Eliminating Effect: Difference between revisions

From Empires of the Undergrowth Official Wiki
mNo edit summary
mNo edit summary
Line 6: Line 6:
Execution has 2 variants: weak and strong.
Execution has 2 variants: weak and strong.


Affected creatures will be eliminated instantly. Dead creature can be eaten or left on the ground.
Affected creatures will be eliminated instantly. Dead creatures can be eaten or left on the ground.


Executing abilities will inflict damage instead if the targets are immune to execution.
Executing abilities will inflict damage instead if the targets are immune to execution.
Line 42: Line 42:
<br/>
<br/>
==='''Immunity'''===
==='''Immunity'''===
Nothing is truly immune to strong execution. The only ability in the game that can inflict strong execution must inflict strong pickup on the targets first so in a sense, immune creatures exist. Refer to [[Repositioning Effect|this page]] for the list of immune creatures.
Nothing is truly immune to strong execution. The only ability in the game that can inflict strong execution must inflict strong pickup on the targets first. Refer to [[Repositioning Effect|this page]] for the list of immune creatures.


Listed creatures below are immune to weak execution.
Listed creatures below are immune to weak execution.

Revision as of 13:04, 6 January 2025

This page shows mechanics of execution.


Execution

Mechanics

Execution has 2 variants: weak and strong.

Affected creatures will be eliminated instantly. Dead creatures can be eaten or left on the ground.

Executing abilities will inflict damage instead if the targets are immune to execution.

Users
Execution (weak) Execution (strong)


Immunity

Nothing is truly immune to strong execution. The only ability in the game that can inflict strong execution must inflict strong pickup on the targets first. Refer to this page for the list of immune creatures.

Listed creatures below are immune to weak execution.


Immune targets


Trivia

(none)