Improvements: Difference between revisions

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| '''Improved Masonry'''
| '''Improved Masonry'''
| Increases the Toughness granted to higher walls
| +20% Toughness effect
| [[File:Oxygen.png|25px]] 540 Oxygen<br>[[File:Minerals.png|25px]] 30 Minerals<br>[[File:Stone.png|25px]] 150 Stone
| [[File:Oxygen.png|25px]] 540 Oxygen<br>[[File:Minerals.png|25px]] 30 Minerals<br>[[File:Stone.png|25px]] 150 Stone
| 33 Seconds
| 33 Seconds

Revision as of 14:43, 3 August 2024

Upgrades are purchased from various buildings to give permanent bonuses for the current mission.

Upgrade Effects Cost Time Building Prosperity Level
Basic Dormitory +5 Military Capacity 180 Oxygen
25 Wood
5 Minerals
42 Seconds Citadel I
Leather Bow Grip +4 Bowman Damage 180 Oxygen
25 Wood
5 Minerals
24 Seconds Barracks I
Leather Gauntlets Increased Lobber Health 180 Oxygen
25 Wood
5 Minerals
24 Seconds Barracks I
Intense Training +3 Range and Line of Sight for all Barracks units 180 Oxygen
25 Wood
10 Minerals
24 Seconds Barracks I
Advanced Bunkhouse +5 Military Capacity 360 Oxygen
45 Wood
20 Minerals
120 Stone
42 Seconds Citadel II
Weighted Net + 2 Horrors hit by Captor attacks 360 Oxygen
45 Wood
20 Minerals
42 Seconds Barracks II
Improved Masonry +20% Toughness effect 540 Oxygen
30 Minerals
150 Stone
33 Seconds Masonry Guild II