Book of Insight: Difference between revisions
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[[File:Book of Insight.png|thumb|350px|The Book of Insight]] | [[File:Book of Insight.png|thumb|350px|The Book of Insight]] | ||
The Book of Insight is accessible between | The Book of Insight is accessible between Campaign missions. In it you can spend Knowledge Points on skills. Skill can improve units or the citadel, unlock new pieces or give new passive or active abilities to Iris. Purchased skills can be refunded at any point. | ||
Certain skills require a higher Expedition Level before they can be unlocked. Level II (Prodigy) requires 5 Knowledge Points and Level III (Master) requires 10 Knowledge Points. | |||
== Citadel == | == Citadel == | ||
| Line 19: | Line 17: | ||
| Bookworm | | Bookworm | ||
|- | |- | ||
| [[File:Action button skill core wave.png|25px]] Headquarters Defense | | [[File:Action button skill core wave.png|25px]] Headquarters Defense I | ||
| Generates a field of damage that hurts all Horrors near the Citadel | | Generates a field of damage that hurts all Horrors near the Citadel | ||
| Active | | Active | ||
| Bookworm | | Bookworm | ||
|- | |- | ||
| [[File:Reinforced Stonework.png|25px]] Reinforced Stonework | | [[File:Reinforced Stonework.png|25px]] Reinforced Stonework I | ||
| Citadel gains +250 health | | Citadel gains +250 health | ||
| Passive | | Passive | ||
| Line 33: | Line 31: | ||
| Active | | Active | ||
| Master | | Master | ||
|- | |||
| [[File:Action button skill core wave.png|25px]] Headquarters Defense II | |||
| Generates a stronger field of damage that hurts all Horrors near the Citadel | |||
| Active | |||
| Sage | |||
|- | |||
| [[File:Reinforced Stonework.png|25px]] Reinforced Stonework II | |||
| Citadel gains +500 health | |||
| Passive | |||
| Sage | |||
|} | |} | ||
| Line 43: | Line 51: | ||
|- | |- | ||
| [[File:Action button skill archer melenaus.png|25px]] Bowman: Menelaus Shot | | [[File:Action button skill archer melenaus.png|25px]] Bowman: Menelaus Shot | ||
| Bowman attacks 3 horrors at once | | Bowman attacks 3 horrors at once | ||
| Bookworm | | Bookworm | ||
|- | |- | ||
| Line 65: | Line 73: | ||
| Hunter attacks instantly kill low-health enemies | | Hunter attacks instantly kill low-health enemies | ||
| Master | | Master | ||
|- | |||
| [[File:Action button skill crusader termitegrenade.png|25px]] Partisan: Mistfuel Grenade | |||
| Partisans gain a secondary area attack that removes enamel | |||
| Sage | |||
|} | |} | ||
| Line 74: | Line 86: | ||
! Expedition Level | ! Expedition Level | ||
|- | |- | ||
| [[File:Advanced Stone Pieces.png|25px]] Advanced Stone Pieces | | [[File:Advanced Stone Pieces.png|25px]] Advanced Stone Pieces I | ||
| Stone Rampart, Stone Arches | | 1x3 Stone Brick, Stone Rampart, Stone Arches<br>Mounted Fire Arrows, Mounted Poison, Mounted Hell Arrows, Mounted Hell Poison | ||
| Bookworm | | Bookworm | ||
|- | |- | ||
| [[File:Advanced Wood Pieces.png|25px]] Advanced Wood Pieces I | | [[File:Advanced Wood Pieces.png|25px]] Advanced Wood Pieces I | ||
| Wood Scaffold | | 1x3 Wood Strut, Wood Scaffold, Mounted Banner, Grand Mounted Banner | ||
| Prodigy | | Prodigy | ||
|- | |- | ||
| [[File:Advanced Wood Pieces.png|25px]] Advanced Wood Pieces II | | [[File:Advanced Wood Pieces.png|25px]] Advanced Wood Pieces II | ||
| Claw Trap | | Wood Steps, Claw Trap | ||
| Master | | Master | ||
|- | |||
| [[File:Advanced Stone Pieces.png|25px]] Advanced Stone Pieces II | |||
| Stone Corner, Mounted Spark, Mounted Hell Spark | |||
| Sage | |||
|} | |} | ||
| Line 93: | Line 109: | ||
! Effect | ! Effect | ||
! Type | ! Type | ||
! Expedition Level | ! width=1% | Expedition Level | ||
! Excludes | ! Excludes | ||
|- | |- | ||
| [[File:Palido Darts.png|25px]] Arte: Palido Darts I | | [[File:Palido Darts.png|25px]] Arte: Palido Darts I | ||
| Line 133: | Line 143: | ||
|- | |- | ||
| [[File:Action button skill iris shieldA.png|25px]] Arte: Healing Veil I | | [[File:Action button skill iris shieldA.png|25px]] Arte: Healing Veil I | ||
| Reduces damage to buildings and restores health to buildings | | Reduces damage to buildings by 50% and restores health to buildings | ||
| Active | | Active | ||
| Prodigy | | Prodigy | ||
| Line 139: | Line 149: | ||
|- | |- | ||
| [[File:Action button skill iris shieldB.png|25px]] Arte: Pounding Veil I | | [[File:Action button skill iris shieldB.png|25px]] Arte: Pounding Veil I | ||
| | | Reduces damage to buildings by 30% and damages horrors in the area | ||
| Active | | Active | ||
| Prodigy | | Prodigy | ||
| Line 169: | Line 179: | ||
|- | |- | ||
| [[File:Action button skill iris shieldA.png|25px]] Arte: Healing Veil II | | [[File:Action button skill iris shieldA.png|25px]] Arte: Healing Veil II | ||
| | | Reduces damage to buildings by 100% and restores health to buildings for a long time | ||
| Active | | Active | ||
| Master | | Master | ||
| Line 185: | Line 195: | ||
| Master | | Master | ||
| | | | ||
|- | |||
| [[File:Action button skill core irisdeath.png|25px]] Arte: Enfeebling Aura | |||
| Horrors near Iris suffer more damage from all sources | |||
| Passive | |||
| Sage | |||
| | |||
|} | |||
=== Echo artes === | |||
Starting with chapter 12, Iris can use an active ability to summon units with 1 health known as echoes. Echo artes are mutually exclusive and cannot be used in earlier chapters. | |||
{| class="wikitable" | |||
! Skill | |||
! Effect | |||
! Expedition Level | |||
|- | |||
| [[File:Action button skill iris summonA.png|25px]] Arte: Bowmen Echo I | |||
| Summons 2 Bowmen Echo units that last for half of the ability cooldown | |||
| Master | |||
|- | |||
| [[File:Action button skill iris summonB.png|25px]] Arte: Hunter Echo I | |||
| Summons 1 Hunter Echo unit that lasts for half of the ability cooldown | |||
| Master | |||
|- | |||
| [[File:Action button skill iris summonA.png|25px]] Arte: Bowmen Echo II | |||
| Summons 3 Bowmen Echo units that last for two thirds of the ability cooldown | |||
| Sage | |||
|- | |||
| [[File:Action button skill iris summonB.png|25px]] Arte: Hunter Echo II | |||
| Summons 1 Hunter Echo unit that lasts as long as the ability cooldown | |||
| Sage | |||
|} | |} | ||
Latest revision as of 08:57, 20 March 2025

The Book of Insight is accessible between Campaign missions. In it you can spend Knowledge Points on skills. Skill can improve units or the citadel, unlock new pieces or give new passive or active abilities to Iris. Purchased skills can be refunded at any point.
Certain skills require a higher Expedition Level before they can be unlocked. Level II (Prodigy) requires 5 Knowledge Points and Level III (Master) requires 10 Knowledge Points.
Citadel
Citadel skills improve the citadel.
Units
Units skills improve the attacks of one the units.
Pieces
Pieces skills unlock new pieces.
Iris
Iris skills improve Iris' capabilities and unlike other skills they come in mutually-exclusive groups of two as well as two levels each.
Echo artes
Starting with chapter 12, Iris can use an active ability to summon units with 1 health known as echoes. Echo artes are mutually exclusive and cannot be used in earlier chapters.


