Combat Status Effects
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Shred and Brittle:
- Shredding system has been changed to Shred / Brittle
- Many Flak attacks have a Shred value
- Flak attacks with a Shred value of X will apply up to X shred counters upon Hull damage, 1 shred counter per Hull damage dealt
- Example: Light Barrage deals 4 Kinetic Damage with Shred 2
- If hitting an unshielded enemy, the enemy will gain 2 Shred counters.
- If the enemy has shields 3, the enemy will be dealt only 1 Hull damage, and will only gain 1 Shred counter.
- If the enemy has 6 shield, no hull damage is dealt, and thus no Shred counters will be added.
- For every 10 Shred counters added, 10 will be removed and 1 Brittle counter added instead
- Brittle adds 1 damage to kinetic (non-precision) attacks.
- Besides Flak, this also includes damage from most missiles, Beam Lasers, etc.
- While Shred requires Hull damage to be dealt, currently the Brittle damage bonus applies even if the attack will not do enough damage to breach enemy shields.
- Besides Flak, Beam lasers can also apply Shred via the Drilling Beam card, and consume Shred Counters with the Cutting Beam card.


