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	<id>https://wiki.hoodedhorse.com/Clanfolk/index.php?action=history&amp;feed=atom&amp;title=Affliction</id>
	<title>Affliction - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Clanfolk/index.php?action=history&amp;feed=atom&amp;title=Affliction"/>
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	<updated>2026-10-03T20:04:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Clanfolk/index.php?title=Affliction&amp;diff=1134&amp;oldid=prev</id>
		<title>76561198007574838 at 01:57, 26 July 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Clanfolk/index.php?title=Affliction&amp;diff=1134&amp;oldid=prev"/>
		<updated>2025-07-26T01:57:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:57, 26 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; are temporary modifiers to a Clanfellow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; are temporary modifiers to a Clanfellow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Afflictions can apply to a [[Clanfellow]] at the same time. Each of which will impact one or more [[Attribute]]s of the Clanfellow until the Affliction wears off. Contrary to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern &lt;/del&gt;usage, not all Afflictions in game are negatives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Afflictions can apply to a [[Clanfellow]] at the same time. Each of which will impact one or more [[Attribute]]s of the Clanfellow until the Affliction wears off. Contrary to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contemporary &lt;/ins&gt;usage, not all Afflictions in game are negatives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some contrary Afflictions could be in effect at the same time e.g. Fireside (positive for being near fire) and Sweating (negative for being too hot). &amp;lt;br&amp;gt; Some Afflictions can be directly impacted by player choices, e.g. assigning a Clanfolk member to a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better &lt;/del&gt;[[Bed]], while others can only be mitigated, e.g. Bad Talk.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some contrary Afflictions could be in effect at the same time e.g. Fireside (positive for being near fire) and Sweating (negative for being too hot). &amp;lt;br&amp;gt; Some Afflictions can be directly impacted by player choices, e.g. assigning a Clanfolk member to a [[Bed]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in a Room to prevent the &#039;&#039;Sleeping Outside&#039;&#039; affliction&lt;/ins&gt;, while others can only be mitigated, e.g. Bad Talk.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When looking at the characteristics for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual Clanfolk&lt;/del&gt;, the Afflictions are displayed in a box below the [[Trait]]s and just above the Strict Priorities tick box.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When looking at the characteristics for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Clanfellow&lt;/ins&gt;, the Afflictions are displayed in a box below the [[Trait]]s and just above the Strict Priorities tick box.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;[[Satisfaction]]&#039;&#039;&#039; is a special Attribute that only applies to [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Visitors&lt;/del&gt;]], never &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;the player&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Clans|&lt;/del&gt;Clan&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] members&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;[[Satisfaction]]&#039;&#039;&#039; is a special Attribute that only applies to [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Visitor]]s from other [[Clans&lt;/ins&gt;]], never &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members of &lt;/ins&gt;the player&#039;s Clan.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Care&amp;#039;&amp;#039;&amp;#039; is an Attribute that only applies to [[Animals#Pets|Pets]] and [[Animals#Livestock|Livestock]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Care&amp;#039;&amp;#039;&amp;#039; is an Attribute that only applies to [[Animals#Pets|Pets]] and [[Animals#Livestock|Livestock]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt; The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attributes &lt;/del&gt;listed in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;tables are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mostly &lt;/del&gt;detailed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at [[Attribute#CLanfolk Attributes]]&lt;/del&gt;, those &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affecting &lt;/del&gt;Animals at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Attribute#Animal Attributes]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt; The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Attribute]]s &lt;/ins&gt;listed in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/ins&gt;tables are detailed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on that page&lt;/ins&gt;, those &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impacting &lt;/ins&gt;Animals &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the end of that page in a separate section.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Positive Afflictions ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Positive Afflictions ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key CLAN_:diff:1.41:old-838:rev-1134:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561198007574838</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Clanfolk/index.php?title=Affliction&amp;diff=838&amp;oldid=prev</id>
		<title>76561198007574838: page creation: mostly lifted from the from the other wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Clanfolk/index.php?title=Affliction&amp;diff=838&amp;oldid=prev"/>
		<updated>2025-07-02T06:11:18Z</updated>

		<summary type="html">&lt;p&gt;page creation: mostly lifted from the from the other wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; are temporary modifiers to a Clanfellow.&lt;br /&gt;
&lt;br /&gt;
Several Afflictions can apply to a [[Clanfellow]] at the same time. Each of which will impact one or more [[Attribute]]s of the Clanfellow until the Affliction wears off. Contrary to modern usage, not all Afflictions in game are negatives.&lt;br /&gt;
&lt;br /&gt;
Some contrary Afflictions could be in effect at the same time e.g. Fireside (positive for being near fire) and Sweating (negative for being too hot). &amp;lt;br&amp;gt; Some Afflictions can be directly impacted by player choices, e.g. assigning a Clanfolk member to a better [[Bed]], while others can only be mitigated, e.g. Bad Talk.&lt;br /&gt;
&lt;br /&gt;
When looking at the characteristics for individual Clanfolk, the Afflictions are displayed in a box below the [[Trait]]s and just above the Strict Priorities tick box.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Satisfaction]]&amp;#039;&amp;#039;&amp;#039; is a special Attribute that only applies to [[Visitors]], never to the player&amp;#039;s [[Clans|Clan]] members.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Care&amp;#039;&amp;#039;&amp;#039; is an Attribute that only applies to [[Animals#Pets|Pets]] and [[Animals#Livestock|Livestock]].&lt;br /&gt;
&amp;lt;br&amp;gt; The Attributes listed in the tables are mostly detailed at [[Attribute#CLanfolk Attributes]], those affecting Animals at [[Attribute#Animal Attributes]]&lt;br /&gt;
&lt;br /&gt;
=== Positive Afflictions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Positive Afflictions&lt;br /&gt;
|-&lt;br /&gt;
! Affliction !! Impact !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Advice || Experience x4 for 5 minutes || &lt;br /&gt;
|-&lt;br /&gt;
| Antibodies || For 200 minutes || &amp;quot;Immune to common cold&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Bedrest || Sleep: +4/s for 2 seconds &amp;lt;br&amp;gt; Health: +2/s || &amp;quot;Slowly heal while resting&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Carried || Mood: +4000 Max || Babies like being carried&lt;br /&gt;
|-&lt;br /&gt;
| Carrying Baby || Mood: +2000 Max || &amp;quot;It&amp;#039;s so cute!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cheerful || Work: +1500 Max &amp;lt;br&amp;gt; Satisfaction: +2/s &amp;lt;br&amp;gt; Experience x2 || Mood: =&amp;gt; 7500&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Bed || Warmth: +1000 Max &amp;lt;br&amp;gt; Mood: +500 Max || Slept on a [[Straw Bed]] or [[Straw Double Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| Entertained || Mood: +1000 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Feeding Baby || Food: -15/s, Animal: -10/s &amp;lt;br&amp;gt; Water: -15/s, Animal: -10/s &amp;lt;br&amp;gt; Social: +50/s &amp;lt;br&amp;gt; Mood: +1500 Max &amp;lt;br&amp;gt; Fun: 25/s || Mothers while nursing babies&lt;br /&gt;
|-&lt;br /&gt;
| Fireside || Warmth: +2000 Max &amp;lt;br&amp;gt; Mood: +500 Max &amp;lt;br&amp;gt; Satisfaction: +2/s || &lt;br /&gt;
|-&lt;br /&gt;
| Free Time || Fun: +20/s &amp;lt;br&amp;gt; Mood: +2000 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Good Talk || Mood: +2000 Max for 20 minutes || &amp;quot;Had a good conversation&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Huge Room || Environment: +500 Max &amp;lt;br&amp;gt; Satisfaction: +3/s || 35+ tiles&lt;br /&gt;
|-&lt;br /&gt;
| Joyous || Work: +3000 &amp;lt;br&amp;gt; Satisfaction: +4/s &amp;lt;br&amp;gt; Experience x4 || Mood: =&amp;gt; 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Kid Brain || Experience x6 || Juveniles learn quicker&lt;br /&gt;
|-&lt;br /&gt;
| Large Room || Environment: +200 Max &amp;lt;br&amp;gt; Satisfaction: +1/s || 15-34 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Likes Job || Mood: +1000 Max &amp;lt;br&amp;gt; Fun: +4/s || &lt;br /&gt;
|-&lt;br /&gt;
| Listening || Social: +75/s || engaged in conversation&lt;br /&gt;
|-&lt;br /&gt;
| Loving Pet || Social: &amp;lt;br&amp;gt; Fun: &amp;lt;br&amp;gt; Mood: || &lt;br /&gt;
|-&lt;br /&gt;
| Nursing || Food: +60/s, Animal: +100/s &amp;lt;br&amp;gt; Water: +60/s, Animal: +100/s &amp;lt;br&amp;gt; Social: +100/s &amp;lt;br&amp;gt; Mood: +3000 Max &amp;lt;br&amp;gt; Fun: +50/s &amp;lt;br&amp;gt; Care: +5/s || &lt;br /&gt;
|-&lt;br /&gt;
| Plaid || Mood: 250 Max || Wearing [[Plaid]]&lt;br /&gt;
|-&lt;br /&gt;
| Private Room || Mood: +1000 Max &amp;lt;br&amp;gt; Sleep: +5/s &amp;lt;br&amp;gt; Satisfaction: +4/s || Alone in a Room, or with only their spouse&lt;br /&gt;
|-&lt;br /&gt;
| Relaxing || Fun: +4/s &amp;lt;br&amp;gt; Mood: +500 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Talking || Social: +125/s || engaged in conversation&lt;br /&gt;
|-&lt;br /&gt;
| Well Fed || Health: +4/s &amp;lt;br&amp;gt; Work: +1000 Max &amp;lt;br&amp;gt; Mood: +500 Max &amp;lt;br&amp;gt; Satisfaction: +1/s &amp;lt;br&amp;gt; Care: +2/s || Food: &amp;gt; 50% Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Negative Afflictions ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Negative Afflictions&lt;br /&gt;
|-&lt;br /&gt;
! Affliction !! Impact !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alone Time || Mood: -1500 Max &amp;lt;br&amp;gt; Sleep: -1/s || &amp;quot;I need to be left alone&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Ate Raw Meat || Mood: -500 Max for 5 minutes || &amp;quot;Not a sushi fan&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Bad Talk || Mood: -2000 Max for 5 minutes || &amp;quot;Had a bad conversation&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Blowout || Bathroom: 1000/s &amp;lt;br&amp;gt; Cleanliness: -1000/s || &amp;quot;Well these pants are ruined&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Blowout Shame || Mood: -500 Max for 20 minutes || &amp;quot;The shame associated with poopyy pants&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Bored || Mood: -1000 Max || needs [[Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
| Child Labour || Work: -3000 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Cold || Food: -2/s &amp;lt;br&amp;gt; Mood: -500 Max &amp;lt;br&amp;gt; Work Efficiency: -1000 Max &amp;lt;br&amp;gt; Satisfaction: -1/s || Warmth: &amp;lt; 3500&lt;br /&gt;
|-&lt;br /&gt;
| Common Cold || Sleep: -5/s &amp;lt;br&amp;gt; Water: -2/s &amp;lt;br&amp;gt; Food: -1/s &amp;lt;br&amp;gt; Warmth: -500 Max &amp;lt;br&amp;gt; Cleanliness: -2/s &amp;lt;br&amp;gt; Mood: -500 Max &amp;lt;br&amp;gt; Bathroom: -1000 Max || &amp;quot;Just the sniffles&amp;quot; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Treatment: &amp;lt;br&amp;gt; Sleep: 12,000 &amp;lt;br&amp;gt; Brose: 2&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || Environment: -2500 Max &amp;lt;br&amp;gt; Work: -4000 Max &amp;lt;br&amp;gt; Satisfaction: -2/s || &amp;quot;Cannot see anything&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Darkness Fear || Mood: -1500 Max &amp;lt;br&amp;gt; Sleep: -1/s || &amp;quot;It is too dark here. What was that!&amp;quot; &amp;lt;br&amp;gt; [[Baby|Babies]] and [[Juvenile]]s only &amp;lt;br&amp;gt; (from &amp;quot;Afraid of the Dark&amp;quot; [[Trait]])&lt;br /&gt;
|-&lt;br /&gt;
| Death&amp;#039;s Door || Mood: -2000 Max &amp;lt;br&amp;gt; Work: -3000 Max || Health: &amp;lt; 40% Max &amp;lt;br&amp;gt; Senior&amp;#039;s nearing end of life.&lt;br /&gt;
|-&lt;br /&gt;
| Dehydrated || Health: -10/s &amp;lt;br&amp;gt; Work: -1500 Max || &amp;quot;This is Deadly&amp;quot; &amp;lt;br&amp;gt; Water: 0&lt;br /&gt;
|-&lt;br /&gt;
| Depressed || Work: -2000 Max &amp;lt;br&amp;gt; Experience x 0.5 || &lt;br /&gt;
|-&lt;br /&gt;
| Diarrhea || Mood: -1000 Max for 20 minutes &amp;lt;br&amp;gt; Water: -5/s &amp;lt;br&amp;gt; Bathroom: -10/s, -1000 Max || &amp;quot;From drinking dirty water&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Dirty Bed || Care: -5/s || &lt;br /&gt;
|-&lt;br /&gt;
| Disturbed Sleep || Mood: -2000 Max for 5 seconds &amp;lt;br&amp;gt; Sleep: -4/s || Heavy Sleeper Trait immune to this&lt;br /&gt;
|-&lt;br /&gt;
| Filthy || Mood: -1000 Max &amp;lt;br&amp;gt; Work Efficiency: -500 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Food Poisoning || Mood: -1500 Max for 20 minutes &amp;lt;br&amp;gt; Water: -5/s &amp;lt;br&amp;gt; Bathroom: -10/s, -1000 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Freezing || Food: -3/s &amp;lt;br&amp;gt; Health: -1/s &amp;lt;br&amp;gt; Mood: -1000 Max &amp;lt;br&amp;gt; Work: -2000 Max || Warmth: &amp;lt; 1500&lt;br /&gt;
|-&lt;br /&gt;
| Grouchy || Experience x 0.75 || Mood: &amp;lt; 2500&lt;br /&gt;
|-&lt;br /&gt;
| Hungry || Mood: -1000 Max &amp;lt;br&amp;gt; Work Efficiency: -500 Max &amp;lt;br&amp;gt; Satisfaction: -2/s &amp;lt;br&amp;gt; Care: -2/s || Food: &amp;lt; 25% Max&lt;br /&gt;
|-&lt;br /&gt;
| Hypothermia || Food: -5/s &amp;lt;br&amp;gt; Health: -3/s &amp;lt;br&amp;gt; Mood: -2000 Max &amp;lt;br&amp;gt; Work: -3000 Max || &amp;quot;This is deadly&amp;quot; &amp;lt;br&amp;gt; Warmth: 0&lt;br /&gt;
|-&lt;br /&gt;
| Injured || Mood: -1000 Max &amp;lt;br&amp;gt; Work: -1500 Max || Health: &amp;lt; 80% Max&lt;br /&gt;
|-&lt;br /&gt;
| Isolated || Mood: -2000 Max &amp;lt;br&amp;gt; Sleep: -1/s || &amp;quot;I feel so alone&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Lonely || Mood: -5/s &amp;lt;br&amp;gt; Social: || &lt;br /&gt;
|-&lt;br /&gt;
| Low Light || Environment: -1250 Max &amp;lt;br&amp;gt; Work Efficiency: -2000 Max || &amp;quot;It is harder to work&amp;quot; &amp;lt;br&amp;gt; (Trying to work at Sunrise or Sunset.)&lt;br /&gt;
|-&lt;br /&gt;
| Moist Sleep || Mood: -2500 Max &amp;lt;br&amp;gt; Sleep: -4/s || &amp;quot;Eww&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Needs Bed || Care: -3/s || &lt;br /&gt;
|-&lt;br /&gt;
| Public Poop Shame || Mood: -1000 Max for 5 minutes || &amp;quot;I know someone saw me poop!&amp;quot; &amp;lt;br&amp;gt; Likelihood reduced by walls/door around [[Poop Hole]]s and [[Toilet]]s&lt;br /&gt;
|-&lt;br /&gt;
| Public Pooper || Mood: -4000 Max for 2 seconds &amp;lt;br&amp;gt; Bathroom: -500/s || &amp;quot;I need privacy&amp;quot; &amp;lt;br&amp;gt; Likelihood reduced by walls/door around [[Poop Hole]]s and [[Toilet]]s&lt;br /&gt;
|-&lt;br /&gt;
| Rain || Warmth: -500 Max &amp;lt;br&amp;gt; Mood: -100 Max &amp;lt;br&amp;gt; Care: -4/s || &lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Outside || Mood: -500 Max &amp;lt;br&amp;gt; Sleep: -2/s || A roof alone is not enough to avoid this.&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy || Work Efficiency: -1500 Max &amp;lt;br&amp;gt; Mood: -1000 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Small [[Room]] || Environment: -200 Max &amp;lt;br&amp;gt; Satisfaction: -1/s || 3-5 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Snowing || Warmth: -1000 Max &amp;lt;br&amp;gt; Mood: +200 Max || &lt;br /&gt;
|-&lt;br /&gt;
| Starving || Health: -10/s &amp;lt;br&amp;gt; Work: -1500 Max &amp;lt;br&amp;gt; Mood: -2500 Max || &amp;quot;This is Deadly&amp;quot; &amp;lt;br&amp;gt; Food: 0&lt;br /&gt;
|-&lt;br /&gt;
| Stinky || Environment: -1000 Max for 2 seconds &amp;lt;br&amp;gt; Satisfaction: -2/s || &amp;quot;This area smells bad&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sweating || Mood: -250 Max &amp;lt;br&amp;gt; Water: -2/s || &lt;br /&gt;
|-&lt;br /&gt;
| Thirsty || Mood: -1000 Max &amp;lt;br&amp;gt; Work: -500 Max &amp;lt;br&amp;gt; Satisfaction: -2/s &amp;lt;br&amp;gt; Care: -2/s || Water: &amp;lt; 25% Max&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Room || Environment: -500 Max &amp;lt;br&amp;gt; Satisfaction: -3/s || 1-2 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Too Bright || Mood: -1500 Max &amp;lt;br&amp;gt; Sleep: -1/s || Can see light when trying to sleep&lt;br /&gt;
|-&lt;br /&gt;
| Turtle Head || Mood: -1000 Max &amp;lt;br&amp;gt; Work: -1000 Max || &amp;quot;I need to use the bathroom, NOW&amp;quot; &amp;lt;br&amp;gt; Bathroom: &amp;lt; 10% Max&lt;br /&gt;
|-&lt;br /&gt;
| Witnessed Poop || Mood: -1000 Max for 60 seconds || &amp;quot;No one needs to see that&amp;quot; &amp;lt;br&amp;gt; Likelihood reduced by walls/door around [[Poop Hole]]s and [[Toilet]]s&lt;br /&gt;
|-&lt;br /&gt;
| Working || Cleanliness: -5/s &amp;lt;br&amp;gt; Sleep: -5/s || &lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
=== Afflictions related to Negotiation ===&lt;br /&gt;
* Overwhelming - Applies to Opponent in Negotiations, has guards in proximity providing strength of numbers&lt;br /&gt;
* Such Luxury - Applies to Opponent in Negotiations, is in good surroundings&lt;br /&gt;
* Knockout Courage&lt;br /&gt;
* Being Ignored&lt;br /&gt;
These were introduced with update 14 (2024 April) and will have little chance of impacting gameplay until the Messenger system is more fully developed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
[[Category:Clanfellow]]&lt;/div&gt;</summary>
		<author><name>76561198007574838</name></author>
	</entry>
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