Rough Green Snake: Difference between revisions

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Rough green snakes attack mostly by biting.
Rough green snakes attack mostly by biting.


They can eat multiple small enemies at once to [[Healing Effect|heal]].
They can [[Eliminating Effect|eat]] multiple small enemies at once to [[Healing Effect|heal]]. This ablity doesn't pick enemies up.
 
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=='''Appearances'''==
You can only encounter rough green snakes in custom games.


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<br/>
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|width="15%"|'''Common stats'''
|width="15%"|'''Common stats'''
|colspan="2"|
|colspan="2"|
*''Health:'' 3500
*''Health:'' 7000
*''Movement speed:'' 340
*''Movement speed:'' 340
*''Food amount:'' 450 [8]
*''Food amount:'' 850 [3]
*''Score:'' 1050
*''Mount capacity:'' 8
*''Score:'' 2000
*''Vision radius:'' 1500
*''Vision radius:'' 1500
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|-
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|'''Immunities'''
|'''Immunities'''
|colspan="2"|
|colspan="2"|
*''Slow resistance:'' 0%
*''Slow resistance:'' 60%
*Immune to stun/ confusion/ fleeing
*Immune to stun/ confusion/ fleeing
*Immune to pickup (strong)/ knockback (strong)
*Immune to pickup (strong)/ knockback (weak)
*Immune to execution
*Immune to execution
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|width="40%"|
|width="40%"|
*''Damage (physical):'' 38
*''Damage (physical):'' 38
*''Attack speed:'' ?
*''Attack speed:'' 1.1
|width="45%"|
|width="45%"|
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:'''Healing'''
:'''Healing'''
:*''Health per interval:'' 10
:*''Health per interval:'' 5
:*''Interval:'' 0.5
:*''Interval:'' 0.5
:*''Duration:'' 5
:*''Duration:'' 10
|-
|-
|'''Confuse'''
|'''Confuse'''

Latest revision as of 07:02, 19 October 2026

Information
Common name Rough green snake
Scientific name Opheodrys aestivus
Environment Swamp
Forms Adult
Traits Confusion
Execution
Heal


Rough green snakes (Opheodrys aestivus) are enemies in custom games.


Abilities

Rough green snakes attack mostly by biting.

They can eat multiple small enemies at once to heal. This ablity doesn't pick enemies up.


Appearances

You can only encounter rough green snakes in custom games.


Notable stats

Rough green snake
Common stats
  • Health: 7000
  • Movement speed: 340
  • Food amount: 850 [3]
  • Mount capacity: 8
  • Score: 2000
  • Vision radius: 1500
Damage modifications
  • None
Immunities
  • Slow resistance: 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (weak)
  • Immune to execution
Attack
  • Damage (physical): 38
  • Attack speed: 1.1
Eat
  • Chance: 50%
  • Damage (physical): 40
  • Radius: 80
  • Cooldown: 9
Execution
Healing
  • Health per interval: 5
  • Interval: 0.5
  • Duration: 10
Confuse
  • Chance: 50%
  • Damage (physical): 5
  • Radius: 70
  • Cooldown: 15
Confusion
  • Duration: 3


Trivia

(none)