Map Settings: Difference between revisions

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Created page with "== World settings == * '''World Size''' determines how large the map will be. It has the following options: ** Tiny: Recommended for 2 players. The number of luxury resource types will be limited to 6. ** Small: Recommended for 3 players. The number of luxury resource types will be limited to 10. ** Medium: Recommended for 4 players. The number of luxury resource types will be limited to 13. ** Large: Recommended for 6 players. All luxury resource types will be present...."
 
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== World settings ==
#redirect [[Map]]
* '''World Size''' determines how large the map will be. It has the following options:
** Tiny: Recommended for 2 players. The number of luxury resource types will be limited to 6.
** Small: Recommended for 3 players. The number of luxury resource types will be limited to 10.
** Medium: Recommended for 4 players. The number of luxury resource types will be limited to 13.
** Large: Recommended for 6 players. All luxury resource types will be present.
** Huge: Recommended for 6 players. All luxury resource types will be present.
* '''Map Archetype''' determines the shape of the world. It has the following options:
** Archipelago: World is made of small islands. Each empire starts on their own island. Tidefall will happen quickly.
** Pangaea: World is made of one large continent. Tidefall will be delayed.
** Continents: World is made of large islands. Each empire starts on the same island. Tidefall will be slightly delayed.
* '''World Wrap''' determines if the map is continuous or not.
* '''World Generation Seed''' is used for world generation. Using the same seed will result in the same map being generated. Seed will be random if the setting is left empty.
* '''Lake Odds''' determines the number of lakes that will be present on the map. It has the following options:
** None
** Few
** Average
** Many
* '''Lake Size''' determines the size of lakes. It has the following options:
** Small
** Average
** Big

Latest revision as of 05:43, 20 October 2025

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