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== Campaign map user interface ==
== Campaign map user interface ==
[[File:CMUI.jpg]]
[[File:CMUI.jpg]]
# Empire Management - The left sidebar contains overviews of the various aspects making up your empire. From the top button:
# '''Empire Management''' - The left sidebar contains overviews of the various aspects making up your empire. From the top button:
## Empire Summary - Hover to see a brief description of your faction and any unique powers/units it can use. Select this button to bring you to an in-depth Empire Summary screen, containing detailed information from faction traits, units, and empire bonuses, to characters, your council, and population bonuses.
## '''Empire Summary''' - Hover to see a brief description of your faction and any unique powers/units it can use. Select this button to bring you to an in-depth Empire Summary screen, containing detailed information from faction traits, units, and empire bonuses, to characters, your council, and population bonuses.
## Victory Conditions - Select this button to see your progression towards any Narrative or other Victory types and any key beats you’ve unlocked.
## '''Victory Conditions''' - Select this button to see your progression towards any Narrative or other Victory types and any key beats you’ve unlocked.
## Quest Journal - Contains all of your ongoing and completed quests across Faction, Pacification, and World victory types. This screen also contains Deeds, various objectives that you can try to accomplish first during specific Tidefalls. These will add enticing bonuses to your empire that last throughout the entire game.
## '''Quest Journal''' - Contains all of your ongoing and completed quests across Faction, Pacification, and World victory types. This screen also contains Deeds, various objectives that you can try to accomplish first during specific Tidefalls. These will add enticing bonuses to your empire that last throughout the entire game.
## Cities & Camps - Provides an in-depth overview of all cities and camps within your empire.
## '''Cities & Camps''' - Provides an in-depth overview of all cities and camps within your empire.
## Protectorates - Assign and manage your Minor Faction Protectorates.
## '''Protectorates''' - Assign and manage your Minor Faction Protectorates.
# Faction Features - Abilities and information unique to your faction are displayed here.
# '''Faction Features''' - Abilities and information unique to your faction are displayed here.
# Primary Resources - The stock and income of your two primary resources, Dust and Influence. Dust is used to buy out constructions, pay for Army Upkeep, purchase Strategic or Luxury Resources, and more. Influence is used to expand your Cities by building Foundations, assimilating Minor Factions, and performing Diplomacy Actions.
# '''Primary Resources''' - The stock and income of your two primary resources, Dust and Influence. Dust is used to buy out constructions, pay for Army Upkeep, purchase Strategic or Luxury Resources, and more. Influence is used to expand your Cities by building Foundations, assimilating Minor Factions, and performing Diplomacy Actions.
# '''Strategic & Luxury Resources''' - Strategic Resources are used to build Improvements and to specialize your Armies. Luxury Resources provide temporary boosts to Cities and armies. Click on any resource to buy and sell it (requires a Trading Post in your empire) or to activate luxury boosters.
# '''Notifications''' - Provides a list of messages about events inside and outside of your empire.
# '''Reminders & End Turn Sequences''' - A series of buttons to filter through needed actions before you end your turn.
## '''Reminders/End Turn Button''' - Initially shows you the actions you have to take before ending your turn. Once all actions are complete, click here to end your turn.
## '''Next Icons (Bottom Three Buttons)''' - These three bottom buttons allow you to filter through your Armies and Cities/Camps, while the “Finish Moves” button completes any pending Army actions.
# '''Hero’s Circle''' - Manage all of your Heroes, including their equipment, profiles and skill trees.
# '''Research''' - Opens the Research screen, allowing you to explore what technologies you want to research.
# '''Diplomacy''' - Manage your diplomatic status with other Empires, including Treaties, Declarations, and Propositions.
# '''Yield And Grid Toggles''' - Customization toggles for your campaign map. Toggling on Yields will show the Tile output resources you will generate inside your Cities/Camps. Grid toggles the hexagonal grid on the world map, which is purely an aesthetic feature.

Revision as of 23:14, 5 September 2025

Campaign map user interface

  1. Empire Management - The left sidebar contains overviews of the various aspects making up your empire. From the top button:
    1. Empire Summary - Hover to see a brief description of your faction and any unique powers/units it can use. Select this button to bring you to an in-depth Empire Summary screen, containing detailed information from faction traits, units, and empire bonuses, to characters, your council, and population bonuses.
    2. Victory Conditions - Select this button to see your progression towards any Narrative or other Victory types and any key beats you’ve unlocked.
    3. Quest Journal - Contains all of your ongoing and completed quests across Faction, Pacification, and World victory types. This screen also contains Deeds, various objectives that you can try to accomplish first during specific Tidefalls. These will add enticing bonuses to your empire that last throughout the entire game.
    4. Cities & Camps - Provides an in-depth overview of all cities and camps within your empire.
    5. Protectorates - Assign and manage your Minor Faction Protectorates.
  2. Faction Features - Abilities and information unique to your faction are displayed here.
  3. Primary Resources - The stock and income of your two primary resources, Dust and Influence. Dust is used to buy out constructions, pay for Army Upkeep, purchase Strategic or Luxury Resources, and more. Influence is used to expand your Cities by building Foundations, assimilating Minor Factions, and performing Diplomacy Actions.
  4. Strategic & Luxury Resources - Strategic Resources are used to build Improvements and to specialize your Armies. Luxury Resources provide temporary boosts to Cities and armies. Click on any resource to buy and sell it (requires a Trading Post in your empire) or to activate luxury boosters.
  5. Notifications - Provides a list of messages about events inside and outside of your empire.
  6. Reminders & End Turn Sequences - A series of buttons to filter through needed actions before you end your turn.
    1. Reminders/End Turn Button - Initially shows you the actions you have to take before ending your turn. Once all actions are complete, click here to end your turn.
    2. Next Icons (Bottom Three Buttons) - These three bottom buttons allow you to filter through your Armies and Cities/Camps, while the “Finish Moves” button completes any pending Army actions.
  7. Hero’s Circle - Manage all of your Heroes, including their equipment, profiles and skill trees.
  8. Research - Opens the Research screen, allowing you to explore what technologies you want to research.
  9. Diplomacy - Manage your diplomatic status with other Empires, including Treaties, Declarations, and Propositions.
  10. Yield And Grid Toggles - Customization toggles for your campaign map. Toggling on Yields will show the Tile output resources you will generate inside your Cities/Camps. Grid toggles the hexagonal grid on the world map, which is purely an aesthetic feature.