Units: Difference between revisions

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| Stalwart || Infantry || Leeching Strike || 140 || 35-45 || 10 || 3 || 180 || 6 ||  
| Stalwart || Infantry || Leeching Strike || 140 || 35-45 || 10 || 3 || 180 || 6 ||  
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|-
| Palanquin of the Profane || Juggernaut Ranged || Ranged IV<br>Life from Death || 160 || 45-60 || 0 || 3 || 300 || 10 || Era 2
| Palanquin of the Profane || Juggernaut <br>Ranged || Ranged IV<br>Life from Death || 160 || 45-60 || 0 || 3 || 300 || 10 || Era 2
|-
|-
| Dust Lord || Flying || Flying<br>Terror I || 200 || 45-60 || 10 || 4 || 450 || 15 || Era 3  
| Dust Lord || Flying || Flying<br>Terror I || 200 || 45-60 || 10 || 4 || 450 || 15 || Era 3  
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| Eldritch Knight || Infantry || Leeching Stike I<br>Coordinated Strike I || 170 || 42-52 || 10 || 3 || 15 Titanium || 10 || Lords' Discipline || Stalwart
| Eldritch Knight || Infantry || Leeching Stike I<br>Coordinated Strike I || 170 || 42-52 || 10 || 3 || 15 Titanium || 10 || Lords' Discipline || Stalwart
|-
| Venerable Palanquin || Juggernaut <br>Ranged || Ranged IV<br>Life from Death<br>Steady Blow I || 200 || 50-65 || 0 || 3 || 400 Dust || 15 || Lords' Piety || Palanquin <br>of the Profane
|-
| Leeching Palanquin || Juggernaut <br>Ranged || Ranged IV<br>Collateral Damage II<br>Life from Death || 200 || 60-75 || 0 || 3 || 15 Lazualin || 15 || Lords' Piety || Palanquin <br>of the Profane
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| Blood Master || Flying || Flying<br>Terror I<br>Fearless Charge I || 250 || 55-70 || 15 || 4 || 600 Dust || 20 || Lords' Piety || Dust Lord
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| Dread Lord || Flying || Flying<br>Leeching Strike I<br>Terror II || 230 || 50-60 || 20 || 4 || 20 Lazualin || 20 || Lords' Piety || Dust Lord
|}
|}
|-|Minor Factions=
|-|Minor Factions=

Revision as of 21:34, 26 September 2025

Kin of Sheredyn

Tier 1

Unit Type Skills Health Damage Defense Movement Points Cost Upkeep/turn Required technology
Sentinel Cavalry Patroller I 120 30-40 0 4 80 4
Legionary Infantry Defense Expect I
Shield Mastery I
140 35-45 10 3 180 6
Chosen Juggernaut Righteous Wrath 150 35-50 10 3 450 15
Archer Ranged Ranged III 120 40-52 0 3 180 10
Herald of the Faith Cavalry Defense Expert II 150 46-60 15 4 300 15

Last Lords Units

Tier 1

Unit Type Skills Health Damage Defense Movement Points Cost Upkeep/turn Required technology
Thrall Infantry Aware
Cruel
100 30-38 0 3 80 4
Stalwart Infantry Leeching Strike 140 35-45 10 3 180 6
Palanquin of the Profane Juggernaut
Ranged
Ranged IV
Life from Death
160 45-60 0 3 300 10 Era 2
Dust Lord Flying Flying
Terror I
200 45-60 10 4 450 15 Era 3

Tier 2

Unit Type Skills Health Damage Defense Movement Points Cost Upkeep/turn Required technology Upgrade
Scavanger Infantry Patroller I
Aware
Cruel
130 35-42 5 3 200 Dust 6 Lords' Discipline Thrall
Fleetfoot Infantry Aware
Cruel
Coordinated Attack I
13 40-50 0 3 15 Titanium 6 Lords' Discipline Thrall
Fallen Knight Infantry Defensive Expert I
Leeching Strike I
180 42-52 15 3 200 Dust 10 Lords' Discipline Stalwart
Eldritch Knight Infantry Leeching Stike I
Coordinated Strike I
170 42-52 10 3 15 Titanium 10 Lords' Discipline Stalwart
Venerable Palanquin Juggernaut
Ranged
Ranged IV
Life from Death
Steady Blow I
200 50-65 0 3 400 Dust 15 Lords' Piety Palanquin
of the Profane
Leeching Palanquin Juggernaut
Ranged
Ranged IV
Collateral Damage II
Life from Death
200 60-75 0 3 15 Lazualin 15 Lords' Piety Palanquin
of the Profane
Blood Master Flying Flying
Terror I
Fearless Charge I
250 55-70 15 4 600 Dust 20 Lords' Piety Dust Lord
Dread Lord Flying Flying
Leeching Strike I
Terror II
230 50-60 20 4 20 Lazualin 20 Lords' Piety Dust Lord

Minor Factions

Unit Type Skills Health Damage Defense Movement Points Cost Upkeep/turn Minor Faction
Imperial Pike Juggernaut Incapacitating Strike II 160 32-40 10 3 300 6 Sollusk