Hero: Difference between revisions

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=== Archer skills ===
=== Archer skills ===
{| class="wikitable"
! Skill
! Type
! Effects
|-
| Guiding Light
| Passive
| When in battle:
* Adds 5 Damage to non-hero Ranged units of the army
* Adds 1 extra Damage per Intuition
|-
| Terrain Logistics
| Passive
| When gathering a Curiosity
* Gives 5 Experience to all units of the army
* Gives 2 extra Experience per Intuition
|}


=== Kin of Sheredyn skills ===
=== Kin of Sheredyn skills ===

Revision as of 18:24, 5 September 2025

A hero is a unique character that can be recruited to join an empire. Heroes can level up, gain new skills, and be outfitted with equipment. Heroes cannot die and if they run out of Health they will be revived after a few turns. Heroes can be obtained by hiring them in the Heroes' Circle, from faction quests, or via technologies.

Every hero has a class and a faction, both of which affect what skills the hero can unlock.

Heroes can have one Friend, one Companion and one Nemesis.

Skills

Skills may be passive, meaning they always take effect, or active, meaning they have to be manually used.

Skills come in three tiers. Tier 2 skills can only be unlocked after the hero has spent 2 hero points and tier 3 skills can only be unlocked after the hero has spend 6 hero points.

Archer skills

Kin of Sheredyn skills