Campaign: Difference between revisions
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[[File:War Table.png|thumb|300px|The War Table]] | |||
There are four mission types in the campaign: | There are four mission types in the campaign: | ||
* '''Tutorial''' missions teach how to play the game. | * '''Tutorial''' missions teach how to play the game. | ||
* '''City building''' missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she | * '''City building''' missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she can be resurrected at the citadel. | ||
* '''Expedition''' missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails. | * '''Expedition''' missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails. | ||
* '''Tower defense''' missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable. | * '''Tower defense''' missions have a limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable. | ||
{| class="wikitable" | {| class="wikitable" | ||
! width=1% | Mission | ! width=1% | Mission | ||
| Line 11: | Line 12: | ||
! Main objectives | ! Main objectives | ||
! Optional objectives | ! Optional objectives | ||
! | ! Introduced unit | ||
|- | |- | ||
| '''Chapter 1<br>A Herald's Message''' | | '''Chapter 1<br>A Herald's Message''' | ||
| Line 19: | Line 20: | ||
| Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message | | Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 2<br>The Sola Gate''' | | '''Chapter 2<br>The Sola Gate''' | ||
| Line 27: | Line 28: | ||
| Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive | | Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive | ||
| | | | ||
| | | [[File:IrisPortrait.png|25px]] Iris<br>[[File:ArcherPortrait.png|25px]] Bowman<br>[[File:BowlerPortrait.png|25px]] Lobber | ||
|- | |- | ||
| '''Chapter 3<br>The Forest Garrison''' | | '''Chapter 3<br>The Forest Garrison''' | ||
| Line 35: | Line 36: | ||
| Tutorial: Settlement economy<br>Defend the Citadel at all costs | | Tutorial: Settlement economy<br>Defend the Citadel at all costs | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 4<br>A Fearful Frontier''' | | '''Chapter 4<br>A Fearful Frontier''' | ||
| Line 43: | Line 44: | ||
| Hunt down a Broodnest<br>Defend the Citadel at all costs | | Hunt down a Broodnest<br>Defend the Citadel at all costs | ||
| Destroy Broodnests<br>Seek greater Prosperity for your settlement | | Destroy Broodnests<br>Seek greater Prosperity for your settlement | ||
| | | [[File:RetiariusPortrait.png|25px]] Captor | ||
|- | |- | ||
| '''Chapter 5<br>Lost Pages''' | | '''Chapter 5<br>Lost Pages''' | ||
| Line 51: | Line 52: | ||
| Explore the nearby ruins | | Explore the nearby ruins | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 6<br>Mistfuel Firepower''' | | '''Chapter 6<br>Mistfuel Firepower''' | ||
| Line 59: | Line 60: | ||
| Defend the Citadel at all costs | | Defend the Citadel at all costs | ||
| Establish a Bomber's Workshop<br>Pick up a Lost Page | | Establish a Bomber's Workshop<br>Pick up a Lost Page | ||
| | | [[File:CannoneerPortrait.png|25px]] Cannoneer | ||
|- | |- | ||
| '''Chapter 7<br>A Convenient Chasm''' | | '''Chapter 7<br>A Convenient Chasm''' | ||
| Line 65: | Line 66: | ||
| Highlands | | Highlands | ||
| 2 | | 2 | ||
| Defend the | | Defend the Stronghold from horrors | ||
| Protect an Ancient Beacon from all attacks | | Protect an Ancient Beacon from all attacks | ||
| | | | ||
|- | |- | ||
| '''Chapter 8<br>Downpour''' | | '''Chapter 8<br>Downpour''' | ||
| Line 75: | Line 76: | ||
| Face the Sirena in the downpour<br>Find the recruit troops<br>Pick up a Lost Page | | Face the Sirena in the downpour<br>Find the recruit troops<br>Pick up a Lost Page | ||
| Pick up a Lost Page | | Pick up a Lost Page | ||
| | | [[File:ScoutPortrait.png|25px]] Hunter | ||
|- | |- | ||
| '''Chapter 9<br>Home and Heartache''' | | '''Chapter 9<br>Home and Heartache''' | ||
| Line 83: | Line 84: | ||
| Reach the city walls | | Reach the city walls | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 10<br>The Defense of Hogar''' | | '''Chapter 10<br>The Defense of Hogar''' | ||
| Line 91: | Line 92: | ||
| Don't let the Sola Gate fall | | Don't let the Sola Gate fall | ||
| Build quarries | | Build quarries | ||
| '' | | [[File:BallistaPortrait.png|25px]] Ballista | ||
|- | |||
| '''Chapter 11<br>'''Horrors of the Bog''' | |||
| Tower defense | |||
| Wetlands | |||
| 2 | |||
| Defend the Stronghold from horrors | |||
| Protect an Ancient Beacon from all attacks | |||
| | |||
|- | |||
| '''Chapter 12<br>Into the Depths''' | |||
| Expedition | |||
| Depths | |||
| 0 | |||
| Explore the Depths in search of the Alta Perl<br>Keep Lady Iris alive | |||
| Pick up a Lost Page | |||
| [[File:CrusaderPortrait.png|25px]] Partisan | |||
|- | |||
| '''Chapter 13<br>Perl of Truth''' | |||
| Expedition | |||
| Depths | |||
| 1 | |||
| Defend Iris as she seeks knowledge from the perla | |||
| Pick up salvage | |||
| | |||
|- | |||
| '''Chapter 14<br>The Order Avails''' | |||
| City building | |||
| Wetlands | |||
| 3 | |||
| Prepare your defenses<br>Defend the Citadel at all costs | |||
| Pick up a Lost Page | |||
| | |||
|- | |||
| '''Chapter 15<br>Abyssal Defense''' | |||
| Tower defense | |||
| Depths | |||
| 2 | |||
| Defend the Stronghold from horrors | |||
| Protect an Ancient Beacon from all attacks | |||
| | |||
|- | |||
| '''Chapter 16<br>Memorial''' | |||
| Expedition | |||
| Depths | |||
| 0 | |||
| Investigate the cave | |||
| Pick up a Lost Page | |||
| | |||
|- | |||
| '''Chapter 17<br>The Alta Perl''' | |||
| City building | |||
| Abyss | |||
| 4 | |||
| Defend the Strongholds protecting lesser perlas<br>Take control of the Alta Perl | |||
| | |||
| | |||
|} | |} | ||
Latest revision as of 08:54, 20 March 2025

There are four mission types in the campaign:
- Tutorial missions teach how to play the game.
- City building missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she can be resurrected at the citadel.
- Expedition missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails.
- Tower defense missions have a limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable.


