Custom Game Mode: Difference between revisions
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=='''Mechanics'''== | =='''Mechanics'''== | ||
Custom game mode lets you play on some premade maps | Custom game mode lets you play on some premade maps. | ||
Custom games can be saved for later continuation. Autosaving is also available. | Custom games can be saved for later continuation. Autosaving is also available. | ||
You can bring your story-mode colonies into custom game mode. Later changes to story-mode save files doesn't affect existing custom-game-mode save files. | You can bring your story-mode colonies into custom game mode. Later changes to story-mode save files doesn't affect existing custom-game-mode save files. | ||
Save files can be found in [[Frequently Asked Question|these locations]], even if you delete them in the game. You can move these files by copying and pasting. | |||
* '''FreeplayX.sav''' keeps settings of your custom game number X. | |||
* '''FreeplayXLevelData.sav''' keeps informations of everything at the saved moment in custom game number X. | |||
* '''[SETUP].csv''' keeps informations of certain setup X that you can edit and share. | |||
<br/> | <br/> | ||
=='''Freeplay'''== | =='''Freeplay'''== | ||
You can control different settings in freeplay mode: [[Custom Game Difficulty Setting|victory conditions]], [[Custom Game Map|maps]], environmental difficulty, [[Landmark|landmarks]], [[Custom Game Enemy Setting|swarm creatures]], [[Custom Game Colony Setting|playable colonies]] and their behaviors. Specific settings and mechanics will be shown in their respective pages. | |||
Your settings can be saved for later replays or shared among friends. You can access and edit some hidden settings using '''Notepad''' or any spreadsheet editing programs. | |||
The game gives you 5 examples to try: '''Hunt the Ubers''', '''Bad Neighbours''', '''Pot Luck''', '''Waves from Hell''', '''You vs the World'''. | |||
<br/> | |||
{|class="mw-collapsible wikitable" | |||
|width="900pt" colspan="2"|<big>'''Settings'''</big> | |||
|- | |||
|width="65%" style="text-align:center"|Settings | |||
|width="35%" style="text-align:center"|Values | |||
|- | |||
|SETUPLOCKED | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_MAP | |||
| | |||
THEDUNES<br/> | |||
TOWHEAD<br/> | |||
EMBANKMENT<br/> | |||
BASIN<br/> | |||
SANDSPIT<br/> | |||
IMPRISONED<br/> | |||
STRAWCLUTCH<br/> | |||
GRASSLANDS<br/> | |||
DRIVETHEMBACK<br/> | |||
CAUSEWAY<br/> | |||
CREEK | |||
|- | |||
|LEVEL_TIMEOFDAY | |||
| | |||
MORNING<br/> | |||
NOON<br/> | |||
EVENING<br/> | |||
NIGHT<br/> | |||
|- | |||
|LEVEL_DAYNIGHTCYCLE | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_DAYNIGHTCYCLESPEED | |||
|Decimals above 0 | |||
|- | |||
|LEVEL_FOGOFWAR | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_CREATIVEMODE | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_MAPOPTION | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_RANDOMISEDCAVERNS | |||
|TRUE/FALSE | |||
|- | |||
|LEVEL_RANDOMISEDCAVERNRESOURCES | |||
|Decimals above 0 | |||
|- | |||
|LEVEL_RANDOMISEDCAVERNDANGER | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_DIFFICULTY | |||
| | |||
EASY<br/> | |||
NORMAL<br/> | |||
HARD<br/> | |||
EXTREME<br/> | |||
IMPOSSIBLE<br/> | |||
|- | |||
|ENVIRONMENTAL_DIFFICULTYOVERTIME | |||
| | |||
CONSTANT<br/> | |||
RAMP<br/> | |||
SPIKES<br/> | |||
RAMPWITHSPIKES<br/> | |||
SCALEWITHCOLONY<br/> | |||
RANDOM<br/> | |||
|- | |||
|ENVIRONMENTAL_STARTDIFFICULTY | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_CREATUREMOVEMENT | |||
| | |||
PATROLS<br/> | |||
GROUPS | |||
|- | |||
|ENVIRONMENTAL_CREATURERESOURCEQUANTITY | |||
|Decimals from 0 to 3 | |||
|- | |||
|ENVIRONMENTAL_NOCTURNALDIURNAL | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_UBERCREATURES | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_UBERSPAWNCHANCE | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_UBERRAMPSPEED | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_SPAWNRATE | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_GRACEPERIOD | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_NESTINVASIONS | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_ATTACKWAVES | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_ATTACKWAVEFREQUENCY | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_ATTACKWAVEFIRSTWAVETIME | |||
|Decimals from 30 to 5000 | |||
|- | |||
|ENVIRONMENTAL_ATTACKWAVESTRENGTH | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_ALTERNATIVEWAVESPAWNLOCATION | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_DISABLEENEMIESFIGHTING | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_BOMBMODE | |||
|TRUE/FALSE | |||
|- | |||
|VICTORY_CONDITION | |||
| | |||
NONE<br/> | |||
CONQUEST<br/> | |||
DOMINATION<br/> | |||
SURVIVAL<br/> | |||
BESIEGED<br/> | |||
HUNTER<br/> | |||
BIOMASS<br/> | |||
SCORE<br/> | |||
|- | |||
|VICTORY_THRESHOLD | |||
|Decimals from 0 to 1 | |||
|- | |||
|VICTORY_INCREASEDIFFICULTYNEARVICTORY | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_LANDMARKSPAWNRATE | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_LANDMARKDESPAWNTIME | |||
|Decimals above 0 | |||
|- | |||
|ENVIRONMENTAL_DISABLELANDMARKCAMERACHECK | |||
|TRUE/FALSE | |||
|- | |||
|ENVIRONMENTAL_STARTINGLANDMARKS | |||
|Integers from 0 to 50 | |||
|- | |||
|LANDMARK_PLACEMENT | |||
| | |||
PRESET<br/> | |||
RANDOM | |||
|- | |||
|LANDMARK_CLEARINITIAL<br/> | |||
''(repeatable)'' | |||
| | |||
ALL<br/> | |||
ALLUNABLETOCONSUME<br/> | |||
FOOD<br/> | |||
FOODIFNONEABLETOCONSUME<br/> | |||
LEAVES<br/> | |||
LEAVESIFNOLEAFCUTTERS<br/> | |||
LIGNOCELLULOSE<br/> | |||
LIGNOCELLULOSEIFNOTERMITESORMATABELE | |||
|- | |||
|LANDMARK_ADD<br/> | |||
''(repeatable)'' | |||
| | |||
ALL<br/> | |||
SPIDERWEB<br/> | |||
SEEDPLANT<br/> | |||
ROOTAPHIDS<br/> | |||
LARGERESOURCE<br/> | |||
INFESTATION<br/> | |||
RELOCATABLEAPHIDS<br/> | |||
HUGECREATURE<br/> | |||
CARNIVOROUSPLANT<br/> | |||
CATERPILLARPLANT<br/> | |||
|- | |||
|CREATURE_ADD<br/> | |||
''(repeatable)'' | |||
| | |||
ALL<br/> | |||
ALLWOOD<br/> | |||
ALLBEACH<br/> | |||
ALLRAINFOREST<br/> | |||
ALLSWAMP<br/> | |||
ALLSAVANNAH<br/> | |||
ALLTITANS<br/> | |||
ALLUBERS<br/> | |||
DevilsCoachHorse<br/> | |||
DevilsCoachHorseLarva<br/> | |||
Woodlouse<br/> | |||
Woodworm<br/> | |||
BeachTigerBeetle<br/> | |||
SmallBeachTigerBeetle<br/> | |||
NorthernDuneTigerBeetle<br/> | |||
SmallNorthernDuneTigerBeetle<br/> | |||
LargeBeachWolfSpider<br/> | |||
MediumBeachWolfSpider<br/> | |||
SmallBeachWolfSpider<br/> | |||
LargeSandBearWolfSpider<br/> | |||
MediumSandBearWolfSpider<br/> | |||
SmallSandBearWolfSpider<br/> | |||
SandBearWolfSpiderling<br/> | |||
MediumHermitCrab<br/> | |||
SmallHermitCrab<br/> | |||
TinyHermitCrab<br/> | |||
JuvenileShoreCrab<br/> | |||
BlueRoveBeetle<br/> | |||
BlueRoveBeetleLarva<br/> | |||
GreenRoveBeetle<br/> | |||
GreenRoveBeetleLarva<br/> | |||
LeafMimicPrayingMantis<br/> | |||
JuvenileLeafMimicPrayingMantis<br/> | |||
LargeSpinyDevil<br/> | |||
MediumSpinyDevil<br/> | |||
SmallSpinyDevil<br/> | |||
LargeHarvestman<br/> | |||
SmallHarvestman<br/> | |||
VelvetWorm<br/> | |||
JuvenileVelvetWorm<br/> | |||
WhipSpiderling<br/> | |||
TinyWhipSpiderling<br/> | |||
JumpingSpider<br/> | |||
TrapjawAnt<br/> | |||
BombardierBeetle<br/> | |||
FalseBombardierBeetle<br/> | |||
FalseBombardierBeetleLarva<br/> | |||
ChequeredBeetle<br/> | |||
ChequeredBeetleLarva<br/> | |||
SixSpottedTigerBeetle<br/> | |||
SmallSixSpottedTigerBeetle<br/> | |||
GreenLynxSpider<br/> | |||
MagnoliaGreenJumper<br/> | |||
WaspMantidfly<br/> | |||
RedVelvetAnt<br/> | |||
DwarfSalamander<br/> | |||
JuvenileEasternNewt<br/> | |||
NarrowMouthedToad<br/> | |||
TreeFrog<br/> | |||
AfricanTigerBeetle<br/> | |||
SmallAfricanTigerBeetle<br/> | |||
LargeGiantAfricanMantis<br/> | |||
MediumGiantAfricanMantis<br/> | |||
SmallGiantAfricanMantis<br/> | |||
AlligatorBackScorpion<br/> | |||
JuvenileAlligatorBackScorpion<br/> | |||
JuvenileEmperorScorpion<br/> | |||
Earwig<br/> | |||
JuvenileEarwig<br/> | |||
EarwigNymph<br/> | |||
HuntsmanSpider<br/> | |||
JuvenileSunSpider<br/> | |||
JuvenileAfricanGiantCentipede<br/> | |||
RainbowLizard<br/> | |||
JuvenileRainbowLizard<br/> | |||
AfricanGiantCentipede<br/> | |||
AmericanBullfrog<br/> | |||
EasternNewt<br/> | |||
EmperorScorpion<br/> | |||
GreatBlueSkimmer<br/> | |||
RoughGreenSnake<br/> | |||
SandLizard<br/> | |||
ShoreCrab<br/> | |||
SunSpider<br/> | |||
WhipSpider<br/> | |||
AfricanGiantCentipedeUber<br/> | |||
AlligatorBackScorpionUber<br/> | |||
BeachTigerBeetleUber<br/> | |||
BeachWolfSpiderUber<br/> | |||
BombardierBeetleUber<br/> | |||
DevilsCoachHorseUber<br/> | |||
EasternNewtUber<br/> | |||
HermitCrabUber<br/> | |||
HuntsmanSpiderUber<br/> | |||
JumpingSpiderUber<br/> | |||
LeafMimicPrayingMantisUber<br/> | |||
MoleCricketUber<br/> | |||
NarrowMouthedToadUber<br/> | |||
RainbowLizardUber<br/> | |||
RedVelvetAntUber<br/> | |||
SpinyDevilUber<br/> | |||
SunSpiderUber<br/> | |||
VelvetWormUber<br/> | |||
WhipSpiderlingUber<br/> | |||
|- | |||
|COLONY_DISABLEUPKEEP | |||
|TRUE/FALSE | |||
|- | |||
|COLONY_DISABLEENTERINGOTHERCOLONIES, | |||
|TRUE/FALSE | |||
|- | |||
|COLONY_PLAYERCONTROLLED_X | |||
|TRUE/FALSE | |||
|- | |||
|COLONY_SPECIES_X | |||
| | |||
BLACK<br/> | |||
WOOD<br/> | |||
LEAFCUTTER<br/> | |||
FIRE<br/> | |||
BIGHEADED<br/> | |||
LITTLEBLACK<br/> | |||
GENETHIEF<br/> | |||
COUNTERPART<br/> | |||
MATABELE<br/> | |||
TERMITE<br/> | |||
EXPLODINGANT<br/> | |||
EXPLODINGTERMITE<br/> | |||
RANDOM<br/> | |||
RANDOMGENETHIEF | |||
|- | |||
|COLONY_COLOUR_X | |||
| | |||
BLACK<br/> | |||
BLUE<br/> | |||
BROWN<br/> | |||
GREEN<br/> | |||
GREY<br/> | |||
PINK<br/> | |||
PURPLE<br/> | |||
RED<br/> | |||
YELLOW | |||
|- | |||
|COLONY_SPECIESOPTION_X | |||
|TRUE/FALSE | |||
|- | |||
|COLONY_TEAMID_X | |||
|Integers from 0 to 5 | |||
|- | |||
|COLONY_AIDIFFICULTY_X | |||
| | |||
EASY<br/> | |||
MEDIUM<br/> | |||
HARD<br/> | |||
EXTREME<br/> | |||
IMPOSSIBLE | |||
|- | |||
|COLONY_AITEMPERAMENT_X | |||
| | |||
DOCILE<br/> | |||
TIMID<br/> | |||
BALANCED<br/> | |||
HOSTILE<br/> | |||
AGGRESSIVE | |||
|- | |||
|COLONY_AIREACTION_X | |||
| | |||
SLOW<br/> | |||
MEDIUM<br/> | |||
QUICK<br/> | |||
FAST | |||
|- | |||
|COLONY_AICHEATS_X | |||
| | |||
NEVER<br/> | |||
HEADSTART<br/> | |||
UNDERHANDED<br/> | |||
CHEATER<br/> | |||
CROOKED<br/> | |||
CORRUPT | |||
|- | |||
|COLONY_UNDERGROUND_X | |||
| | |||
Integer from 1 to 6<br/> | |||
RANDOM | |||
|- | |||
|COLONY_SURFACETUNNEL_X | |||
| | |||
Integer from 1 to 8<br/> | |||
RANDOM | |||
|- | |||
|COLONY_CUSTOMCOLONY_X | |||
|TRUE/FALSE | |||
|- | |||
| | |||
CUSTOMCOLONY_QUEEN_ROYALDECREE_X<br/> | |||
CUSTOMCOLONY_QUEEN_SECONDWIND_X<br/> | |||
CUSTOMCOLONY_WORKER_EFFICIENTBROOD_X<br/> | |||
CUSTOMCOLONY_WORKER_NIMBLE_X<br/> | |||
CUSTOMCOLONY_BLACKANT_SOLDIER_X<br/> | |||
CUSTOMCOLONY_BLACKANT_DANGEROUS_X<br/> | |||
CUSTOMCOLONY_BLACKANT_SELFREPAIR_X<br/> | |||
CUSTOMCOLONY_WOODANT_RANGED_X<br/> | |||
CUSTOMCOLONY_WOODANT_VARIANT_X<br/> | |||
CUSTOMCOLONY_WOODANT_WEAKENING_X<br/> | |||
CUSTOMCOLONY_WOODANT_CORROSIVE_X<br/> | |||
CUSTOMCOLONY_WOODANT_MELEE_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MEDIA_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MAJOR_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_VARIANT_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_SHOCKPROOF_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_SHARP_X<br/> | |||
CUSTOMCOLONY_FIREANT_SOLDIER_X<br/> | |||
CUSTOMCOLONY_FIREANT_VARIANT_X <br/> | |||
CUSTOMCOLONY_FIREANT_SUREFOOTED_X <br/> | |||
CUSTOMCOLONY_FIREANT_LASTLAUGH_X <br/> | |||
CUSTOMCOLONY_BIGHEADEDANT_MAJOR_X <br/> | |||
CUSTOMCOLONY_BIGHEADEDANT_SUPERMAJOR_X <br/> | |||
CUSTOMCOLONY_LITTLEBLACKANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_MEDIC_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_VARIANT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SUSTAIN_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SURGEON_X <br/> | |||
CUSTOMCOLONY_TERMITE_MINORSOLDIER_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORSOLDIER_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORWORKER_X <br/> | |||
CUSTOMCOLONY_DRIVERANT_WORKER_X <br/> | |||
CUSTOMCOLONY_DRIVERANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_DRIVERANT_LARGESOLDIER_X <br/> | |||
CUSTOMCOLONY_STINKANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_SLAVEMAKERANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_TRAPJAWANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_ARMYANT_MEDIA_X <br/> | |||
CUSTOMCOLONY_ARMYANT_MAJOR_X <br/> | |||
CUSTOMCOLONY_BULLETANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_BULLETANT_LEANPUPATION_X <br/> | |||
CUSTOMCOLONY_BULLETANT_SEALEDCARAPACE_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_MAJORSOLDIER_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_CONTROLLEDBLAST_X<br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_PERSISTENTSECRETIONS_X<br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_SOLDIER_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_ACCELERATEDGLANDFILLING_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_EXTREMETOXINS_X | |||
|TRUE/FALSE | |||
|- | |||
| | |||
CUSTOMCOLONY_WORKER_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_BLACKANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_WOODANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_FIREANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_MATABELEANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_BULLETANT_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_MAXUPGRADELEVEL_X<br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_MAXUPGRADELEVEL_X | |||
|Integer from 1 to 3 | |||
|- | |||
| | |||
CUSTOMCOLONY_QUEEN_HEALTH_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_QUEEN_COOLDOWN_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WORKER_SPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WORKER_HARVEST_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BLACKANT_ATTACK_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BLACKANT_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BLACKANT_ARMOUR_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BLACKANT_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_ATTACKSPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_RANGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_MELEE_HEALTH_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_WOODANT_MELEE_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_MELEE_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_WOODANT_MELEE_AOERES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_ATTACKSPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MEDIA_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MEDIA_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MEDIA_ARMOUR_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_LEAFCUTTERANT_MEDIA_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_FIREANT_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_FIREANT_AOERES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_FIREANT_ATTACKDAMAGE_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_FIREANT_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SOLDIER_ATTACKDAMAGE_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_MATABELEANT_SOLDIER_ATTACKSPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SOLDIER_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_MATABELEANT_SOLDIER_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MINORSOLDIER_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MINORSOLDIER_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MINORSOLDIER_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MINORSOLDIER_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORSOLDIER_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORSOLDIER_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORSOLDIER_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_TERMITE_MAJORSOLDIER_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BULLETANT_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BULLETANT_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BULLETANT_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_BULLETANT_MAXSINGLEDAMAGE_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_EXPLODINGANT_MAJORSOLDIER_ATTACKSPEED_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_EXPLODINGANT_MAJORSOLDIER_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_MAJORSOLDIER_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_MAJORSOLDIER_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_PIERCING_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGANT_SOLDIER_MAXDAMAGETAKEN_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_SOLDIER_ATTACKDAMAGE_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_SOLDIER_PHYSRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_SOLDIER_VENOMRES_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_SOLDIER_MOVESPEED_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_HEALTH_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_ARMOUR_IMPROVEMENT_X <br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_OUTOFCOMBATEVASION_IMPROVEMENT_X<br/> | |||
CUSTOMCOLONY_EXPLODINGTERMITE_WORKER_MOVESPEED_IMPROVEMENT_X<br/> | |||
|Integer from 0 to 200 | |||
|- | |||
| | |||
CUSTOMCOLONY_QUEENSKIN_X<br/> | |||
CUSTOMCOLONY_WORKERSKIN_X | |||
| | |||
NONE<br/> | |||
FORMICAEREPTOR<br/> | |||
MYRMECIAEREPTOR | |||
|- | |||
|CUSTOMCOLONY_BLACKANTSKIN_X | |||
| | |||
NONE<br/> | |||
FORMICAFUSCA | |||
|- | |||
|CUSTOMCOLONY_WOODANTSKIN_X | |||
| | |||
NONE<br/> | |||
FORMICARUFA | |||
|} | |||
<br/> | |||
==='''Valid editing'''=== | |||
The default template you see when using '''Notepad''' is '''SETTING_A,VALUE_B'''. The game will give a warning if you load a setup with invalid values. | |||
* ''TRUE/FALSE:'' You enable or disable this setting. The default value is FALSE. | |||
* ''Decimals:'' Your chosen value will be scaled against the default value, which is 1 or 100%. | |||
* ''Integers:'' Your chosen value is applied directly in the game. | |||
* ''Strings:'' You must type the exact wordings to apply the respective settings. | |||
<br/> | |||
==='''Further explanations'''=== | |||
'''CSV_VERSION''' is 2 by default. You mustn't change it. | |||
'''SETUPLOCKED''' is FALSE by default. You can only edit or add hidden setting after changing it to TRUE. | |||
'''LEVEL_DAYNIGHTCYCLESPEED''' will affect all timed events in your custom games like flood, attacking waves and landmarks. | |||
The value of '''ENVIRONMENTAL_ATTACKWAVEFIRSTWAVETIME''' is the exact number of seconds. | |||
The value of '''VICTORY_THRESHOLD''' is scaled with the default values mentioned in [[Custom Game Difficulty Setting|this page]]. | |||
Some settings are repeatable, which means you have to type it multiple times to add certain contents to your freeplay games. | |||
<br/> | <br/> | ||
=='''Skirmish'''== | =='''Skirmish'''== | ||
You can only play quick games against other colonies on preset maps in skirmish mode. It acts similar to story missions and extra missions. | |||
*Victory condition is '''Conquest''' | * Victory condition is '''Conquest''' and difficulty increases near victory. | ||
* | * Nest invasion is enabled. | ||
* | * Upkeep is enabled. | ||
*Environmental difficulty is medium | * Environmental difficulty is medium, starting difficulty is 10% and increasing pattern is '''Ramp'''. | ||
*Attacking waves and [[Uber Creature|uber creatures]] are disabled. | * Attacking waves and [[Uber Creature|uber creatures]] are disabled. | ||
*Enemy infighting is disabled. | * Enemy infighting is disabled. | ||
*Fog of war is disabled. | * Fog of war is disabled. | ||
*Cavern and landmark randomization is disabled. | * Cavern and landmark randomization is disabled. | ||
* | * Surface enemies are approriate to the environment. | ||
*Most exclusive map options are disabled. Long flood is enabled | * Most exclusive map options are disabled. Long flood is enabled in '''Imprisoned'''. Altenate nest locations are randomly enabled in '''Strawclutch'''. | ||
* | * Edible dead creatures don't disappear over time. | ||
<br/> | <br/> | ||
Latest revision as of 12:26, 25 October 2026
Custom game mode has different rules and mechanics from story mode.
Mechanics
Custom game mode lets you play on some premade maps.
Custom games can be saved for later continuation. Autosaving is also available.
You can bring your story-mode colonies into custom game mode. Later changes to story-mode save files doesn't affect existing custom-game-mode save files.
Save files can be found in these locations, even if you delete them in the game. You can move these files by copying and pasting.
- FreeplayX.sav keeps settings of your custom game number X.
- FreeplayXLevelData.sav keeps informations of everything at the saved moment in custom game number X.
- [SETUP].csv keeps informations of certain setup X that you can edit and share.
Freeplay
You can control different settings in freeplay mode: victory conditions, maps, environmental difficulty, landmarks, swarm creatures, playable colonies and their behaviors. Specific settings and mechanics will be shown in their respective pages.
Your settings can be saved for later replays or shared among friends. You can access and edit some hidden settings using Notepad or any spreadsheet editing programs.
The game gives you 5 examples to try: Hunt the Ubers, Bad Neighbours, Pot Luck, Waves from Hell, You vs the World.
| Settings | |
| Settings | Values |
| SETUPLOCKED | TRUE/FALSE |
| LEVEL_MAP |
THEDUNES |
| LEVEL_TIMEOFDAY |
MORNING |
| LEVEL_DAYNIGHTCYCLE | TRUE/FALSE |
| LEVEL_DAYNIGHTCYCLESPEED | Decimals above 0 |
| LEVEL_FOGOFWAR | TRUE/FALSE |
| LEVEL_CREATIVEMODE | TRUE/FALSE |
| LEVEL_MAPOPTION | TRUE/FALSE |
| LEVEL_RANDOMISEDCAVERNS | TRUE/FALSE |
| LEVEL_RANDOMISEDCAVERNRESOURCES | Decimals above 0 |
| LEVEL_RANDOMISEDCAVERNDANGER | Decimals above 0 |
| ENVIRONMENTAL_DIFFICULTY |
EASY |
| ENVIRONMENTAL_DIFFICULTYOVERTIME |
CONSTANT |
| ENVIRONMENTAL_STARTDIFFICULTY | Decimals above 0 |
| ENVIRONMENTAL_CREATUREMOVEMENT |
PATROLS |
| ENVIRONMENTAL_CREATURERESOURCEQUANTITY | Decimals from 0 to 3 |
| ENVIRONMENTAL_NOCTURNALDIURNAL | TRUE/FALSE |
| ENVIRONMENTAL_UBERCREATURES | TRUE/FALSE |
| ENVIRONMENTAL_UBERSPAWNCHANCE | Decimals above 0 |
| ENVIRONMENTAL_UBERRAMPSPEED | Decimals above 0 |
| ENVIRONMENTAL_SPAWNRATE | Decimals above 0 |
| ENVIRONMENTAL_GRACEPERIOD | Decimals above 0 |
| ENVIRONMENTAL_NESTINVASIONS | TRUE/FALSE |
| ENVIRONMENTAL_ATTACKWAVES | TRUE/FALSE |
| ENVIRONMENTAL_ATTACKWAVEFREQUENCY | Decimals above 0 |
| ENVIRONMENTAL_ATTACKWAVEFIRSTWAVETIME | Decimals from 30 to 5000 |
| ENVIRONMENTAL_ATTACKWAVESTRENGTH | Decimals above 0 |
| ENVIRONMENTAL_ALTERNATIVEWAVESPAWNLOCATION | TRUE/FALSE |
| ENVIRONMENTAL_DISABLEENEMIESFIGHTING | TRUE/FALSE |
| ENVIRONMENTAL_BOMBMODE | TRUE/FALSE |
| VICTORY_CONDITION |
NONE |
| VICTORY_THRESHOLD | Decimals from 0 to 1 |
| VICTORY_INCREASEDIFFICULTYNEARVICTORY | TRUE/FALSE |
| ENVIRONMENTAL_LANDMARKSPAWNRATE | Decimals above 0 |
| ENVIRONMENTAL_LANDMARKDESPAWNTIME | Decimals above 0 |
| ENVIRONMENTAL_DISABLELANDMARKCAMERACHECK | TRUE/FALSE |
| ENVIRONMENTAL_STARTINGLANDMARKS | Integers from 0 to 50 |
| LANDMARK_PLACEMENT |
PRESET |
| LANDMARK_CLEARINITIAL (repeatable) |
ALL |
| LANDMARK_ADD (repeatable) |
ALL |
| CREATURE_ADD (repeatable) |
ALL |
| COLONY_DISABLEUPKEEP | TRUE/FALSE |
| COLONY_DISABLEENTERINGOTHERCOLONIES, | TRUE/FALSE |
| COLONY_PLAYERCONTROLLED_X | TRUE/FALSE |
| COLONY_SPECIES_X |
BLACK |
| COLONY_COLOUR_X |
BLACK |
| COLONY_SPECIESOPTION_X | TRUE/FALSE |
| COLONY_TEAMID_X | Integers from 0 to 5 |
| COLONY_AIDIFFICULTY_X |
EASY |
| COLONY_AITEMPERAMENT_X |
DOCILE |
| COLONY_AIREACTION_X |
SLOW |
| COLONY_AICHEATS_X |
NEVER |
| COLONY_UNDERGROUND_X |
Integer from 1 to 6 |
| COLONY_SURFACETUNNEL_X |
Integer from 1 to 8 |
| COLONY_CUSTOMCOLONY_X | TRUE/FALSE |
|
CUSTOMCOLONY_QUEEN_ROYALDECREE_X |
TRUE/FALSE |
|
CUSTOMCOLONY_WORKER_MAXUPGRADELEVEL_X |
Integer from 1 to 3 |
|
CUSTOMCOLONY_QUEEN_HEALTH_IMPROVEMENT_X |
Integer from 0 to 200 |
|
CUSTOMCOLONY_QUEENSKIN_X |
NONE |
| CUSTOMCOLONY_BLACKANTSKIN_X |
NONE |
| CUSTOMCOLONY_WOODANTSKIN_X |
NONE |
Valid editing
The default template you see when using Notepad is SETTING_A,VALUE_B. The game will give a warning if you load a setup with invalid values.
- TRUE/FALSE: You enable or disable this setting. The default value is FALSE.
- Decimals: Your chosen value will be scaled against the default value, which is 1 or 100%.
- Integers: Your chosen value is applied directly in the game.
- Strings: You must type the exact wordings to apply the respective settings.
Further explanations
CSV_VERSION is 2 by default. You mustn't change it.
SETUPLOCKED is FALSE by default. You can only edit or add hidden setting after changing it to TRUE.
LEVEL_DAYNIGHTCYCLESPEED will affect all timed events in your custom games like flood, attacking waves and landmarks.
The value of ENVIRONMENTAL_ATTACKWAVEFIRSTWAVETIME is the exact number of seconds.
The value of VICTORY_THRESHOLD is scaled with the default values mentioned in this page.
Some settings are repeatable, which means you have to type it multiple times to add certain contents to your freeplay games.
Skirmish
You can only play quick games against other colonies on preset maps in skirmish mode. It acts similar to story missions and extra missions.
- Victory condition is Conquest and difficulty increases near victory.
- Nest invasion is enabled.
- Upkeep is enabled.
- Environmental difficulty is medium, starting difficulty is 10% and increasing pattern is Ramp.
- Attacking waves and uber creatures are disabled.
- Enemy infighting is disabled.
- Fog of war is disabled.
- Cavern and landmark randomization is disabled.
- Surface enemies are approriate to the environment.
- Most exclusive map options are disabled. Long flood is enabled in Imprisoned. Altenate nest locations are randomly enabled in Strawclutch.
- Edible dead creatures don't disappear over time.
Trivia
(none)


