Hero: Difference between revisions
Created page with "A hero is a unique character that can be recruited to join an empire. Heroes can level up, gain new skills, and be outfitted with equipment. Heroes cannot die and if they run out of Health they will be revived after a few turns. Heroes can be obtained by hiring them in the Heroes' Circle, from faction quests, or via technologies. Every hero has a class and a faction, both of which affect what skills the hero can unlock. Heroes can have one Friend, one Companion and one..." |
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A hero is a unique character that can be recruited to join an empire. Heroes can level up | A hero is a unique character that can be recruited to join an empire. Heroes can level up and gain new skills. Heroes cannot die and if they run out of Health they will be revived after a few turns. Heroes can be obtained by hiring them in the Heroes' Circle, from faction quests, or via technologies. | ||
Every hero has a class and a faction, both of which affect what skills the hero can unlock. | Every hero has a class and a faction, both of which affect what skills the hero can unlock. | ||
Every hero can be outfitted with equipment. There are 4 types of equipment: Weapon, Armor, Accessory and Consumable. Each hero can only have one of each equipment. Equipment comes if different levels of rarity. | |||
Every hero has 4 attributes: Might, Resilience, Determination and Intuition. Each attribute will increase the effects of certain hero skills. Attributes can be increased by spending Hero Points. | |||
Heroes can have one Friend, one Companion and one Nemesis. | Heroes can have one Friend, one Companion and one Nemesis. | ||
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Skills may be passive, meaning they always take effect, or active, meaning they have to be manually used. | Skills may be passive, meaning they always take effect, or active, meaning they have to be manually used. | ||
Skills come in three tiers. Tier 2 skills can only be unlocked after the hero has spent 2 | Skills come in three tiers. Tier 2 skills can only be unlocked after the hero has spent 2 Hero Points and tier 3 skills can only be unlocked after the hero has spend 6 Hero Points. | ||
=== Archer skills === | === Archer skills === | ||
=== Kin of Sheredyn skills === | === Kin of Sheredyn skills === | ||
=== Hybrid skills === | |||
Latest revision as of 22:45, 5 September 2025
A hero is a unique character that can be recruited to join an empire. Heroes can level up and gain new skills. Heroes cannot die and if they run out of Health they will be revived after a few turns. Heroes can be obtained by hiring them in the Heroes' Circle, from faction quests, or via technologies.
Every hero has a class and a faction, both of which affect what skills the hero can unlock.
Every hero can be outfitted with equipment. There are 4 types of equipment: Weapon, Armor, Accessory and Consumable. Each hero can only have one of each equipment. Equipment comes if different levels of rarity.
Every hero has 4 attributes: Might, Resilience, Determination and Intuition. Each attribute will increase the effects of certain hero skills. Attributes can be increased by spending Hero Points.
Heroes can have one Friend, one Companion and one Nemesis.
Skills
Skills may be passive, meaning they always take effect, or active, meaning they have to be manually used.
Skills come in three tiers. Tier 2 skills can only be unlocked after the hero has spent 2 Hero Points and tier 3 skills can only be unlocked after the hero has spend 6 Hero Points.


