Horrors: Difference between revisions
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[[File:Broodnest.png|thumb|200px|A small Broodnest]] | |||
Every night swarms of horrors will attack the settlement. Every night before the attack red arrows will show the directions of the attacking swarms and a curved bar on top will show the remaining time until they attack. Hovering over the attack direction arrow will list the attacking units. After surviving the first night the horrors will know about the settlement and individual ones can attack during the day as well. | Every night swarms of horrors will attack the settlement. Every night before the attack red arrows will show the directions of the attacking swarms and a curved bar on top will show the remaining time until they attack. Hovering over the attack direction arrow will list the attacking units. After surviving the first night the horrors will know about the settlement and individual ones can attack during the day as well. | ||
Some maps have Broodnests, which prevent building near them and spawn additional horrors during the final night. Broodnests will also spawn horrors if attacked. | Some maps have Broodnests, which prevent building near them and spawn additional horrors during the final night. Broodnests will also spawn horrors if attacked and come in three sizes. | ||
The health of horrors depends on the game difficulty | The health of horrors depends on the game difficulty. | ||
<div style="clear:{{{1|both}}};"></div> | |||
{| class="wikitable" | {| class="wikitable" | ||
! Horror | ! Horror | ||
! | ! Health | ||
! Attack Cooldown | ! Damage | ||
! width=1% | Attack Cooldown | |||
! Speed | ! Speed | ||
! Notes | ! Notes | ||
|- | |- | ||
| [[File: | | [[File:WeakVerminPortrait.png|70px]] '''Feeble Vermin: The Swarmer''' || 2 (Story)<br>5 (Easy)<br>10 (Normal)<br>10 (Hard)<br>10 (Extreme) || 1 || 2.5 || Slow || | ||
|- | |- | ||
| [[File: | | [[File:VerminPortrait.png|70px]] '''Vermin: The Swarmer''' || 6 (Story)<br>15 (Easy)<br>30 (Normal)<br>45 (Hard)<br>60 (Extreme) || 2 || 1.25 || Slow || Spawned by Broodnests | ||
|- | |- | ||
| [[File:SpiderPortrait.png| | | [[File:SpiderPortrait.png|70px]] '''Fury: The Sprinter''' || 12 (Story)<br>30 (Easy)<br>60 (Normal)<br>90 (Hard)<br>120 (Extreme) || 5 || 0.9 || Fast || Spawned by medium Broodnests | ||
|- | |- | ||
| [[File:MatrioskaPortrait.png| | | [[File:MatrioskaPortrait.png|70px]] '''Centaur: The Wrecker''' || 20 (Story)<br>50 (Easy)<br>100 (Normal)<br>150 (Hard)<br>200 (Extreme) || 5 || 1.5 || Normal || Splits into 2-4 Vermin when killed<br>Does more damage to walls<br>Spawned by large Broodnests | ||
|- | |- | ||
| [[File:SpawnerPortrait.png| | | [[File:SpawnerPortrait.png|70px]] '''Abomination: The Breeder''' || 90 (Story)<br>225 (Easy)<br>450 (Normal)<br>675 (Hard)<br>720 (Extreme) || 0 || 14 || Slow || Attack creates 9 Vermin | ||
|- | |- | ||
| [[File:SirenPortrait.png| | | [[File:ExplosivePortrait.png|70px]] '''Blister: The Detonator''' || 48 (Story)<br>120 (Easy)<br>240 (Normal)<br>360 (Hard)<br>480 (Extreme) || 30 || 1 || Normal || Explodes and damages all units/pieces around<br>Explosion affects units and pieces directly above<br>Explosion does not harm horrors<br>Cannot move when about to explode | ||
|- | |||
| [[File:SirenPortrait.png|70px]] '''Sirena: The Annihilator''' || 1500 (Story)<br>3750 (Easy)<br>7500 (Normal)<br>11250 (Hard)<br>15000 (Extreme) || 30 || 1 || N/A || Uses various attacks depending on the situation<br>Each time she emerges she spawns 45 Vermin | |||
|} | |||
Opal horrors appear in campaign after chapter 10, as well as in Sandbox mode. Opal horrors have the same stats but come with an Enamel skin that blocks a number of hits and regenerates. | |||
{| class="wikitable" | |||
! Horror | |||
! Health | |||
! Damage | |||
! width=1% | Attack Cooldown | |||
! Speed | |||
! Enamel | |||
! Notes | |||
|- | |||
| [[File:AlbinoVerminPortrait.png|70px]] '''Opal Vermin: The Swarmer''' || 6 (Story)<br>15 (Easy)<br>30 (Normal)<br>45 (Hard)<br>60 (Extreme) || 2 || 1.25 || Slow || 1 || | |||
|- | |||
| [[File:AlbinoSpiderPortrait.png|70px]] '''Opal Fury: The Sprinter''' || 12 (Story)<br>30 (Easy)<br>60 (Normal)<br>90 (Hard)<br>120 (Extreme) || 5 || 0.9 || Fast || 5 || | |||
|- | |||
| [[File:AlbinoMatrioskaPortrait.png|70px]] '''Opal Centaur: The Wrecker''' || 20 (Story)<br>50 (Easy)<br>100 (Normal)<br>150 (Hard)<br>200 (Extreme) || 5 || 1.5 || Normal || 15 || Splits into 2-4 Vermin when killed<br>Does more damage to walls | |||
|- | |||
| [[File:AlbinoSpawnerPortrait.png|70px]] '''Opal Abomination: The Breeder''' || 90 (Story)<br>225 (Easy)<br>450 (Normal)<br>675 (Hard)<br>720 (Extreme) || 0 || 14 || Slow || 10 || Attack creates 9 Vermin | |||
|- | |||
| [[File:AlbinoExplosivePortrait.png|70px]] '''Opal Blister: The Detonator''' || 48 (Story)<br>120 (Easy)<br>240 (Normal)<br>360 (Hard)<br>480 (Extreme) || 30 || 1 || Normal || 5 || Explodes and damages all units/pieces around<br>Explosion affects units and pieces directly above<br>Explosion does not harm horrors<br>Cannot move when about to explode | |||
|} | |} | ||
Latest revision as of 01:01, 16 March 2025

Every night swarms of horrors will attack the settlement. Every night before the attack red arrows will show the directions of the attacking swarms and a curved bar on top will show the remaining time until they attack. Hovering over the attack direction arrow will list the attacking units. After surviving the first night the horrors will know about the settlement and individual ones can attack during the day as well.
Some maps have Broodnests, which prevent building near them and spawn additional horrors during the final night. Broodnests will also spawn horrors if attacked and come in three sizes.
The health of horrors depends on the game difficulty.
Opal horrors appear in campaign after chapter 10, as well as in Sandbox mode. Opal horrors have the same stats but come with an Enamel skin that blocks a number of hits and regenerates.


