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Each thorn can carry one weapon in addition to Stingray. At the beginning of each run there will be 3 randomized weapons - one for each thorn. Other weapons can be found and swapped in a safe house. | Each thorn can carry one weapon in addition to Stingray. At the beginning of each run there will be 3 randomized weapons - one for each thorn. Other weapons can be found and swapped in a safe house. | ||
All weapons can have 4 regular mods and 1 epic mod installed. The | All weapons can have 4 regular mods and 1 epic mod installed. The Stingray is only compatible with Scope and Muzzle mods. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weapon | ! Weapon | ||
Revision as of 22:18, 29 June 2025
The items available at the beginning of each run is random. New items can be found during a run, which will also add item to the randomized starting pool for all future runs. Some items are located in out of reach areas on the map, requiring specific abilities to collect.
Weapons
Each thorn can carry one weapon in addition to Stingray. At the beginning of each run there will be 3 randomized weapons - one for each thorn. Other weapons can be found and swapped in a safe house.
All weapons can have 4 regular mods and 1 epic mod installed. The Stingray is only compatible with Scope and Muzzle mods.
| Weapon | Max damage | Capacity (shots) | Accuracy | Reticle bloom | Overwatch angle | Recoil | AP costs | Notes |
|---|---|---|---|---|---|---|---|---|
| Stingray | 25 | 8 | Good | Good | Poor | Good | Single Shot: 3 Reload: 4 |
|
| Longhaul | 100 | 1 | Great | Good | Poor | Good | Single Shot: 10 Reload: 8 |
Shots can break armor pieces |
| Rattler | 15 | 5 | Great | Good | Poor | Good | Single Shot: 7 Reload: 8 |
|
| Hailstorm | 35 | 30 | Great | Good | Poor | Good | Single Shot: 4 Reload: 6 Full-Auto Shots: 2 |
Gear
Each thorn can carry up to 2 great items in their inventory. Gear items can be obtained from killed enemies. Some gear items can also be crafted at a workbench using scrap.
| Item | Effect | AP cost | Scrap cost |
|---|---|---|---|
| Frag Grenade | Deals 400 damage to all enemies in a small radius but triggers Reflex Actions first | 6 | 250 |
| Bandages | Restores health | 250 |
Weapon mods
Weapon mods can be added to weapons to increase their stats. Weapon mods can be crafted at a workbench using 300 scrap and can also be found in safe house chests.
| Weapon mod | Effects |
|---|---|
| Acacian Muzzle | -11% Recoil +50% Max Damage Range +50% Damage Drop-off Range |
| Terragonian Muzzle | -25% Recoil +21% Max Damage Range +21% Damage Drop-off Range |
| Acacian Scope | +100% Hold Breath Zoon +30% Overwatch Angle |
| Terragonian Scope | +25% Hold Breath Zoon +50% Overwatch Angle |
| Acacian Stock | -1 Hold Breath AP Cost -11% Reticle Bloom +11% Accuracy |
| Terragonian Stock | -1 Hold Breath AP Cost -11% Reticle Bloom -20% Recoil |
| Hailstorm Mag | +10 Shot Ammo Capacity Only available for Hailstorm |
| Stingray Mag | +2 Shot Ammo Capacity Only available for Stingray |
| Rattler Mag | +2 Shot Ammo Capacity Only available for Rattler |
| Longhaul Mag | +1 Shot Ammo Capacity Only available for Longhaul |


