| Objective(s) |
Chase Navigate Outrun Traverse |
Board Demoralise |
Destroy Shoot |
Defend Endure Survive |
Sneak Ambush |
Threaten |
Plunder
|
| Reaver+
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <3 x M + Dice> Distance. Gain <15> Treasure | Cost: 0 Effect: Gain <0.75 x M + Dice> Distance. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <2 x B + Dice> Damage to Crew. Take 2 x Damage to Crew. | Cost: 0 Effect: ' |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Take <Dice> Damage to Hull. Prevent <B + Dice> Damage to Crew. | Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. | Cost: 2 Effect: Gain <15> Treasure. Prevent <0.5 x M + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain <15> Treasure. | Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <B + Dice> Damage to Crew and Hull. Take 2 x Damage to Crew. | Cost: 0 Effect: ' |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <7 x Dice> Treasure. Prevent <A + Dice> Damage to Hull. | Cost: 0 Effect: Gain <3 x Dice> Treasure. Prevent <M + Dice> Damage to Hull. |
|
| Hunter+
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Take 2x Damage to Hull | Cost: 0 Effect: Gain <3 x M + Dice> Distance. Gain <15> Treasure |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <B + Dice> Damage to Crew. Prevent <S + Dice> Damage to Crew. | Cost: 2 Effect: Deal <2 x B + Dice> Damage to Crew. Take 2 x Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Take 2x Damage to Hull. Deal <2 x G + Dice> Damage to Hull. | Cost: 0 Effect: Take <Dice> Damage to Hull. Prevent <B + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. | Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Gain <5> Treasure. | Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain <15> Treasure. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <4 x B + Dice> Damage to Crew. Prevent <0.5 x S + Dice> Defense. | Cost: 0 Effect: Deal <B + Dice> Damage to Crew and Hull. Take 2 x Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <5 x Dice> Treasure. Prevent <0.5 x S + Dice> Damage to Hull. | Cost: 0 Effect: Gain <7 x Dice> Treasure. Prevent <A + Dice> Damage to Hull. |
|
| Reaver
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <3 x M + Dice> Distance. Gain <15> Treasure | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <2 x B + Dice> Damage to Crew. Take 2 x Damage to Crew. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Take <Dice> Damage to Hull. Prevent <B + Dice> Damage to Crew. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain <15> Treasure. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <B + Dice> Damage to Crew and Hull. Take 2 x Damage to Crew. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <7 x Dice> Treasure. Prevent <A + Dice> Damage to Hull. | Cost: 0 Effect: Gain <4 x Dice> Treasure. Gain +1 Dice next turn. |
|
| Prowler
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <0.75 x M + Dice> Distance. Gain +1 Dice next turn. | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: ' | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Gain <15> Treasure. Prevent <0.5 x M + Dice> Damage to Crew. | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: ' | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <3 x Dice> Treasure. Prevent <M + Dice> Damage to Hull. | Cost: 3 Effect: Deal <Dice> Damage to Crew. Gain <Dice> Drifters as Loot. |
|
| Hunter
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Take 2x Damage to Hull | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <B + Dice> Damage to Crew. Prevent <S + Dice> Damage to Crew. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Take 2x Damage to Hull. Deal <2 x G + Dice> Damage to Hull. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Gain <5> Treasure. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <4 x B + Dice> Damage to Crew. Prevent <0.5 x S + Dice> Defense. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <5 x Dice> Treasure. Prevent <0.5 x S + Dice> Damage to Hull. | Cost: 2 Effect: Gain +1 Dice next turn. Effect continues on damage. |
|
| Destroyer
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Prevent <A + Dice> Damage to Crew. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <B + Dice> Damage to Crew. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <G + Dice> Damage. Gain +1 Dice next turn. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Remove 1 enemy Dice next turn. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain +2 Dice next turn. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <1.5 x B + Dice> Damage to Crew. Gain +1 Dice next turn. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Next turn, all enemy Dice are 0. Prevent <0.5 x A + Dice> Damage to Crew. | Cost: 1 Effect: Gain +40% Damage to Hull next turn. Effect continues on damage. |
|
| Prowler+
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <0.75 x M + Dice> Distance. Gain +1 Dice next turn. | Cost: 0 Effect: Gain <S + Dice> Distance. Prevent <A + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: ' | Cost: 2 Effect: Deal <B + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. | Cost: 0 Effect: Deal <G + Dice> Damage. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Gain <15> Treasure. Prevent <0.5 x M + Dice> Damage to Crew. | Cost: 0 Effect: Remove 1 enemy Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <2 x G + Dice> Damage to Hull. Gain <Dice> Treasure. | Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain +2 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: ' | Cost: 0 Effect: Deal <1.5 x B + Dice> Damage to Crew. Gain +1 Dice next turn. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <3 x Dice> Treasure. Prevent <M + Dice> Damage to Hull. | Cost: 0 Effect: Next turn, all enemy Dice are 0. Prevent <0.5 x A + Dice> Damage to Crew. |
|
| Destroyer+
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <S + Dice> Distance. Prevent <A + Dice> Damage to Crew. | Cost: 0 Effect: Gain <S + Dice> Distance. Take 2x Damage to Hull |
|
| Card 1 | Card 2 |
|---|
Cost: 2 Effect: Deal <B + Dice> Damage to Crew. | Cost: 2 Effect: Deal <B + Dice> Damage to Crew. Prevent <S + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <G + Dice> Damage. Gain +1 Dice next turn. | Cost: 0 Effect: Take 2x Damage to Hull. Deal <2 x G + Dice> Damage to Hull. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Remove 1 enemy Dice next turn. | Cost: 0 Effect: Gain +1 Dice next turn. Prevent <0.5 x S + Dice> Damage to Crew. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Gain <4 x M + Dice> Distance. Gain +2 Dice next turn. | Cost: 0 Effect: Gain <S + Dice> Distance. Gain <5> Treasure. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Deal <1.5 x B + Dice> Damage to Crew. Gain +1 Dice next turn. | Cost: 0 Effect: Deal <4 x B + Dice> Damage to Crew. Prevent <0.5 x S + Dice> Defense. |
|
| Card 1 | Card 2 |
|---|
Cost: 0 Effect: Next turn, all enemy Dice are 0. Prevent <0.5 x A + Dice> Damage to Crew. | Cost: 0 Effect: Gain <5 x Dice> Treasure. Prevent <0.5 x S + Dice> Damage to Hull. |
|