Module:BuildingTable: Difference between revisions
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table.insert(out, | table.insert(out, | ||
string.format( | string.format( | ||
"| <div class='cc-producer-icon'>[[File: | "| <div class='cc-producer-icon'>[[File:%s|64px]] || [[%s]] || %s || %d [[Pirates|Greenhands]] || %d [[File:%s|16px]] [[%s]] || %s || %s", | ||
building.name, | icon or "T Button SelectionBorder Default.png", | ||
building.category, | building.name or "", | ||
workers, | building.category or "", | ||
workers or 0, | |||
building.production_output_qty or 0, | building.production_output_qty or 0, | ||
icon2 or "T Button SelectionBorder Default.png", | |||
building.production_output or "", | building.production_output or "", | ||
stackFormat(building.production_input) or "''None''", | stackFormat(building.production_input) or "''None''", | ||
| Line 101: | Line 103: | ||
local icon = building.building_icon_filename | local icon = building.building_icon_filename | ||
if icon == nil or icon == "" then | if icon == nil or icon == "" then | ||
icon = "T | icon = "T Button SelectionBorder Default.png" | ||
end | end | ||
| Line 119: | Line 121: | ||
table.insert(out, | table.insert(out, | ||
string.format( | string.format( | ||
"| | "| [[File:%s|64px]] || [[%s]] || %d || %s || %s", | ||
icon or "T Button SelectionBorder Default.png", | |||
building.name, | building.name or "", | ||
building.housing, | building.housing or 0, | ||
building. | building.unlock_requirement or "", | ||
stackFormat(building.construction) or "''None''" | stackFormat(building.construction) or "''None''" | ||
) | ) | ||
| Line 144: | Line 146: | ||
local icon = building.building_icon_filename | local icon = building.building_icon_filename | ||
if icon == nil or icon == "" then | if icon == nil or icon == "" then | ||
icon = "T | icon = "T Button SelectionBorder Default.png" | ||
end | end | ||
| Line 162: | Line 164: | ||
table.insert(out, | table.insert(out, | ||
string.format( | string.format( | ||
"| | "| [[File:%s|64px]] || [[%s]] || %s || %s || %s", | ||
icon or "T Button SelectionBorder Default.png", | |||
building.name, | building.name or "", | ||
building.description, | building.description or "", | ||
building. | building.unlock_requirement or "", | ||
stackFormat(building.construction) or "''None''" | stackFormat(building.construction) or "''None''" | ||
) | ) | ||
| Line 187: | Line 189: | ||
local icon = building.building_icon_filename | local icon = building.building_icon_filename | ||
if icon == nil or icon == "" then | if icon == nil or icon == "" then | ||
icon = "T | icon = "T Button SelectionBorder Default.png" | ||
end | end | ||
| Line 205: | Line 207: | ||
table.insert(out, | table.insert(out, | ||
string.format( | string.format( | ||
"| | "|[[File:%s|64px]] || [[%s]] || %d [[Pirates|Builders]] || %s || %s || %s", | ||
icon or "T Button SelectionBorder Default.png", | |||
building.name, | building.name or "", | ||
building.hands_builders, | building.hands_builders or 0, | ||
building.description or " | building.description or "", | ||
stackFormat(building.community_upkeep) or "''None''", | stackFormat(building.community_upkeep) or "''None''", | ||
stackFormat(building.construction) or "''None''" | stackFormat(building.construction) or "''None''" | ||
Latest revision as of 10:19, 7 August 2026
This module can display buildings from the 4 separate major categories.
- Housing
- Production
- Community
- Principle
Each category table displays relevant stats for that respective category.
local p = {}
local buildingData = require("Module:BuildingData")
local resourceData = require("Module:ResourceData")
local function getResourceIcon(resourceName)
local data = resourceData[resourceName]
if not data then
return "T Button SelectionBorder Default.png" -- or some other safe fallback
end
if not data.icon_file then
return "T Button SelectionBorder Default.png"
end
return data.icon_file
end
local function stackFormat(inputs)
if not inputs then
return "''None''"
end
local parts = {}
for _, item in ipairs(inputs) do
if item.resource ~= "" and (item.qty or 0) > 0 then
table.insert(parts, item.qty .. " [[File:" .. getResourceIcon(item.resource) .. "|16px]] " .. "[[" .. item.resource .. "]]")
end
end
if #parts == 0 then
return "''None''"
end
return table.concat(parts, "<br/>")
end
function p.producers(frame)
local out = {}
table.insert(out, '{| class="wikitable sortable"')
table.insert(out, '!class="unsortable"| Icon !! Name !! Category !! Dedicated Workers !! Product !! Input !! Building Cost')
for _, building in pairs(buildingData) do
local icon = building.building_icon_filename or "T Button SelectionBorder Default.png"
if icon == nil or icon == "" then
icon = "T Button SelectionBorder Default.png"
end
local workers = (building.hands_greenhands or 0) + (building.hands_masterhands or 0)
if workers > 0 and building.production_output ~= "" and building.production_output ~= nil then
local cost = "''None''"
-- Build construction cost string
local parts = {}
for _, item in ipairs(building.construction or {}) do
if item.qty > 0 and item.resource ~= "" then
table.insert(parts,
string.format("%d [[%s]]", item.qty, item.resource))
end
end
table.insert(out, "|-")
local icon2 = getResourceIcon(building.production_output)
if icon2 == nil then
error(string.format(
"DEBUG: getResourceIcon returned nil for production_output=%q (building=%s)",
tostring(building.production_output), tostring(building.name)
))
end
table.insert(out,
string.format(
"| <div class='cc-producer-icon'>[[File:%s|64px]] || [[%s]] || %s || %d [[Pirates|Greenhands]] || %d [[File:%s|16px]] [[%s]] || %s || %s",
icon or "T Button SelectionBorder Default.png",
building.name or "",
building.category or "",
workers or 0,
building.production_output_qty or 0,
icon2 or "T Button SelectionBorder Default.png",
building.production_output or "",
stackFormat(building.production_input) or "''None''",
stackFormat(building.construction) or "''None''"
)
)
end
end
table.insert(out, "|}")
return table.concat(out, "\n")
end
function p.housing(frame)
local out = {}
table.insert(out, '{| class="wikitable sortable"')
table.insert(out, '!class="unsortable"| Icon !! Name !! Capacity !! Unlock Requirement !! Building Cost')
for _, building in pairs(buildingData) do
local icon = building.building_icon_filename
if icon == nil or icon == "" then
icon = "T Button SelectionBorder Default.png"
end
if building.housing > 0 then
local cost = "''None''"
-- Build construction cost string
local parts = {}
for _, item in ipairs(building.construction or {}) do
if item.qty > 0 and item.resource ~= "" then
table.insert(parts,
string.format("%d [[%s]]", item.qty, item.resource))
end
end
table.insert(out, "|-")
table.insert(out,
string.format(
"| [[File:%s|64px]] || [[%s]] || %d || %s || %s",
icon or "T Button SelectionBorder Default.png",
building.name or "",
building.housing or 0,
building.unlock_requirement or "",
stackFormat(building.construction) or "''None''"
)
)
end
end
table.insert(out, "|}")
return table.concat(out, "\n")
end
function p.principle(frame)
local out = {}
table.insert(out, '{| class="wikitable sortable"')
table.insert(out, '!class="unsortable"| Icon !! Name !! Effect !! Unlock Requirement !! Building Cost')
for _, building in pairs(buildingData) do
local icon = building.building_icon_filename
if icon == nil or icon == "" then
icon = "T Button SelectionBorder Default.png"
end
if building.category == "Principle" then
local cost = "''None''"
-- Build construction cost string
local parts = {}
for _, item in ipairs(building.construction or {}) do
if item.qty > 0 and item.resource ~= "" then
table.insert(parts,
string.format("%d [[%s]]", item.qty, item.resource))
end
end
table.insert(out, "|-")
table.insert(out,
string.format(
"| [[File:%s|64px]] || [[%s]] || %s || %s || %s",
icon or "T Button SelectionBorder Default.png",
building.name or "",
building.description or "",
building.unlock_requirement or "",
stackFormat(building.construction) or "''None''"
)
)
end
end
table.insert(out, "|}")
return table.concat(out, "\n")
end
function p.community(frame)
local out = {}
table.insert(out, '{| class="wikitable sortable"')
table.insert(out, "!class='unsortable'| Icon !! Name !! Dedicated Workers<br/>''Without [[Pirates|Drifters]]'' !! Function !! Resource Input !! Building Cost")
for _, building in pairs(buildingData) do
local icon = building.building_icon_filename
if icon == nil or icon == "" then
icon = "T Button SelectionBorder Default.png"
end
if building.category == "Community" then
local cost = "''None''"
-- Build construction cost string
local parts = {}
for _, item in ipairs(building.construction or {}) do
if item.qty > 0 and item.resource ~= "" then
table.insert(parts,
string.format("%d [[%s]]", item.qty, item.resource))
end
end
table.insert(out, "|-")
table.insert(out,
string.format(
"|[[File:%s|64px]] || [[%s]] || %d [[Pirates|Builders]] || %s || %s || %s",
icon or "T Button SelectionBorder Default.png",
building.name or "",
building.hands_builders or 0,
building.description or "",
stackFormat(building.community_upkeep) or "''None''",
stackFormat(building.construction) or "''None''"
)
)
end
end
table.insert(out, "|}")
return table.concat(out, "\n")
end
return p


