Research

From ENDLESS Legend 2 Official Wiki
Revision as of 11:00, 9 September 2025 by Aether (talk | contribs)

Every technology will unlock between 1 and 4 units, structures, or empire-wide powers or bonuses. Technologies are researched by using Science and their cost increases based on their era and the number of technologies already researched. To better indicate what they're used for, all technologies are shown in one of four domains: Society, Economy, Discovery, and Defense.

Technologies in Endless Legend 2 are divided across 6 eras. Only technologies from the current and previous eras can be researched but once 8 technologies from the current era have been researched the next era will be reached. Reaching an era unlocks various bonuses depending on the played faction.

The Years of Survival

The Years of Survival is the first era. Technologies from it have a base cost of 24 Science.

Technology Domain Effects Faction

The Years of Toil

The Years of Toil is the second era. Technologies from it have a base cost of 33 Science.

Technology Domain Effects Faction

The Years of Invention

The Years of Invention is the third era. Technologies from it have a base cost of 42 Science.

Technology Domain Effects Faction

The Years of Revelation

The Years of Revelation is the fourth era. Technologies from it have a base cost of 51 Science.

Technology Domain Effects Faction

The Years of Trepidation

The Years of Trepidation is the fifth era. Technologies from it have a base cost of 63 Science.

Technology Domain Effects Faction

The Years of Reckoning

The Years of Reckoning is the sixth era. Technologies from it have a base cost of 360 Science.

Technology Domain Effects Faction