Populations: Difference between revisions
From ENDLESS Legend 2 Official Wiki
Created page with "Populations are an essential part of your cities in Endless Legend 2, and are key to your economy. Founding a city gives that city 1 population unit of the empire's original population. Populations are grown with 18x18px Food and require a 18x18px Food upkeep. Empires with the Knightly Husks affinity cannot naturally grow pops, instead feeding them and buying them out with 18x18px Dust. Reaching certain t..." |
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| Necrophage ||''Often disconcerting for other citizens, Necrophage are nonetheless strong, able workers.''||+1 [[File:DustIcon.png|18x18px]] Dust<br>+2 [[File:FoodIcon.png|18x18px]] Food on Citizens<br>+1 [[File:IndustryIcon.png|18x18px]] Industry on Artisans<br>+1 [[File:InfluenceIcon.png|18x18px]] Influence on Scribes || (Necrophage Empires Only) Unlocks Improvement: Larval Pulp ||+2 [[File:FoodIcon.png|18x18px]] Food on Necrophage Population||+10% [[File:FoodIcon.png|18x18px]] Food income on City with a Necrophage population | | Necrophage ||''Often disconcerting for other citizens, Necrophage are nonetheless strong, able workers.''||+1 [[File:DustIcon.png|18x18px]] Dust<br>+2 [[File:FoodIcon.png|18x18px]] Food on Citizens<br>+1 [[File:IndustryIcon.png|18x18px]] Industry on Artisans<br>+1 [[File:InfluenceIcon.png|18x18px]] Influence on Scribes || (Necrophage Empires Only) Unlocks Improvement: Larval Pulp ||+2 [[File:FoodIcon.png|18x18px]] Food on Necrophage Population||+10% [[File:FoodIcon.png|18x18px]] Food income on City with a Necrophage population | ||
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=== Special population types === | |||
''These population types are unique to their Faction and have a special border. They cannot be grown in other empires, even with a Migration Treaty.'' | |||
{| class="wikitable" | |||
! Population !! Description !! Effects !! Population Scaling !!Population Scale Bonus !! Pop Scale Bonus !! Pop Scale Bonus | |||
|- | |||
| '''Divine'''<br>Kin of Sheredyn Only||''Divine Population created by the Kin of Sheredyn's Divine Service Holy Commandment.''||+1 [[File:IndustryIcon.png|18x18px]] Industry<br>+1 [[File:DustIcon.png|18x18px]] Dust<br>+1 [[File:ScienceIcon.png|18x18px]] Science||3/6/9|| +1 [[File:IndustryIcon.png|18x18px]] Industry on Divine Population <br>[[File:DustIcon.png|18x18px]] Dust on Divine Population <br>+1 [[File:ScienceIcon.png|18x18px]] Science on Divine Population|| +1 [[File:IndustryIcon.png|18x18px]] Industry on Divine Population <br>[[File:DustIcon.png|18x18px]] Dust on Divine Population <br>+1 [[File:ScienceIcon.png|18x18px]] Science on Divine Population||-25% Holy Commandments [[File:InfluenceIcon.png|18x18px]] Influence cost | |||
|- | |||
| '''Primordial Last Lord'''<br>Last Lords Only||''Above ordinary citizens, Primordial Last Lords elevate the souls of other populations like no other.''||+1 [[File:DustIcon.png|18x18px]] Dust on Last Lord Population<br>+1 [[File:InfluenceIcon.png|18x18px]] Influence on Last Lord Population ||5/15/30 || +1 [[File:ScienceIcon.png|18x18px]] Science on Primordial Last Lord Population ||+1 [[File:InfluenceIcon.png|18x18px]] Influence on Primordial Last Lord Population||+1 [[File:DustIcon.png|18x18px]] Dust on Primordial Last Lord Population | |||
|} | |||
== Minor Factions == | == Minor Factions == | ||
Revision as of 01:50, 2 December 2025
Populations are an essential part of your cities in Endless Legend 2, and are key to your economy. Founding a city gives that city 1 population unit of the empire's original population. Populations are grown with
Food and require a
Food upkeep. Empires with the Knightly Husks affinity cannot naturally grow pops, instead feeding them and buying them out with
Dust.
Reaching certain thresholds of a given Population in your empire will unlock various bonuses, depending on the Population.
Population growth
Major Factions
Normal population types
These population types appear in normal gameplay.
Special population types
These population types are unique to their Faction and have a special border. They cannot be grown in other empires, even with a Migration Treaty.


