<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/He_is_Coming/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197984639272</id>
	<title>He is Coming Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/He_is_Coming/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197984639272"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/Special:Contributions/76561197984639272"/>
	<updated>2026-10-05T00:09:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swampland_map&amp;diff=658</id>
		<title>Swampland map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swampland_map&amp;diff=658"/>
		<updated>2025-07-29T16:24:55Z</updated>

		<summary type="html">&lt;p&gt;76561197984639272: &amp;quot;The spawn requirement is that you&amp;#039;ve discarded 15 or so items (the items you didnt pick from chests) since the trash heap events on the island is made up of your past discards&amp;quot; - Simon @ Chronocle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Island.png|thumb|An island]]&lt;br /&gt;
The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]] Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.&lt;br /&gt;
* [[File:Event ferryman.png]] Ferryman takes you to one of three other islands. Each island will have one, which is always visible when the player is near.&lt;br /&gt;
* [[File:Bazaar vendor.png]] Bargaining Tents have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.&lt;br /&gt;
* [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Blacksmith.png]] Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.&lt;br /&gt;
* [[File:Sinkhole.png]] Sinkhole takes you to a random island. Cannot appear on the Starting Island.&lt;br /&gt;
&lt;br /&gt;
The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Island&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Island&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy frog.png]] Frog&amp;lt;br&amp;gt;[[File:Enemy snake.png]] Snake&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Abandoned Quarry&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy frog.png]] Frog&lt;br /&gt;
| [[File:Weapon stash.png]] Weapon Pile: can choose between one of three weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Glyph Ruins&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy turtle.png]] Turtle&lt;br /&gt;
| [[File:Scroll.png]] Ancient Tomes: can choose between one of three tome items&amp;lt;br&amp;gt;[[File:Rune carver.png]] Rune Stone: can choose between the following items: Blood Rune, Echo Rune, Iron Rune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Golem Home&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy slime.png]] Slime&lt;br /&gt;
| [[File:Golem.png]] Golem: can combine two items of the same common or golden item.&amp;lt;br&amp;gt;[[File:Big golem.png]] Large Golem: upgrade a regular item into a Golden one or a Golden item into a Diamond one&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lushwood Grove&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy bee.png]] Honey Bee&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&amp;lt;br&amp;gt;[[File:Lush chest.png]] Lush Chest: can choose between one of four Common rarity items to add to the inventory, 1/100 chance to be golden&amp;lt;br&amp;gt;[[File:Beehive.png]] Beehive: gain a Honeycomb that can be combined with food items at a Cauldron but is protected by Honey Bee enemies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scorched Hill&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy dragonfly.png]] Dragonfly&amp;lt;br&amp;gt;[[File:Enemy slime.png]] Slime&lt;br /&gt;
| [[File:Woodcutter.png]] Woodcutter: can combine two items into a random item of Heroic rarity&amp;lt;br&amp;gt;[[File:Bonfire.png]] Large Bonfire: can be used at night to wait until the next day and restore all Health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sunken Palace&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy palace guard.png]] Palace Guard&lt;br /&gt;
| [[File:Treasury.png]] Gold: gain 3 Gold&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Witch Marsh&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy dragonfly.png]] Dragonfly&amp;lt;br&amp;gt;[[File:Enemy frog.png]] Frog&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron: can combine two food items&amp;lt;br&amp;gt;[[File:Crone.png]] Crone: choose between two cursed items&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Misplaced Mire&#039;&#039;&#039;&lt;br /&gt;
| Racoon&lt;br /&gt;
| Trash Heap: contains 3 items of random rarity which you skipped in previous chests&amp;lt;br&amp;gt; Junksmith: create a copy of a non-unique item. &amp;lt;br&amp;gt; Note: Only spawns after you&#039;ve discarded 15 or so items (i.e. items you didn&#039;t pick from chests)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197984639272</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swampland_map&amp;diff=657</id>
		<title>Swampland map</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/He_is_Coming/index.php?title=Swampland_map&amp;diff=657"/>
		<updated>2025-07-29T16:24:14Z</updated>

		<summary type="html">&lt;p&gt;76561197984639272: The spawn requirement is that you&amp;#039;ve discarded 15 or so items (the items you didnt pick from chests) since the trash heap events on the island is made up of your past discards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Island.png|thumb|An island]]&lt;br /&gt;
The following locations can be found anywhere on the map:&lt;br /&gt;
* [[File:Chest.png]] Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.&lt;br /&gt;
* [[File:Event ferryman.png]] Ferryman takes you to one of three other islands. Each island will have one, which is always visible when the player is near.&lt;br /&gt;
* [[File:Bazaar vendor.png]] Bargaining Tents have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.&lt;br /&gt;
* [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.&lt;br /&gt;
* [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health.&lt;br /&gt;
* [[File:Blacksmith.png]] Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.&lt;br /&gt;
* [[File:Sinkhole.png]] Sinkhole takes you to a random island. Cannot appear on the Starting Island.&lt;br /&gt;
&lt;br /&gt;
The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Island&lt;br /&gt;
! Enemies&lt;br /&gt;
! Locations&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starting Island&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy frog.png]] Frog&amp;lt;br&amp;gt;[[File:Enemy snake.png]] Snake&lt;br /&gt;
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Abandoned Quarry&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy frog.png]] Frog&lt;br /&gt;
| [[File:Weapon stash.png]] Weapon Pile: can choose between one of three weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Glyph Ruins&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy turtle.png]] Turtle&lt;br /&gt;
| [[File:Scroll.png]] Ancient Tomes: can choose between one of three tome items&amp;lt;br&amp;gt;[[File:Rune carver.png]] Rune Stone: can choose between the following items: Blood Rune, Echo Rune, Iron Rune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Golem Home&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy beaver.png]] Beaver&amp;lt;br&amp;gt;[[File:Enemy slime.png]] Slime&lt;br /&gt;
| [[File:Golem.png]] Golem: can combine two items of the same common or golden item.&amp;lt;br&amp;gt;[[File:Big golem.png]] Large Golem: upgrade a regular item into a Golden one or a Golden item into a Diamond one&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lushwood Grove&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy bee.png]] Honey Bee&lt;br /&gt;
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity&amp;lt;br&amp;gt;[[File:Lush chest.png]] Lush Chest: can choose between one of four Common rarity items to add to the inventory, 1/100 chance to be golden&amp;lt;br&amp;gt;[[File:Beehive.png]] Beehive: gain a Honeycomb that can be combined with food items at a Cauldron but is protected by Honey Bee enemies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scorched Hill&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy dragonfly.png]] Dragonfly&amp;lt;br&amp;gt;[[File:Enemy slime.png]] Slime&lt;br /&gt;
| [[File:Woodcutter.png]] Woodcutter: can combine two items into a random item of Heroic rarity&amp;lt;br&amp;gt;[[File:Bonfire.png]] Large Bonfire: can be used at night to wait until the next day and restore all Health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sunken Palace&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy palace guard.png]] Palace Guard&lt;br /&gt;
| [[File:Treasury.png]] Gold: gain 3 Gold&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Witch Marsh&#039;&#039;&#039;&lt;br /&gt;
| [[File:Enemy dragonfly.png]] Dragonfly&amp;lt;br&amp;gt;[[File:Enemy frog.png]] Frog&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron: can combine two food items&amp;lt;br&amp;gt;[[File:Crone.png]] Crone: choose between two cursed items&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Misplaced Mire&#039;&#039;&#039;&lt;br /&gt;
| Racoon&lt;br /&gt;
| Trash Heap: contains 3 items of random rarity which you skipped in previous chests&amp;lt;br&amp;gt; Junksmith: create a copy of a non-unique item&lt;br /&gt;
| Note: Only spawns after you&#039;ve discarded 15 or so items (i.e. items you didn&#039;t pick from chests)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197984639272</name></author>
	</entry>
</feed>