Classy Cabin: Difference between revisions

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Line 3: Line 3:
|name=Classy Cabin
|name=Classy Cabin
|description=Getting more comfortable.
|description=Getting more comfortable.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 8.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 12.
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|acquisition=The {{Building|Classy Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Notoriety}}.
|acquisition=The {{Building|Classy Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Notoriety}}.

Latest revision as of 15:50, 7 August 2026

Classy Cabin

Housing Building

Getting more comfortable.
Housing
12 Pirates
Construction Cost
5 Coins10 Stone Blocks


Increases Housing Housing Capacity by 12.

Overview

Cabins increase Housing Housing much more efficiently than Tent Tents at the expense of more Resources.

Acquisition

The Classy Cabin Classy Cabin is unlocked in the Compass after reaching 3 Notoriety Notoriety.



Strategy

  • Build up economy to produce the construction costs efficiently and you can avoid a Housing Housing Crisis.