Warehouse: Difference between revisions

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== Building Costs ==
== Building Costs ==
* 25 [[File:T_ICO_resource_coin.png|x16px|link=Planks]] [[Planks]]
* 25 [[File:T_ICO_resource_coin.png|x16px|link=Coins]] [[Coins]]
* 10 [[File:T_ICO_resource_plank.png|x16px|link=Planks]] [[Planks]]
* 10 [[File:T_ICO_resource_plank.png|x16px|link=Planks]] [[Planks]]

Revision as of 07:35, 29 July 2026

Description

Allows stockpiling of resources and eases long-distance transport.

Effects

A Warehouse can employ up to 5 Fetchers to gather resources from selected production buildings or other Warehouses. The number of storage slots is initially 5 but can be changed per resource. When deleting the last connection of a resource, the resource in the warehouse will stay and cannot be deleted, it must instead be transported away.

Tips & Strategies

  • Build a Warehouse near every Pier with 1 slot each for repair material like Planks, Rope or Sails.
  • For cross-island connections, use chained Warehouses with connections along that route to drastically improve the transport efficiency.
  • Building a Warehouse for identical producers next to each other will allow for stockpiling and easier access to that resource in other places.

Building Costs