Bloody House: Difference between revisions

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|name=Bloody House
|name=Bloody House
|description=Getting more comfortable.
|description=Getting more comfortable.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 25.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 20.
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|acquisition=The {{Building|Bloody Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Empire}}
|acquisition=The {{Building|Bloody Cabin}} is unlocked in the [[Compass]] after reaching 7 {{Principle|Empire}}.
|purpose=
|purpose=
|strategy=
|strategy=
* Build up economy to produce the construction costs efficiently and you can avoid a {{GenericIcon|Housing}} Crisis.
* Build up economy to produce the construction costs efficiently and you can avoid a {{GenericIcon|Housing}} Crisis.
}}
}}

Latest revision as of 15:51, 7 August 2026

Bloody House

Housing Building

Getting more comfortable.
Housing
20 Pirates
Construction Cost
30 Tabby


Increases Housing Housing Capacity by 20.

Overview

Cabins increase Housing Housing much more efficiently than Tent Tents at the expense of more Resources.

Acquisition

The Bloody Cabin Bloody Cabin is unlocked in the Compass after reaching 7 Empire Empire.



Strategy

  • Build up economy to produce the construction costs efficiently and you can avoid a Housing Housing Crisis.