Survival mode: Difference between revisions
From Cataclismo Official Wiki
No edit summary |
No edit summary Tag: Reverted |
||
| Line 1: | Line 1: | ||
[[File:Endless mode unlocks.png|thumb|330px|The unlocks menu]] | [[File:Endless mode unlocks.png|thumb|330px|The unlocks menu]] | ||
Endless | Endless Mode features procedurally-generated maps of the chosen terrain. Only the most basic units, buildings and pieces start available, with the rest having to be unlocked using points. Military Capacity is upgraded with points too. There are resource caches scattered around the map but the biggest caches are guarded by Broodnests. | ||
There are two terrains selectable for Endless Mode: Highlands and Wetlands. Wetlands feature rain mechanics. | |||
Progressively harder waves of enemies appear each night, with grant points when defeated. The number of directions horrors come from is random each wave but tends to increase over time. | Progressively harder waves of enemies appear each night, with grant points when defeated. The number of directions horrors come from is random each wave but tends to increase over time. | ||
Revision as of 11:03, 15 March 2025

Endless Mode features procedurally-generated maps of the chosen terrain. Only the most basic units, buildings and pieces start available, with the rest having to be unlocked using points. Military Capacity is upgraded with points too. There are resource caches scattered around the map but the biggest caches are guarded by Broodnests.
There are two terrains selectable for Endless Mode: Highlands and Wetlands. Wetlands feature rain mechanics.
Progressively harder waves of enemies appear each night, with grant points when defeated. The number of directions horrors come from is random each wave but tends to increase over time.


