lt;br&amp;gt;[[File:Golem.png]] Golem: can combine two items of the same common or golden item&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Petrified Forest&#039;&#039;&#039;&lt;br /&gt;
| {{:Slime |iconLink}}&amp;lt;br&amp;gt;{{:Spider |iconLink}}&lt;br /&gt;
| [[File:Lockbox.png]] Jewelry Box: can choose between one of three Jewelry items to add to inventory (Need Woodland Blue Bundle)&amp;lt;br&amp;gt;[[File:Wandering merchant.png]] Traveling Merchant: has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Changes&lt;br /&gt;
|-&lt;br /&gt;
|3/30/2026 || Added Arcanomancer event (Patch #13)&lt;br /&gt;
|- &lt;br /&gt;
|3/4/2026 || As of Patch #11, version 0.8.70, the following has been adjusted to the map:&lt;br /&gt;
* Broken bridges have been removed&lt;br /&gt;
* Scrying Pools have 2 options instead of 1&lt;br /&gt;
* Cursor snaps to events in map mode&lt;br /&gt;
* Map mode control is a toggle instead of hold&lt;br /&gt;
* Waypoints display biome names&lt;br /&gt;
* Weapon piles now only gives rare or heroic weapons&lt;br /&gt;
* [[Raccoon]]s and Anvils have been added to the Junksmith biome&lt;br /&gt;
* Using an anvil after adding a second edge with Junksmith only replaces the previous anvil edge, the junksmith edge stays intact&lt;br /&gt;
|- &lt;br /&gt;
|10/28/2025 || The [[File:Beekeeper.png]] Beekeeper event was removed in place of [[File:Beehive.png]] Beehive as of Patch #9, version 0.8.70&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Shepherd.png&amp;diff=7008</id>
		<title>File:Shepherd.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Shepherd.png&amp;diff=7008"/>
		<updated>2026-05-15T08:15:21Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Doomsayer.png&amp;diff=7007</id>
		<title>File:Doomsayer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Doomsayer.png&amp;diff=7007"/>
		<updated>2026-05-15T08:15:10Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Shepherd_16x.png&amp;diff=7006</id>
		<title>File:Shepherd 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Shepherd_16x.png&amp;diff=7006"/>
		<updated>2026-05-15T08:15:03Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Doomsayer_16x.png&amp;diff=7005</id>
		<title>File:Doomsayer 16x.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=File:Doomsayer_16x.png&amp;diff=7005"/>
		<updated>2026-05-15T08:14:55Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7002</id>
		<title>Kingmaker Strategy Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Kingmaker_Strategy_Guide&amp;diff=7002"/>
		<updated>2026-05-14T22:55:03Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: Added fish bomb build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Best Practices ==&lt;br /&gt;
=== [[File:Donkey_carriage.png|30px|link=]] Time Management [[File:Waypoint.png|30px|link=]]===&lt;br /&gt;
Time is an often overlooked resource and should be thought of as valuable. Fast-Traveling to a [[File:Waypoint.png|20px|link=]] Waypoint is done instantly and can save you important time that can be used to continue exploring and improving your build. This is especially useful when found near a [[File:Golem.png|20px|link=]] Golem or [[File:Cauldron.png|20px|link=]] Cauldron as you will visit these incredibly frequently.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Wandering_merchant.png|30px|link=]] Hunting Items [[File:Food_vendor.png|30px|link=]]===&lt;br /&gt;
As you look for specific items for your build, it is important to be aware of ways to increase your chances of finding them by knowing the items&#039; tags and what locations can contain those items.&lt;br /&gt;
&lt;br /&gt;
The [[File:Wandering_merchant.png|20px|link=]] Traveling Merchant always has exactly 5 Rare and 1 Heroic item. Each one also maintains whether the specific slot is an item or a weapon after rerolls. As such, if you are looking for a Heroic Weapon, one of the best ways to find it is rerolling at a merchant who has a weapon in the Heroic slot.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Icon_attack.png|30px|link=]] Challenging Bosses [[File:Icon_armor.png|30px|link=]]===&lt;br /&gt;
Bosses can be viewed by pressing Tab, and can be challenged early in the game&#039;s escape menu. It may seem like you should maximize your chances against each one in order, but really you should challenge them as early as you are able to. Defeating them early grants more item slots, which is crucial for having enough space for efficient collection and crafting. &lt;br /&gt;
&lt;br /&gt;
Challenging them early will not waste that week or cost you extra time. After they are defeated, an arrow will appear at the end of your day-counter to indicate that a boss battle will not trigger at the end of that week, since you already defeated them. It is possible to defeat multiple bosses in the same week, causing multiple arrows to pile up. &lt;br /&gt;
&lt;br /&gt;
There are certain items that are strong for early fights despite being weak in the endgame. These are typically ones that give you big singular benefits without needing to be combined with anything, such as [[Cracked_Bouldershield|Cracked Bouldershield]] and [[Royal Helmet]]. Getting [[File: Woodcutter&#039;s_Axe.png]][[Woodcutter&#039;s Axe]] as a first item means you can try and fight immediately and probably win, gaining a full cycle and 2 item slots immediately. It can be good to pick up one or two of these from a merchant early on. Don&#039;t get too attached to these items though, as many of them don&#039;t combine into the type of engines and combos that you&#039;ll want to create for in the endgame.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Redwood Roast.png|40px|link=]] Managing resources ===&lt;br /&gt;
&lt;br /&gt;
* Your movement, item slots and events are resources just like health and armor, use them wisely. Try to obtain waypoints as often as possible, as you will frequently return to them. Important events may appear via the [[File:Summoning circle.png]] Scrying Pool on the opposite side of the map, so having a nearby waypoint is essential.&lt;br /&gt;
* Find a waypoint close to a Golem and a Cauldron, and return to them whenever you need to upgrade items.&lt;br /&gt;
* Try to use horses when traveling to specific events. For example, in a weapon pile area you will almost always receive the [[File:Blacksmith.png]] [[Anvil]] option, and similarly the [[File:Heroic chest.png]] [[Hero&#039;s Grave]] option in the graveyard.&lt;br /&gt;
* If your build relies heavily on diamond items, delay acquiring heroic or rare items as long as possible, since they can block important item slots needed for upgrades with the Golem.&lt;br /&gt;
** In such cases, if you find a tent or shop with the items you need, take note of it and return later in the run to purchase them.&lt;br /&gt;
** The same can be said about [[File:Big golem.png]][[Large Golem]] and [[File:Alchemist.png]][[ItemSources/Potion Maker|Potion Maker]], use them as late as possible, to push your last item you don&#039;t have slots for upgrade or when you get a diamond potion&lt;br /&gt;
** Save your gold until later stages, then spend it once you have sufficient upgrades or when you believe further upgrades are unlikely, as purchased items will occupy your slots.&lt;br /&gt;
** If you are saving gold, be cautious of crows in weapon pile areas, as they steal gold. One way to deal with them is to take the stun edge, which prevents them from attacking and allows you to eliminate them before they can steal.&lt;br /&gt;
* Shops will always have one of the following configurations:&lt;br /&gt;
** 3 rare weapons, 2 rare items, and 1 heroic item&lt;br /&gt;
** 2 rare weapons, 1 heroic weapon, and 3 rare items&lt;br /&gt;
** 1 rare weapon, 4 rare items, and 1 heroic item&lt;br /&gt;
* Use this knowledge strategically, spend restocks on shops with more weapons if you need weapons, or on shops with more items if you need rare or heroic items.&lt;br /&gt;
&lt;br /&gt;
=== [[File: Grass_mason_day_0.png|40px|link=]] General tips ===&lt;br /&gt;
* If you get the [[File:Junksmith.png]][[Junksmith]], you can add another edge, but only once, save it for your main weapon. Note that if you use 10 gold to get another edge, it will change the first edge.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Preview&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Bundles&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingmaker Builds King&#039;s Cocktail|King&#039;s Cocktail]] || [[File:Cherry Cocktail 16x.png|30px|link=]] [[File:King&#039;s Blade 16x.png|30px|link=]] [[File:Blood Chain 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] || Leverage high damage output at Battle Start to defeat your opponent before they have a chance || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Roasted Purity || [[File:Purelake Helmet 16x.png|30px|link=]] [[File:Boiled Ham 16x.png|30px|link=]] [[File:Purelake Chalice 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Gain an insurmountable amount of health and sustain it while ramping attack with Purity || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spear || [[File:Icicle Spear 16x.png|30px|link=]] [[File:Leather Waterskin 16x.png|30px|link=]] [[File:Melon Wine 16x.png|30px|link=]] [[File:Clearspring Rose 16x.png|30px|link=]] || Collect lots of water items, gain a large burst of purity, then use a Sangria and Rose loop to remove conditions || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Wood Basics || [[File:Twisted Root 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Sunlight Crest 16x.png|30px|link=]] [[File:Moonlight Crest 16x.png|30px|link=]] || Use the basic wood items as a backbone to fuel Twisted Root, and then double it.. twice || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bramble Bow || [[File:Blackbriar Bow 16x.png|30px|link=]] [[File:Bramble Vest 16x.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] || Gain huge amounts of thorns and health each turn. Outlast non-striking enemies with exhaustion || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Lemontree Scaling || [[File:Lemontree Branch 16x.png|30px|link=]] [[File:Seafood Hotpot 16x.png|30px|link=]] [[File:Crimson Fang 16x.png|30px|link=]] [[File:Muscle Potion 16x.png|30px|link=]] || Fast and tough with quadratic attack scaling || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Bomb]] || [[File:Explosive Fish 16x.png|30px|link=]] [[File:Explosive Powder 16x.png|30px|link=]] [[File:Sword Talisman 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || Deal massive damage every time riptide triggers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Spiny Snappers || [[File:Spiny Snapper 16x.png|30px|link=]] [[File:Blacksmith Bond 16x.png|30px|link=]] [[File:Shark Roast 16x.png|30px|link=]] [[File:Marbled Stonefish 16x.png|30px|link=]] || An alternative to fish bomb. Instead of being countered by Crimson Cloak, you&#039;re countered by non-strikers || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 4.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Swifstrike Blitz || [[File:Swiftstrike Bow 16x.png|30px|link=]] [[File:Swiftstrike Belt.png|30px|link=]] [[File:Petrified Edge 16x.png|30px|link=]] [[File:Cracked Whetstone Diamond 16x.png|30px|link=]] || Make a dozen large attacks on the first turn || [[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor Doubling || [[File:Granite Lance 16x.png|30px|link=]] [[File:Granite Crown.png|30px|link=]] [[File:Ironskin Potion 16x.png|30px|link=]] [[File:Chainmail Armor 16x.png|30px|link=]] [[File:Slime Potion 16x.png|30px|link=]] [[File:Plated Shield 16x.png|30px|link=]] || Multiply your effective armor many times over || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 2.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| Bubblegloop Debuff || [[File:Bubblegloop Staff 16x.png|30px|link=]] [[File:Sour Lemon 16x.png|30px|link=]] [[File:Acidic Witherleaf 16x.png|30px|link=]] [[File:Rusted Plate 16x.png|30px|link=]] || Debuff your opponent with Acid and Poison while building your armor || [[File:Banner Bundle 4.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]][[File:Banner Bundle 6.png|44px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[One hit KO]] || [[File:Battle Axe 16x.png|30px|link=]] [[File:Petrified_Edge_16x.png|30px|link=]] [[File:Cracked_Whetstone_Diamond_16x.png|30px|link=]] || Attack is doubled when enemy has armor, attack is doubled again with petrified edge || [[File:Banner Bundle 1.png|44px|link=]][[File:Banner Bundle 3.png|44px|link=]][[File:Banner Bundle 5.png|44px|link=]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=7001</id>
		<title>Template:Strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=7001"/>
		<updated>2026-05-14T22:53:28Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{{image}}}|300px|right]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Core items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core1|}}}|&lt;br /&gt;
{{:{{{core1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core2|}}}|&lt;br /&gt;
{{:{{{core2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core3|}}}|&lt;br /&gt;
{{:{{{core3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core4|}}}|&lt;br /&gt;
{{:{{{core4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core5|}}}|&lt;br /&gt;
{{:{{{core5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core6|}}}|&lt;br /&gt;
{{:{{{core6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cauldron items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 1&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 2&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron1|}}}|&lt;br /&gt;
{{:{{{cauldron1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron2|}}}|&lt;br /&gt;
{{:{{{cauldron2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron3|}}}|&lt;br /&gt;
{{:{{{cauldron3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron4|}}}|&lt;br /&gt;
{{:{{{cauldron4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron5|}}}|&lt;br /&gt;
{{:{{{cauldron5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron6|}}}|&lt;br /&gt;
{{:{{{cauldron6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Situational items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ1|}}}|&lt;br /&gt;
{{:{{{situ1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ2|}}}|&lt;br /&gt;
{{:{{{situ2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ3|}}}|&lt;br /&gt;
{{:{{{situ3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ4|}}}|&lt;br /&gt;
{{:{{{situ4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ5|}}}|&lt;br /&gt;
{{:{{{situ5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ6|}}}|&lt;br /&gt;
{{:{{{situ6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#if:{{{strategyText|}}}|&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strategyText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{strengthText|}}}|&lt;br /&gt;
==Strength==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strengthText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak1|}}}|&lt;br /&gt;
{{:{{{weak1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak2|}}}|&lt;br /&gt;
{{:{{{weak2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak3|}}}|&lt;br /&gt;
{{:{{{weak3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak4|}}}|&lt;br /&gt;
{{:{{{weak4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak5|}}}|&lt;br /&gt;
{{:{{{weak5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak6|}}}|&lt;br /&gt;
{{:{{{weak6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{weaknessText|}}}|&lt;br /&gt;
{{{weaknessText}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Fish_Bomb&amp;diff=7000</id>
		<title>Fish Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Fish_Bomb&amp;diff=7000"/>
		<updated>2026-05-14T22:52:57Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Strategy&lt;br /&gt;
|image = fish_bomb.png&lt;br /&gt;
|core1 = Wave Breaker&lt;br /&gt;
|core2 = Explosive Powder&lt;br /&gt;
|core3 = Stillwater Pearl&lt;br /&gt;
|core4 = Sword Talisman&lt;br /&gt;
|core5 = Holy Shield&lt;br /&gt;
|cauldron1 = Explosive Fish&lt;br /&gt;
|cauldron2 = Marbled Stonefish&lt;br /&gt;
|situ1 = Marble Mirror&lt;br /&gt;
|situ2 = Emerald Crown&lt;br /&gt;
|situ3 = Silverscale Armor&lt;br /&gt;
|situ4 = Friendship Bracelet&lt;br /&gt;
|situ5 = Plated Shield&lt;br /&gt;
|situ6 = Honey Caviar&lt;br /&gt;
|strategyText = &lt;br /&gt;
* Use explosive fish to attack with multiple small attacks the enemy on each riptide. &lt;br /&gt;
* Each riptide will trigger all the explosive fish, and with explosive powder + stillwater pearl you can do massive damage each turn. &lt;br /&gt;
* Holy shield provides armor and give -attack that allows for more riptides.&lt;br /&gt;
* Marbled stonefish help increase the riptide amount and gives a massive armor boost when exposed.&lt;br /&gt;
* Emerald crown helps having more HP in order to trigger exposed (otherwise high damage builds can just 1 hit all of your HP and bypass the expose mechanic).&lt;br /&gt;
|weak1 = Swiftstrike Bow&lt;br /&gt;
|weak2 = Crimson Cloak&lt;br /&gt;
|weak3 = Sanguine Rose&lt;br /&gt;
|weak4 = Bloodlord&#039;s Whip&lt;br /&gt;
|weaknessText = * Overall high damage or sustain per hit provides a lot of trouble to the fish bomb.&lt;br /&gt;
* Crimson Cloak + Sanguine Rose cause every hit by the bombs to be healed. &lt;br /&gt;
* Other builds with multiple strong strikes or turn 1 KO will also destroy this build.&lt;br /&gt;
|strengthText=&lt;br /&gt;
* Very high damage&lt;br /&gt;
* alot of armor&lt;br /&gt;
* doesn&#039;t have alot of counters&lt;br /&gt;
* doesn&#039;t care about stuns&lt;br /&gt;
* relatively easy to get the core build items&lt;br /&gt;
* very strong early game&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6999</id>
		<title>Template:Strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6999"/>
		<updated>2026-05-14T22:52:22Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{{image}}}|300px|right]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
===Core items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core1|}}}|&lt;br /&gt;
{{:{{{core1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core2|}}}|&lt;br /&gt;
{{:{{{core2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core3|}}}|&lt;br /&gt;
{{:{{{core3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core4|}}}|&lt;br /&gt;
{{:{{{core4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core5|}}}|&lt;br /&gt;
{{:{{{core5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core6|}}}|&lt;br /&gt;
{{:{{{core6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cauldron items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 1&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 2&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron1|}}}|&lt;br /&gt;
{{:{{{cauldron1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron2|}}}|&lt;br /&gt;
{{:{{{cauldron2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron3|}}}|&lt;br /&gt;
{{:{{{cauldron3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron4|}}}|&lt;br /&gt;
{{:{{{cauldron4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron5|}}}|&lt;br /&gt;
{{:{{{cauldron5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron6|}}}|&lt;br /&gt;
{{:{{{cauldron6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Situational items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ1|}}}|&lt;br /&gt;
{{:{{{situ1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ2|}}}|&lt;br /&gt;
{{:{{{situ2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ3|}}}|&lt;br /&gt;
{{:{{{situ3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ4|}}}|&lt;br /&gt;
{{:{{{situ4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ5|}}}|&lt;br /&gt;
{{:{{{situ5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ6|}}}|&lt;br /&gt;
{{:{{{situ6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#if:{{{strategyText|}}}|&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strategyText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{strengthText|}}}|&lt;br /&gt;
==Strength==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strengthText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak1|}}}|&lt;br /&gt;
{{:{{{weak1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak2|}}}|&lt;br /&gt;
{{:{{{weak2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak3|}}}|&lt;br /&gt;
{{:{{{weak3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak4|}}}|&lt;br /&gt;
{{:{{{weak4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak5|}}}|&lt;br /&gt;
{{:{{{weak5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak6|}}}|&lt;br /&gt;
{{:{{{weak6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{weaknessText|}}}|&lt;br /&gt;
{{{weaknessText}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6998</id>
		<title>Template:Strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6998"/>
		<updated>2026-05-14T22:50:54Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{{image}}}|300px|right]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
===Core items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core1|}}}|&lt;br /&gt;
{{:{{{core1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core2|}}}|&lt;br /&gt;
{{:{{{core2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core3|}}}|&lt;br /&gt;
{{:{{{core3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core4|}}}|&lt;br /&gt;
{{:{{{core4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core5|}}}|&lt;br /&gt;
{{:{{{core5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core6|}}}|&lt;br /&gt;
{{:{{{core6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cauldron items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 1&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 2&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron1|}}}|&lt;br /&gt;
{{:{{{cauldron1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron2|}}}|&lt;br /&gt;
{{:{{{cauldron2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron3|}}}|&lt;br /&gt;
{{:{{{cauldron3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron4|}}}|&lt;br /&gt;
{{:{{{cauldron4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron5|}}}|&lt;br /&gt;
{{:{{{cauldron5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron6|}}}|&lt;br /&gt;
{{:{{{cauldron6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Situational items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ1|}}}|&lt;br /&gt;
{{:{{{situ1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ2|}}}|&lt;br /&gt;
{{:{{{situ2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ3|}}}|&lt;br /&gt;
{{:{{{situ3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ4|}}}|&lt;br /&gt;
{{:{{{situ4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ5|}}}|&lt;br /&gt;
{{:{{{situ5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ6|}}}|&lt;br /&gt;
{{:{{{situ6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#if:{{{strategyText|}}}|&lt;br /&gt;
{{{strategyText}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{strengthText|}}}|&lt;br /&gt;
==Strength==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strengthText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak1|}}}|&lt;br /&gt;
{{:{{{weak1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak2|}}}|&lt;br /&gt;
{{:{{{weak2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak3|}}}|&lt;br /&gt;
{{:{{{weak3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak4|}}}|&lt;br /&gt;
{{:{{{weak4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak5|}}}|&lt;br /&gt;
{{:{{{weak5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak6|}}}|&lt;br /&gt;
{{:{{{weak6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{weaknessText|}}}|&lt;br /&gt;
{{{weaknessText}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6997</id>
		<title>Template:Strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Template:Strategy&amp;diff=6997"/>
		<updated>2026-05-14T22:50:23Z</updated>

		<summary type="html">&lt;p&gt;76561197995296537: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{{image}}}|300px|right]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
===Core items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core1|}}}|&lt;br /&gt;
{{:{{{core1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core2|}}}|&lt;br /&gt;
{{:{{{core2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core3|}}}|&lt;br /&gt;
{{:{{{core3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core4|}}}|&lt;br /&gt;
{{:{{{core4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core5|}}}|&lt;br /&gt;
{{:{{{core5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{core6|}}}|&lt;br /&gt;
{{:{{{core6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cauldron items===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 1&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Ingredient 2&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron1|}}}|&lt;br /&gt;
{{:{{{cauldron1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron2|}}}|&lt;br /&gt;
{{:{{{cauldron2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron3|}}}|&lt;br /&gt;
{{:{{{cauldron3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron4|}}}|&lt;br /&gt;
{{:{{{cauldron4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron5|}}}|&lt;br /&gt;
{{:{{{cauldron5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{cauldron6|}}}|&lt;br /&gt;
{{:{{{cauldron6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Situational items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ1|}}}|&lt;br /&gt;
{{:{{{situ1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ2|}}}|&lt;br /&gt;
{{:{{{situ2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ3|}}}|&lt;br /&gt;
{{:{{{situ3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ4|}}}|&lt;br /&gt;
{{:{{{situ4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ5|}}}|&lt;br /&gt;
{{:{{{situ5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{situ6|}}}|&lt;br /&gt;
{{:{{{situ6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#if:{{{strategyText|}}}|&lt;br /&gt;
:{{{strategyText}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{strengthText|}}}|&lt;br /&gt;
==Strength==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{{strengthText}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:250px&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Rarity&lt;br /&gt;
! Stats&lt;br /&gt;
! Effect&lt;br /&gt;
! Region&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak1|}}}|&lt;br /&gt;
{{:{{{weak1|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak2|}}}|&lt;br /&gt;
{{:{{{weak2|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak3|}}}|&lt;br /&gt;
{{:{{{weak3|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak4|}}}|&lt;br /&gt;
{{:{{{weak4|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak5|}}}|&lt;br /&gt;
{{:{{{weak5|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{weak6|}}}|&lt;br /&gt;
{{:{{{weak6|}}} | regionalRow}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{weaknessText|}}}|&lt;br /&gt;
:{{{weaknessText}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197995296537</name></author>
	</entry>
</feed>