Prosperity: Difference between revisions

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| [[File:RetiariusPortrait.png|30px]] Captor
| [[File:RetiariusPortrait.png|30px]] Captor
| [[File:Masonry Guild.png|25px]] Masonry Guild<br>[[File:Air Trader.png|25px]] Air Trader<br>[[File:Homestead.png|25px]] Homestead<br>[[File:Home Extension.png|25px]] Home Extension
| [[File:Masonry Guild.png|25px]] Masonry Guild<br>[[File:Air Trader.png|25px]] Air Trader<br>[[File:Homestead.png|25px]] Homestead<br>[[File:Home Extension.png|25px]] Home Extension
| All Windows<br>Fire Arrows<br>Throwing Poison<br>Mounted Fire Arrows (needs skill)<br>Mounted Poison (needs skill)
| All Windows<br>Fire Arrows<br>Throwing Poison<br>Mounted Fire Arrows<br>Mounted Poison
| Advanced Bunkhouse<br>Weighted Net<br>Improved Masonry<br>Mistfuel Lanterns<br>Crosscut Saws<br>Steel Pickaxes
| Advanced Bunkhouse<br>Weighted Net<br>Improved Masonry<br>Mistfuel Lanterns<br>Crosscut Saws<br>Steel Pickaxes
|-
|-
Line 36: Line 36:
| [[File:BallistaPortrait.png|30px]] Ballista<br>[[File:ScoutPortrait.png|30px]] Hunter<br>[[File:CrusaderPortrait.png|30px]] Partisan<br>(Skirmish only)
| [[File:BallistaPortrait.png|30px]] Ballista<br>[[File:ScoutPortrait.png|30px]] Hunter<br>[[File:CrusaderPortrait.png|30px]] Partisan<br>(Skirmish only)
| [[File:Elite's Quarters.png|25px]] Elite's Quarters<br>[[File:Master Warehouse.png|25px]] Master Warehouse<br>[[File:Intake Duct.png|25px]] Intake Duct
| [[File:Elite's Quarters.png|25px]] Elite's Quarters<br>[[File:Master Warehouse.png|25px]] Master Warehouse<br>[[File:Intake Duct.png|25px]] Intake Duct
| Decoy<br>Tactician's Nook<br>Grand Banner<br>Hell Arrows<br>Hell Poison<br>Hell Spark<br>Mounted Hell Arrows (needs skill)<br>Mounted Hell Poison (needs skill)
| Decoy<br>Tactician's Nook<br>Grand Banner<br>Hell Arrows<br>Hell Poison<br>Hell Spark<br>Mounted Hell Arrows<br>Mounted Hell Poison
| Extended Lodgings<br>Masterful Masonry<br>Ballistae Overhaul<br>Mineral Conveyors<br>Wax-Treated Hoods
| Extended Lodgings<br>Masterful Masonry<br>Ballistae Overhaul<br>Mineral Conveyors<br>Wax-Treated Hoods
|}
|}

Revision as of 07:54, 4 August 2024

Campaign and Skirmish missions have a Prosperity level, which starts at I. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new units, pieces, buildings and upgrades and increase Military Cap by 5.

Level Requirements Cost Unlocked units Unlocked buildings Unlocked pieces Unlocked improvements
Building Points
II Barracks 50 360
195
45
Captor Masonry Guild
Air Trader
Homestead
Home Extension
All Windows
Fire Arrows
Throwing Poison
Mounted Fire Arrows
Mounted Poison
Advanced Bunkhouse
Weighted Net
Improved Masonry
Mistfuel Lanterns
Crosscut Saws
Steel Pickaxes
III Masonry Guild 250 540
285
120
35
Cannoneer Bomber's Workshop
Master Sawmill
Master Quarry
Bulk Air Filter
Air Silo
Airtight Insulation
Autonomous Pump
Reinforced Spikes
Bomber's Spark
Large Sleeping Quarters
Reinforced Traps
Expert Masonry
Refined Powder
Mechanized Pickaxes
Mineral Trollies
Two-Man Saws
Double-Filter Masks
Triple-Filter Masks
IV Bomber's Workshop 400 990
420
285
70
Ballista
Hunter
Partisan
(Skirmish only)
Elite's Quarters
Master Warehouse
Intake Duct
Decoy
Tactician's Nook
Grand Banner
Hell Arrows
Hell Poison
Hell Spark
Mounted Hell Arrows
Mounted Hell Poison
Extended Lodgings
Masterful Masonry
Ballistae Overhaul
Mineral Conveyors
Wax-Treated Hoods