<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/Corsair_Cove/index.php?action=history&amp;feed=atom&amp;title=Module%3ACardData</id>
	<title>Module:CardData - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Corsair_Cove/index.php?action=history&amp;feed=atom&amp;title=Module%3ACardData"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Corsair_Cove/index.php?title=Module:CardData&amp;action=history"/>
	<updated>2026-09-16T02:53:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Corsair_Cove/index.php?title=Module:CardData&amp;diff=1560&amp;oldid=prev</id>
		<title>76561199005532951 at 18:12, 18 August 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Corsair_Cove/index.php?title=Module:CardData&amp;diff=1560&amp;oldid=prev"/>
		<updated>2026-08-18T18:12:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:12, 18 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ProwlerBoard&lt;/del&gt;&quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ProwlerKill&lt;/ins&gt;&quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &amp;quot;&amp;quot;,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &amp;quot;&amp;quot;,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ProwlerDestroy&lt;/del&gt;&quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ProwlerShoot&lt;/ins&gt;&quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &amp;quot;Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull. Gain &amp;lt;Dice&amp;gt; Treasure.&amp;quot;,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &amp;quot;Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull. Gain &amp;lt;Dice&amp;gt; Treasure.&amp;quot;,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;		Cost = 0&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;	[&quot;ProwlerShoot&quot;] = {&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;		Effect = &quot;&quot;,&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&amp;quot;ProwlerSneak&amp;quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	[&amp;quot;ProwlerSneak&amp;quot;] = {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &quot;&quot;,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Effect = &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull. Gain &amp;lt;Dice&amp;gt; Treasure.&lt;/ins&gt;&quot;,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		Cost = 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key COVE_:diff:1.41:old-1548:rev-1560:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199005532951</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Corsair_Cove/index.php?title=Module:CardData&amp;diff=1548&amp;oldid=prev</id>
		<title>76561199005532951: Created page with &quot;return { 	[&quot;Prowlers Plunder&quot;] = { 		Effect = &quot;Deal &lt;Dice&gt; Damage to Crew. Gain &lt;Dice&gt; Drifters as Loot.&quot;, 		Cost = 3 	}, 	[&quot;ProwlerBoard&quot;] = { 		Effect = &quot;&quot;, 		Cost = 0 	}, 	[&quot;ProwlerMove&quot;] = { 		Effect = &quot;Gain &lt;0.75 x M + Dice&gt; Distance. Gain +1 Dice next turn.&quot;, 		Cost = 0 	}, 	[&quot;ProwlerDefend&quot;] = { 		Effect = &quot;Gain &lt;15&gt; Treasure. Prevent &lt;0.5 x M + Dice&gt; Damage to Crew.&quot;, 		Cost = 2 	}, 	[&quot;ProwlerDestroy&quot;] = { 		Effect = &quot;Deal &lt;2 x G + Dice&gt; Damage to Hull. Gain &lt;Dic...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Corsair_Cove/index.php?title=Module:CardData&amp;diff=1548&amp;oldid=prev"/>
		<updated>2026-08-18T17:09:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;return { 	[&amp;quot;Prowlers Plunder&amp;quot;] = { 		Effect = &amp;quot;Deal &amp;lt;Dice&amp;gt; Damage to Crew. Gain &amp;lt;Dice&amp;gt; Drifters as Loot.&amp;quot;, 		Cost = 3 	}, 	[&amp;quot;ProwlerBoard&amp;quot;] = { 		Effect = &amp;quot;&amp;quot;, 		Cost = 0 	}, 	[&amp;quot;ProwlerMove&amp;quot;] = { 		Effect = &amp;quot;Gain &amp;lt;0.75 x M + Dice&amp;gt; Distance. Gain +1 Dice next turn.&amp;quot;, 		Cost = 0 	}, 	[&amp;quot;ProwlerDefend&amp;quot;] = { 		Effect = &amp;quot;Gain &amp;lt;15&amp;gt; Treasure. Prevent &amp;lt;0.5 x M + Dice&amp;gt; Damage to Crew.&amp;quot;, 		Cost = 2 	}, 	[&amp;quot;ProwlerDestroy&amp;quot;] = { 		Effect = &amp;quot;Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull. Gain &amp;lt;Dic...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;return {&lt;br /&gt;
	[&amp;quot;Prowlers Plunder&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;Dice&amp;gt; Damage to Crew. Gain &amp;lt;Dice&amp;gt; Drifters as Loot.&amp;quot;,&lt;br /&gt;
		Cost = 3&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerBoard&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerMove&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;0.75 x M + Dice&amp;gt; Distance. Gain +1 Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerDefend&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;15&amp;gt; Treasure. Prevent &amp;lt;0.5 x M + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 2&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerDestroy&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull. Gain &amp;lt;Dice&amp;gt; Treasure.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerShoot&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerSneak&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ProwlerPlunder&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;3 x Dice&amp;gt; Treasure. Prevent &amp;lt;M + Dice&amp;gt; Damage to Hull.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Destroyers Wrath&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain +40% Damage to Hull next turn. Effect continues on damage.&amp;quot;,&lt;br /&gt;
		Cost = 1&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerKill&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;B + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 2&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerThreaten&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;1.5 x B + Dice&amp;gt; Damage to Crew. Gain +1 Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerMove&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;S + Dice&amp;gt; Distance. Prevent &amp;lt;A + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerDefend&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Remove 1 enemy Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerShoot&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;G + Dice&amp;gt; Damage. Gain +1 Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerSneak&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;4 x M + Dice&amp;gt; Distance. Gain +2 Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;DestroyerPlunder&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Next turn, all enemy Dice are 0. Prevent &amp;lt;0.5 x A + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Hunters Instinct&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain +1 Dice next turn. Effect continues on damage.&amp;quot;,&lt;br /&gt;
		Cost = 2&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterKill&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;B + Dice&amp;gt; Damage to Crew. Prevent &amp;lt;S + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 2&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterThreaten&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;4 x B + Dice&amp;gt; Damage to Crew. Prevent &amp;lt;0.5 x S + Dice&amp;gt; Defense.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterMove&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;S + Dice&amp;gt; Distance. Take 2x Damage to Hull&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterDefend&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain +1 Dice next turn. Prevent &amp;lt;0.5 x S + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterShoot&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Take 2x Damage to Hull. Deal &amp;lt;2 x G + Dice&amp;gt; Damage to Hull.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterSneak&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;S + Dice&amp;gt; Distance. Gain &amp;lt;5&amp;gt; Treasure.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;HunterPlunder&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;5 x Dice&amp;gt; Treasure. Prevent &amp;lt;0.5 x S + Dice&amp;gt; Damage to Hull.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;Reavers Frenzy&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;4 x Dice&amp;gt; Treasure. Gain +1 Dice next turn.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverKill&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;2 x B + Dice&amp;gt; Damage to Crew. Take 2 x Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 2&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverThreaten&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Deal &amp;lt;B + Dice&amp;gt; Damage to Crew and Hull. Take 2 x Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverMove&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;3 x M + Dice&amp;gt; Distance. Gain &amp;lt;15&amp;gt; Treasure&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverDefend&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain +1 Dice next turn. Prevent &amp;lt;0.5 x S + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverShoot&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Take &amp;lt;Dice&amp;gt; Damage to Hull. Prevent &amp;lt;B + Dice&amp;gt; Damage to Crew.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverSneak&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;4 x M + Dice&amp;gt; Distance. Gain &amp;lt;15&amp;gt; Treasure.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
	[&amp;quot;ReaverPlunder&amp;quot;] = {&lt;br /&gt;
		Effect = &amp;quot;Gain &amp;lt;7 x Dice&amp;gt; Treasure. Prevent &amp;lt;A + Dice&amp;gt; Damage to Hull.&amp;quot;,&lt;br /&gt;
		Cost = 0&lt;br /&gt;
	},&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>76561199005532951</name></author>
	</entry>
</feed>