Items
The equipment available at the beginning of each run is random. New equipment can be found during a run, which will also add equipment to the randomized starting pool for all future runs. Some equipment is located in out of reach areas on the map, requiring specific abilities to collect.
Weapons
Each thorn can carry one weapon in addition to Stingray. At the beginning of each run there will be 3 randomized weapons - one for each thorn. Other weapons can be found and swapped in a safe house.
All weapons can have 4 regular mods and 1 epic mod installed. The only exception is Stingray, which can support only 3 regular mods and 1 epic mod.
| Weapon | Max damage | Capacity (shots) | Accuracy | Reticle bloom | Overwatch angle | Recoil | AP costs | Notes |
|---|---|---|---|---|---|---|---|---|
| Stingray | 25 | 8 | Good | Good | Poor | Good | Single Shot: 3 Reload: 4 |
|
| Longhaul | 100 | 1 | Great | Good | Poor | Good | Single Shot: 10 Reload: 8 |
Shots can break armor pieces |
| Rattler | 15 | 5 | Great | Good | Poor | Good | Single Shot: 7 Reload: 8 |
|
| Hailstorm | 35 | 30 | Great | Good | Poor | Good | Single Shot: 4 Reload: 6 Full-Auto Shots: 2 |
Items
Each thorn can carry up to 2 items in their inventory. Items can be obtained from killed enemies. Some items can also be crafted at a crafting bench using scrap.
| Item | Scrap cost |
|---|---|
| Frag Grenade | 250 |
| Bandages | 250 |


