Game modes

From Cataclismo Official Wiki
Revision as of 07:30, 4 August 2024 by Aether (talk | contribs) (→Prosperity)

Game modes

Cataclismo features four game modes:

  1. Campaign is the game's main story. Units, pieces and buildings are unlocked as the campaign progresses through missions and the Book of Insight is available.
  2. Skirmish contains two missions that last 4 nights each: Forgotten Glade and The Torrents. Everything starts unlocked.
  3. Endless mode features procedurally-generated maps of the chosen terrain. Only the most basic things start available, and everything else has to be unlocked using points. Progressively harder waves of enemies appear each night, with each wave granting a point.
  4. Sandbox mode allows all buildings and units to be placed instantly and for free.

Prosperity

Each settlement has a level of Prosperity, which starts at I. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new buildings and increase Military Cap by 5.

Level Requirements Upgrade costs Unlocked units Unlocked pieces Unlocked buildings
Building Points
II Barracks 50 360
195
45
Captor Fire Arrows
Throwing Poison
Mounted Fire Arrows
Mounted Poison
Masonry Guild
Air Trader
Homestead
Home Extension
III Masonry Guild 250 540
285
120
35
Cannoneer Reinforced Spikes
Bomber's Spark
Bomber's Workshop, Master Sawmill, Master Quarry, Bulk Air Filter, Air Silo, Airtight Insulation, Autonomous Pump
IV Bomber's Workshop 400 990
420
285
70
Ballista
Hunter
Partisan
(Skirmish only)
Tactician's Nook, Grand Banner, Decoy, Hell Arrows, Hell Poison, Hell Spark, Mounted Hell Arrows, Mounted Hell Poison Elite's Quarters
Master Warehouse
Intake Duct