Bloody Cabin: Difference between revisions

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<!-- Template parameters are explained at https://wiki.hoodedhorse.com/Corsair_Cove/Template:Building_page -->
<!-- Template parameters are explained at https://wiki.hoodedhorse.com/Corsair_Cove/Template:Building_page -->
{{Building page
{{Building page
|name=Bloody Cabin
|name=Bloody Banner
|description=Getting more comfortable.
|description=Getting more comfortable.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 8.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 12.
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|overview=Cabins increase Housing much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|acquisition=The {{Building|Bloody Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Empire}}.
|acquisition=The {{Building|Bloody Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Empire}}
|purpose=
|purpose=
|strategy=
|strategy=
* Build up economy to produce the construction costs efficiently and you can avoid a {{GenericIcon|Housing}} Crisis.
* Build up economy to produce the construction costs efficiently and you can avoid a {{GenericIcon|Housing}} Crisis.
}}
}}

Revision as of 15:54, 7 August 2026

Bloody Banner

Principle Building

Getting more comfortable.
Construction Cost
10 Coins


Increases Housing Housing Capacity by 12.

Overview

Cabins increase Housing much more efficiently than Tent Tents at the expense of more Resources.

Acquisition

The Bloody Cabin Bloody Cabin is unlocked in the Compass after reaching 3 Empire Empire



Strategy

  • Build up economy to produce the construction costs efficiently and you can avoid a Housing Housing Crisis.