Army: Difference between revisions
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[[File:Army UI.png|thumb|The army UI]] | [[File:Army UI.png|thumb|The army UI]] | ||
Each army is made up of up to 6 units. On the map only the most important unit in an army will be displayed. Every unit has 5 | Each army is made up of up to 6 units. On the map only the most important unit in an army will be displayed. | ||
== Unit stats == | |||
Every unit has 5 stats: | |||
* Health: When a unit's health reaches zero the unit is killed. Heroes will be incapacitated instead of being killed. | * Health: When a unit's health reaches zero the unit is killed. Heroes will be incapacitated instead of being killed. | ||
* Defense: Reduces incoming Damage. | * Defense: Reduces incoming Damage. | ||
Revision as of 08:34, 4 September 2025

Each army is made up of up to 6 units. On the map only the most important unit in an army will be displayed.
Unit stats
Every unit has 5 stats:
- Health: When a unit's health reaches zero the unit is killed. Heroes will be incapacitated instead of being killed.
- Defense: Reduces incoming Damage.
- Damage: Reduces the attacked unit's Health.
- Critical Chance: Chance to inflict 150% of the unit's Damage with each attack.
- Movement Points: Used to move on both the strategy and tactical map. Some tiles cost more of fewer Movement Points to travel on, depending on their terrain and features. If the army contains multiple units it will have the Movement Points of the unit with the fewest. Founding a city consumes all Movement Points.
Unit type
- Cavalry: When attacking an Infantry unit adds +20% Damage. When attacking after moving at least 3 tiles knocks the target back 1 tile.
- Infantry: When attacking a Ranged unit adds +20% Damage. In battle gains 3 Defense for each adjacent friendly unit.
- Juggernaut: When attacking an Infantry unit adds +20% Damage. When conducting a siege adds +50% Damage to breach the Fortification.
| Unit | Type | Skills | Health | Damage | Defense | Movement Points | Cost | Upkeep/turn |
|---|---|---|---|---|---|---|---|---|
| Sentinel | Cavalry | Patroller | 120 | 30-40 | 0 | 4 | 80 | 4 |
| Legionary | Infantry | Defense Expect I Shield Mastery I |
140 | 35-45 | 10 | 3 | 180 | 6 |
| Chosen | Juggernaut | Righteous Wrath | 150 | 35-50 | 10 | 3 | 450 | 15 |


