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	<id>https://wiki.hoodedhorse.com/Fogpiercer/index.php?action=history&amp;feed=atom&amp;title=Carpet_Shot</id>
	<title>Carpet Shot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Fogpiercer/index.php?action=history&amp;feed=atom&amp;title=Carpet_Shot"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Fogpiercer/index.php?title=Carpet_Shot&amp;action=history"/>
	<updated>2026-10-24T02:02:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Fogpiercer/index.php?title=Carpet_Shot&amp;diff=285&amp;oldid=prev</id>
		<title>76561197969631737: Added target range</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Fogpiercer/index.php?title=Carpet_Shot&amp;diff=285&amp;oldid=prev"/>
		<updated>2026-07-11T03:49:01Z</updated>

		<summary type="html">&lt;p&gt;Added target range&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:49, 11 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|effect3_link=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|effect3_link=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|exact_card_text=Shoot at 3 cells in a line, dealing {{Modifiable value|2}} damage to each.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|exact_card_text=Shoot at 3 cells in a line, dealing {{Modifiable value|2}} damage to each.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|target_range={{Target range Carpet Shot}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|one_liner=&amp;#039;&amp;#039;&amp;#039;Carpet Shot&amp;#039;&amp;#039;&amp;#039; has a limited range and high AP cost, but hits 3 adjacent cells at the same time for more damage than other attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|one_liner=&amp;#039;&amp;#039;&amp;#039;Carpet Shot&amp;#039;&amp;#039;&amp;#039; has a limited range and high AP cost, but hits 3 adjacent cells at the same time for more damage than other attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|effect=This card can apply 2 or more damage to up to 3 adjacent targets in a line and is great as a finishing move for a whole row of enemies, as they go crashing into each other when destroyed. Unlike other Artillery cards, this one does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; move targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|effect=This card can apply 2 or more damage to up to 3 adjacent targets in a line and is great as a finishing move for a whole row of enemies, as they go crashing into each other when destroyed. Unlike other Artillery cards, this one does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; move targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Fogpiercer/index.php?title=Carpet_Shot&amp;diff=252&amp;oldid=prev</id>
		<title>76561197969631737: Created for references from Cards page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Fogpiercer/index.php?title=Carpet_Shot&amp;diff=252&amp;oldid=prev"/>
		<updated>2026-07-09T18:52:36Z</updated>

		<summary type="html">&lt;p&gt;Created for references from Cards page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!--Card page template parameters are explained at https://wiki.hoodedhorse.com/Fogpiercer/Template:Card_page--&amp;gt;&lt;br /&gt;
{{Card page&lt;br /&gt;
|title=Carpet Shot&lt;br /&gt;
|card_color=Red&lt;br /&gt;
|icon=CardTexture_CarpetShot.png&lt;br /&gt;
|ap=3&lt;br /&gt;
|carriage=Artillery&lt;br /&gt;
|stack_size=2&lt;br /&gt;
|effect1=Damage: 2&lt;br /&gt;
|effect1_link=Damage&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect2_link=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect3_link=&lt;br /&gt;
|exact_card_text=Shoot at 3 cells in a line, dealing {{Modifiable value|2}} damage to each.&lt;br /&gt;
|one_liner=&amp;#039;&amp;#039;&amp;#039;Carpet Shot&amp;#039;&amp;#039;&amp;#039; has a limited range and high AP cost, but hits 3 adjacent cells at the same time for more damage than other attacks.&lt;br /&gt;
|effect=This card can apply 2 or more damage to up to 3 adjacent targets in a line and is great as a finishing move for a whole row of enemies, as they go crashing into each other when destroyed. Unlike other Artillery cards, this one does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; move targets.&lt;br /&gt;
|effect_range=&amp;#039;&amp;#039;&amp;#039;Carpet Shot&amp;#039;&amp;#039;&amp;#039; is limited to the cells directly up-and-down from the Artillery carriage, but its impact range of 3 cells left-and-right means it can hit enemies a little further away.&lt;br /&gt;
|modifications=The damage, AP, and effects of this card can be [[Cards#Modifications|modified]]. Sometimes the AP can be modified down by itself. The card can gain effects such as &amp;#039;&amp;#039;&amp;#039;Burn&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Blind.&amp;#039;&amp;#039;&amp;#039; When the modification increases the card&amp;#039;s damage or adds an effect, it may also increase its AP cost.&lt;br /&gt;
&lt;br /&gt;
The impact range of 3 cells (left-to-right) can &amp;#039;&amp;#039;not&amp;#039;&amp;#039; be modified.&lt;br /&gt;
|acquisition=This card is unlocked for the Artillery carriage at the beginning of the game, but it must be found during the run from fight rewards or purchasing from shops or upgrades from stations.&lt;br /&gt;
|strategy=This card&amp;#039;s high AP cost requires careful planning. For example, a basic train can only move one cell for {{AP|1}} and use this card for {{AP|3}} before running out of other options for better positioning. Using &amp;#039;&amp;#039;&amp;#039;Emergency Coal&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Emergency Brakes&amp;#039;&amp;#039;&amp;#039; by another red card before this one might allow two well-positioned attacks in one round.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
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