Salty Cabin: Difference between revisions

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Line 3: Line 3:
|name=Salty Cabin
|name=Salty Cabin
|description=Getting more comfortable.
|description=Getting more comfortable.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 12.
|one_liner=Increases {{GenericIcon|Housing}} Capacity by 8.
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|overview=Cabins increase {{GenericIcon|Housing}} much more efficiently than {{Building|Tent}}s at the expense of more [[Resources]].
|acquisition=The {{Building|Salty Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Seafaring}}.
|acquisition=The {{Building|Salty Cabin}} is unlocked in the [[Compass]] after reaching 3 {{Principle|Seafaring}}.

Latest revision as of 15:50, 7 August 2026

Salty Cabin

Housing Building

Getting more comfortable.
Housing
8 Pirates
Construction Cost
10 Planks15 Rope


Increases Housing Housing Capacity by 8.

Overview

Cabins increase Housing Housing much more efficiently than Tent Tents at the expense of more Resources.

Acquisition

The Salty Cabin Salty Cabin is unlocked in the Compass after reaching 3 Seafaring Seafaring.



Strategy

  • Build up economy to produce the construction costs efficiently and you can avoid a Housing Housing Crisis.