Map Settings: Difference between revisions
From ENDLESS Legend 2 Official Wiki
Created page with "== World settings == * '''World Size''' determines how large the map will be. It has the following options: ** Tiny: Recommended for 2 players. The number of luxury resource types will be limited to 6. ** Small: Recommended for 3 players. The number of luxury resource types will be limited to 10. ** Medium: Recommended for 4 players. The number of luxury resource types will be limited to 13. ** Large: Recommended for 6 players. All luxury resource types will be present...." |
|||
| Line 10: | Line 10: | ||
** Pangaea: World is made of one large continent. Tidefall will be delayed. | ** Pangaea: World is made of one large continent. Tidefall will be delayed. | ||
** Continents: World is made of large islands. Each empire starts on the same island. Tidefall will be slightly delayed. | ** Continents: World is made of large islands. Each empire starts on the same island. Tidefall will be slightly delayed. | ||
* '''World Wrap''' determines if the map is continuous or not. | * '''World Wrap''' determines if the map is continuous or not. It has the following options: | ||
** No: Side edges of the map have impassable terrain. | |||
** Yes: Side edges of the map loop back to the other side. | |||
* '''World Generation Seed''' is used for world generation. Using the same seed will result in the same map being generated. Seed will be random if the setting is left empty. | * '''World Generation Seed''' is used for world generation. Using the same seed will result in the same map being generated. Seed will be random if the setting is left empty. | ||
* '''Lake Odds''' determines the number of lakes that will be present on the map. It has the following options: | * '''Lake Odds''' determines the number of lakes that will be present on the map. It has the following options: | ||
| Line 21: | Line 23: | ||
** Average | ** Average | ||
** Big | ** Big | ||
* '''Rivers''' determines the number of rivers that will be present on the map. It has the following options: | |||
** None | |||
** Few | |||
** Some | |||
** Many | |||
* '''Ridges and Cliffs''' determines the number of ridges and cliffs that will be present on the map. It has the following options: | |||
** Few | |||
** Average | |||
** Many | |||
* '''Strategic Resource Amount''' determines the number of strategic resource deposits that will be present on the map. It has the following options: | |||
** Scarce | |||
** Normal | |||
** Abundant | |||
* '''Monsoon Curiosities''' determines whether or not Monsoon curiosities can appear. It has the following options: | |||
** Default | |||
** None | |||
Revision as of 14:30, 6 September 2025
World settings
- World Size determines how large the map will be. It has the following options:
- Tiny: Recommended for 2 players. The number of luxury resource types will be limited to 6.
- Small: Recommended for 3 players. The number of luxury resource types will be limited to 10.
- Medium: Recommended for 4 players. The number of luxury resource types will be limited to 13.
- Large: Recommended for 6 players. All luxury resource types will be present.
- Huge: Recommended for 6 players. All luxury resource types will be present.
- Map Archetype determines the shape of the world. It has the following options:
- Archipelago: World is made of small islands. Each empire starts on their own island. Tidefall will happen quickly.
- Pangaea: World is made of one large continent. Tidefall will be delayed.
- Continents: World is made of large islands. Each empire starts on the same island. Tidefall will be slightly delayed.
- World Wrap determines if the map is continuous or not. It has the following options:
- No: Side edges of the map have impassable terrain.
- Yes: Side edges of the map loop back to the other side.
- World Generation Seed is used for world generation. Using the same seed will result in the same map being generated. Seed will be random if the setting is left empty.
- Lake Odds determines the number of lakes that will be present on the map. It has the following options:
- None
- Few
- Average
- Many
- Lake Size determines the size of lakes. It has the following options:
- Small
- Average
- Big
- Rivers determines the number of rivers that will be present on the map. It has the following options:
- None
- Few
- Some
- Many
- Ridges and Cliffs determines the number of ridges and cliffs that will be present on the map. It has the following options:
- Few
- Average
- Many
- Strategic Resource Amount determines the number of strategic resource deposits that will be present on the map. It has the following options:
- Scarce
- Normal
- Abundant
- Monsoon Curiosities determines whether or not Monsoon curiosities can appear. It has the following options:
- Default
- None


