Crew: Difference between revisions

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| '''Deadweight'''
| '''Deadweight'''
| Map will contain a Pirate Activity node
| Start with special Deadweight nodes revealed
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| [[File:Char CivCapt M01.png|50px]] Tristan Singh
| [[File:Char CivCapt M01.png|50px]] Tristan Singh

Revision as of 12:34, 28 September 2024

Crew is needed to use all non-auxiliary equipment and each crew member comes with their own ability and traits. Each ship starts with limited crew. Additional crew can be obtained by investigating escape pods, including the starting crew of other ships.

Crew Trait Ability
Name Effect Name Effect Cost Cooldown
A.I. Artificial Cannot gain experience
Finn Morra Scavenger Bonus options during scavenge events
Extra options in some narrative events
+20% combat encounter credit rewards
Cheap Shot Next attack costs 3 Ordnance less 2 2
Ivan Branco Combat Training Chance to spot ambushes Overload Cannons Next attack this turn does +50% Damage 3 3
Lena Starling Engineer Can provide Advantage in certain situations
Chance to repair some Hull after each combat
Force Production Gain 2 of each resource 2 2
Mara Hesson Ace Pilot Narrative bonuses Double Time This turn draw a card for each played card (max 3) 3 3
Rin Seidel Combat Logistics Chance to start combat with +3 of each resource Emergency Shielding Gain 4 Shield Points 2 2
Sandro Combat Training Chance to spot ambushes Full Burn Flak cards deal +50% Damage this turn
Railgun cards deal +50% Damage this turn
2 3
Deadweight Start with special Deadweight nodes revealed
Tristan Singh Scavenger Bonus options during scavenge events
Extra options in some narrative events
+20% combat encounter credit rewards
Tune Generator +50% Shield Points from next Shield card this turn 2 2