A Bridge Too Far: Difference between revisions
mNo edit summary |
mNo edit summary |
||
| (63 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{Mission_Infobox|image=File:A Bridge Too Far Surface.png|name=A Bridge Too Far|category=Story<br/>Documentary|environment=Swamp|player=Fire ant|unit=Fire ant worker<br/>Fire ant soldier ''(either)''|surface=Yes|feature= | {{Mission_Infobox|image=File:A Bridge Too Far Surface.png|name=A Bridge Too Far|category=Story<br/>Documentary|environment=Swamp|player=Fire ant|unit=Fire ant worker<br/>Fire ant soldier ''(either)''|surface=Yes|feature=Non-player colonies<br/>Titans<br/>Circadian rhythm<br/>Timed attacks<br/>Rising water<br/>Bridge building<br/>Aphid relocation|music=A Bridge Too Far Theme<br/>Swamp Night Theme|extra=Challenge mode<br/>Remix<br/>Bomb mode}} | ||
Impending floods could mark the end for this [[Fire Ant|fire ant]] colony.<br/> | Impending floods could mark the end for this [[Fire Ant|fire ant]] colony.<br/> | ||
Semi-aquatic predators wreak havoc with the fire ants' pontoon plans.''(challenge)'' | Semi-aquatic predators wreak havoc with the fire ants' pontoon plans. ''(challenge)'' | ||
<br/> | <br/> | ||
| Line 21: | Line 20: | ||
*''Completion bonus:'' + 200% | *''Completion bonus:'' + 200% | ||
*''New game plus bonus:'' + 40% x ''plus number'' | |||
<br/> | <br/> | ||
=='''Settings'''== | =='''Settings'''== | ||
Your fire ant colony must | Your fire ant colony must grow large enough to form a raft and escape the upcoming flood. Your nest is located on the second layer of the mound. Nest entrance will be excavated automatically when the attacking waves are about to arrive. | ||
You must reach a certain number of population points to complete the first objective. Workers give 1 point while soldiers give 1.5 points. | You must reach a certain number of population points to complete the first objective. Workers give 1 point while soldiers give 1.5 points. | ||
The | The mission starts during the day. | ||
Water rises | Water rises in the morning and in the evening. It washes away any creatures, excluding the amphibians, and lets you reach various resources through floating bridges. | ||
You can build up to | You can build up to 20 bridges throughout the mission as water rises from the ninth layer to the third layer. | ||
You have access to an empty milkweed plant at the start of the mission. There are 50 [[Milkweed Aphid|aphids]] on the map. | You have access to an empty milkweed plant at the start of the mission. There are 50 [[Milkweed Aphid|aphids]] on the map. | ||
| Line 38: | Line 39: | ||
You can find [[Caterpillar|magnolia saplings]] and [[Carnivorous Plant|carnivorous plants]] across the map. Milkweed seeds frequently land on the map and disappear after 90 seconds. | You can find [[Caterpillar|magnolia saplings]] and [[Carnivorous Plant|carnivorous plants]] across the map. Milkweed seeds frequently land on the map and disappear after 90 seconds. | ||
You must choose either pervasive or vigorous soldiers before playing the | You must choose either pervasive or vigorous soldiers before playing the mission. | ||
{|class="mw-collapsible wikitable" | |||
|colspan="3"|<big>'''Bridges'''</big> | |||
|- | |||
|width="15%" style="text-align:center"|'''Period''' | |||
|width="15%" style="text-align:center"|'''Number''' | |||
|width="70%" style="text-align:center"|'''Minimaps''' | |||
|- | |||
|'''First day''' | |||
|1 | |||
|[[File:Bridge 1D1.png]] | |||
|- | |||
|'''First night''' | |||
|1 + 1 + 1 | |||
|[[File:Bridge 1N2.png]][[File:Bridge 1N3.png]][[File:Bridge 1N4.png]] | |||
|- | |||
|'''Second day''' | |||
|1 | |||
|[[File:Bridge 2D1.png]] | |||
|- | |||
|'''Second night''' | |||
|1 + 2 + 2 | |||
|[[File:Bridge 2N2.png]][[File:Bridge 2N3.png]][[File:Bridge 2N4.png]] | |||
|- | |||
|'''Third day''' | |||
|1 + 1 | |||
|[[File:Bridge 3D1.png]][[File:Bridge 3D2.png]] | |||
|- | |||
|'''Third night''' | |||
|2 + 3 + 1 | |||
|[[File:Bridge 3N3.png]][[File:Bridge 3N4.png]][[File:Bridge 3N5.png]] | |||
|- | |||
|'''Fourth day''' | |||
|1 + 1 | |||
|[[File:Bridge 4D1.png]][[File:Bridge 4D2.png]] | |||
|} | |||
<br/> | <br/> | ||
| Line 50: | Line 87: | ||
[[Woodworm|Woodworms]], [[Checkered Beetle|checkered beetles]], [[False Bombardier Beetle|false bombardier beetles]], [[Bombardier Beetle|bombardier beetles]] and [[Narrow-mouthed Toad|narrow-mouthed toads]] live in your nest. | [[Woodworm|Woodworms]], [[Checkered Beetle|checkered beetles]], [[False Bombardier Beetle|false bombardier beetles]], [[Bombardier Beetle|bombardier beetles]] and [[Narrow-mouthed Toad|narrow-mouthed toads]] live in your nest. | ||
Larval checkered beetles enter your nest through 8 hillside spawners and move | Larval checkered beetles enter your nest through 8 hillside spawners and move between them through the soil during the day. They disappear at night if you don't dig into their tunnels. Narrow-mouthed toads replace them on the third day. You can encounter 4 enemies with this mechanic each day. | ||
Surface enemies are washed up on the eastern side of the mound over time. | |||
Surface enemies gather in small groups and occasionally fight among themselves during the day. They invade your nest 60 seconds before water rises in the evening. [[Red Velvet Ant|Red velvet ants]] only appear on the second and the third day on extreme and impossible. | |||
* ''Day 1:'' Larval checkered beetles, larval false bombardier beetles, [[Magnolia Green Jumper|magnolia green jumpers]] | |||
* ''Day 2:'' Adult checkered beetles, adult false bomberdier beetles and [[Six-spotted Tiger Beetle|six-spotted tiger beetles]] | |||
* ''Day 3:'' Adult checkered beetles, adult false bomberdier beetles, bombardier beetles, six-spotted tiger beetles and [[Green Lynx Spider|green lynx spiders]] | |||
[[Wasp Mantidfly| | * ''Day 4:'' Checkered beetles, false bombardier beetles, six-spotted tiger beetles, bombardier beetles, magnolia green jumpers, green lynx spiders and red velvet ants | ||
Surface enemies freely roam the mound at night and randomly invade your nest before water rises in the morning. | |||
[[Eastern Newt|Juvenile eastern newts]] and [[Pine Woods Tree Frog|pine woods tree frogs]] only appear on the surface at night. Eastern newts only appear from the second night onward. The amphibians are only hostile to surface enemies at night and don't invade your nest. | |||
The 3 [[Wasp Mantidfly|wasp mantidflies]] rest on high locations and only attack when you approach. The eastern one doesn't attack before the second day on easy, medium and hard. | |||
'''Titan''' | '''Titan''' | ||
The [[Great Blue Skimmer|great blue skimmer]] flies across the map. It lands near your nest on the third night | The size-level 1/ 1/ 1/ 2/ 3 [[Great Blue Skimmer|great blue skimmer]] flies across the map. It lands near your nest on the third/ third/ third/ second/ second night. It only takes off in the morning before landing again on the third night on extreme and impossible. It will remain there for the rest of the mission if undisturbed. | ||
It flies to the third layer and doesn't take damage after it has been reduced to 55% of its health. It will | It flies to the third layer and doesn't take damage after it has been reduced to 55% of its health. It will move away permanently if you don't mount it within 30 seconds. It will fly to the first layer, become vulnerable again and stay there for the rest of the mission if you succeed. | ||
If the | If you have prepared a pheromone group on the third layer or if it has already been flooded, the great blue skimmer will fly directly to the first layer. You still have to mount it in time to prevent it from leaving. | ||
'''Challenge''' | '''Challenge''' | ||
[[Six-spotted Fishing Spider|Six-spotted fishing spiders]] | [[Six-spotted Fishing Spider|Six-spotted fishing spiders]] appear near random bridging locations shortly after water rises in the morning or 90 seconds after water rises in the evening. They disappear 60 seconds before water rises. | ||
Nearby spiders will move onto the nearer bank to attack when you are halfway done building a bridge. | |||
Fishing spiders have 3 different size-levels in this mission. | |||
<br/> | <br/> | ||
| Line 81: | Line 132: | ||
|width="70%" style="text-align:center"|'''Requirements''' | |width="70%" style="text-align:center"|'''Requirements''' | ||
|- | |- | ||
|[[File:A Bridge Too Far 1.png]][[File:A Bridge Too Far 2.png]][[File:A Bridge Too Far 3.png]][[File:A Bridge Too Far 4.png]][[File:A Bridge Too Far 5.png]] | |[[File:A Bridge Too Far 1.png]][[File:A Bridge Too Far 2.png]][[File:A Bridge Too Far 3.png]][[File:A Bridge Too Far 4.png]][[File:A Bridge Too Far 5.png]][[File:A Bridge Too Far X.png]][[File:A Bridge Too Far X4.png]] | ||
|''' | |'''A Bridge Too Far''' | ||
|Beat the | |Beat the mission on designated difficulty. | ||
|- | |- | ||
|[[File:Collector.png]] | |[[File:Collector.png]] | ||
|'''Collector''' | |'''Collector''' | ||
|Gather all aphids then beat the | |Gather all milkweed aphids then beat the mission. ''(medium)'' | ||
|- | |- | ||
|[[File:Entomophobia.png]] | |[[File:Entomophobia.png]] | ||
|'''Entomophobia''' | |'''Entomophobia''' | ||
|Beat the | |Beat the mission without gathering any aphids. ''(hard)'' | ||
|- | |- | ||
|[[File:Disposable Bridges.png]] | |[[File:Disposable Bridges.png]] | ||
|'''Disposable Bridges''' | |'''Disposable Bridges''' | ||
| | |Lose 14 completed bridges to the rising water then beat the mission. ''(extreme)'' | ||
|- | |- | ||
|[[File:Multitasking.png]] | |[[File:Multitasking.png]] | ||
|'''Multitasking''' | |'''Multitasking''' | ||
|Gather all food on the northwestern island and eliminate the little black ant | |Gather all food on the northwestern island and eliminate the little black ant colony on the same night then beat the mission. ''(impossible)'' | ||
|- | |||
|[[File:Military Bridge.png]] | |||
|'''Military Bridge''' | |||
|Eliminate the little black ant colony on the second night then beat the mission. ''(challenge)'' | |||
|- | |||
|[[File:A Bridge Too Many.png]] | |||
|'''A Bridge Too Many''' | |||
|Build 15 completed bridges then beat the mission. ''(impossible - challenge)'' | |||
|} | |} | ||
| Line 110: | Line 169: | ||
* Enemies float upside down when they are carried to the eastern shore by the water. This make senses because their lungs and spiracles are located on their bottom side. | * Enemies float upside down when they are carried to the eastern shore by the water. This make senses because their lungs and spiracles are located on their bottom side. | ||
* | * The auto-excavation of your nest entrance is actually done by a larval checkered beetle. It doesn't belong to the upcoming attacking wave. | ||
<br/> | <br/> | ||
| Line 118: | Line 177: | ||
File:A Bridge Too Far Player.png|Underground - player | File:A Bridge Too Far Player.png|Underground - player | ||
File:A Bridge Too Far Blue.png|Underground - blue | File:A Bridge Too Far Blue.png|Underground - blue | ||
File:A Bridge Too Far Paths.png|Surface paths (made by u/Cheldra on Discord) | |||
</gallery> | </gallery> | ||
Latest revision as of 07:50, 29 May 2026
Impending floods could mark the end for this fire ant colony.
Semi-aquatic predators wreak havoc with the fire ants' pontoon plans. (challenge)
Objectives
- Gain 195/ 270/ 330/ 375/ 480 points by increasing population.
- Gather 50/ 70/ 90/ 100/ 125 ants at the top of the mound.
Rewards
- Base value: 6 territory, 475 food, 17 Royal Jelly
- Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
- First-time bonus: + 1400%
- Challenge bonus: + 100%
- Completion bonus: + 200%
- New game plus bonus: + 40% x plus number
Settings
Your fire ant colony must grow large enough to form a raft and escape the upcoming flood. Your nest is located on the second layer of the mound. Nest entrance will be excavated automatically when the attacking waves are about to arrive.
You must reach a certain number of population points to complete the first objective. Workers give 1 point while soldiers give 1.5 points.
The mission starts during the day.
Water rises in the morning and in the evening. It washes away any creatures, excluding the amphibians, and lets you reach various resources through floating bridges.
You can build up to 20 bridges throughout the mission as water rises from the ninth layer to the third layer.
You have access to an empty milkweed plant at the start of the mission. There are 50 aphids on the map.
You can find magnolia saplings and carnivorous plants across the map. Milkweed seeds frequently land on the map and disappear after 90 seconds.
You must choose either pervasive or vigorous soldiers before playing the mission.
| Bridges | ||
| Period | Number | Minimaps |
| First day | 1 |
|
| First night | 1 + 1 + 1 | ![]() ![]()
|
| Second day | 1 |
|
| Second night | 1 + 2 + 2 | ![]() ![]()
|
| Third day | 1 + 1 | ![]()
|
| Third night | 2 + 3 + 1 | ![]() ![]()
|
| Fourth day | 1 + 1 | ![]()
|
Non-player colony
The enemy little black ant colony is trapped on the southwestern island. You can only approach it on the second and the third night. Its nest is entirely flooded from the fourth day onward.
Notable enemies
Other enemies are on the same side and are hostile to the ants.
Woodworms, checkered beetles, false bombardier beetles, bombardier beetles and narrow-mouthed toads live in your nest.
Larval checkered beetles enter your nest through 8 hillside spawners and move between them through the soil during the day. They disappear at night if you don't dig into their tunnels. Narrow-mouthed toads replace them on the third day. You can encounter 4 enemies with this mechanic each day.
Surface enemies are washed up on the eastern side of the mound over time.
Surface enemies gather in small groups and occasionally fight among themselves during the day. They invade your nest 60 seconds before water rises in the evening. Red velvet ants only appear on the second and the third day on extreme and impossible.
- Day 1: Larval checkered beetles, larval false bombardier beetles, magnolia green jumpers
- Day 2: Adult checkered beetles, adult false bomberdier beetles and six-spotted tiger beetles
- Day 3: Adult checkered beetles, adult false bomberdier beetles, bombardier beetles, six-spotted tiger beetles and green lynx spiders
- Day 4: Checkered beetles, false bombardier beetles, six-spotted tiger beetles, bombardier beetles, magnolia green jumpers, green lynx spiders and red velvet ants
Surface enemies freely roam the mound at night and randomly invade your nest before water rises in the morning.
Juvenile eastern newts and pine woods tree frogs only appear on the surface at night. Eastern newts only appear from the second night onward. The amphibians are only hostile to surface enemies at night and don't invade your nest.
The 3 wasp mantidflies rest on high locations and only attack when you approach. The eastern one doesn't attack before the second day on easy, medium and hard.
Titan
The size-level 1/ 1/ 1/ 2/ 3 great blue skimmer flies across the map. It lands near your nest on the third/ third/ third/ second/ second night. It only takes off in the morning before landing again on the third night on extreme and impossible. It will remain there for the rest of the mission if undisturbed.
It flies to the third layer and doesn't take damage after it has been reduced to 55% of its health. It will move away permanently if you don't mount it within 30 seconds. It will fly to the first layer, become vulnerable again and stay there for the rest of the mission if you succeed.
If you have prepared a pheromone group on the third layer or if it has already been flooded, the great blue skimmer will fly directly to the first layer. You still have to mount it in time to prevent it from leaving.
Challenge
Six-spotted fishing spiders appear near random bridging locations shortly after water rises in the morning or 90 seconds after water rises in the evening. They disappear 60 seconds before water rises.
Nearby spiders will move onto the nearer bank to attack when you are halfway done building a bridge.
Fishing spiders have 3 different size-levels in this mission.
Achievements
Trivia
- During the victory cutscene, the colony forms a raft with the queen on top and floats away. Six-spotted tiger beetles and larval false bombardier beetles appear in this cutscene even if you have killed all surface enemies, trying to attack the queen.
- There is another defeat cutscene, which happens when water floods your nest. It shows the dead fire ant queen floating to the water surface, among her dead brood.
- Enemies float upside down when they are carried to the eastern shore by the water. This make senses because their lungs and spiracles are located on their bottom side.
- The auto-excavation of your nest entrance is actually done by a larval checkered beetle. It doesn't belong to the upcoming attacking wave.
Minimaps
-
Surface
-
Underground - player
-
Underground - blue
-
Surface paths (made by u/Cheldra on Discord)































