List of Captains
From Corsair Cove Official Wiki
| Name | Region Unlock | Passive Effects | Captain's Card |
|---|---|---|---|
| Teach | Default | Health+20%, Gun Damage+20% | Easy as Murder: +1 Dice next turn. |
| Kanja | Default | Supplies +20%, Speed +20% | All or Nothing: +3 dice next turn. If your Dice Pool result is less than 5 next turn, it becomes 1. |
| Scarlet | Default | Health +20%, Boarding Damage +20% | Rise Up, Mateys: +1 Dice next turn |
| Honorata | Default | Speed+20%, Manoeuvrability+20% | No Risk, No Fun: Gain Supplies based on Dice outcome. Take 2x DMG to Crew. |
| Enrique | Empire Questline | Speed -20%, Manoevrability -20%. Lens & Tobacco looted +100%. | Hidden Allies: For the next 3 turns, your first dice will always roll a 5. |
| Raven | Wealth Questline | Manoeuvrability +20%. Coin looted +100% (does not effect Treasure.) | Ruthless Calculation: +2 dice next turn. Opponent +2 dice next turn. |
| Timothy | Seafaring Questline | No passive effects. | Burning Phoenix: +3 dice. Take DMG to Crew based on your Dice outcome. |
| Charlie | Notoriety Questline | Speed +30%, Manoevrability +20% | Tide Turner: +1 Dice next turn. -1 Opponent Dice next turn. |
| Akua | Some Sidequest... | Health +20%. Raided Silver +100%. | Witch's Gambit: Opponent can only roll 1s this turn. You can only roll 6s next turn. |
| Audenzia | Some Sidequest... | Boarding Damage +20%. Raided Gold +150% (This does not effect Treasure.) | Assassin's Gambit: Copy the result of the Opponent's Dice Pool this turn and add it to Player Dice Pool next turn. |
| Amara | Depends... | Gun Damage +20%. Raided Silver +50%. | Machado Manoeuvre: Damage to Crew is reflected to Health. |
| Jonah | Depends... | Armour +20%. Raided Lens, Wine +50%. | Old God's Favour: +2 Dice next turn. |
| Chen | Some Sidequest... | Speed +20%. Raided Grain +50%. | Black Swan Dance: Next action costs 0 supply. If you recieve health or crew damage, the effect continues. |
| Killigrew | Ship Graveyard, From the Wreckage | Dice only roll 1s or 6s. | Death's Gambit: Opponents can only roll 6s this turn. You can only roll 6s next turn. |


