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	<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198043492618</id>
	<title>Empires of the Undergrowth Official Wiki - User contributions [en]</title>
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	<updated>2026-10-24T02:44:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Front_Line&amp;diff=4759</id>
		<title>Front Line</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Front_Line&amp;diff=4759"/>
		<updated>2026-02-05T16:38:45Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission_Infobox|image=File:Frontline Surface.png|name=Front Line|category=Story&amp;lt;br/&amp;gt;Documentary|environment=Rainforest|player=Leafcutter ant|unit=Leafcutter ant minor&amp;lt;br/&amp;gt;Leafcutter ant media&amp;lt;br/&amp;gt;Leafcutter ant major &#039;&#039;(either)&#039;&#039;|surface=Yes|feature=Challenge mode&amp;lt;br/&amp;gt;Titans&amp;lt;br/&amp;gt;Circadian rhythm|music=Front Line Theme&amp;lt;br/&amp;gt;Jungle Night Theme|remix=Yes}}&lt;br /&gt;
When an army is on the march, everything is on the menu! &amp;lt;br/&amp;gt;&lt;br /&gt;
Lurking amongst the vegetation, insidious [[Phorid Fly|flies]] are waiting to lay their eggs. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Objectives&#039;&#039;&#039;==&lt;br /&gt;
* Push the [[Army Ant|army ants]] back.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Rewards&#039;&#039;&#039;==&lt;br /&gt;
* &#039;&#039;Base value:&#039;&#039; 6 territory, 475 food, 17 Royal Jelly&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Difficulty bonus:&#039;&#039; 300%/ 325%/ 350%/ 380%/ 420%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;First-time bonus:&#039;&#039; + 1400%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Challenge bonus:&#039;&#039; + 100%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Completion bonus:&#039;&#039; + 200%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;New game plus bonus:&#039;&#039; + 40% x &#039;&#039;plus number&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Settings&#039;&#039;&#039;==&lt;br /&gt;
Your [[Leafcutter Ant |leafcutter ant]] colony must repel an advancing swarm of army ants. Your nest is located to the east of the army ant swarm. Nest entrance has already been excavated. &lt;br /&gt;
&lt;br /&gt;
The mission starts at night.&lt;br /&gt;
&lt;br /&gt;
The forest floor is covered with harvestable plants.&lt;br /&gt;
&lt;br /&gt;
You must choose either taunt or stun majors before playing the mission. You start with 7 minor brood tiles and 7 media brood tiles. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable enemies&#039;&#039;&#039;==&lt;br /&gt;
Other enemies are on the same side and are hostile to the ants. &lt;br /&gt;
&lt;br /&gt;
[[Blue Rove Beetle|Blue rove beetles]], small [[Whip Spider|whip spiders]] and small [[Velvet Worm|velvet worms]] live in your nest.&lt;br /&gt;
&lt;br /&gt;
Surface enemies occasionally fight among themselves and don&#039;t invade your nest.&lt;br /&gt;
&lt;br /&gt;
[[Harvestman|Harvestmen]], [[Spiny Devil Bush Cricket|spiny devil bush crickets]] and velvet worms roam the forest floor all day.&lt;br /&gt;
&lt;br /&gt;
[[Jumping Spider|Jumping spiders]] and [[Leaf-mimic Praying Mantis|leaf-mimic praying mantises]] only appear on the surface during the day.&lt;br /&gt;
&lt;br /&gt;
Blue rove beetles and large whip spiders only appear on the surface at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The size-level 1/ 1/ 1/ 2/ 3 huge whip spider hides under some roots during the day and only comes out at night, from the fourth/ fourth/ fourth/ third/ first night onward. It gradually moves toward your nest after each night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Army ant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Army ants only appear during the day. The progress bar appears on the screen along with them to indicate their movement. Army ants move along the vertical lanes and gather any food on the way. Majors take the lead and stand guard at the intersections.&lt;br /&gt;
&lt;br /&gt;
The progress bar extends quickly to the right over time, regardless of the number of army ants on the map. It still moves slowly at night despite not being on the screen. &lt;br /&gt;
&lt;br /&gt;
Army ants move eastward each time the progress bar goes above a threshold and eventually invade your nest at the end. Army ants retreat to the previous lane when the progress bar goes below a threshold.&lt;br /&gt;
&lt;br /&gt;
You must eliminate army ants yourself to make the progress bar retract. You win when it is entirely depleted.&lt;br /&gt;
&lt;br /&gt;
Scouting groups occasionally appear on empty lanes. They only consist of army ant mediae. If they discover your ants, they will run back to the spawners to call for reinforcements. Extra army ants arrive at the noted location without affecting the progress bar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Phorid flies appears every 6 minutes 30 seconds at specific locations on the surface. They are only hostile to the leafcutter ants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Front Line Flies.png|Phorid flies&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Achievements&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Achievements&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Icons&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;70%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Front Line 1.png]][[File:Front Line 2.png]][[File:Front Line 3.png]][[File:Front Line 4.png]][[File:Front Line 5.png]][[File:Front Line X.png]][[File:Front Line X4.png]]&lt;br /&gt;
|&#039;&#039;&#039;Front Line&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission on designated difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick March.png]]&lt;br /&gt;
|&#039;&#039;&#039;Quick March&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission before the third night. &#039;&#039;(medium)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoot The Messenger.png]]&lt;br /&gt;
|&#039;&#039;&#039;Shoot the Messenger&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without letting army ant scouts report back to their colony. &#039;&#039;(hard)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Workforce.png]]&lt;br /&gt;
|&#039;&#039;&#039;Workforce&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without buidling any major brood tiles. &#039;&#039;(extreme)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Whip Lash.png]]&lt;br /&gt;
|&#039;&#039;&#039;Whip Lash&#039;&#039;&#039;&lt;br /&gt;
|Eliminate the huge whip spider before the third day then beat the mission. &#039;&#039;(impossible)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sitting Ducks.png]]&lt;br /&gt;
|&#039;&#039;&#039;Sitting Duck&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without upgrading any brood tiles to mission 3. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meticulous Harvest.png]]&lt;br /&gt;
|&#039;&#039;&#039;Meticulous Harvest&#039;&#039;&#039;&lt;br /&gt;
|Clear all harvestable plants on the map then beat the mission. &#039;&#039;(impossible - challenge)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, whip spiders usually fight for mating right by circling and probing each other with their pedipalps. This unique animation can be seen only in this mission when whip spiders confront each other on the surface.&lt;br /&gt;
* The in-game description of the Front Line achievement is &amp;quot;Beat the mission before the second night&amp;quot;, instead of the third night. This is because the game counts the night in which you start as night 0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Minimaps&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Frontline Surface.png|Surface&lt;br /&gt;
File:Frontline Player.png|Underground&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Story]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Front_Line&amp;diff=4758</id>
		<title>Front Line</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Front_Line&amp;diff=4758"/>
		<updated>2026-02-05T16:38:18Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: trivia: explained difference between in-game and wiki description of Front Line achievement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission_Infobox|image=File:Frontline Surface.png|name=Front Line|category=Story&amp;lt;br/&amp;gt;Documentary|environment=Rainforest|player=Leafcutter ant|unit=Leafcutter ant minor&amp;lt;br/&amp;gt;Leafcutter ant media&amp;lt;br/&amp;gt;Leafcutter ant major &#039;&#039;(either)&#039;&#039;|surface=Yes|feature=Challenge mode&amp;lt;br/&amp;gt;Titans&amp;lt;br/&amp;gt;Circadian rhythm|music=Front Line Theme&amp;lt;br/&amp;gt;Jungle Night Theme|remix=Yes}}&lt;br /&gt;
When an army is on the march, everything is on the menu! &amp;lt;br/&amp;gt;&lt;br /&gt;
Lurking amongst the vegetation, insidious [[Phorid Fly|flies]] are waiting to lay their eggs. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Objectives&#039;&#039;&#039;==&lt;br /&gt;
* Push the [[Army Ant|army ants]] back.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Rewards&#039;&#039;&#039;==&lt;br /&gt;
* &#039;&#039;Base value:&#039;&#039; 6 territory, 475 food, 17 Royal Jelly&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Difficulty bonus:&#039;&#039; 300%/ 325%/ 350%/ 380%/ 420%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;First-time bonus:&#039;&#039; + 1400%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Challenge bonus:&#039;&#039; + 100%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Completion bonus:&#039;&#039; + 200%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;New game plus bonus:&#039;&#039; + 40% x &#039;&#039;plus number&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Settings&#039;&#039;&#039;==&lt;br /&gt;
Your [[Leafcutter Ant |leafcutter ant]] colony must repel an advancing swarm of army ants. Your nest is located to the east of the army ant swarm. Nest entrance has already been excavated. &lt;br /&gt;
&lt;br /&gt;
The mission starts at night.&lt;br /&gt;
&lt;br /&gt;
The forest floor is covered with harvestable plants.&lt;br /&gt;
&lt;br /&gt;
You must choose either taunt or stun majors before playing the mission. You start with 7 minor brood tiles and 7 media brood tiles. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable enemies&#039;&#039;&#039;==&lt;br /&gt;
Other enemies are on the same side and are hostile to the ants. &lt;br /&gt;
&lt;br /&gt;
[[Blue Rove Beetle|Blue rove beetles]], small [[Whip Spider|whip spiders]] and small [[Velvet Worm|velvet worms]] live in your nest.&lt;br /&gt;
&lt;br /&gt;
Surface enemies occasionally fight among themselves and don&#039;t invade your nest.&lt;br /&gt;
&lt;br /&gt;
[[Harvestman|Harvestmen]], [[Spiny Devil Bush Cricket|spiny devil bush crickets]] and velvet worms roam the forest floor all day.&lt;br /&gt;
&lt;br /&gt;
[[Jumping Spider|Jumping spiders]] and [[Leaf-mimic Praying Mantis|leaf-mimic praying mantises]] only appear on the surface during the day.&lt;br /&gt;
&lt;br /&gt;
Blue rove beetles and large whip spiders only appear on the surface at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The size-level 1/ 1/ 1/ 2/ 3 huge whip spider hides under some roots during the day and only comes out at night, from the fourth/ fourth/ fourth/ third/ first night onward. It gradually moves toward your nest after each night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Army ant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Army ants only appear during the day. The progress bar appears on the screen along with them to indicate their movement. Army ants move along the vertical lanes and gather any food on the way. Majors take the lead and stand guard at the intersections.&lt;br /&gt;
&lt;br /&gt;
The progress bar extends quickly to the right over time, regardless of the number of army ants on the map. It still moves slowly at night despite not being on the screen. &lt;br /&gt;
&lt;br /&gt;
Army ants move eastward each time the progress bar goes above a threshold and eventually invade your nest at the end. Army ants retreat to the previous lane when the progress bar goes below a threshold.&lt;br /&gt;
&lt;br /&gt;
You must eliminate army ants yourself to make the progress bar retract. You win when it is entirely depleted.&lt;br /&gt;
&lt;br /&gt;
Scouting groups occasionally appear on empty lanes. They only consist of army ant mediae. If they discover your ants, they will run back to the spawners to call for reinforcements. Extra army ants arrive at the noted location without affecting the progress bar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Phorid flies appears every 6 minutes 30 seconds at specific locations on the surface. They are only hostile to the leafcutter ants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Front Line Flies.png|Phorid flies&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Achievements&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Achievements&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Icons&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;70%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Front Line 1.png]][[File:Front Line 2.png]][[File:Front Line 3.png]][[File:Front Line 4.png]][[File:Front Line 5.png]][[File:Front Line X.png]][[File:Front Line X4.png]]&lt;br /&gt;
|&#039;&#039;&#039;Front Line&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission on designated difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick March.png]]&lt;br /&gt;
|&#039;&#039;&#039;Quick March&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission before the third night. &#039;&#039;(medium)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shoot The Messenger.png]]&lt;br /&gt;
|&#039;&#039;&#039;Shoot the Messenger&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without letting army ant scouts report back to their colony. &#039;&#039;(hard)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Workforce.png]]&lt;br /&gt;
|&#039;&#039;&#039;Workforce&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without buidling any major brood tiles. &#039;&#039;(extreme)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Whip Lash.png]]&lt;br /&gt;
|&#039;&#039;&#039;Whip Lash&#039;&#039;&#039;&lt;br /&gt;
|Eliminate the huge whip spider before the third day then beat the mission. &#039;&#039;(impossible)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sitting Ducks.png]]&lt;br /&gt;
|&#039;&#039;&#039;Sitting Duck&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without upgrading any brood tiles to mission 3. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Meticulous Harvest.png]]&lt;br /&gt;
|&#039;&#039;&#039;Meticulous Harvest&#039;&#039;&#039;&lt;br /&gt;
|Clear all harvestable plants on the map then beat the mission. &#039;&#039;(impossible - challenge)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, whip spiders usually fight for mating right by circling and probing each other with their pedipalps. This unique animation can be seen only in this mission when whip spiders confront each other on the surface.&lt;br /&gt;
* The in-game description of the Front Line achievement is &amp;quot;Beat the mission before the second night&amp;quot;, instead of the third night. This is because the game counts the night in which you start night 0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Minimaps&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Frontline Surface.png|Surface&lt;br /&gt;
File:Frontline Player.png|Underground&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Story]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Drive_Them_Back&amp;diff=4757</id>
		<title>Drive Them Back</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Drive_Them_Back&amp;diff=4757"/>
		<updated>2026-02-04T11:37:10Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: you can&amp;#039;t redirect stink ants into different tunnels (tested)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission_Infobox|image=File:Drive Them Back Surface.png|name=Drive Them Back|category=Story&amp;lt;br/&amp;gt;Documentary|environment=Savannah|player=Matabele ant|unit=Matabele ant worker&amp;lt;br/&amp;gt;Matabele ant medic &#039;&#039;(either)&#039;&#039;&amp;lt;br/&amp;gt;Matabele ant soldier|surface=Yes|feature=Challenge mode&amp;lt;br/&amp;gt;Non-player colonies&amp;lt;br/&amp;gt;Circadian rhythm&amp;lt;br/&amp;gt;|music=Drive Them Back Theme&amp;lt;br/&amp;gt;Subjugation Theme|remix=Yes}}&lt;br /&gt;
Without [[Termite|termites]] to eat, the [[Matabele Ant|Matabele]] will starve. They must be protected.&amp;lt;br/&amp;gt;&lt;br /&gt;
Well disguised [[Assassin Bug|assassins]] walk unhindered amongst the ants. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Objectives&#039;&#039;&#039;==&lt;br /&gt;
*Eliminate 120/ 135/ 150/ 150/ 150 [[Driver Ant|driver ants]] and prevent 30/ 25/ 20/ 20/ 20 driver ants from leaving with dead termites in a single raid.&lt;br /&gt;
&lt;br /&gt;
*Keep at least a termite colony alive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Rewards&#039;&#039;&#039;==&lt;br /&gt;
* &#039;&#039;Base value:&#039;&#039; 6 territory/ 475 food/ 17 Royal Jelly&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Difficulty bonus:&#039;&#039; 300%/ 325%/ 350%/ 380%/ 420%&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;First-time bonus:&#039;&#039; + 1500%&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Challenge bonus:&#039;&#039; + 100%&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Completion bonus:&#039;&#039; + 200%&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;New game plus bonus:&#039;&#039; + 40% x &#039;&#039;plus number&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Settings&#039;&#039;&#039;==&lt;br /&gt;
Your Matabele ant colony must repel an advancing swarm of driver ants and protect its food sources.&lt;br /&gt;
&lt;br /&gt;
The mission starts at night.&lt;br /&gt;
&lt;br /&gt;
You have access to 4 fungus-growing termite colonies. Colony termites disappear 2 minutes after death while other enemies on the surface disappear 5 seconds after death. Colony termite queens and underground enemies don&#039;t disappear after death.&lt;br /&gt;
&lt;br /&gt;
You can attempt the first objective repeatedy until you succeed. The game only checks the requirements after all driver ants have been removed from the map.&lt;br /&gt;
&lt;br /&gt;
You must choose either anesthetist or fast-responder medics before playing the mission. You start with 11/ 9/ 7/ 6/ 6 soldier brood tiles and 7 food storage tiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Non-player colonies&#039;&#039;&#039;==&lt;br /&gt;
Enemy termite colonies are hostile to each other.&lt;br /&gt;
&lt;br /&gt;
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to defend against the driver ants.&lt;br /&gt;
&lt;br /&gt;
Brood tiles with eliminated termites can&#039;t incubate for 12 minutes. This mechanic is disabled for the green colony until the the first raid ends to keep it alive for another day. Enemy colonies don&#039;t receive free nanitic workers when they don&#039;t have any food or workers left.&lt;br /&gt;
&lt;br /&gt;
Enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.&lt;br /&gt;
&lt;br /&gt;
Colonies eliminated by driver ants turn into dead larvae and give normal food amount despite not being counted toward the first objective. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable enemies&#039;&#039;&#039;==&lt;br /&gt;
Enemies are on the same side and are hostile to the ants and the termites. Driver ants and [[African Stink Ant| African stink ants]] are hostile to each other.&lt;br /&gt;
&lt;br /&gt;
[[Earwig|Earwigs]] and termites live in your nest.&lt;br /&gt;
&lt;br /&gt;
Surface enemies occasionally fight among themselves and don&#039;t invade your nest.&lt;br /&gt;
&lt;br /&gt;
[[African Tiger Beetle|African tiger beetles]] and [[Rainbow Lizard|rainbow lizards]] only appear on the surface during the day. &lt;br /&gt;
&lt;br /&gt;
Rainbow lizards escape when they have below 45% of their health. Large lizards will take medium ones with them.&lt;br /&gt;
&lt;br /&gt;
Earwigs, large [[Sun Spider|sun spiders]], large [[African Giant Centipede|African giant centipedes]], [[Alligator Back Scorpion|alligator back scorpions]] and large [[Emperor Scorpion|emperor scorpions]] only appear on the surface at night. &lt;br /&gt;
&lt;br /&gt;
Earwigs and alligator back scorpions can come out of unhabited termite mounds at night.&lt;br /&gt;
&lt;br /&gt;
The 9 [[Wafer Trapdoor Spider|Wafer trapdoor spiders]] appear at specific locations on the map over time. &lt;br /&gt;
&lt;br /&gt;
The 3 huntsman spiders occasionally come from 3 specific spawners and follow your most recently place pheromone marker. You can only encounter one at a time. Huntsman spiders will escape after eliminating 1/ 1/ 1/ 4/ 8 Matabele ants, after eliminating any driver ants or after eating any food on the ground. They regain 100% of their health after each retreat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Driver ants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Driver ants conduct raids on termite colonies from midnight until noon every day. Attacking waves appear on the map every 75 seconds and consist of workers, small soldiers and large soldiers. The fourth wave of each raid always retreats midway. Driver ants don&#039;t invade your nest. &lt;br /&gt;
&lt;br /&gt;
The targeted mound is chosen in this specific order: green - yellow - blue - pink. Driver ants gather any food on the way and only move to the next mound when there isn&#039;t any food in the current mound, not counting the dead queen.&lt;br /&gt;
&lt;br /&gt;
Large driver ant soldiers can inflict 100% more damage on termites and take 50% less damage from them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;African stink ants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Level 1 African stink ants frequently appear underground and move around through the soil. They follow the shortest paths between paired spawners after you dig into their tunnels. You must eliminate 6/ 7/ 8/ 12/ 16 African stink ants consecutively to close off each tunnel. Your progress is reverted over time if you can&#039;t finish it in a single attempt.&lt;br /&gt;
&lt;br /&gt;
Level 1 African stink ants move between the initial spawner and the targeted mound on the surface at night. They disappear just before the driver ants arrive, bringing extra dead termites with them.&lt;br /&gt;
&lt;br /&gt;
African stink ants gather any food on the way. They can summon an extra stink ant only once when they take damage. Summoned stink ants keep moving along the underground tunnels or linger around on the surface for 45 seconds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Assassin bugs appear in the evening and gather near random termite mounds until the next noon. They aren&#039;t hostile to the driver ants and the stink ants.&lt;br /&gt;
&lt;br /&gt;
Assassin bugs increase in number every day, but only up to 3 for each mound. You can only encounter 10 of them on the map from the eighth/ eighth/ seventh/ sixth/ fifth night onward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Achievements&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Achievements&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Icons&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;70%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drive Them Back 1.png]][[File:Drive Them Back 2.png]][[File:Drive Them Back 3.png]][[File:Drive Them Back 4.png]][[File:Drive Them Back 5.png]][[File:Drive Them Back X.png]][[File:Drive Them Back X4.png]]&lt;br /&gt;
|&#039;&#039;&#039;Drive Them Back&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission on designated difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:No Mound Left Behind.png]]&lt;br /&gt;
|&#039;&#039;&#039;No Mound Left Behind&#039;&#039;&#039;&lt;br /&gt;
|Keep all enemy colonies alive until the end of the mission. &#039;&#039;(medium)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:All the Heals.png]]&lt;br /&gt;
|&#039;&#039;&#039;All the Heals&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without building or upgrading any soldier brood tiles. &#039;&#039;(hard)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Peg on Your Nose.png]]&lt;br /&gt;
|&#039;&#039;&#039;Peg on Your Nose&#039;&#039;&#039;&lt;br /&gt;
|Close all stink ant tunnels within the first 20 minutes then beat the mission. &#039;&#039;(extreme)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pillage the Pillagers.png]]&lt;br /&gt;
|&#039;&#039;&#039;Pillage the Pillagers&#039;&#039;&#039;&lt;br /&gt;
|Take 200 dead termites away from the returning driver ants then beat the mission. You don&#039;t need to put them in food storage. &#039;&#039;(impossible)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Assassinate the Assassins.png]]&lt;br /&gt;
|&#039;&#039;&#039;Assassinate the Assassins&#039;&#039;&#039;&lt;br /&gt;
|Eliminate 10 assassin bugs within 2 minutes then beat the mission. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:I Am the Assassin.png]]&lt;br /&gt;
|&#039;&#039;&#039;I Am the Assassin&#039;&#039;&#039;&lt;br /&gt;
|Eliminate 3 enemy colonies then beat the mission. &#039;&#039;(impossible - challenge)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Huntsman spiders can feed on dead creatures, taking away 15 food each time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Minimaps&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drive Them Back Surface.png|Surface&lt;br /&gt;
File:Drive Them Back Player.png|Underground - player&lt;br /&gt;
File:Drive Them Back Blue.png|Underground - blue&lt;br /&gt;
File:Drive Them Back Yellow.png|Underground - yellow&lt;br /&gt;
File:Drive Them Back Green.png|Underground - green&lt;br /&gt;
File:Drive Them Back Pink.png|Underground - pink&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Story]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Damage_Modifying_Effect&amp;diff=4755</id>
		<title>Damage Modifying Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Damage_Modifying_Effect&amp;diff=4755"/>
		<updated>2026-01-29T16:50:02Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: flat damage buffs seem to be applied after damage multipliers (tested in battle arena with vig/pervasive + army majors)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows mechanics of damage modifying effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Damage modifying effects&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Mechanics&#039;&#039;&#039;===&lt;br /&gt;
Buff can only be inflicted on the users while debuff can only be inflicted on enemies.&lt;br /&gt;
&lt;br /&gt;
Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can&#039;t be stacked in value, except for &#039;&#039;&#039;Weakening&#039;&#039;&#039;,  &#039;&#039;&#039;Crippling&#039;&#039;&#039; and damage flash-buff.&lt;br /&gt;
&lt;br /&gt;
Resistance modifications are only applied after [&#039;&#039;resistance&#039;&#039; - &#039;&#039;piercing&#039;&#039;] has been calculated in the [[Damage Calculation|damage formula]]. General damage buff and armor buff are applied before the stats are put in damage calculation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.&lt;br /&gt;
&lt;br /&gt;
=&amp;gt; Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Physical resistance buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less physical damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Taunt [[Leafcutter Ant|leafcutter ant]] majors&lt;br /&gt;
* Vigorous [[Fire Ant|fire ant]] soldiers&lt;br /&gt;
* [[Big-headed Ant|Big-headed ant]] majors&lt;br /&gt;
* [[Woodlouse|Woodlice]]&lt;br /&gt;
* [[Hermit Crab|Hermit crabs]]&lt;br /&gt;
* &#039;&#039;&#039;Resilient&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Physical resistance debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take more physical damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Anesthetist [[Matabele Ant|Matabele ant]] medics&lt;br /&gt;
* [[Little Black Ant|Little black ant]] soldiers&lt;br /&gt;
* [[Termite]] minor soldiers&lt;br /&gt;
* Large [[Emperor Scorpion|emperor scorpions]]&lt;br /&gt;
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]&lt;br /&gt;
* &#039;&#039;&#039;Crippling&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Venom resistance buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less venom damage. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Taunt leafcutter ant majors&lt;br /&gt;
* Vigorous fire ant soldiers&lt;br /&gt;
* Big-headed ant majors&lt;br /&gt;
* &#039;&#039;&#039;Resilient&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Venom resistance debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take more venom damage. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Playable Spider|Playable spider]]&lt;br /&gt;
* &#039;&#039;&#039;Weakening&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;General damage buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures can inflict more damage overall. This can be a percentage multiplier, or a flat increase. Flat increases are applied after percentage multipliers in the damage calculation.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Vigorous fire ant soldiers&lt;br /&gt;
*[[Army Ant|Army ant]] majors &#039;&#039;(flash)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Armor buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less damage overall.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Exploding Ant|Exploding ant]] major soldiers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Invincibility&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures can&#039;t be targeted for attack and don&#039;t take any damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Leafcutter ant minims&lt;br /&gt;
*Termite kings (colony)&lt;br /&gt;
*[[Assassin Bug|Assassin bugs]]&lt;br /&gt;
*&#039;&#039;&#039;Second Wind&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Damage_Modifying_Effect&amp;diff=4754</id>
		<title>Damage Modifying Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Damage_Modifying_Effect&amp;diff=4754"/>
		<updated>2026-01-29T13:44:27Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: Specified that general damage buffs can be either flat or %&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows mechanics of damage modifying effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Damage modifying effects&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Mechanics&#039;&#039;&#039;===&lt;br /&gt;
Buff can only be inflicted on the users while debuff can only be inflicted on enemies.&lt;br /&gt;
&lt;br /&gt;
Each creature can be inflicted with the same damage modifying effect multiple times at once but the effects can&#039;t be stacked in value, except for &#039;&#039;&#039;Weakening&#039;&#039;&#039;,  &#039;&#039;&#039;Crippling&#039;&#039;&#039; and damage flash-buff.&lt;br /&gt;
&lt;br /&gt;
Resistance modifications are only applied after [&#039;&#039;resistance&#039;&#039; - &#039;&#039;piercing&#039;&#039;] has been calculated in the [[Damage Calculation|damage formula]]. General damage buff and armor buff are applied before the stats are put in damage calculation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The attacker deals 10 physical damage and has 20% piercing. The defender has 10% physical resistance and 1 armor. The defender is inflicted with a - 30% resistance debuff and a + 2 armor buff.&lt;br /&gt;
&lt;br /&gt;
=&amp;gt; Total damage = [10 - (1 + 2)] x [1 - (0 - 0.3)] = 9.1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Physical resistance buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less physical damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Taunt [[Leafcutter Ant|leafcutter ant]] majors&lt;br /&gt;
* Vigorous [[Fire Ant|fire ant]] soldiers&lt;br /&gt;
* [[Big-headed Ant|Big-headed ant]] majors&lt;br /&gt;
* [[Woodlouse|Woodlice]]&lt;br /&gt;
* [[Hermit Crab|Hermit crabs]]&lt;br /&gt;
* &#039;&#039;&#039;Resilient&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Physical resistance debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take more physical damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Anesthetist [[Matabele Ant|Matabele ant]] medics&lt;br /&gt;
* [[Little Black Ant|Little black ant]] soldiers&lt;br /&gt;
* [[Termite]] minor soldiers&lt;br /&gt;
* Large [[Emperor Scorpion|emperor scorpions]]&lt;br /&gt;
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]&lt;br /&gt;
* &#039;&#039;&#039;Crippling&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Venom resistance buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less venom damage. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Taunt leafcutter ant majors&lt;br /&gt;
* Vigorous fire ant soldiers&lt;br /&gt;
* Big-headed ant majors&lt;br /&gt;
* &#039;&#039;&#039;Resilient&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Venom resistance debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take more venom damage. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Playable Spider|Playable spider]]&lt;br /&gt;
* &#039;&#039;&#039;Weakening&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;General damage buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures can inflict more damage overall. This can be a percentage multiplier, or a flat increase.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Vigorous fire ant soldiers&lt;br /&gt;
*[[Army Ant|Army ant]] majors &#039;&#039;(flash)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Armor buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures take less damage overall.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Exploding Ant|Exploding ant]] major soldiers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Invincibility&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures can&#039;t be targeted for attack and don&#039;t take any damage.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Leafcutter ant minims&lt;br /&gt;
*Termite kings (colony)&lt;br /&gt;
*[[Assassin Bug|Assassin bugs]]&lt;br /&gt;
*&#039;&#039;&#039;Second Wind&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Army_Ant&amp;diff=4753</id>
		<title>Army Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Army_Ant&amp;diff=4753"/>
		<updated>2026-01-29T13:41:19Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: Clarified that the army ant Flash buff increases ability damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=&#039;&#039;Eciton burchellii&#039;&#039;|environment=Rainforest|caste=Media&amp;lt;br/&amp;gt;Major|trait=Damage buff|player=No}}&lt;br /&gt;
Army ants &#039;&#039;(Eciton burchellii)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Abilities&#039;&#039;&#039; ==&lt;br /&gt;
Army ants attack by biting. &lt;br /&gt;
&lt;br /&gt;
Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies.&lt;br /&gt;
&lt;br /&gt;
Majors can [[Damage Modifying Effect|increase the damage]] of nearby allies&#039; attacks and abilities by a flat amount after each hitting attack. [[Damaging Effect|Effect damage]] (damage-over-time and damage reflection) isn&#039;t affected. The effect can be [[Stat Explanation|stacked in value]] and reverts to normal over time. The maximum value is + 45. This ability can only be used while majors are on the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play with army ant mediae in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with army ant majors in:&lt;br /&gt;
*&#039;&#039;&#039;The Other Foot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter army ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Possibly the Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Armymedia.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Army ant media&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 40 [3]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 30/ 40/ 55&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 10/ 15/ 22&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Area resistance:&#039;&#039; 30%/ 30%/ 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2/ 2.1/ 2.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Armymajor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Army ant major&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 170 [15]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 130&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320/ 320/ 320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.15/ 0.2&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 20%/ 30%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8/ 10/ 12&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;450%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage buff (flash)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage:&#039;&#039; + 0.6/ + 0.8/ + 1.1 after each hitting attack&lt;br /&gt;
:*&#039;&#039;Reverting speed:&#039;&#039; - 2/ - 2/ - 2&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 200/ 250/ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, army ants have four castes: minors, mediae, sub-majors and majors. In the game, the developers group sub-majors and mediae into just mediae because they both act as generic combat units. Either of the two models can be spawned randomly from media brood tiles.&lt;br /&gt;
&lt;br /&gt;
* In real life, army ants can sting. The developers don&#039;t implement this in the game to focus on their damage supporting gimmick. &lt;br /&gt;
&lt;br /&gt;
* In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance. Other affected ants don&#039;t glow.&lt;br /&gt;
&lt;br /&gt;
* Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Stat_Explanation&amp;diff=4752</id>
		<title>Stat Explanation</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Stat_Explanation&amp;diff=4752"/>
		<updated>2026-01-29T13:36:04Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: Added a description of reverting speeds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows creature stats, abilities and effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Introductions&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Measurement units&#039;&#039;&#039;===&lt;br /&gt;
Time-related stats are measured in seconds.&lt;br /&gt;
&lt;br /&gt;
Length-related stats should be used in comparison with the movement speed of [[Gene-thief Ant|gene-thief ant]] workers, which is 300 length units per second.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Stat segregation&#039;&#039;&#039;===&lt;br /&gt;
Some creatures have abilities and stats specifically designed for certain missions. They can&#039;t use them anywhere else.&lt;br /&gt;
&lt;br /&gt;
Some creatures have different stats between [[Story Mode|story mode]] and [[Custom Game Mode|custom game mode]]. In this wiki, story-mode stats are red while custom-game-mode stats are green. &lt;br /&gt;
&lt;br /&gt;
Some extra missions also make use of custom-game-mode stats. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling]]&#039;&#039;&#039; and &#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Tug of War 2]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Explanations&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Common stats&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;Cost:&#039;&#039;&#039; It shows how much food you need to spend to build a brood tile and spawn a unit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Health:&#039;&#039;&#039; It shows how much damage creatures can take.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Movement speed:&#039;&#039;&#039; It shows how quickly creatures move.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Food amount:&#039;&#039;&#039; It shows how much food dead creatures give.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Harvest capacity:&#039;&#039;&#039; It shows how many ants or termites can harvest from each dead creature at once. It is put in brackets right next to food amount in this wiki.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Harvest amount:&#039;&#039;&#039; It shows how much food each creature can take from large food.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mount capacity:&#039;&#039;&#039; It shows how many ants or termites can mount each creature at once.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Temperament:&#039;&#039;&#039; It shows how creatures response when they encounter enemies.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Score:&#039;&#039;&#039; It shows how much combat score you gain for eliminating a creature.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Threat:&#039;&#039;&#039; It shows the extra amount of threat value creatures give themselves after each hitting attack. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; It shows which size group creatures belong to. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Healing speed:&#039;&#039;&#039; It shows how much health creatures can regain every second when they are out of combat.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Vision radius:&#039;&#039;&#039; It shows how far creatures can detect enemies.&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;Wander radius:&#039;&#039;&#039; It shows how far creatures move around when they are idling.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Encumbered:&#039;&#039;&#039; It shows that creatures move 35% more slowly while carrying food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Immunities&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;Slow resistance:&#039;&#039;&#039; Creatures with this stat can reduce inflicted [[Speed Modifying Effect|speed debuff]] by a certain amount.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Immune to stun/ confusion/ fleeing:&#039;&#039;&#039; Creatures with this stat is immune to [[Disrupting Effect|disrupting effects]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Immune to pickup/ knockback:&#039;&#039;&#039; Creatures with this stat is immune to [[Repositioning Effect|repositioning effects]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Immune to execution:&#039;&#039;&#039; Creatures with this stat is immune to [[Eliminating Effect|execution]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Abilities&#039;&#039;&#039;===&lt;br /&gt;
* &#039;&#039;&#039;Target:&#039;&#039;&#039; Abilities must have targets and must be used on the nearest viable targets. Abilities can be used even if the targets is immune to their effects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Trigger:&#039;&#039;&#039; Abilities can only be used if the users and the targets meet certain conditions. Most abilities are unusable when the targets aren&#039;t on the ground.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Range:&#039;&#039;&#039; Abilities can only be used if the targets are within a certain distance from the users.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chance:&#039;&#039;&#039; Abilities with this stat only have certain chance to be activated even if all conditions are met.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cooldown:&#039;&#039;&#039; Abilities with this stat can only be used when cooldown is over.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack speed:&#039;&#039;&#039; Abilities with this stat can be used continuously. It shows how many times abilities can be used within a second, assuming your frame rate is above 60FPS. The wiki will only mention attack speed of basic attack and some abilities.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Damage:&#039;&#039;&#039; You can refer to [[Damage Calculation|this page]] for damage-related stats.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Radius:&#039;&#039;&#039; Abilities with this stat can inflict damage or effects to any enemies within a certain radius from the targets. Nearby enemies aren&#039;t affected if the abilities miss the intended targets.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Multihit:&#039;&#039;&#039; Abilities with this stat can inflict damage or effects multiple times on the same target. New targets will be chosen immediately if the original targets become dead or unreachable. Activation chance is applied separately for each hit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Multitarget:&#039;&#039;&#039; Abilities with this stat can inflict damage or effects on multiple targets once each.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Projectile:&#039;&#039;&#039; Abilities with this stat don&#039;t trigger damage reflection.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Pickup:&#039;&#039;&#039; Abilities with this stat can&#039;t be used on immune targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Effects&#039;&#039;&#039;===&lt;br /&gt;
You can refer to [https://hoodedhorse.com/wiki/Empires_of_the_Undergrowth/index.php?title=Category:Status_Effects this page] for more informations about status effects. Each creature can be inflicted with multiple status effects at once.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stacking:&#039;&#039;&#039; It shows how the same status effect can be inflicted on the same creature multiple times at once. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effect value:&#039;&#039;&#039; It shows how strong an effect is.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; It shows how long an effect lasts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Extra mechanics&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Attacking&#039;&#039;&#039;===&lt;br /&gt;
Abilities that either execute or inflict damage on enemies will be called &#039;&#039;attacks&#039;&#039; in this wiki.&lt;br /&gt;
&lt;br /&gt;
Every creature has basic attack but not all of them can use it. It inflicts physical damage on a single enemy and doesn&#039;t have effect or cooldown. Most [[Titan|titans]] and [[Uber Creature|uber creatures]] can inflict splash damage with basic attack.&lt;br /&gt;
&lt;br /&gt;
Some ants and termites have special abilities that have the same animation as basic attack and no cooldown. It is done to create an impression that basic attack is inflicting status effects without going against the established mechanics. These attacks must be used while users are on the ground and basic attack can only be used while users are mounting enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Targeting&#039;&#039;&#039;===&lt;br /&gt;
Attacking creatures give themselves a stackable threat value after each hitting attack. It reverts to normal over time. The basic threat generation speed is 0.1 per hit. Some creatures can generate extra threat value on top of it.&lt;br /&gt;
&lt;br /&gt;
Attacking creatures randomly pick their targets among the closest enemies. The combat distance between attacking creatures is calculated based on the actual distance between their hitbox centers divided by threat value of the respective enemies.&lt;br /&gt;
&lt;br /&gt;
Smaller and quicker creatures are more likely to be the targets of relaliation than larger and slower ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Overlapping&#039;&#039;&#039;===&lt;br /&gt;
Smaller creatures can move and attack beneath larger ones. Only a certain number of same-sized creatures can move and attack at once in an area.&lt;br /&gt;
&lt;br /&gt;
Attacking creatures are briefly prevented from attacking and move around to find better position if they can&#039;t hit enemies within their vision radius.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;900pt&amp;quot; colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Size of playable units&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33.3%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Small&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;33.3%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Medium&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;33.3%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Large&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* [[Gene-thief Ant|Gene-thief ant]] workers&lt;br /&gt;
* [[Black Ant|Black ant]] workers and soldiers&lt;br /&gt;
* [[Slave-maker Ant|Slave-maker ant]] soldiers&lt;br /&gt;
* [[Wood Ant|Wood ant]] workers, soldiers and shooters&lt;br /&gt;
* [[Leafcutter Ant|Leafcutter ant]] minors&lt;br /&gt;
* [[Trap-jaw Ant|Trap-jaw ant]] soldiers&lt;br /&gt;
* [[Army Ant|Army ant]] mediae&lt;br /&gt;
* [[Fire Ant|Fire ant]] workers and soldiers&lt;br /&gt;
* [[Big-headed Ant|Big-headed ant]] minors and majors&lt;br /&gt;
* [[Little Black Ant|Little black ant]] workers and soldiers&lt;br /&gt;
* [[Matabele Ant|Matabele ant]] workers&lt;br /&gt;
* [[Driver Ant|Driver ant]] workers and small soldiers&lt;br /&gt;
* [[Exploding Ant|Exploding ant]] workers and minor soldiers&lt;br /&gt;
* [[Termite]] minor workers and major workers&lt;br /&gt;
* [[Exploding Termite|Exploding termite]] workers&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Royal guards&lt;br /&gt;
* Leafcutter ant mediae&lt;br /&gt;
* Army ant majors&lt;br /&gt;
* Big-headed ant supersoldiers&lt;br /&gt;
* Matabele ant medics&lt;br /&gt;
* Driver ant large soldiers&lt;br /&gt;
* Exploding ant major soldiers&lt;br /&gt;
* Termite minor soldiers&lt;br /&gt;
* Exploding termite soldiers&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Leafcutter ant majors&lt;br /&gt;
* Matabele ant soldiers&lt;br /&gt;
* [[African Stink Ant|African stink ant]] soldiers&lt;br /&gt;
* Bullet ant soldiers&lt;br /&gt;
* Termite kings&lt;br /&gt;
* Termite major soldiers&lt;br /&gt;
* Exploding termite kings&lt;br /&gt;
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Stacking&#039;&#039;&#039;===&lt;br /&gt;
Effect value and duration can be added up when the same status effect is inflicted on the same creature multiple times at once.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;None:&#039;&#039;&#039; Effect value remains the same. Effect duration is reset and counts down from the most recent hit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Length stacking:&#039;&#039;&#039; Effect value remains the same. Effect duration is added up.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Value stacking:&#039;&#039;&#039; Effect value is added up. Effect duration remains the same and counts down from the first hit. If a value stacking effect has a &#039;&#039;&#039;reverting speed&#039;&#039;&#039; in place of a duration, the value instead decreases by the reverting speed each second.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Green_Lynx_Spider&amp;diff=4751</id>
		<title>Green Lynx Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Green_Lynx_Spider&amp;diff=4751"/>
		<updated>2026-01-27T17:18:57Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &amp;quot;Damage&amp;quot; -&amp;gt; &amp;quot;Damage (physical)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbGreenLynxSpider.jpg|name=Green lynx spider|scientific=&#039;&#039;Peucetia viridans&#039;&#039;|environment=Swamp|form=Adult|trait=Spider rush}}&lt;br /&gt;
Green lynx spiders (&#039;&#039;Peucetia viridans&#039;&#039;) are common enemies in swamp documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Green lynx spiders attack by biting and shooting venom.&lt;br /&gt;
&lt;br /&gt;
If green lynx spiders enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter green lynx spiders in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Lynxspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Green lynx spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1300&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 105 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 480&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 72&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spray&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 60%&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 120&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
*Projectile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Green lynx spiders wear cowboy hats in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Termite&amp;diff=4750</id>
		<title>Termite</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Termite&amp;diff=4750"/>
		<updated>2026-01-27T17:15:23Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbTermite.jpg|name=Fungus-growing termite|scientific=&#039;&#039;Macrotermes bellicosus&#039;&#039;|environment=Savannah|caste=Queen&amp;lt;br/&amp;gt;King&amp;lt;br/&amp;gt;Minor worker&amp;lt;br/&amp;gt;Major worker&amp;lt;br/&amp;gt;Minor soldier&amp;lt;br/&amp;gt;Major soldier|trait=Fungus farming&amp;lt;br/&amp;gt;Confusion&amp;lt;br/&amp;gt;Speed debuff&amp;lt;br/&amp;gt;Resistance debuff&amp;lt;br/&amp;gt;Speed buff|player=Yes}}&lt;br /&gt;
Fungus-growing termites &#039;&#039;(Macrotermes bellicosus)&#039;&#039; are playable as complete colonies in story missions, extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Fungus-growing termites attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Major workers are counted toward soldier population and can&#039;t do nest jobs.&lt;br /&gt;
&lt;br /&gt;
Minor soldiers can [[Disrupting Effect|confuse]], [[Speed Modifying Effect|slow enemies down]] and [[Damage Modifying Effect|make them take more damage]].&lt;br /&gt;
&lt;br /&gt;
Major soldiers can [[Speed Modifying Effect|increase attack speed]] of nearby allies after each hitting attack. The effect can be [[Stat Explanation|stacked in value]] and reverts to normal over time. The maximum value is + 125%. This ability can only be used while major soldiers are on the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Food processing&#039;&#039;&#039;==&lt;br /&gt;
Fungus-growing termites can only feed on fungus.&lt;br /&gt;
&lt;br /&gt;
Fungus-growing termites have to gather lignocellulose on the surface and underground. Lignocellulose storage tiles can hold 10/ 40/ 100 lignocellulose. Queen tiles can&#039;t hold any resources.&lt;br /&gt;
&lt;br /&gt;
Minor workers eat and process lignocellulose in their bodies. Minor workers can process 10 lignocellulose every 20/ 15/ 10 seconds. You will lose lignocellulose if the processing termites are dead.&lt;br /&gt;
&lt;br /&gt;
Minor workers will expel the waste in fungus storage to cultivate fungus. Level 3 minor workers can process lignocellulose into 50% more food.&lt;br /&gt;
&lt;br /&gt;
Fungus storage tiles can hold 20/ 30/ 40 food and cultivate 1 food every second. The first lignocellulose storage tile and the first fungus storage tile are free. Later storage tiles cost 5 food to build. &lt;br /&gt;
&lt;br /&gt;
You can disable lignocellulose processing to make minor workers stop eating lignocellulose. They still have to finish ongoing digestion. Lignocellulose processing is the second least prioritized nest job.&lt;br /&gt;
&lt;br /&gt;
You receive 66.67% of the building cost as lignocellulose from deleting tiles. Fungus can only exist on fungus storage tiles so lignocellulose is left on the ground instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a fungus-growing termite colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with termite minor soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with termite major soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter fungus-growing termites in: &lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Termite queen (colony)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 800 [8]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteQ.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite queen (swarm)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%t&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 100 [3]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 18&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (strong)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.9&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteK.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite king&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%t&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 50 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 18&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1300&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2.7&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteMinorW.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite minor worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%t&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 30/ 45/ 60&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 320/ 340&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 20/ 22/ 24&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 4/ 5/ 6&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1/ 2/ 3&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteMajorW.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite major worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%t&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 30 [3]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 40/ 55/ 70&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 340/ 380&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 24/ 26/ 28&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 30/ 45&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1/ 2/ 3&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteMinorS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite minor soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 50 [6]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 70/ 80/ 90&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 24/ 26/ 28&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 12/ 16/ 20&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 6/ 8/ 10 &lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1 &lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 4/ 5 &lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Cripple&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2/ 5/ 8&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13/ 11/ 9&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5/ 3/ 3.5 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; - 90%/ - 90%/ - 90%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5/ 3/ 3.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; - 40%/ - 50%/ - 60%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5/ 3/ 3.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:TermiteMajorS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Termite major soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 110 [11]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 140/ 160/ 190&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 26/ 28/ 30&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 22/ 27/ 29&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 8/ 10/ 12&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 6/ 7 &lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 4/ 5.2/ 6&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff (flash)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 7%/ + 10%/ + 13% after each hitting attack&lt;br /&gt;
:*&#039;&#039;Reverting speed:&#039;&#039; ?&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 200/ 250/ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Trivia&#039;&#039;&#039; ==&lt;br /&gt;
*Fungus-growing termite colonies have nineteen-tiled queen chambers and must start with some lignocellulose storage tiles and some fungus storage tiles in custom games.&lt;br /&gt;
&lt;br /&gt;
*[[Formicarium Adaptation|Formicarium adaptations]] are applied to both minor workers and major workers.&lt;br /&gt;
&lt;br /&gt;
*Formossan termites (&#039;&#039;Coptotermes formossanus&#039;&#039;) won over European wasps (&#039;&#039;Vespula germanica&#039;&#039;) to be rewards for reaching the third kickstarter stretch goal (£17500). The chosen termite species was eventually decided to be &#039;&#039;Macrotermes bellicosus&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*In real life, fungus-growing termite soldiers can bite off legs or cling on to raiding ants after their death to permanently hinder their movement. In the game, the effects are temporary.&lt;br /&gt;
&lt;br /&gt;
*In real life, fungus-growing termite soldiers send alarm vibration between each other throughout the nest by rapidly hitting the nest wall. The signal attracts more soldiers to the perilous area and recalls workers back inside. It is even loud enough to be detected by human.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Mole_Cricket&amp;diff=4749</id>
		<title>Mole Cricket</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Mole_Cricket&amp;diff=4749"/>
		<updated>2026-01-27T17:11:55Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &amp;quot;Heal-over-time&amp;quot; -&amp;gt; &amp;quot;Heal&amp;quot;. For consistency with how all other heal effects are keyed (e,g, Hermit Crab)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbMoleCricket.jpg|name=European mole cricket|scientific=&#039;&#039;Gryllotalpa gryllotalpa&#039;&#039;|environment=Woodland|form=Adult&amp;lt;br/&amp;gt;Uber|trait=Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Underground}}&lt;br /&gt;
Mole crickets &#039;&#039;(Gryllotalpa gryllotalpa)&#039;&#039; are challenge mode enemies in woodland documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Mole crickets attack mostly by scratching.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] mole crickets can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]]. This ability hits twice.&lt;br /&gt;
&lt;br /&gt;
Uber mole cricket can also [[Healing Effect|heal]] at low health.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter mole crickets in:&lt;br /&gt;
*&#039;&#039;&#039;[[New Home]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Subjugation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Possibly the Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hungry Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Molecricket.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Mole cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 450&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 19 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 9.5&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Molecricket.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber mole cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 15000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 4000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 4.2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Multihit:&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 120&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is reduced to 70% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 70&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 1200&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Mole crickets were requested to be in the game by JeZardin, a kickstarter backer. &lt;br /&gt;
&lt;br /&gt;
* Beating &#039;&#039;&#039;Excavators&#039;&#039;&#039; on any difficulty lets you use Uber mole crickets as enemies in freeplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Woodland]]&lt;br /&gt;
[[Category:Challenge]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Dragantula&amp;diff=4748</id>
		<title>Dragantula</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Dragantula&amp;diff=4748"/>
		<updated>2026-01-27T17:08:26Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: from Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbDragantula.jpg|name=Dragantula|scientific=None|environment=Formicarium|form=Hybrid|trait=Confusion&amp;lt;br/&amp;gt;Damage-over-time&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Speed debuff&amp;lt;br/&amp;gt;Execution}}&lt;br /&gt;
Dragantula is an experiment created by the [[Scientist|male scientist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Dragantula is entirely fictional. It is a mix of a [[Great Blue Skimmer|great blue skimmer]] and an Indian ornamental tarantula (&#039;&#039;Poecilotheria regalis&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
It can constantly [[Disrupting Effect|confuse]] and [[Damaging Effect|poison]] enemies. &lt;br /&gt;
&lt;br /&gt;
It can fly up and slam on the ground to stun, [[Repositioning Effect|knock enemies back]] and [[Speed Modifying Effect|slow them down]]. &lt;br /&gt;
&lt;br /&gt;
It can charge forward, poison enemies on the way and stun itself afterward. It will choose the direction that has the highest number of enemies.&lt;br /&gt;
&lt;br /&gt;
Ants and termites will dismount when the dragantula is preparing to use its aerial abilities. There are visual cues that warn you about where it will land its attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter the dragantula in:&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Dragantula&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 45000/ 70000/ 85000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 600/ 600/ 600 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 32&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 4000/ 4000/ 4000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 3000/ 3000/ 3000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 20%/ 50%/ 70%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%/ 60%/ 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 46/ 46/ 100&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6/ 1.6/ 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 6/ 10/ 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 10/ 15/ 20&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 6/ 10/ 10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 98% HP.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1/ 1/ 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300/ 400/ 500&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30/ 25/ 20&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 7/ 18/ 22&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; - 80%/ - 80%/ - 80%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 14/ 30/ 35 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Charge&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 92% HP.&lt;br /&gt;
*&#039;&#039;Damage (true):&#039;&#039; 3200/ 3200/ 4000&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 60/ 45/ 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 10/ 5/ 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 10/ 15/ 20&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2/ 0.2/ 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 6/ 10/ 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* The dragantula wears pirate hat in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* Dragantula is a tribute to Matt&#039;s tarantula pet. There aren&#039;t any actual tarantulas in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Special Creatures]]&lt;br /&gt;
[[Category:Formicarium]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Whip_Mantis&amp;diff=4747</id>
		<title>Whip Mantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Whip_Mantis&amp;diff=4747"/>
		<updated>2026-01-27T17:07:21Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: from Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbWhiptMantis.jpg|name=Whip mantis|scientific=None|environment=Formicarium|form=Hybrid|trait=Damage-over-time&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback}}&lt;br /&gt;
Whip mantis is an experiment created by the [[Scientist|male scientist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Whip mantis is entirely fictional. It is a mix of a [[Leaf-mimic Praying Mantis|leaf-mimic praying mantis]] and a [[Whip Spider|whip spider]]. &lt;br /&gt;
&lt;br /&gt;
It can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]]. It can also make enemies [[Damaging Effect|bleed]].&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter the whip mantis in:&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Whip mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90000/ 120000/ 140000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 500/ 500/ 500&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 250/ 250/ 250 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 4000/ 4000/ 4000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 2000/ 2000/2000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 0/ 20%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%/ 60%/ 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lunge&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 150/ 270/ 270&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 200/ 300/ 400&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 9/ 11/ 14&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2/ 0.2/ 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 4/ 4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Push&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 5/ 5&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10/ 10/ 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 250/ 250/ 250 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* The whip mantis wears top hat in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* The [[Praying Spider|praying spider]] and the whip mantis are hostile to each other despite being made from the same materials and labeled sisters by the male scientist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Special Creatures]]&lt;br /&gt;
[[Category:Formicarium]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Leafcutter_Ant&amp;diff=4746</id>
		<title>Leafcutter Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Leafcutter_Ant&amp;diff=4746"/>
		<updated>2026-01-27T16:56:57Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbLeafcutterAnt.jpg|name=Leafcutter ant|scientific=&#039;&#039;Atta cephalotes&#039;&#039;|environment=Rainforest|caste=Queen&amp;lt;br/&amp;gt;Minim&amp;lt;br/&amp;gt;Minor&amp;lt;br/&amp;gt;Media&amp;lt;br/&amp;gt;Major|trait=Fungus farming&amp;lt;br/&amp;gt;Taunt&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Resistance buff&amp;lt;br/&amp;gt;Stun|player=Yes}}&lt;br /&gt;
Leafcutter ants &#039;&#039;(Atta cephalotes)&#039;&#039; are playable as complete colonies in story missions, extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Leafcutter ants attack by biting. &lt;br /&gt;
&lt;br /&gt;
You must choose either taunt or stun majors before playing. &lt;br /&gt;
&lt;br /&gt;
* Taunt majors can [[Disrupting Effect|redirect attacks]] onto themselves and [[Healing Effect|heal]]. They can [[Damage Modifying Effect|raise their defense]] at low health at level 3. &lt;br /&gt;
&lt;br /&gt;
* Stun majors can stun enemies. They can affect multiple enemies at once and [[Speed Modifying Effect|slow them down]] at level 3.&lt;br /&gt;
&lt;br /&gt;
Minims are uncontrollable and invulnerable. They can&#039;t attack enemies. Each brood tile can spawn a minim without requiring food when it is built.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Food processing&#039;&#039;&#039;==&lt;br /&gt;
Leafcutter ants can only feed on fungus. &lt;br /&gt;
&lt;br /&gt;
Leafcutter ants have to gather leaves from harvestable plants on the surface. Leaf storage tiles can hold 10/ 40/ 100 leaves.&lt;br /&gt;
&lt;br /&gt;
Minims bring leaves to brood chambers to grow fungus over time. Brood tiles can hold 20/ 30/ 40 food or waste and cultivate 1 food every second. Queen tiles can hold fungus but not leaves.&lt;br /&gt;
&lt;br /&gt;
Fungus turns into waste that occupies brood tiles when they are used. Minims need to bring waste to waste storage so that fungus has space to grow. Waste storage tiles can hold 10/ 40/ 100 waste and dissolve 1 waste every 5/ 4/ 2.5 seconds.&lt;br /&gt;
&lt;br /&gt;
Leafcutter ants are poisoned for 60 seconds after moving on occupied waste storage tiles in their nest. Affected ants move 30% more slowly, attack 50% more slowly and lose 0.83% of their health every second. Effect duration is [[Stat Explanation|reset]] each time the affected ants move on another waste storage tile afterward. Minims are immune.&lt;br /&gt;
&lt;br /&gt;
Waste storage tiles remove 2 upgrade points from adjacent tiles and 1 upgrade point from other tiles which are one-tile away. Highway tiles aren&#039;t affected. You can only delete a waste storage tile when it is empty.&lt;br /&gt;
&lt;br /&gt;
Waste storage usually can&#039;t be completely filled up. The extra space is reserved for the waste carried by the minims. Waste can&#039;t be dropped when waste storage become full suddenly.&lt;br /&gt;
&lt;br /&gt;
The first leaf storage tile and the first waste storage tile are free. Later storage tiles cost 5 food to build. &lt;br /&gt;
&lt;br /&gt;
You receive 66.67% of the building cost as leaves from deleting tiles. Fungus can only exist on brood tiles so leaves are left on the ground instead.&lt;br /&gt;
&lt;br /&gt;
Minims panic and stop working when the queen takes damage. You can keep them working by preventing the respective pheromone groups from attacking.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play a a leafcutter ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039; &#039;&#039;(taunt)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Crucible]]&#039;&#039;&#039; &#039;&#039;(no major)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with leafcutter ant mediae in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with leafcutter ant majors in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Extremis&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War&#039;&#039;&#039; &#039;&#039;(taunt)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 2]]&#039;&#039;&#039; &#039;&#039;(stun)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039; &#039;&#039;(both)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039; &#039;&#039;(taunt)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter leafcutter ants in: &lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant queen&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant minim&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 220&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Leafcutterminor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant minor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%t&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 45&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 340/ 380&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 7/ 8/ 9&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.6/ 0.8/ 1&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Leafcuttermedia.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant media&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 80 [6]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 65 [6]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Health:&#039;&#039; 100/ 115/ 130&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Health:&#039;&#039; 80/ 95/ 110&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 310/ 320/ 330&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 14/ 16/ 18&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Harvest amount:&#039;&#039; 17/ 19/ 22&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Harvest amount:&#039;&#039; 20/ 24/ 30&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.2/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Armor:&#039;&#039; 0.2/ 0.4/ 0.8&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 30%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 4.5/ 6/ 7&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 4/ 5/ 6&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Taunt.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant major (taunt)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 150 [15]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 200/ 240/ 400&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.15/ 0.2&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 450/ 460/ 470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 12/ 15/ 22&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.2/ 1.2/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Taunt&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has above 30% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 30%/ 30%/ 30%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1/ 1/ 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10/ 10/ 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Taunt&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 100/ 140/ 180&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 5/ 6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 20/ 25/ 30&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 5/ 6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 40% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; --/ --/ 15&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; --/ --/ + 80%&lt;br /&gt;
:*&#039;&#039;Venom resistance:&#039;&#039; --/ --/ + 80%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; --/ --/ 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Stun.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Leafcutter ant major (stun)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 150 [15]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 200/ 240/ 400&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.15/ 0.2&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 450/ 460/ 470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 12/ 15/ 22&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.2/ 1.2/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 50%/ 50%/ 50%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1/ 1/ 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; --/ --/ 40&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8/ 7/ 6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3/ 3.5/ 4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; --/ --/ - 90%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; --/ --/ 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Trivia&#039;&#039;&#039; ==&lt;br /&gt;
*Leafcutter ant colonies have nineteen-tiled queen chambers in custom games.&lt;br /&gt;
&lt;br /&gt;
*You can often see dead leafcutter ants in occupied waste storage.&lt;br /&gt;
&lt;br /&gt;
*Leafcutter ants are the only ants that have naked pupae in the game.&lt;br /&gt;
&lt;br /&gt;
*In real life, minims hang onto leaves carried by other ants to help them fend off [[Phorid Fly|phorid flies]]. In the game, only level 3 mediae and majors can get this protection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Driver_Ant&amp;diff=4745</id>
		<title>Driver Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Driver_Ant&amp;diff=4745"/>
		<updated>2026-01-27T16:39:20Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbDriverAnt.jpg|name=Black driver ant|scientific=&#039;&#039;Dorylus nigricans&#039;&#039;|environment=Savannah|caste=Worker&amp;lt;br/&amp;gt;Small soldier&amp;lt;br/&amp;gt;Large soldier|trait=Speed buff&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback|player=No}}&lt;br /&gt;
Driver ants &#039;&#039;(Dorylus nigricans)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Driver ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Small soldiers can ignore enemies while carrying food like workers. They can [[Speed Modifying Effect|speed up]] at low health.&lt;br /&gt;
&lt;br /&gt;
Large soldiers can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]] at low health. This ability hits twice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play with driver ant workers in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with driver ant small soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with driver ant large soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter driver ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverW.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 21 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 20/ 30/ 40&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 2/ 5/ 7&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 7/ 8/ 9&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.8/ 1.4/ 1.8&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.7/ 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant small soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 80 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 85/ 100/ 130&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 310/ 310/ 310&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 25/ 27/ 37&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 5/ 5.8/ 6.4&lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(weak)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has between 55% and 80% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 50%/ + 50%/ + 50%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 50%/ + 50%/ + 50%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(medium)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has between 30% and 55% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 75%/ + 75%/ + 75%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 75%/ + 75%/ + 75%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(strong)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 30% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%/ + 100%/ + 100%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 100%/ + 100%/ + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant large soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
* &#039;&#039;Cost:&#039;&#039; 160 [14]&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 140/ 180/ 240&lt;br /&gt;
*&#039;&#039;Movement speed&#039;&#039;: 320/ 320/ 320&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 40/ 60/ 100&lt;br /&gt;
*&#039;&#039;Harvest amount&#039;&#039;: 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius&#039;&#039;: 450/ 460/ 470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical)&#039;&#039;: 15/ 17/ 25&lt;br /&gt;
* &#039;&#039;Attack speed&#039;&#039;: 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 75% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%/ 10%/ 10%&lt;br /&gt;
*&#039;&#039;Damage (physical)&#039;&#039;: 19/ 20/ 21&lt;br /&gt;
*&#039;&#039;Multihit:&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 50/ 60/ 70&lt;br /&gt;
*&#039;&#039;Cooldown&#039;&#039;: 25/ 25/ 25&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 0.5/ 0.7/ 0.9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150/ 200/ 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*Driver ants have been confirmed to be unplayable as complete colonies because they build bivouacs using their own bodies.&lt;br /&gt;
&lt;br /&gt;
*Driver ant workers are treated as soldiers. You can play with them in &#039;&#039;&#039;Tug of War 3&#039;&#039;&#039; and also encounter them following large food landmarks in custom games. You can&#039;t add them to your [[Swarm and Colony|custom colonies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Little_Black_Ant&amp;diff=4744</id>
		<title>Little Black Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Little_Black_Ant&amp;diff=4744"/>
		<updated>2026-01-27T16:37:53Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbLittleBlackAnt.jpg|name=Little black ant|scientific=&#039;&#039;Monomorium carbonarium&#039;&#039;|environment=Swamp|caste=Queen&amp;lt;br/&amp;gt;Worker&amp;lt;br/&amp;gt;Soldier|trait=Confusion&amp;lt;br/&amp;gt;Resistance debuff|player=Yes}}&lt;br /&gt;
Little black ants &#039;&#039;(Monomorium carbonarium)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Little black ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Soldiers can spray chemical to [[Disrupting Effect|confuse]] enemies and [[Damage Modifying Effect|make them take more damage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a little black ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with little black ant soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 2]]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You can also encounter little black ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Little black ant queen&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Littleblackworker.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Little black ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 45&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 340/ 380&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.6/ 0.8/ 1&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Littleblacksoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Little black ant soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 24 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 30/ 40&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 7/ 10&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Area resistance:&#039;&#039; 20%/ 20%/ 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1.5/ 2/ 3&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 2.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Spray&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%/ 40%/ 40%&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 3/ 4/ 5&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 40/ 45/ 50&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 6/ 5.2/ 4.4&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5/ 1.8/ 2.1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; - 20%/ - 30%/ - 40%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5/ 1.8/ 2.1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*Their old name, &#039;&#039;Monomorium minimum&#039;&#039;, is used in the game.&lt;br /&gt;
&lt;br /&gt;
*In real life, little black ants disperse venom in the air instead of stinging. In the game, you can see the stingers during gaster-flagging animation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Hermit_Scorpion&amp;diff=4743</id>
		<title>Hermit Scorpion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Hermit_Scorpion&amp;diff=4743"/>
		<updated>2026-01-27T16:36:55Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbHermitScorpion.jpg|name=Hermit scorpion|scientific=None|environment=Formicarium|form=Hybrid|trait=Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Damage-over-time}}&lt;br /&gt;
Hermi scorpion is an experiment created by the [[Scientist|male scientist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Hermit scorpion is entirely fictional. It is a mix of a [[Hermit Crab|hermit crab]] and an [[Alligator Back Scorpion|alligator back scorpion]]. &lt;br /&gt;
&lt;br /&gt;
It attacks mostly by pinching. It can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]]. &lt;br /&gt;
&lt;br /&gt;
It breaks its own shell either at low health or when it is mounted. It can sting and [[Damaging Effect|poison]] enemies afterward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter the hermit scorpion in:&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Hermit scorpion&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 70000/ 100000/ 130000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 500/ 500/ 500 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 16 &#039;&#039;(body)&#039;&#039; + 4 &#039;&#039;(shell)&#039;&#039;&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 4000/ 4000/ 4000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1100/ 1100/ 1100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Armor:&#039;&#039; 0/ 1/ 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%/ 60%/ 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 35/ 45/ 60&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1/ 1/ 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 60%/ 60%/ 60%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8/ 8/ 8&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10/ 10/ 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3/ 3/ 3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 80%/ 80%/ 80%&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 90/ 110/ 150&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 70/ 100/ 140&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 30/ 30/ 30&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.3/ 0.1/ 0.06&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 7/ 7/ 7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shell-break&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounted or has below 40%/ 50%/ 60% HP.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* The hermit scorpion doesn&#039;t wear hat in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* The male scientist put the hermit scorpion in an unfitting ornamental shell after its birth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Special Creatures]]&lt;br /&gt;
[[Category:Formicarium]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Driver_Ant&amp;diff=4742</id>
		<title>Driver Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Driver_Ant&amp;diff=4742"/>
		<updated>2026-01-27T16:34:56Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbDriverAnt.jpg|name=Black driver ant|scientific=&#039;&#039;Dorylus nigricans&#039;&#039;|environment=Savannah|caste=Worker&amp;lt;br/&amp;gt;Small soldier&amp;lt;br/&amp;gt;Large soldier|trait=Speed buff&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback|player=No}}&lt;br /&gt;
Driver ants &#039;&#039;(Dorylus nigricans)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Driver ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Small soldiers can ignore enemies while carrying food like workers. They can [[Speed Modifying Effect|speed up]] at low health.&lt;br /&gt;
&lt;br /&gt;
Large soldiers can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]] at low health. This ability hits twice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play with driver ant workers in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with driver ant small soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with driver ant large soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter driver ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverW.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 21 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 20/ 30/ 40&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 2/ 5/ 7&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 7/ 8/ 9&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.8/ 1.4/ 1.8&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.7/ 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant small soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 80 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 85/ 100/ 130&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 310/ 310/ 310&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 25/ 27/ 37&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 5/ 5.8/ 6.4&lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(weak)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has between 55% and 80% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 50%/ + 50%/ + 50%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 50%/ + 50%/ + 50%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(medium)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has between 30% and 55% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 75%/ + 75%/ + 75%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 75%/ + 75%/ + 75%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boost&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(strong)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 30% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%/ + 100%/ + 100%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; + 100%/ + 100%/ + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:DriverL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Driver ant large soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
* &#039;&#039;Cost:&#039;&#039; 160 [14]&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 140/ 180/ 240&lt;br /&gt;
*&#039;&#039;Movement speed&#039;&#039;: 320/ 320/ 320&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 40/ 60/ 100&lt;br /&gt;
*&#039;&#039;Harvest amount&#039;&#039;: 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius&#039;&#039;: 450/ 460 /470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical)&#039;&#039;: 15/ 17/ 25&lt;br /&gt;
* &#039;&#039;Attack speed&#039;&#039;: 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 75% HP and isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%/ 10%/ 10%&lt;br /&gt;
*&#039;&#039;Damage (physical)&#039;&#039;: 19/ 20/ 21&lt;br /&gt;
*&#039;&#039;Multihit:&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 50/ 60/ 70&lt;br /&gt;
*&#039;&#039;Cooldown&#039;&#039;: 25/ 25/ 25&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 0.5/ 0.7/ 0.9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150/ 200/ 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*Driver ants have been confirmed to be unplayable as complete colonies because they build bivouacs using their own bodies.&lt;br /&gt;
&lt;br /&gt;
*Driver ant workers are treated as soldiers. You can play with them in &#039;&#039;&#039;Tug of War 3&#039;&#039;&#039; and also encounter them following large food landmarks in custom games. You can&#039;t add them to your [[Swarm and Colony|custom colonies]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Centipede&amp;diff=4741</id>
		<title>African Giant Centipede</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Centipede&amp;diff=4741"/>
		<updated>2026-01-27T16:33:17Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbCentipede.jpg|name=African giant centipede|scientific=&#039;&#039;Ethmostigmus trigonopodus&#039;&#039;|environment=Savannah|form=Large&amp;lt;br/&amp;gt;Huge|trait=Damage-over-time&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Nocturnal}}&lt;br /&gt;
African giant centipedes &#039;&#039;(Ethmostigmus trigonopodus)&#039;&#039; are nocturnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
African giant centipedes attack mostly by biting. &lt;br /&gt;
&lt;br /&gt;
They can flick their legs to remove mounting enemies and [[Disrupting Effect|stun]] them. This ability hits 38 targets at once.&lt;br /&gt;
&lt;br /&gt;
They can pick enemies up and inject venom into them. This ability can&#039;t be used on enemies with low health. [[Titan|Huge]] centipedes can expel venom on the ground and damage contacting enemies over time. &lt;br /&gt;
&lt;br /&gt;
Huge centipedes can slam on the ground to [[Repositioning Effect|knock enemies back]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter African giant centipedes in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1250&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 100 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 450&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 900&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 120 HP.&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 38&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeH.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Huge African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 8640/ 15360/ 19200/ 22720&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 1300 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 28&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 2000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1500&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 30/ 40/ 40/ 40&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 40&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 120 HP.&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (venom):&#039;&#039; 200/ 400/ 400/ 400&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (venom):&#039;&#039; 400&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Tick damage (venom):&#039;&#039; 4/ 8/ 8/ 8&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Tick damage (venom):&#039;&#039; 8&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 16&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 250&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 38&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 40&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Radius:&#039;&#039; 200/ 300/ 300/ 300&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Radius:&#039;&#039; 300&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 20&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; &lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039;&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; &lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Savannah]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Black_Ant&amp;diff=4740</id>
		<title>Black Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Black_Ant&amp;diff=4740"/>
		<updated>2026-01-27T16:31:58Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbBlackAnt.jpg|name=Black silky ant|scientific=&#039;&#039;Formica fusca&#039;&#039;|environment=Woodland|caste=Queen&amp;lt;br/&amp;gt;Worker&amp;lt;br/&amp;gt; Soldier|trait=None|player=Yes}}&lt;br /&gt;
Black ants &#039;&#039;(Formica fusca)&#039;&#039; are playable story missions, extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Abilities&#039;&#039;&#039; ==&lt;br /&gt;
Black ants attack by biting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a black ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tutorial]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Home]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Subjugation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with black ant soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Critters]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Nest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hold Out]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Surrounded]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter black ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Rising Tide]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Queen of the Hill]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hungry Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Black ant queen (colony)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 600&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 700&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance&#039;&#039;: 50%&lt;br /&gt;
*&#039;&#039;Venom resistance&#039;&#039;: 50%&lt;br /&gt;
*&#039;&#039;Maximum taken damage&#039;&#039;: 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Black ant queen (swarm)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 600&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 700&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 100&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 150&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 0.8&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:BlackWorker.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Black ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 45&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 340/ 380 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.6/ 0.8/ 1&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:BlackSoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Black ant soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 50 [5]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 50 [3]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 50/ 60/ 70&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 10/ 14/ 18&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.2/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Armor:&#039;&#039; 0/ 1/ 2&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Maximum taken damage:&#039;&#039; 40/ 40/ 40&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Area resistance:&#039;&#039; 20%/ 20%/ 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 3.6/ 4.4/ 4.4 &lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 2.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Trivia&#039;&#039;&#039; ==&lt;br /&gt;
*In real life, black ants can shoot formic acid. The developers don&#039;t implement this in the game because black ants are meant to get you used to basic game mechanics.&lt;br /&gt;
&lt;br /&gt;
*Black garden ants (&#039;&#039;Lasius niger&#039;&#039;) were replaced with black silky ants because the latter are hosts of the chosen [[Slave-maker Ant|slave-maker ants]]. They were removed from the game completely from version 0.05 onward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Woodland]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Army_Ant&amp;diff=4739</id>
		<title>Army Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Army_Ant&amp;diff=4739"/>
		<updated>2026-01-27T16:29:05Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbArmyAntMajor.jpg|name=Army ant|scientific=&#039;&#039;Eciton burchellii&#039;&#039;|environment=Rainforest|caste=Media&amp;lt;br/&amp;gt;Major|trait=Damage buff|player=No}}&lt;br /&gt;
Army ants &#039;&#039;(Eciton burchellii)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Abilities&#039;&#039;&#039; ==&lt;br /&gt;
Army ants attack by biting. &lt;br /&gt;
&lt;br /&gt;
Majors can only use basic attack while [[Enemy Mounting|mounting]] enemies.&lt;br /&gt;
&lt;br /&gt;
Majors can [[Damage Modifying Effect|increase attack damage]] of nearby allies after each hitting attack. [[Damaging Effect|Effect damage]] (damage-over-time and damage reflection) isn&#039;t affected. The effect can be [[Stat Explanation|stacked in value]] and reverts to normal over time. The maximum value is + 45. This ability can only be used while majors are on the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play with army ant mediae in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with army ant majors in:&lt;br /&gt;
*&#039;&#039;&#039;The Other Foot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter army ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Possibly the Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Armymedia.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Army ant media&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 40 [3]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 30/ 40/ 55&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 10/ 15/ 22&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Area resistance:&#039;&#039; 30%/ 30%/ 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2/ 2.1/ 2.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Armymajor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Army ant major&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 170 [15]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 130&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320/ 320/ 320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.15/ 0.2&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 20%/ 30%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8/ 10/ 12&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;450%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage buff (flash)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage:&#039;&#039; + 0.6/ + 0.8/ + 1.1 after each hitting attack&lt;br /&gt;
:*&#039;&#039;Reverting speed:&#039;&#039; - 2/ - 2/ - 2&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 200/ 250/ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, army ants have four castes: minors, mediae, sub-majors and majors. In the game, the developers group sub-majors and mediae into just mediae because they both act as generic combat units. Either of the two models can be spawned randomly from media brood tiles.&lt;br /&gt;
&lt;br /&gt;
* In real life, army ants can sting. The developers don&#039;t implement this in the game to focus on their damage supporting gimmick. &lt;br /&gt;
&lt;br /&gt;
* In real life, army ant majors release an alarm pheromone from their mandibular glands after each bite. The signal attracts more army ants to the contested area and further increases their aggression. In the game, the orange pheromone cloud was later changed to red glow for better game performance. Other affected ants don&#039;t glow.&lt;br /&gt;
&lt;br /&gt;
* Army ants have been confirmed to be unplayable as complete colonies because they mostly build bivouacs using their own bodies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Matabele_Ant&amp;diff=4738</id>
		<title>Matabele Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Matabele_Ant&amp;diff=4738"/>
		<updated>2026-01-27T16:26:34Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbMatabeleAnt.jpg|name=Matabele ant|scientific=&#039;&#039;Megaponera analis&#039;&#039;|environment=Savannah|caste=Queen&amp;lt;br/&amp;gt;Worker&amp;lt;br/&amp;gt;Medic&amp;lt;br/&amp;gt;Soldier|trait=Revival&amp;lt;br/&amp;gt;Speed debuff&amp;lt;br/&amp;gt;Resistance debuff&amp;lt;br/&amp;gt;Damage-over-time|player=Yes}}&lt;br /&gt;
Matabele ants &#039;&#039;(Megaponera analis)&#039;&#039; are playable in story missions, extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Matabele ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Soldiers can sting and [[Damaging Effect|poison]] enemies.&lt;br /&gt;
&lt;br /&gt;
Medics have more damage when they are on the ground. You must choose either anesthetist or fast-responder medics before playing.&lt;br /&gt;
&lt;br /&gt;
*Anesthetist medics can sting and [[Speed Modifying Effect|slow enemies down]]. They can [[Damage Modifying Effect|make enemies take more damage]] at level 3.&lt;br /&gt;
&lt;br /&gt;
*Fast-responder medics are faster and can move normally on non-highway tiles. They can evade attacks when they are out of combat at level 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Food processing&#039;&#039;&#039;==&lt;br /&gt;
Matabele ants must feed on termites. Matabele ants only retain 10% of their original harvest amount while not harvesting termites and other food only give 10% of their original food amount. The mechanic is reversed for other omnivorous ant species.&lt;br /&gt;
&lt;br /&gt;
You receive 66.67% of the building cost as dead termites from deleting tiles.&lt;br /&gt;
&lt;br /&gt;
Matabele ants can harvest honeydew but can&#039;t relocate [[Milkweed Aphid|aphids]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Reviving&#039;&#039;&#039;==&lt;br /&gt;
Ants are respawned normally after death. Dead ants remain on the ground for 4 minutes if you have Matabele ant medics.&lt;br /&gt;
&lt;br /&gt;
Medics automatically bring nearby dead ants back to the queen chamber to revive them one at a time. They can&#039;t attack enemies or gather food in the process.&lt;br /&gt;
&lt;br /&gt;
Revived ants are put in their original control groups but can be hold by any same-typed tiles. The number of active ants is represented by an addition of living ants and revived ants. You can only revive each ant once and each tile can only hold a single revived ant.&lt;br /&gt;
&lt;br /&gt;
Revived ants only retain 60% of their original health and damage and  can&#039;t be upgraded or downgraded.&lt;br /&gt;
&lt;br /&gt;
You can disable casualty transporting to prevent your medics from picking up dead ants. They still have to finish ongoing revivals.&lt;br /&gt;
&lt;br /&gt;
You can enable creature information to identify revived ants. Their level icons are grayed out.&lt;br /&gt;
&lt;br /&gt;
Exploded units in [[Swarm and Colony|custom colonies]] can&#039;t be revived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a Matabele ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with Matabele ant medics in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039; &#039;&#039;(anesthetist)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with Matabele ant soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter Matabele ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant queen&#039;&#039;&#039;&amp;lt;big/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Mataworker.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 45&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320/ 360/ 380 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 7/ 8/ 9&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.6/ 0.8/ 1&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Anesthetist.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant medic (anesthetist)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 75 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 120&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320/ 320/ 320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 14/ 16/ 18&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Reviving time:&#039;&#039; 7/ 7/ 7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6 &lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 3/ 4/ 5&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 2/ 2/ 2&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; - 60%/ - 60%/ - 60%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; - 60%/ - 60%/ - 60%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 4/ 4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; --/ --/ - 30%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; --/ --/ 1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Fastresponder.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant medic (fast-responder)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 75 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 120&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400/ 410/ 420&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 14/ 16/ 18&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Reviving time:&#039;&#039; 4/ 3/ 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion (out of combat):&#039;&#039; --/ --/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6 &lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Matasoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost&#039;&#039;: 140 [14]&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 200/ 220/ 300&lt;br /&gt;
*&#039;&#039;Movement speed&#039;&#039;: 340/ 340/ 340&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount&#039;&#039;: 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius&#039;&#039;: 450/ 460/ 470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 12/ 15/ 19 &lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 2/ 3/ 4&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 7/ 7/ 7&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 1.6/ 2/ 2.4&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*In real life, a young Matabele ant queen will leave its original colony and bring along some workers to form its own. In the game, Matabele ant colonies always start with some soldier brood tiles.&lt;br /&gt;
&lt;br /&gt;
*Matabele ants are named after the Matabele people, who were known for raiding nearby tribes during the nineteenth century.&lt;br /&gt;
&lt;br /&gt;
*In real life, Matabele ants care for injured ants by removing the clinging dead termites and apply disinfectant secretions on amputated legs. Injured ants must be able to move on their own to receive any help. In the game, the process is simplified as a one-time revival.&lt;br /&gt;
&lt;br /&gt;
*Medics can take dead ants out of [[Carnivorous Plant|flytraps and sundews]] for revival.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Matabele_Ant&amp;diff=4737</id>
		<title>Matabele Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Matabele_Ant&amp;diff=4737"/>
		<updated>2026-01-27T16:24:38Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbMatabeleAnt.jpg|name=Matabele ant|scientific=&#039;&#039;Megaponera analis&#039;&#039;|environment=Savannah|caste=Queen&amp;lt;br/&amp;gt;Worker&amp;lt;br/&amp;gt;Medic&amp;lt;br/&amp;gt;Soldier|trait=Revival&amp;lt;br/&amp;gt;Speed debuff&amp;lt;br/&amp;gt;Resistance debuff&amp;lt;br/&amp;gt;Damage-over-time|player=Yes}}&lt;br /&gt;
Matabele ants &#039;&#039;(Megaponera analis)&#039;&#039; are playable in story missions, extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Matabele ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Soldiers can sting and [[Damaging Effect|poison]] enemies.&lt;br /&gt;
&lt;br /&gt;
Medics have more damage when they are on the ground. You must choose either anesthetist or fast-responder medics before playing.&lt;br /&gt;
&lt;br /&gt;
*Anesthetist medics can sting and [[Speed Modifying Effect|slow enemies down]]. They can [[Damage Modifying Effect|make enemies take more damage]] at level 3.&lt;br /&gt;
&lt;br /&gt;
*Fast-responder medics are faster and can move normally on non-highway tiles. They can evade attacks when they are out of combat at level 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Food processing&#039;&#039;&#039;==&lt;br /&gt;
Matabele ants must feed on termites. Matabele ants only retain 10% of their original harvest amount while not harvesting termites and other food only give 10% of their original food amount. The mechanic is reversed for other omnivorous ant species.&lt;br /&gt;
&lt;br /&gt;
You receive 66.67% of the building cost as dead termites from deleting tiles.&lt;br /&gt;
&lt;br /&gt;
Matabele ants can harvest honeydew but can&#039;t relocate [[Milkweed Aphid|aphids]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Reviving&#039;&#039;&#039;==&lt;br /&gt;
Ants are respawned normally after death. Dead ants remain on the ground for 4 minutes if you have Matabele ant medics.&lt;br /&gt;
&lt;br /&gt;
Medics automatically bring nearby dead ants back to the queen chamber to revive them one at a time. They can&#039;t attack enemies or gather food in the process.&lt;br /&gt;
&lt;br /&gt;
Revived ants are put in their original control groups but can be hold by any same-typed tiles. The number of active ants is represented by an addition of living ants and revived ants. You can only revive each ant once and each tile can only hold a single revived ant.&lt;br /&gt;
&lt;br /&gt;
Revived ants only retain 60% of their original health and damage and  can&#039;t be upgraded or downgraded.&lt;br /&gt;
&lt;br /&gt;
You can disable casualty transporting to prevent your medics from picking up dead ants. They still have to finish ongoing revivals.&lt;br /&gt;
&lt;br /&gt;
You can enable creature information to identify revived ants. Their level icons are grayed out.&lt;br /&gt;
&lt;br /&gt;
Exploded units in [[Swarm and Colony|custom colonies]] can&#039;t be revived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a Matabele ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with Matabele ant medics in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039; &#039;&#039;(either)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 3]]&#039;&#039;&#039; &#039;&#039;(anesthetist)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with Matabele ant soldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Main story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter Matabele ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant queen&#039;&#039;&#039;&amp;lt;big/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Mataworker.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant worker&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 45&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320/ 360/ 380 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 7/ 8/ 9&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*Encumbered&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 0.6/ 0.8/ 1&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Anesthetist.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant medic (anesthetist)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 75 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 120&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320 /320 /320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 14/ 16/ 18&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Reviving time:&#039;&#039; 7/ 7/ 7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6 &lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 3/ 4/ 5&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 2/ 2/ 2&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; - 60%/ - 60%/ - 60%&lt;br /&gt;
:*&#039;&#039;Attack speed:&#039;&#039; - 60%/ - 60%/ - 60%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 4/ 4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance debuff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; --/ --/ - 30%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; --/ --/ 1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Fastresponder.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant medic (fast-responder)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 75 [7]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 105/ 120&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400/ 410 /420&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 14/ 16/ 18&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
*&#039;&#039;Reviving time:&#039;&#039; 4/ 3/ 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion (out of combat):&#039;&#039; --/ --/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(mounting)&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 4.5/ 6 &lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&amp;lt;br/&amp;gt;&#039;&#039;&#039;(grounded)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5/ 7.5/ 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Matasoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Matabele ant soldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost&#039;&#039;: 140 [14]&lt;br /&gt;
*&#039;&#039;Health&#039;&#039;: 200/ 220/ 300&lt;br /&gt;
*&#039;&#039;Movement speed&#039;&#039;: 340/ 340/ 340&lt;br /&gt;
*&#039;&#039;Score&#039;&#039;: 30/ 42/ 54&lt;br /&gt;
*&#039;&#039;Harvest amount&#039;&#039;: 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed&#039;&#039;: 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius&#039;&#039;: 450/ 460 /470&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
* &#039;&#039;Damage (physical):&#039;&#039; 12/ 15/ 19 &lt;br /&gt;
* &#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 2/ 3/ 4&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 7/ 7/ 7&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 1.6/ 2/ 2.4&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1/ 1/ 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 5/ 5/ 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*In real life, a young Matabele ant queen will leave its original colony and bring along some workers to form its own. In the game, Matabele ant colonies always start with some soldier brood tiles.&lt;br /&gt;
&lt;br /&gt;
*Matabele ants are named after the Matabele people, who were known for raiding nearby tribes during the nineteenth century.&lt;br /&gt;
&lt;br /&gt;
*In real life, Matabele ants care for injured ants by removing the clinging dead termites and apply disinfectant secretions on amputated legs. Injured ants must be able to move on their own to receive any help. In the game, the process is simplified as a one-time revival.&lt;br /&gt;
&lt;br /&gt;
*Medics can take dead ants out of [[Carnivorous Plant|flytraps and sundews]] for revival.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Sun_Spider&amp;diff=4736</id>
		<title>Sun Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Sun_Spider&amp;diff=4736"/>
		<updated>2026-01-27T16:11:49Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbSunSpider.jpg|name=Sun spider|scientific=&#039;&#039;Zeria keyserlingi&#039;&#039;|environment=Savannah|form=Large&amp;lt;br/&amp;gt;Huge|trait=Execution&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Confusion&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Nocturnal}}&lt;br /&gt;
Sun spiders &#039;&#039;(Zeria keyserlingi)&#039;&#039; are nocturnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Sun spiders attack mostly by biting. They can constantly [[Eliminating Effect|execute]] small enemies one at a time. They can reposition themselves in combat at low health.&lt;br /&gt;
&lt;br /&gt;
Huge sun spiders can [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. They can also jab quickly to [[Disrupting Effect|stun]] enemies.&lt;br /&gt;
&lt;br /&gt;
Huge sun spiders can bash on the ground to confuse enemies at low health. This ability hits 7 times.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter sun spiders in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SunspiderL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large sun spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1300&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 600 &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 100 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 450&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Execute&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 28&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reposition&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 50% HP.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SunspiderH.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Huge sun spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 2400/ 3200/ 4000/ 4800&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 1000 &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 450 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 850&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 800&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Execute&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 58&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 90% HP.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 30%&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 5/ 8/ 8/ 8&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 8&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300 &lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 22&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 2.5/ 5/ 5/ 5&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 5&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 50% HP.&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 4/ 7/ 7/ 7&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 7&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Multihit:&#039;&#039; 7&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 18&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 2/ 4/ 4/ 4&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 4&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 30%&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 90&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reposition&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 50% HP.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
*Sun spiders wear fezzes in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
*Sun spiders are known for irrational attacks against ant colonies. The reason behind this behavior is commonly assumed to be finding shelters even though there aren&#039;t any actual proofs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Savannah]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Alligator_Back_Scorpion&amp;diff=4735</id>
		<title>Alligator Back Scorpion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Alligator_Back_Scorpion&amp;diff=4735"/>
		<updated>2026-01-27T15:43:16Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbAlligatorBackScorpion.jpg|name=Alligator back scorpion|scientific=&#039;&#039;Hottentotta hottentotta&#039;&#039;|environment=Savannah|form=Large&amp;lt;br/&amp;gt;Huge|trait=Paralysis&amp;lt;br/&amp;gt;Nocturnal&amp;lt;br/&amp;gt;Underground}}&lt;br /&gt;
Alligator back scorpion (&#039;&#039;Hottentotta hottentotta&#039;&#039;) are nocturnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Alligator back scorpions attack mostly by pinching. They can reposition themselves in combat.&lt;br /&gt;
&lt;br /&gt;
Medium scorpions can [[Repositioning Effect|pick small enemies up]] and inject venom into them. This ability can&#039;t be used on enemies with low health. Large scorpions can even use this ability to pick large enemies up.&lt;br /&gt;
&lt;br /&gt;
Large scorpions can sting and [[Disrupting Effect|paralyze]] enemies. This ability hits 2 targets at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter alligator back scorpions in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AlligatorbackM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium alligator back scorpion&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1100&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 43 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 7&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 180&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Armor:&#039;&#039; 0.4&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 16&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.7&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 60 HP.&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 205&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reposition&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AlligatorbackL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large alligator back scorpion&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1900&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 330&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 86 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 13&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 360&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Armor:&#039;&#039; 0.5&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 27&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.7&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 120 HP.&lt;br /&gt;
*Pickup (strong)&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 305&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sting&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 60%&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 22&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 9&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Paralysis&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reposition&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AlligatorbackL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber alligator back scorpion&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 13&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;None&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039;&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; &lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; &lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Alligator back scorpions don&#039;t wear hats in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* The [[Hermit Scorpion|hermit scorpion]] was created from a large alligator back scorpion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Hermit_Crab&amp;diff=4734</id>
		<title>Hermit Crab</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Hermit_Crab&amp;diff=4734"/>
		<updated>2026-01-27T15:39:34Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &amp;quot;Effect radius (splash)&amp;quot; -&amp;gt; &amp;quot;Radius (splash)&amp;quot;. For consistency with how every other splash radius is keyed (e.g. Whip Spider)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbHermitCrab.jpg|name=Land hermit crab|scientific=Coenobita clypeatus|environment=Beach|form=Tiny&amp;lt;br/&amp;gt;Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Uber|trait=Resistance buff&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Nocturnal&amp;lt;br/&amp;gt;Underground}}&lt;br /&gt;
Hermit crabs are nocturnal enemies beach documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Hermit crabs attack by pinching. &lt;br /&gt;
&lt;br /&gt;
They can retreat into their shells to [[Damage Modifying Effect|raise their defense]] and [[Healing Effect|heal]] at low health. They [[Disrupting Effect|can&#039;t move]] in the process.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] hermit crabs retain the abilities of small hermit crabs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter hermit crabs in:&lt;br /&gt;
*&#039;&#039;&#039;[[Rising Tide]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Queen of the Hill]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Babysitting]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hungry Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HermitT.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Tiny hermit crab&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 750&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 120&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 22 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 100&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Hide&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 30% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 150&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; + 80%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HermitS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small hermit crab&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 46 [3]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 215&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Hide&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 30% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 300&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance&#039;&#039;: + 80%&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 3.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HermitM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium hermit crab&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;140pt&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 4500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 120 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;300pt&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 70&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;360pt&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Hide&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger&#039;&#039;: User has below 30% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 900&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance&#039;&#039;: + 80%&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration&#039;&#039;: 3.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HermitS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber hermit crab&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 12500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 20% &lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2.1&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Hide&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User has below 50% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 3750&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Physical resistance:&#039;&#039; + 80%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Land hermit crabs don&#039;t live in Europe. This mistake was made when wood ant missions were changed to take place in Europe later in development. Original beach enemies like [[Beach Tiger Beetle|tiger beetles]] and [[Beach Wolf Spider|wolf spiders]] are from the southeast of USA so these hermit crabs are most likely &#039;&#039;Coenobita clypeatus&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The [[Hermit Scorpion|hermit scorpion]] was created from a large hermit crab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Beach]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Mantis&amp;diff=4733</id>
		<title>African Giant Mantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Mantis&amp;diff=4733"/>
		<updated>2026-01-27T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbAfricanMantis.jpg|name=African giant mantis|scientific=&#039;&#039;Sphodromantis viridis&#039;&#039;|environment=Savannah|form=Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Large|trait=Execution&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Diurnal}}&lt;br /&gt;
African giant mantises &#039;&#039;(Sphodromantis viridis)&#039;&#039; are diurnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
African giant mantises attack mostly by slashing.&lt;br /&gt;
&lt;br /&gt;
They can [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. &lt;br /&gt;
&lt;br /&gt;
They can also [[Disrupting Effect|stun]] and knock enemies back. This ability hits multiple targets at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter African giant mantises in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 860&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 75 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 360&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 75&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 200&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 360&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 2800&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 750&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 140 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 9&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 620&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 24&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 300&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 450&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 7510&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 950&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 324 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 17&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 1450&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 2500&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 140&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 50&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 630&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* You can only encounter large African giant mantises in &#039;&#039;&#039;[[Arcade Mode|Battle Arena]]&#039;&#039;&#039; and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Praying_Spider&amp;diff=4732</id>
		<title>Praying Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Praying_Spider&amp;diff=4732"/>
		<updated>2026-01-27T15:34:40Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: from Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbPrayingSpider.jpg|name=Praying spider|scientific=None|environment=Formicarium|form=Hybrid|trait=Execution&amp;lt;br/&amp;gt;Heal}}&lt;br /&gt;
Praying spider is an experiment created by the [[Scientist|male scientist]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Praying spider is entirely fictional. It is a mix of a [[Whip Spider|whip spider]] and a [[Leaf-mimic Praying Mantis|leaf-mimic praying mantis]]. &lt;br /&gt;
&lt;br /&gt;
It can constantly execute small enemies one at a time.&lt;br /&gt;
&lt;br /&gt;
It can [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]].&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter the praying spider in:&lt;br /&gt;
* &#039;&#039;&#039;[[The Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Praying spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 20000/ 30000/ 30000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550/ 550/ 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 250/ 250/ 250 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 4000/ 4000/ 4000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 2000/ 2000/ 2000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%/ 60%/ 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Execute&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 600/ 900/ 1300&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2.2/ 2.2/ 2.2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Snatch&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8/ 8/ 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 800/ 2000/ 3600&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4/ 4/ 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* The praying spider wears fez in arachnophobia mode. It is also the only hybrid that wears the same hat as its arachnid component.&lt;br /&gt;
 &lt;br /&gt;
* The praying spider and the [[Whip Mantis|whip mantis]] are hostile to each other despite being made from the same materials and labeled sisters by the male scientist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Special Creatures]]&lt;br /&gt;
[[Category:Formicarium]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Mantis&amp;diff=4731</id>
		<title>African Giant Mantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Mantis&amp;diff=4731"/>
		<updated>2026-01-27T15:33:29Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: from Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbAfricanMantis.jpg|name=African giant mantis|scientific=&#039;&#039;Sphodromantis viridis&#039;&#039;|environment=Savannah|form=Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Large|trait=Execution&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Diurnal}}&lt;br /&gt;
African giant mantises &#039;&#039;(Sphodromantis viridis)&#039;&#039; are diurnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
African giant mantises attack mostly by slashing.&lt;br /&gt;
&lt;br /&gt;
They can [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. &lt;br /&gt;
&lt;br /&gt;
They can also [[Disrupting Effect|stun]] and knock enemies back. This ability hits multiple targets at once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter African giant mantises in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 860&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 75 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 360&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 30% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 75&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 200&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 360&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 2800&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 750&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 140 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 9&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 620&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 24&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 300&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 450&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:AfromantisL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large African giant mantis&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 7510&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 950&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 324 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 17&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 1450&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 2500&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 140&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 20%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 50&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 630&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* You can only encounter large African giant mantises in &#039;&#039;&#039;[[Arcade Mode|Battle Arena]]&#039;&#039;&#039; and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Savannah]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Eastern_Newt&amp;diff=4730</id>
		<title>Eastern Newt</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Eastern_Newt&amp;diff=4730"/>
		<updated>2026-01-27T15:31:13Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: from Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbEasternNewt.jpg|name=Eastern newt|scientific=&#039;&#039;Notophthalmus viridescens&#039;&#039;|environment=Swamp|form=Juvenile|trait=Damage reflection&amp;lt;br/&amp;gt;Execution&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Nocturnal}}&lt;br /&gt;
Eastern newts &#039;&#039;(Notophthalmus viridescens)&#039;&#039; are nocturnal enemies in swamp documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Eastern newts attack mostly by biting. They can [[Damaging Effect|reflect]] taken damage on contact.&lt;br /&gt;
&lt;br /&gt;
They can [[Repositioning Effect|eat]] multiple small enemies at once to [[Healing Effect|heal]].&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] eastern newts retain the abilities of juvenile eastern newts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter eastern newts in:&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Newt.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Juvenile eastern newt&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 520&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 71 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 320&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 28&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Poison&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (venom):&#039;&#039; 55%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 8&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 80&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Newt.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber eastern newt&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 10000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 800&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 70%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Poison&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (venom):&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 75&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 80&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* You can encounter a cosplaying juvenile eastern newt in &#039;&#039;&#039;New Year&#039;s Feast&#039;&#039;&#039;. It has 200000 HP and acts as the final boss.&lt;br /&gt;
&lt;br /&gt;
* In real life, only juvenile eastern newts have poisonous skin. Because adult newts lack this ability, the developers deem them too boring to add.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Swamp]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Devil%27s_Coach_Horse_Beetle&amp;diff=4729</id>
		<title>Devil&#039;s Coach Horse Beetle</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Devil%27s_Coach_Horse_Beetle&amp;diff=4729"/>
		<updated>2026-01-27T15:19:14Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: Uber devil&amp;#039;s coach horse beetle: &amp;quot;Immune to pickup (strong)/ knockback&amp;quot; -&amp;gt; &amp;quot;Immune to pickup (strong)/ knockback (weak)&amp;quot;. According to tables on Repositioning Effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbDevilsCoachHorseBeetle.jpg|name=Devil&#039;s coach horse beetle|scientific=&#039;&#039;Ocypus olens&#039;&#039;|environment=Woodland|form=Larval&amp;lt;br/&amp;gt;Adult&amp;lt;br/&amp;gt;Uber|trait=Confusion&amp;lt;br/&amp;gt;Damage-over-time&amp;lt;br/&amp;gt;Underground}}&lt;br /&gt;
Devil&#039;s coach horse beetles &#039;&#039;(Ocypus olens)&#039;&#039; are underground enemies in woodland documentary missions.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Devil&#039;s coach horse beetles attack mostly by biting. &lt;br /&gt;
&lt;br /&gt;
Adult beetles can release foul-smelling odor to [[Disrupting Effect|confuse]] enemies and [[Damaging Effect|damage them over time]].&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] devil&#039;s coach horse beetles retain the abilities of adult devil&#039;s coach horse beetles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play with larval and adult devil&#039;s coach horse beetles in:&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter devil&#039;s coach horse beetles in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tutorial]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Home]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Subjugation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The First Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rising Tide]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Queen of the Hill]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Babysitting]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hibernation]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hungry Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Critters]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Nest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Hold Out]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Surrounded]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;[[File:DchbL.png]] &#039;&#039;&#039;Larval devil&#039;s coach horse beetle&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 70&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 6 [0]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;[[File:DchbA.png]] &#039;&#039;&#039;Adult devil&#039;s coach horse beetle&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 28 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 125&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.9&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Spray&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 5&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 70&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 1.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;[[File:DchbA.png]] &#039;&#039;&#039;Uber devil&#039;s coach horse beetle&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 10000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Spray&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 6&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Devil&#039;s coach horse beetles were the first non-ant creatures to be added to the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Woodland]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Narrow-mouthed_Toad&amp;diff=4728</id>
		<title>Narrow-mouthed Toad</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Narrow-mouthed_Toad&amp;diff=4728"/>
		<updated>2026-01-27T15:09:02Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbNarrowmouthedToad.jpg|name=Eastern narrow-mouthed toad|scientific=&#039;&#039;Gastrophryne carolinensis&#039;&#039;|environment=Swamp|form=Adult&amp;lt;br/&amp;gt;Uber|trait=Execution&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Escape&amp;lt;br/&amp;gt;Nocturnal&amp;lt;br/&amp;gt;Underground}}&lt;br /&gt;
Narrow-mouthed toads &#039;&#039;(Gastrophryne carolinensis)&#039;&#039; are nocturnal enemies in swamp documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Narrow-mouthed toads attack mostly by slapping. They can [[Damaging Effect|reflect]] taken damage on contact.&lt;br /&gt;
&lt;br /&gt;
They can constantly [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. Healing effect can be [[Stat Explanation|stacked in length]].&lt;br /&gt;
&lt;br /&gt;
They can eat multiple small enemies at once without healing.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] narrow-mouthed toads retain the abilities of narrow-mouthed toads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter narrow-mouthed toads in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Occupation 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Toad.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Narrow-mouthed toad&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 650&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 230&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 76 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 380&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 25%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (weak)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;300pt&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 52&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;360pt&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Poison&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (venom):&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 10&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Scoop&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 50%&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 50&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Toad.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber narrow-mouthed toad&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 12500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 38000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;300pt&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 15&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.2&lt;br /&gt;
|width=&amp;quot;360pt&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Poison&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (venom):&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 10&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Scoop&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 50%&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 80&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Swamp]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Pine_Woods_Tree_Frog&amp;diff=4727</id>
		<title>Pine Woods Tree Frog</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Pine_Woods_Tree_Frog&amp;diff=4727"/>
		<updated>2026-01-27T15:07:45Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbPineWoodsTreeFrog.jpg|name=Pine woods tree frog|scientific=&#039;&#039;Dryophytes femoralis&#039;&#039;|environment=Swamp|form=Adult|trait=Execution&amp;lt;br/&amp;gt;Heal&amp;lt;br/&amp;gt;Escape&amp;lt;br/&amp;gt;Nocturnal}}&lt;br /&gt;
Pine woods tree frogs &#039;&#039;(Dryophytes femoralis)&#039;&#039; are nocturnal enemies in swamp documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Pine woods tree frogs attack mostly by slapping. &lt;br /&gt;
&lt;br /&gt;
They can constantly [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. Healing effect can be [[Stat Explanation|stacked in length]].&lt;br /&gt;
&lt;br /&gt;
They can slam on the ground and damage multiple enemies at once. They can also remove mounting enemies at low health. &lt;br /&gt;
&lt;br /&gt;
Pine woods tree frogs can briefly jump away to preserve health. They jump out of the map at low health. They can only use these abilities when they are on the surface.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter pine woods tree frogs in:&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Treefrog.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Pine woods tree frog&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 52 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 240&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 25%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (weak)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Eat&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.6&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Total health:&#039;&#039; 70&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 80%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jump&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is on the surface and has below 80% HP.&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wipe&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is mounted and has below 50% HP.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 16&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Escape&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User on the surface and is reduced to 30% HP.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Their old name, &#039;&#039;Hyla femoralis&#039;&#039;, is used in the game.&lt;br /&gt;
&lt;br /&gt;
* These tree frogs inflate their vocal sacs and croak when they are idling, which indicates that they are all males. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Disrupting_Effect&amp;diff=4726</id>
		<title>Disrupting Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Disrupting_Effect&amp;diff=4726"/>
		<updated>2026-01-27T15:05:58Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows the mechanics of disrupting effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Mechanics&#039;&#039;&#039;==&lt;br /&gt;
Each creature can be inflicted with multiple disrupting effects at once but only the most recently inflicted effect will be displayed.&lt;br /&gt;
&lt;br /&gt;
Each creature can be inflicted with the same disrupting effect multiple times at once and the effects are [[Stat Explanation|stacked in value]] to prevent stunlock.&lt;br /&gt;
&lt;br /&gt;
Some creatures can inflict disrupting effects on normally immune enemies.&lt;br /&gt;
&lt;br /&gt;
Some creatures can inflict disrupting effects on themselves as demerit or getaway. Immunity is ignored.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Stun&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures can only stand idly. They have swirls above their heads.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;900pt&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Stun (special)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Stun [[Leafcutter Ant|leafcutter ant]] majors&lt;br /&gt;
* [[Big-headed Ant|Big-headed ant]] supersoldiers&lt;br /&gt;
* [[Driver Ant|Driver ant]] large soldiers&lt;br /&gt;
* [[Exploding Termite|Exploding termite]] soldiers&lt;br /&gt;
* Uber [[Mole Cricket|mole crickets]]&lt;br /&gt;
* Adult [[Northern Dune Tiger Beetle|northern dune tiger beetles]]&lt;br /&gt;
* [[Beach Tiger Beetle|Beach tiger beetles]]&lt;br /&gt;
* [[Harvestman|Harvestmen]]&lt;br /&gt;
* Huge and Uber [[Whip Spider|whip spiders]]&lt;br /&gt;
* Uber [[Velvet Worm|velvet worms]]&lt;br /&gt;
* [[Six-spotted Tiger Beetle|Six-spotted tiger beetles]]&lt;br /&gt;
* [[American Bullfrog|American bullfrogs]]&lt;br /&gt;
* [[Great Blue Skimmer|Great blue skimmers]]&lt;br /&gt;
* [[African Tiger Beetle|African tiger beetles]]&lt;br /&gt;
* [[African Giant Mantis|Arican giant mantises]]&lt;br /&gt;
* [[Sun Spider|Sun spiders]]&lt;br /&gt;
* [[African Giant Centipede|African giant centipedes]]&lt;br /&gt;
* Huge [[Emperor Scorpion|emperor scorpions]]&lt;br /&gt;
* [[Hermit Scorpion|Hermit scorpion]], [[Whip Mantis|whip mantis]] and [[Dragantula|dragantula]]&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Huge emperor scorpions&lt;br /&gt;
* [[Super Leafcutter Ant Major|Super leafcutter ant major]]&lt;br /&gt;
* [[Scientist|Male scientist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Ant queens (swarm)&lt;br /&gt;
* Big-headed ant supersoldiers&lt;br /&gt;
* [[Woodlouse|Woodlice]]&lt;br /&gt;
* [[Hermit Crab|Hermit crabs]]&lt;br /&gt;
* Dragantula&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Confusion&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures will wander aimlessly. They have question marks above their heads.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;900pt&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Confusion&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Confusion (special)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* [[Little Black Ant|Little black ant]] soldiers&lt;br /&gt;
* [[Termite|Termite]] minor soldiers&lt;br /&gt;
* Exploding termite workers&lt;br /&gt;
* Adult and Uber [[Devil&#039;s Coach Horse Beetle|devil&#039;s coach horse beetles]]&lt;br /&gt;
* Huge sun spiders&lt;br /&gt;
* Huge emperor scorpions &lt;br /&gt;
* Dragantula&lt;br /&gt;
* &#039;&#039;&#039;Fierce mother&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Huge emperor scorpions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Fleeing&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures will run away from combat. They have exclamation marks above their heads.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Adult [[Blue Rove Beetle|blue rove beetles]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;900pt&amp;quot; colspan=&amp;quot;2&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Fleeing&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Repositioning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Harvestmen&lt;br /&gt;
* [[Jumping Spider|Jumping spiders]]&lt;br /&gt;
* [[Red Velvet Ant|Red velvet ants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
* Large and huge whip spiders&lt;br /&gt;
* Sun spiders&lt;br /&gt;
* [[Alligator Back Scorpion|Alligator back scorpions]]&lt;br /&gt;
* Emperor scorpions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Paralysis&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures can&#039;t move at all. They have lighting symbols above their heads.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Bullet Ant|Bullet ant]] soldiers&lt;br /&gt;
* Large alligator back scorpions&lt;br /&gt;
* Large emperor scorpions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Taunt&#039;&#039;&#039;==&lt;br /&gt;
Affected creatures must follow and attack the users regardless of threat value. They have realization marks on their heads.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Taunt [[Leafcutter Ant|leafcutter ant]] majors&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Immunity&#039;&#039;&#039;==&lt;br /&gt;
Nothing is immune to stun (special), confusion (special) and paralysis. [[Bombardier Beetle|Bombardier beetles]] are only immune to stun.&lt;br /&gt;
&lt;br /&gt;
Pickup bilities can ignore taunt.&lt;br /&gt;
&lt;br /&gt;
Listed creatures below are immune to stun, confusion and fleeing.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Immune targets&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Queens (colony)&lt;br /&gt;
*[[Gene-thief Ant|Royal guards]]&lt;br /&gt;
*Uber devil&#039;s coach horse beetles&lt;br /&gt;
*[[Funnel-web Spider|Funnel-web spiders]]&lt;br /&gt;
*Uber mole crickets&lt;br /&gt;
*Larval and large northern dune tiger beetles&lt;br /&gt;
*Large and uber beach tiger beetles&lt;br /&gt;
*Large and huge [[Sand Bear Wolf Spider|sand bear wolf spiders]]&lt;br /&gt;
*Large and uber [[Beach Wolf Spider|beach wolf spiders]]&lt;br /&gt;
*Medium hermit crabs&lt;br /&gt;
*[[Ladybird Beetle|Ladybird beetles]]&lt;br /&gt;
*Uber [[Jumping Spider|jumping spiders]]&lt;br /&gt;
*Large and uber [[Leaf-mimic Praying Mantis|leaf-mimic praying mantises]]&lt;br /&gt;
*Large and uber [[Spiny Devil Bush Cricket|spiny devil bush crickets]]&lt;br /&gt;
*Large and uber whip spiders&lt;br /&gt;
*Large and uber velvet worms&lt;br /&gt;
*Medium six-spotted tiger beetles&lt;br /&gt;
*Uber bombardier beetles&lt;br /&gt;
*Adult [[False Bombardier Beetle|false bombardier beetles]]&lt;br /&gt;
*Red velvet ants&lt;br /&gt;
*[[Wasp Mantidfly|Wasp mantidflies]]&lt;br /&gt;
*[[Dwarf Salamander|Dwarf salamanders]]&lt;br /&gt;
*[[Eastern Newt|Eastern newts]]&lt;br /&gt;
*[[Pine Woods Tree Frog|Pine woods tree frogs]]&lt;br /&gt;
*[[Narrow-mouthed Toad|Narrow-mouthed toads]]&lt;br /&gt;
*[[American Bullfrog|American bullfrogs]]&lt;br /&gt;
*[[Great Blue Skimmer|Great blue skimmers]]&lt;br /&gt;
*Medium African tiger beetles&lt;br /&gt;
*[[Rainbow Lizard|Rainbow lizards]]&lt;br /&gt;
*African giant mantises&lt;br /&gt;
*[[Wafer Trapdoor Spider|Wafer trapdoor spiders]]&lt;br /&gt;
*[[Huntsman Spider|Huntsman spiders]]&lt;br /&gt;
*[[Assassin Bug|Assassin bugs]]&lt;br /&gt;
*Alligator back scorpions&lt;br /&gt;
*Sun spiders&lt;br /&gt;
*African giant centipedes&lt;br /&gt;
*Emperor scorpions&lt;br /&gt;
*Super leafcutter ant major&lt;br /&gt;
*Hermit scorpion, whip mantis, [[Praying Spider|praying spider]] and dragantula&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Harvestman&amp;diff=4725</id>
		<title>Harvestman</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Harvestman&amp;diff=4725"/>
		<updated>2026-01-27T15:04:24Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: Large harvestman: &amp;quot;Immune to execution (weak)&amp;quot; -&amp;gt; &amp;quot;Immune to execution&amp;quot; . I don&amp;#039;t think there&amp;#039;s a weak version of execution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbHarvestman.jpg|name=Harvestman|scientific=Multiple species|environment=Rainforest|form=Small&amp;lt;br/&amp;gt;Large|trait=Stun&amp;lt;br/&amp;gt;Speed buff&amp;lt;br&amp;gt;Underground}}&lt;br /&gt;
Harvestmen are common enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Harvestmen can constantly [[Disrupting Effect|stun]] enemies and occasionally do more powerful strikes. &lt;br /&gt;
&lt;br /&gt;
They run away from the first enemies they encounter.&lt;br /&gt;
&lt;br /&gt;
They drop a leg as distraction, [[Speed Modifying Effect|speed up]] and run away at low health. Each harvestman can lose up to 3 legs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter harvestmen in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HarvestmanS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small harvestman&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 300 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; Random from 5 to 15&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 35&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700 &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|width=40%|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
|width=45%|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.3&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Autotomize&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger&#039;&#039;: User is reduced to 50% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 300&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HarvestmanL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large harvestman&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400 &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 19 [3] &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 85&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 20% &lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|width=40%|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 60&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
|width=45%|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.3&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;Cooldown&#039;&#039;: 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Autotomize&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is reduced to 50% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 300&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Detached leg&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 200 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Harvestmen wear dunce hats in arachnophobia mode. &lt;br /&gt;
&lt;br /&gt;
* The harvestmen with mask pattern are confirmed to be Jason&#039;s mask harvestmen (&#039;&#039;Simambea sp.&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
* For unknown reason, dead small harvestmen give random amount of food. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Jumping_Spider&amp;diff=4724</id>
		<title>Jumping Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Jumping_Spider&amp;diff=4724"/>
		<updated>2026-01-27T14:57:09Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbJumpingSpider.jpg|name=Jumping spider|scientific=&#039;&#039;Psecas viridipurpureus&#039;&#039;|environment=Rainforest|form=Adult&amp;lt;br/&amp;gt;Uber|trait=Damage-over-time&amp;lt;br/&amp;gt;Spider rush&amp;lt;br/&amp;gt;Diurnal}}&lt;br /&gt;
Jumping spiders &#039;&#039;(Psecas viridipurpureus)&#039;&#039; are diurnal enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Jumping spiders attack by biting. They will jump toward lone enemies from afar. They [[Disrupting Effect|run away from battle]] when they are outnumbered. &lt;br /&gt;
&lt;br /&gt;
If jumping spiders enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] jumping spiders can [[Damaging Effect|poison]] enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter jumping spiders in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Jumpspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Jumping spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 80&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 53&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jump&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Jumpspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber jumping spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 8500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 70% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2.2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jump&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 32&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 170&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 2.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.5&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Jumping spiders wear jester hats in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* In real life, jumping spiders can jump ten times their length, use silk lines as means of travel and have potent venom. In the game, because they are meant to be early enemies, their abilities are toned down immensely. Only Uber jumping spiders get to keep the venom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Rainforest]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4723</id>
		<title>Spiny Devil Bush Cricket</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4723"/>
		<updated>2026-01-27T14:52:15Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbSpinyDevilBushCricket.jpg|name=Spiny devil bush cricket|scientific=&#039;&#039;Panacanthus varius&#039;&#039;|environment=Rainforest|form=Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Large&amp;lt;br/&amp;gt;Uber|trait=Damage-over-time&amp;lt;br/&amp;gt;Damage reflection}}&lt;br /&gt;
Spiny devil bush crickets &#039;&#039;(Panacanthus varius)&#039;&#039; are common enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Spiny devil bush crickets attack mostly by biting. They can [[Damaging Effect|reflect]] taken damage on contact.&lt;br /&gt;
&lt;br /&gt;
Medium and large crickets can spin and make enemies bleed.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] spiny devil bush crickets retain the abilities of large spiny devil bush crickets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter spiny devil bush crickets in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Crucible]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 180&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 12 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 5%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 42 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 130&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 6&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 650&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 71 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 350&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 70%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 10&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 10000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 2.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Rainforest]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4722</id>
		<title>Spiny Devil Bush Cricket</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4722"/>
		<updated>2026-01-27T14:50:14Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbSpinyDevilBushCricket.jpg|name=Spiny devil bush cricket|scientific=&#039;&#039;Panacanthus varius&#039;&#039;|environment=Rainforest|form=Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Large&amp;lt;br/&amp;gt;Uber|trait=Damage-over-time&amp;lt;br/&amp;gt;Damage reflection}}&lt;br /&gt;
Spiny devil bush crickets &#039;&#039;(Panacanthus varius)&#039;&#039; are common enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Spiny devil bush crickets attack mostly by biting. They can [[Damaging Effect|reflect]] taken damage on contact.&lt;br /&gt;
&lt;br /&gt;
Medium and large crickets can spin and make enemies bleed.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] spiny devil bush crickets retain the abilities of large spiny devil bush crickets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter spiny devil bush crickets in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Crucible]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 180 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 12 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 5%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 42 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 130&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 6&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 650 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 71 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 350&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 70%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 10&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 10000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 2.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Rainforest]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Big-headed_Ant&amp;diff=4721</id>
		<title>Big-headed Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Big-headed_Ant&amp;diff=4721"/>
		<updated>2026-01-27T13:59:57Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbBigheadedAnt.jpg|name=Big-headed ant|scientific=&#039;&#039;Pheidole morrisii&#039;&#039;|environment=Swamp|caste=Queen&amp;lt;br/&amp;gt;Minor&amp;lt;br/&amp;gt;Major&amp;lt;br/&amp;gt;Supersoldier|trait=Speed buff&amp;lt;br/&amp;gt;Resistance buff&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Execution|player=Yes}}&lt;br /&gt;
Big-headed ants &#039;&#039;(Pheidole morrisii)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Big-headed ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Majors can [[Damage Modifying Effect|raise]] [[Speed Modifying Effect|their stats]] when they encounter enemies in custom games. &lt;br /&gt;
&lt;br /&gt;
Supersoldiers can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]]. They may rarely stun themselves due to their overly large heads. &lt;br /&gt;
&lt;br /&gt;
Supersoldiers can lift small enemies in the air one at a time and [[Eliminating Effect|execute]] them. This ability can&#039;t be used on enemies with low health.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a big-headed ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with big-headed ant majors in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with big-headed ant supersoldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter big-headed ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant queen&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedminor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant minor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 40&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 310/ 320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2/ 3/ 4&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.7/ 1.9&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedmajor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant major&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 25 [2]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 35 [4]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 40/ 55&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 7/ 10&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20 &lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2.2/ 3.1/ 3.7&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cooldown:&#039;&#039; 600/ 600/ 600&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Movement speed:&#039;&#039; + 20%/ + 20%/ + 20%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Attack speed:&#039;&#039; + 80%/ + 80%/ + 80%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 20/ 20/ 20&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Physical resistance:&#039;&#039; + 60%/ + 60%/ + 60%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Venom resistance:&#039;&#039; + 60%/ + 60%/ + 60%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 20/ 20/ 20&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedsupersoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant supersoldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 140 [14]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 130/ 170&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 380/ 380/ 380&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 28/ 40/ 52&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600/ 600/ 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 40%/ 40%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 5/ 7&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 4.5/ 4.5/ 4.5 &lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 2%/ 2%/ 2%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20/ 20/ 20&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 100/ 100/ 100&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150/ 150/ 150&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Execute&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting and target has above 40 HP. &lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 5%/ 5%/ 5%&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Faceplant&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 5%/ 5%/ 5%&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2/ 2/ 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, only 8 species of big-headed ants can produce supersoldiers naturally. Scientists have successfully forced other species of big-headed ants, including &#039;&#039;Pheidole morrisii&#039;&#039;, to do so by over-exposing the larvae to juvenile hormone. In &#039;&#039;&#039;Cold Blood&#039;&#039;&#039;, it can be inferred that the first encounter with [[Fire Ant|fire ants]] has caused an unusual surge of juvenile hormone in the local big-headed ant colony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Jumping_Spider&amp;diff=4720</id>
		<title>Jumping Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Jumping_Spider&amp;diff=4720"/>
		<updated>2026-01-27T13:24:09Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbJumpingSpider.jpg|name=Jumping spider|scientific=&#039;&#039;Psecas viridipurpureus&#039;&#039;|environment=Rainforest|form=Adult&amp;lt;br/&amp;gt;Uber|trait=Damage-over-time&amp;lt;br/&amp;gt;Spider rush&amp;lt;br/&amp;gt;Diurnal}}&lt;br /&gt;
Jumping spiders &#039;&#039;(Psecas viridipurpureus)&#039;&#039; are diurnal enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Jumping spiders attack by biting. They will jump toward lone enemies from afar. They [[Disrupting Effect|run away from battle]] when they are outnumbered. &lt;br /&gt;
&lt;br /&gt;
If jumping spiders enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] jumping spiders can [[Damaging Effect|poison]] enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter jumping spiders in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Jumpspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Jumping spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 80&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 53&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jump&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Jumpspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber jumping spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 8500&lt;br /&gt;
*&#039;&#039;Moviement speed:&#039;&#039; 1200&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 70% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 2.2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jump&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 32&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 170&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 4&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (venom):&#039;&#039; 2.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.5&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Jumping spiders wear jester hats in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
* In real life, jumping spiders can jump ten times their length, use silk lines as means of travel and have potent venom. In the game, because they are meant to be early enemies, their abilities are toned down immensely. Only Uber jumping spiders get to keep the venom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Rainforest]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Big-headed_Ant&amp;diff=4719</id>
		<title>Big-headed Ant</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Big-headed_Ant&amp;diff=4719"/>
		<updated>2026-01-27T13:10:14Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ant_Infobox|image=File:ThumbBigheadedAnt.jpg|name=Big-headed ant|scientific=&#039;&#039;Pheidole morrisii&#039;&#039;|environment=Swamp|caste=Queen&amp;lt;br/&amp;gt;Minor&amp;lt;br/&amp;gt;Major&amp;lt;br/&amp;gt;Supersoldier|trait=Speed buff&amp;lt;br/&amp;gt;Resistance buff&amp;lt;br/&amp;gt;Stun&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Execution|player=Yes}}&lt;br /&gt;
Big-headed ants &#039;&#039;(Pheidole morrisii)&#039;&#039; are playable in extra missions and custom games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Big-headed ants attack mostly by biting.&lt;br /&gt;
&lt;br /&gt;
Majors can [[Damage Modifying Effect|raise]] [[Speed Modifying Effect|their stats]] when they encounter enemies in custom games. &lt;br /&gt;
&lt;br /&gt;
Supersoldiers can [[Disrupting Effect|stun]] and [[Repositioning Effect|knock enemies back]]. They may rarely stun themselves due to their overly large heads. &lt;br /&gt;
&lt;br /&gt;
Supersoldiers can lift small enemies in the air one at a time and [[Eliminating Effect|execute]] them. This ability can&#039;t be used on enemies with low health.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can play as a big-headed ant colony in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with big-headed ant majors in:&lt;br /&gt;
*&#039;&#039;&#039;[[Tug of War 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can play with big-headed ant supersoldiers in:&lt;br /&gt;
*&#039;&#039;&#039;Tug of War 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also encounter big-headed ants in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant queen&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 600&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 50%&lt;br /&gt;
*&#039;&#039;Maximum taken damage:&#039;&#039; 25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedminor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant minor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 20 [2]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 35/ 40&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 310/ 320&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 8/ 12&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 15/ 15&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2/ 3/ 4&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.7/ 1.9&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedmajor.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant major&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 25 [2]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cost:&#039;&#039; 35 [4]&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 25/ 40/ 55&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300/ 300/ 300&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5/ 7/ 10&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 15/ 17/ 20 &lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 400/ 400/ 400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%/ 20%/ 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2.2/ 3.1/ 3.7&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.5/ 1.5/ 2&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Cooldown:&#039;&#039; 600/ 600/ 600&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Movement speed:&#039;&#039; + 20%/ + 20%/ + 20%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Attack speed:&#039;&#039; + 80%/ + 80%/ + 80%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 20/ 20/ 20&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Resistance buff&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Physical resistance:&#039;&#039; + 60%/ + 60%/ + 60%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Venom resistance:&#039;&#039; + 60%/ + 60%/ + 60%&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Duration:&#039;&#039; 20/ 20/ 20&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Bigheadedsupersoldier.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Big-headed ant supersoldier&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Cost:&#039;&#039; 140 [14]&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 90/ 130/ 170&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 380/ 380/ 380&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 28/ 40/ 52&lt;br /&gt;
*&#039;&#039;Harvest amount:&#039;&#039; 16/ 16/ 16&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.1/ 0.1/ 0.1&lt;br /&gt;
*&#039;&#039;Threat:&#039;&#039; 0.3/ 0.3/ 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600/ 600/ 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 40%/ 40%/ 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 3/ 5/ 7&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 4.5/ 4.5/ 4.5 &lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 2%/ 2%/ 2%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 20/ 20/ 20&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 100/ 100/ 100&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1.5/ 1.5/ 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150/ 150/ 150&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Execute&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting and target has above 40 HP. &lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 5%/ 5%/ 5%&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Faceplant&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User isn&#039;t mounting.&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 5%/ 5%/ 5%&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 2/ 2/ 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* In real life, only 8 species of big-headed ants can produce supersoldiers naturally. Scientists have successfully forced other species of big-headed ants, including &#039;&#039;Pheidole morrisii&#039;&#039;, to do so by over-exposing the larvae to juvenile hormone. In &#039;&#039;&#039;Cold Blood&#039;&#039;&#039;, it can be inferred that the first encounter with [[Fire Ant|fire ants]] has caused an unusual surge of juvenile hormone in the local big-headed ant colony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Eusocial Insects]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Harvestman&amp;diff=4718</id>
		<title>Harvestman</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Harvestman&amp;diff=4718"/>
		<updated>2026-01-27T13:07:51Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbHarvestman.jpg|name=Harvestman|scientific=Multiple species|environment=Rainforest|form=Small&amp;lt;br/&amp;gt;Large|trait=Stun&amp;lt;br/&amp;gt;Speed buff&amp;lt;br&amp;gt;Underground}}&lt;br /&gt;
Harvestmen are common enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Harvestmen can constantly [[Disrupting Effect|stun]] enemies and occasionally do more powerful strikes. &lt;br /&gt;
&lt;br /&gt;
They run away from the first enemies they encounter.&lt;br /&gt;
&lt;br /&gt;
They drop a leg as distraction, [[Speed Modifying Effect|speed up]] and run away at low health. Each harvestman can lose up to 3 legs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter harvestmen in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[New Year&#039;s Feast]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HarvestmanS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small harvestman&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 300 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; Random from 5 to 15&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 35&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 0.3&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700 &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|width=40%|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
|width=45%|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 150&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.3&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 0.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;Cooldown:&#039;&#039; 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Autotomize&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger&#039;&#039;: User is reduced to 50% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 300&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:HarvestmanL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large harvestman&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400 &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 19 [3] &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 85&lt;br /&gt;
*&#039;&#039;Healing speed:&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 20% &lt;br /&gt;
*&#039;&#039;Evasion:&#039;&#039; 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution (weak)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strike&#039;&#039;&#039;&lt;br /&gt;
|width=40%|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 60&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 20&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
|width=45%|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 0.3&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flee&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;Cooldown&#039;&#039;: 5&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Autotomize&#039;&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User is reduced to 50% HP.&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 300&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Speed buff&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Movement speed:&#039;&#039; + 100%&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Fleeing (self)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Detached leg&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;85%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 200 &lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Harvestmen wear dunce hats in arachnophobia mode. &lt;br /&gt;
&lt;br /&gt;
* The harvestmen with mask pattern are confirmed to be Jason&#039;s mask harvestmen (&#039;&#039;Simambea sp.&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
* For unknown reason, dead small harvestmen give random amount of food. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Rainforest]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Centipede&amp;diff=4717</id>
		<title>African Giant Centipede</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=African_Giant_Centipede&amp;diff=4717"/>
		<updated>2026-01-27T11:34:37Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbCentipede.jpg|name=African giant centipede|scientific=&#039;&#039;Ethmostigmus trigonopodus&#039;&#039;|environment=Savannah|form=Large&amp;lt;br/&amp;gt;Huge|trait=Damage-over-time&amp;lt;br/&amp;gt;Knockback&amp;lt;br/&amp;gt;Nocturnal}}&lt;br /&gt;
African giant centipedes &#039;&#039;(Ethmostigmus trigonopodus)&#039;&#039; are nocturnal enemies in savannah documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
African giant centipedes attack mostly by biting. &lt;br /&gt;
&lt;br /&gt;
They can flick their legs to remove mounting enemies and [[Disrupting Effect|stun]] them. This ability hits 38 targets at once.&lt;br /&gt;
&lt;br /&gt;
They can pick enemies up and inject venom into them. This ability can&#039;t be used on enemies with low health. [[Titan|Huge]] centipedes can expel venom on the ground and damage contacting enemies over time. &lt;br /&gt;
&lt;br /&gt;
Huge centipedes can slam on the ground to [[Repositioning Effect|knock enemies back]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter African giant centipedes in:&lt;br /&gt;
*&#039;&#039;&#039;[[Triage]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Drive Them Back]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Last Mound Standing]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1250&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 100 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 450&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 900&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.3&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 120 HP.&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 300&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 38&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeH.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Huge African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Stats are different between &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;story mode&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;custom game mode&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 8640/ 15360/ 19200/ 22720&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 400&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 1300 [30]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 28&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 2000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 1500&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 40%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 60%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 30/ 40/ 40 /40&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (physical):&#039;&#039; 40&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Inject&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; Target has above 120 HP.&lt;br /&gt;
*Pickup (weak)&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Damage (venom):&#039;&#039; 200/ 400/ 400/ 400&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Damage (venom):&#039;&#039; 400&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 13&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Tick damage (venom):&#039;&#039; 4/ 8/ 8/ 8&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Tick damage (venom):&#039;&#039; 8&amp;lt;/font&amp;gt;&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 0.2&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 16&lt;br /&gt;
:*&#039;&#039;Radius:&#039;&#039; 250&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 40%&lt;br /&gt;
*&#039;&#039;Multitarget:&#039;&#039; 38&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 10&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Stun&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slam&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 40&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;Radius:&#039;&#039; 200/ 300/ 300/ 300&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;Radius:&#039;&#039; 300&amp;lt;/font&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 20&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Knockback (weak)&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Distance:&#039;&#039; 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:CentipedeL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber African giant centipede&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; &lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (strong)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; &lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039;&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; &lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Savannah]]&lt;br /&gt;
[[Category:Titans]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Green_Lynx_Spider&amp;diff=4716</id>
		<title>Green Lynx Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Green_Lynx_Spider&amp;diff=4716"/>
		<updated>2026-01-27T11:09:21Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbGreenLynxSpider.jpg|name=Green lynx spider|scientific=&#039;&#039;Peucetia viridans&#039;&#039;|environment=Swamp|form=Adult|trait=Spider rush}}&lt;br /&gt;
Green lynx spiders (&#039;&#039;Peucetia viridans&#039;&#039;) are common enemies in swamp documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Green lynx spiders attack by biting and shooting venom.&lt;br /&gt;
&lt;br /&gt;
If green lynx spiders enter the underground area through nest entrance, they can ignore combat and move between any chambers for 40 to 60 seconds before attacking the queen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter green lynx spiders in:&lt;br /&gt;
*&#039;&#039;&#039;[[Cold Blood]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[A Bridge Too Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Culling 2]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:Lynxspider.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Green lynx spider&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 1300&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 700&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 105 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 4&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 480&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 700&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage:&#039;&#039; 72&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.6&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spray&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Chance:&#039;&#039; 60%&lt;br /&gt;
*&#039;&#039;Damage (venom):&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 120&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 12&lt;br /&gt;
*Projectile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* Green lynx spiders wear cowboy hats in arachnophobia mode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Arachnids]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4715</id>
		<title>Spiny Devil Bush Cricket</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Spiny_Devil_Bush_Cricket&amp;diff=4715"/>
		<updated>2026-01-27T10:41:43Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: /* Notable stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox|image=File:ThumbSpinyDevilBushCricket.jpg|name=Spiny devil bush cricket|scientific=&#039;&#039;Panacanthus varius&#039;&#039;|environment=Rainforest|form=Small&amp;lt;br/&amp;gt;Medium&amp;lt;br/&amp;gt;Large&amp;lt;br/&amp;gt;Uber|trait=Damage-over-time&amp;lt;br/&amp;gt;Damage reflection}}&lt;br /&gt;
Spiny devil bush crickets &#039;&#039;(Panacanthus varius)&#039;&#039; are common enemies in rainforest documentary missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Abilities&#039;&#039;&#039;==&lt;br /&gt;
Spiny devil bush crickets attack mostly by biting. They can [[Damaging Effect|reflect]] taken damage on contact.&lt;br /&gt;
&lt;br /&gt;
Medium and large crickets can spin and make enemies bleed.&lt;br /&gt;
&lt;br /&gt;
[[Uber Creature|Uber]] spiny devil bush crickets retain the abilities of large spiny devil bush crickets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Appearances&#039;&#039;&#039;==&lt;br /&gt;
You can encounter spiny devil bush crickets in:&lt;br /&gt;
*&#039;&#039;&#039;[[The Harvest]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Front Line]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The REAL Final Experiment]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aggrandise]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Extremis]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Other Foot]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Excavators]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cramped]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Enemy of My Enemy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Beetles Rise Up!]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Adventure]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Firebreak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[No Ant&#039;s Land]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Festive Spider]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Crucible]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable stats&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketS.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Small spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 180 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 320&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 12 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 45&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 5%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 20% &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketM.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Medium spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 500&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 42 [2]&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 25&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 130&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 6&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Large spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 650 &lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 71 [3]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 350&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (weak)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 30&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 70%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 250&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 14&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 10&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|[[File:SpinycricketL.png]] &amp;lt;big&amp;gt;&#039;&#039;&#039;Uber spiny devil bush cricket&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot;|&#039;&#039;&#039;Common stats&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Health:&#039;&#039; 10000&lt;br /&gt;
*&#039;&#039;Movement speed:&#039;&#039; 550&lt;br /&gt;
*&#039;&#039;Food amount:&#039;&#039; 3000 [8]&lt;br /&gt;
*&#039;&#039;Mount capacity:&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;Score:&#039;&#039; 3000&lt;br /&gt;
*&#039;&#039;Vision radius:&#039;&#039; 600&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage modifications&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Physical resistance:&#039;&#039; 30%&lt;br /&gt;
*&#039;&#039;Venom resistance:&#039;&#039; 10%&lt;br /&gt;
*&#039;&#039;Piercing:&#039;&#039; 20%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Immunities&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*&#039;&#039;Slow resistance:&#039;&#039; 40%&lt;br /&gt;
*Immune to stun/ confusion/ fleeing&lt;br /&gt;
*Immune to pickup (strong)/ knockback (weak)&lt;br /&gt;
*Immune to execution&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;Radius (splash):&#039;&#039; 90&lt;br /&gt;
*&#039;&#039;Attack speed:&#039;&#039; 1.4&lt;br /&gt;
|width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spike&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Trigger:&#039;&#039; User takes damage.&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage reflection&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Damage (physical):&#039;&#039; 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spin&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Damage (physical):&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;Radius:&#039;&#039; 200&lt;br /&gt;
*&#039;&#039;Cooldown:&#039;&#039; 30&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Damage-over-time&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Tick damage (physical):&#039;&#039; 2.5&lt;br /&gt;
:*&#039;&#039;Interval:&#039;&#039; 1&lt;br /&gt;
:*&#039;&#039;Duration:&#039;&#039; 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Other Creatures]]&lt;br /&gt;
[[Category:Rainforest]]&lt;br /&gt;
[[Category:Uber Creatures]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Speed_Modifying_Effect&amp;diff=4712</id>
		<title>Speed Modifying Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=Speed_Modifying_Effect&amp;diff=4712"/>
		<updated>2026-01-21T14:25:43Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: /* Mechanics */  clarified wording (slow resistance subtracts from slow debuff, rather than multiplies, according to AntBZK on discord)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page shows mechanics of speed modifying effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Speed modifying effects&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Mechanics&#039;&#039;&#039;===&lt;br /&gt;
Each creature can be inflicted with the same speed modifying effect multiple times at once but the effects can&#039;t be stacked in value, except for speed flash-buff.&lt;br /&gt;
&lt;br /&gt;
Creatures with &#039;&#039;slow resistance&#039;&#039; can reduce inflicted speed debuff by up to their slow resistance.&lt;br /&gt;
&lt;br /&gt;
Some creatures can ignore resistance and inflict speed debuff on themselves as demerit.&lt;br /&gt;
&lt;br /&gt;
Speed penalty from carrying resources or moving on non-highway tiles can be stacked additionally and will be calculated before actual speed modifying effects are applied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Movement speed buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures move more quickly.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&lt;br /&gt;
*Vigorous [[Fire Ant|fire ant]] soldiers&lt;br /&gt;
*[[Big-headed Ant|Big-headed ant]] majors&lt;br /&gt;
*[[Driver Ant|Driver ant]] small soldiers&lt;br /&gt;
*[[Harvestman|Harvestmen]]&lt;br /&gt;
*[[Red Velvet Ant|Red velvet ants]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Movement speed debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures move more slowly. Movement speed can only be reduced down to 10.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&lt;br /&gt;
*Rapid-fire [[Wood Ant|wood ant]] shooters&lt;br /&gt;
*Stun [[Leafcutter Ant|leafcutter ant]] majors&lt;br /&gt;
*[[Termite]] minor soldiers&lt;br /&gt;
*[[Exploding Ant|Exploding ant]] minor soldiers&lt;br /&gt;
*Small and large [[Beach Tiger Beetle|beach tiger beetles]]&lt;br /&gt;
*[[Velvet Worm|Velvet worms]]&lt;br /&gt;
*[[Phorid Fly|Phorid flies]]&lt;br /&gt;
*[[Great Blue Skimmer|Great blue skimmers]]&lt;br /&gt;
*[[Dragantula|Dragantula]]&lt;br /&gt;
*[[Playable Spider|Playable spider]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;453pt&amp;quot;|&lt;br /&gt;
*[[Ladybird Beetle|Ladybird beetles]]&lt;br /&gt;
*[[Leaf-mimic Praying Mantis|Leaf-mimic praying mantises]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Attack speed buff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures finish using abilities more quickly. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&lt;br /&gt;
*Big-headed ant majors&lt;br /&gt;
*Driver ant small soldiers&lt;br /&gt;
*Termite major soldiers &#039;&#039;(flash)&#039;&#039;&lt;br /&gt;
*[[Magnolia Green Jumper|Magnolia green jumpers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===&#039;&#039;&#039;Attack speed debuff&#039;&#039;&#039;===&lt;br /&gt;
Affected creatures finish using abilities more slowly. Attack speed can only be reduced down to 5%.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&lt;br /&gt;
*Rapid-fire wood ant shooters&lt;br /&gt;
*Anesthetist Matabele ant medics&lt;br /&gt;
*Velvet worms&lt;br /&gt;
*Phorid flies&lt;br /&gt;
*[[Super Leafcutter Ant Major|Super leafcutter ant major]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Users (self)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;435pt&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Last stand&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;(none)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=A_Bridge_Too_Far&amp;diff=4708</id>
		<title>A Bridge Too Far</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=A_Bridge_Too_Far&amp;diff=4708"/>
		<updated>2026-01-18T23:21:43Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: /* Minimaps */  Added a pair of maps I made to help show the layout of the level. Feel free to revert if this wiki is not meant to have stuff from outside the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission_Infobox|image=File:A Bridge Too Far Surface.png|name=A Bridge Too Far|category=Story&amp;lt;br/&amp;gt;Documentary|environment=Swamp|player=Fire ant|unit=Fire ant worker&amp;lt;br/&amp;gt;Fire ant soldier &#039;&#039;(either)&#039;&#039;|surface=Yes|feature=Challenge mode&amp;lt;br/&amp;gt;Non-player colonies&amp;lt;br/&amp;gt;Titans&amp;lt;br/&amp;gt;Circadian rhythm&amp;lt;br/&amp;gt;Timed attacks&amp;lt;br/&amp;gt;Rising water&amp;lt;br/&amp;gt;Bridge building&amp;lt;br/&amp;gt;Aphid relocation|music=A Bridge Too Far Theme&amp;lt;br/&amp;gt;Swamp Night Theme|remix=Yes}}&lt;br /&gt;
Impending floods could mark the end for this [[Fire Ant|fire ant]] colony.&amp;lt;br/&amp;gt;&lt;br /&gt;
Semi-aquatic predators wreak havoc with the fire ants&#039; pontoon plans. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Objectives&#039;&#039;&#039;==&lt;br /&gt;
* Gain 195/ 270/ 330/ 375/ 480 points by increasing population.&lt;br /&gt;
&lt;br /&gt;
* Gather 50/ 70/ 90/ 100/ 125 ants at the top of the mound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Rewards&#039;&#039;&#039;==&lt;br /&gt;
* &#039;&#039;Base value:&#039;&#039; 6 territory, 475 food, 17 Royal Jelly&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Difficulty bonus:&#039;&#039; 300%/ 325%/ 350%/ 380%/ 420%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;First-time bonus:&#039;&#039; + 1400%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Challenge bonus:&#039;&#039; + 100%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Completion bonus:&#039;&#039; + 200%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;New game plus bonus:&#039;&#039; + 40% x &#039;&#039;plus number&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Settings&#039;&#039;&#039;==&lt;br /&gt;
Your fire ant colony must grow large enough to form a raft and escape the upcoming flood. Your nest is located on the second layer of the mound. Nest entrance will be excavated automatically when the attacking waves are about to arrive.&lt;br /&gt;
&lt;br /&gt;
You must reach a certain number of population points to complete the first objective. Workers give 1 point while soldiers give 1.5 points.&lt;br /&gt;
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The mission starts during the day.&lt;br /&gt;
&lt;br /&gt;
Water rises in the morning and in the evening. It washes away any creatures, excluding the amphibians, and lets you reach various resources through floating bridges. &lt;br /&gt;
&lt;br /&gt;
You can build up to 20 bridges throughout the mission as water rises from the ninth layer to the third layer.&lt;br /&gt;
&lt;br /&gt;
You have access to an empty milkweed plant at the start of the mission. There are 50 [[Milkweed Aphid|aphids]] on the map.&lt;br /&gt;
&lt;br /&gt;
You can find [[Caterpillar|magnolia saplings]] and [[Carnivorous Plant|carnivorous plants]] across the map. Milkweed seeds frequently land on the map and disappear after 90 seconds.&lt;br /&gt;
&lt;br /&gt;
You must choose either pervasive or vigorous soldiers before playing the mission.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Bridges&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Period&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Number&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;70%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Minimaps&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;First day&#039;&#039;&#039;&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Bridge 1D1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;First night&#039;&#039;&#039;&lt;br /&gt;
|1 + 1 + 1&lt;br /&gt;
|[[File:Bridge 1N2.png]][[File:Bridge 1N3.png]][[File:Bridge 1N4.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Second day&#039;&#039;&#039;&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Bridge 2D1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Second night&#039;&#039;&#039;&lt;br /&gt;
|1 + 2 + 2&lt;br /&gt;
|[[File:Bridge 2N2.png]][[File:Bridge 2N3.png]][[File:Bridge 2N4.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Third day&#039;&#039;&#039;&lt;br /&gt;
|1 + 1&lt;br /&gt;
|[[File:Bridge 3D1.png]][[File:Bridge 3D2.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Third night&#039;&#039;&#039;&lt;br /&gt;
|2 + 3 + 1&lt;br /&gt;
|[[File:Bridge 3N3.png]][[File:Bridge 3N4.png]][[File:Bridge 3N5.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fourth day&#039;&#039;&#039;&lt;br /&gt;
|1 + 1&lt;br /&gt;
|[[File:Bridge 4D1.png]][[File:Bridge 4D2.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Non-player colony&#039;&#039;&#039;==&lt;br /&gt;
The enemy [[Little Black Ant|little black ant]] colony is trapped on the southwestern island. You can only approach it on the second and the third night. Its nest is entirely flooded from the fourth day onward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Notable enemies&#039;&#039;&#039;==&lt;br /&gt;
Other enemies are on the same side and are hostile to the ants.&lt;br /&gt;
&lt;br /&gt;
[[Woodworm|Woodworms]], [[Checkered Beetle|checkered beetles]], [[False Bombardier Beetle|false bombardier beetles]], [[Bombardier Beetle|bombardier beetles]] and [[Narrow-mouthed Toad|narrow-mouthed toads]] live in your nest.&lt;br /&gt;
&lt;br /&gt;
Larval checkered beetles enter your nest through 8 hillside spawners and move between them through the soil during the day. They disappear at night if you don&#039;t dig into their tunnels. Narrow-mouthed toads replace them on the third day. You can encounter 4 enemies with this mechanic each day.&lt;br /&gt;
&lt;br /&gt;
Surface enemies are washed up on the eastern side of the mound over time.&lt;br /&gt;
&lt;br /&gt;
Surface enemies gather in small groups and occasionally fight among themselves during the day. They invade your nest 60 seconds before water rises in the evening. [[Red Velvet Ant|Red velvet ants]] only appear on the second and the third day on extreme and impossible.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Day 1:&#039;&#039; Larval checkered beetles, larval false bombardier beetles, [[Magnolia Green Jumper|magnolia green jumpers]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Day 2:&#039;&#039; Adult checkered beetles, adult false bomberdier beetles and [[Six-spotted Tiger Beetle|six-spotted tiger beetles]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Day 3:&#039;&#039; Adult checkered beetles, adult false bomberdier beetles, bombardier beetles, six-spotted tiger beetles and [[Green Lynx Spider|green lynx spiders]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Day 4:&#039;&#039; Checkered beetles, false bombardier beetles, six-spotted tiger beetles, bombardier beetles, magnolia green jumpers, green lynx spiders and red velvet ants&lt;br /&gt;
&lt;br /&gt;
Surface enemies freely roam the mound at night and randomly invade your nest before water rises in the morning.&lt;br /&gt;
&lt;br /&gt;
[[Eastern Newt|Juvenile eastern newts]] and [[Pine Woods Tree Frog|pine woods tree frogs]] only appear on the surface at night. Eastern newts only appear from the second night onward. The amphibians are only hostile to surface enemies at night and don&#039;t invade your nest.&lt;br /&gt;
&lt;br /&gt;
The 3 [[Wasp Mantidfly|wasp mantidflies]] can heal 1 HP every 0.1 second when they rest on high locations and only attack when you approach. The eastern one doesn&#039;t attack before the second day on easy, medium and hard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Titan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The size-level 1/ 1/ 1/ 2/ 3 [[Great Blue Skimmer|great blue skimmer]] flies across the map. It lands near your nest on the third/ third/ third/ second/ second night. It only takes off in the morning before landing again on the third night on extreme and impossible. It will remain there for the rest of the mission if undisturbed.&lt;br /&gt;
&lt;br /&gt;
It flies to the third layer and doesn&#039;t take damage after it has been reduced to 55% of its health. It will move away permanently if you don&#039;t mount it within 30 seconds. It will fly to the first layer, become vulnerable again and stay there for the rest of the mission if you succeed.&lt;br /&gt;
&lt;br /&gt;
If you have prepared a pheromone group on the third layer or if it has already been flooded, the great blue skimmer will fly directly to the first layer. You still have to mount it in time to prevent it from leaving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Six-spotted Fishing Spider|Six-spotted fishing spiders]] appear near random bridging locations shortly after water rises in the morning or 90 seconds after water rises in the evening. They disappear 60 seconds before water rises. &lt;br /&gt;
&lt;br /&gt;
Nearby spiders will move onto the nearer bank to attack when you are halfway done building a bridge.&lt;br /&gt;
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&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Achievements&#039;&#039;&#039;==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;big&amp;gt;&#039;&#039;&#039;Achievements&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Icons&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;70%&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:A Bridge Too Far 1.png]][[File:A Bridge Too Far 2.png]][[File:A Bridge Too Far 3.png]][[File:A Bridge Too Far 4.png]][[File:A Bridge Too Far 5.png]][[File:A Bridge Too Far X.png]][[File:A Bridge Too Far X4.png]]&lt;br /&gt;
|&#039;&#039;&#039;A Bridge Too Far&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission on designated difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Collector.png]]&lt;br /&gt;
|&#039;&#039;&#039;Collector&#039;&#039;&#039;&lt;br /&gt;
|Gather all milkweed aphids then beat the mission. &#039;&#039;(medium)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Entomophobia.png]]&lt;br /&gt;
|&#039;&#039;&#039;Entomophobia&#039;&#039;&#039;&lt;br /&gt;
|Beat the mission without gathering any aphids. &#039;&#039;(hard)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Disposable Bridges.png]]&lt;br /&gt;
|&#039;&#039;&#039;Disposable Bridges&#039;&#039;&#039;&lt;br /&gt;
|Lose 14 completed bridges to the rising water then beat the mission. &#039;&#039;(extreme)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multitasking.png]]&lt;br /&gt;
|&#039;&#039;&#039;Multitasking&#039;&#039;&#039;&lt;br /&gt;
|Gather all food on the northwestern island and eliminate the little black ant colony on the same night then beat the mission. &#039;&#039;(impossible)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Military Bridge.png]]&lt;br /&gt;
|&#039;&#039;&#039;Military Bridge&#039;&#039;&#039;&lt;br /&gt;
|Eliminate the little black ant colony on the second night then beat the mission. &#039;&#039;(challenge)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:A Bridge Too Many.png]]&lt;br /&gt;
|&#039;&#039;&#039;A Bridge Too Many&#039;&#039;&#039;&lt;br /&gt;
|Build 15 completed bridges then beat the mission. &#039;&#039;(impossible - challenge)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Trivia&#039;&#039;&#039;==&lt;br /&gt;
* During the victory cutscene, the colony forms a raft with the queen on top and floats away. Six-spotted tiger beetles and larval false bombardier beetles appear in this cutscene even if you have killed all surface enemies, trying to attack the queen.&lt;br /&gt;
&lt;br /&gt;
* There is another defeat cutscene, which happens when water floods your nest. It shows the dead fire ant queen floating to the water surface, among her dead brood.&lt;br /&gt;
&lt;br /&gt;
* Enemies float upside down when they are carried to the eastern shore by the water. This make senses because their lungs and spiracles are located on their bottom side.&lt;br /&gt;
&lt;br /&gt;
* Dead [[Big-headed Ant|big headed ant]] queens can be found to the southeast of your queen. It can be inferred that this mound was home of a big-headed ant colony before it was overrun by beetles.&lt;br /&gt;
&lt;br /&gt;
* The auto-excavation of your nest entrance is actually done by a larval checkered beetle. It doesn&#039;t belong to the upcoming attacking wave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==&#039;&#039;&#039;Minimaps&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:A Bridge Too Far Surface.png|Surface&lt;br /&gt;
File:A Bridge Too Far Player.png|Underground - player&lt;br /&gt;
File:A Bridge Too Far Blue.png|Underground - blue&lt;br /&gt;
File:A Bridge Too Far Paths.png|Surface paths&lt;br /&gt;
File:A Bridge Too Far Subway.png|Subway-style representation&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Category:Story]]&lt;br /&gt;
[[Category:Swamp]]&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Paths.png&amp;diff=4707</id>
		<title>File:A Bridge Too Far Paths.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Paths.png&amp;diff=4707"/>
		<updated>2026-01-18T23:17:15Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: 76561198043492618 uploaded a new version of File:A Bridge Too Far Paths.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map showing the paths over bridges as the water rises in 4.2 A Bridge Too Far.&lt;br /&gt;
&lt;br /&gt;
Made by tracing over the minimap in https://hextml.playest.net/&lt;br /&gt;
Icons are from flaticon.com&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Subway.png&amp;diff=4706</id>
		<title>File:A Bridge Too Far Subway.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Subway.png&amp;diff=4706"/>
		<updated>2026-01-18T23:04:56Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: A subway-style map of 4.2 A Bridge Too Far, indicating the paths to pinecones, magnolias, and milkweeds.

Created using https://tennessine.co.uk/metro/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A subway-style map of 4.2 A Bridge Too Far, indicating the paths to pinecones, magnolias, and milkweeds.&lt;br /&gt;
&lt;br /&gt;
Created using https://tennessine.co.uk/metro/&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Paths.png&amp;diff=4705</id>
		<title>File:A Bridge Too Far Paths.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Empires_of_the_Undergrowth/index.php?title=File:A_Bridge_Too_Far_Paths.png&amp;diff=4705"/>
		<updated>2026-01-18T23:02:52Z</updated>

		<summary type="html">&lt;p&gt;76561198043492618: A map showing the paths over bridges as the water rises in 4.2 A Bridge Too Far.

Made by tracing over the minimap in https://hextml.playest.net/
Icons are from flaticon.com&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A map showing the paths over bridges as the water rises in 4.2 A Bridge Too Far.&lt;br /&gt;
&lt;br /&gt;
Made by tracing over the minimap in https://hextml.playest.net/&lt;br /&gt;
Icons are from flaticon.com&lt;/div&gt;</summary>
		<author><name>76561198043492618</name></author>
	</entry>
</feed>