Combat Status Effects
From Breachway Official Wiki
Back to Community Guides
Shred and Brittle:
- Shredding system has been changed to Shred / Brittle
- Many Flak attacks have a Shred value
- Flak attacks with a Shred value of X will apply up to X shred counters upon Hull damage, 1 shred counter per Hull damage dealt
- Example: Light Barrage deals 4 Kinetic Damage with Shred 2. If hitting an unshielded enemy, the enemy will gain 2 Shred counters. If the enemy has shields 3, the enemy will be dealt only 1 Hull damage, and will only gain 1 Shred counter.
- For every 10 Shred counters added, 10 will be removed and 1 Brittle counter added instead
- Brittle adds 1 damage to kinetic (non-precision) attacks. Besides Flak, this also includes damage from most missiles, Beam Lasers, etc.
- While Shred requires Hull damage to be dealt, currently the Brittle damage bonus applies even if the attack will not do enough damage to breach enemy shields.
- In terms of actual gameplay with the starting Marauder deck, what you're supposed to do is this.


