Tavern: Difference between revisions
From Corsair Cove Official Wiki
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== Effects == | == Effects == | ||
Provides [[File:T_ICO_resource_Ale2.png|x16px|link=Booze]] [[Booze]], [[File:T_ICO_resource_Rum.png|x16px|link=Rum]] [[Rum]] or [[File:T_ICO_resource_wine.png|x16px|link=Wine]] [[Wine]] upkeep to their respective [[Pirate Camp]]. Assign [[Pirates|Fetchers]] in the Tavern to create connections between the | Provides [[File:T_ICO_resource_Ale2.png|x16px|link=Booze]] [[Booze]], [[File:T_ICO_resource_Rum.png|x16px|link=Rum]] [[Rum]] or [[File:T_ICO_resource_wine.png|x16px|link=Wine]] [[Wine]] upkeep to their respective [[Pirate Camp]]. Assign [[Pirates|Fetchers]] in the Tavern to create connections between the Tavern and [[Buildings|Drink production buildings]]. Multiple Taverns can be built per [[Pirate Camp]], making logistic distribution much easier. | ||
== Building Costs == | == Building Costs == | ||
Revision as of 07:27, 29 July 2026
Description
Balances the scales between motivated and drunken Pirates.
Effects
Provides
Booze,
Rum or
Wine upkeep to their respective Pirate Camp. Assign Fetchers in the Tavern to create connections between the Tavern and Drink production buildings. Multiple Taverns can be built per Pirate Camp, making logistic distribution much easier.
Building Costs
- 15
Planks
Quotes
Scarlet: "For this pirate haven, we are still missing a vital establishment, don't you think?"
Kanja: "Ah yes, a treasury! Or perhaps a high-class brothel?"
Teach: "She means a tavern, you posh idiot!!"


