Crew: Difference between revisions

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Created page with "Crew is needed to use all non-auxiliary equipment and each crew member comes with their own ability and traits. Each ship starts with limited crew. Additional crew can be obtained by investigating escape pods, including the starting crew of other ships. {| class="wikitable" ! rowspan=2 | Crew ! colspan=2 | Trait ! colspan=4 | Ability |- ! width=1% | Name ! width=28% | Effect ! width=1% | Name ! width=28% | Effect ! width=1% | Cost ! width=1% | Cooldown |- | Finn Morra |..."
 
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Crew is needed to use all non-auxiliary equipment and each crew member comes with their own ability and traits. Each ship starts with limited crew. Additional crew can be obtained by investigating escape pods, including the starting crew of other ships.
Crew is needed to use all non-auxiliary equipment and each crew member comes with their own ability and traits. Each ship starts with limited crew. Additional crew can be obtained by investigating escape pods, including the starting crew of other ships. Additional crew is added to the cargo bay if they ship has all equipment slots crewed.
{| class="wikitable"
{| class="wikitable"
! rowspan=2 | Crew
! rowspan=2 | Crew
Line 6: Line 6:
|-
|-
! width=1% | Name
! width=1% | Name
! width=28% | Effect
! width=29% | Effect
! width=1% | Name
! width=1% | Name
! width=28% | Effect
! width=29% | Effect
! width=1% | Cost
! width=1% | [[File:Command Points.png|25px]]
! width=1% | Cooldown
! width=1% | [[File:Cooldown.png|25px]]
|-
| [[File:Char AI.png|50px]] A.I.
| '''Artificial'''
| Cannot gain experience
|
|
|
|
|-
| rowspan=2 | [[File:Char Deadweight M02.png|50px]] Finn Morra
| '''Engineer'''
| Can provide Advantage in certain situations<br>Chance to repair some Hull after each combat
| rowspan=2 | '''Cheap Shot'''
| rowspan=2 | Next Attack card costs 3 Ordnance less
| rowspan=2 | 2
| rowspan=2 | 4
|-
|-
| Finn Morra
| '''Scavenger'''
| '''Scavenger'''
| Bonus options during scavenge events<br>Extra options in some narrative events<br>+20% combat encounter credit rewards
| Bonus options during scavenge events<br>Extra options in some narrative events<br>+20% combat encounter credit rewards
| '''Cheap Shot'''
| Next attack costs 3 Ordnance less
| 2
| 2
|-
|-
| [[File:Char CivCapt F01.png|50px]] Iona Radan
| [[File:Char Freeroamer M01.png|50px]] Ivan Branco
| '''Quick Reflexes'''
| Chance to grant an extra card slot each combat
| '''Adjust Parameters'''
| Gain +1 Reactor Power
| 6
| 4
|-
| Ivan Branco
| '''Combat Training'''
| '''Combat Training'''
| Chance to spot ambushes
| Chance to spot ambushes
| '''Overload Cannons'''
| '''Overload Cannons'''
| Next attack this turn does +50% Damage
| Next Attack card this turn does +50% Damage
| 5
| 3
| 4
| 4
|-
|-
| [[File:Char Freeroamer F01.png|50px]] Lena Starling
| [[File:Char Freeroamer F01.png|50px]] Lena Starling
| '''Engineer'''
| '''Engineer'''
| Can provide Advantage in certain situations<br>Chance to repair some Hull after a combat encounter
| Can provide Advantage in certain situations<br>Chance to repair some Hull after each combat
| '''Force Production'''
| '''Force Production'''
| Gain 2 of each resource
| Gain 2 of each resource
| 4
| 3
| 4
| 4
|-
|-
| Mara Hesson
| [[File:Char Pilot F01.png|50px]] Mara Hesson
| '''Ace Pilot'''
| '''Ace Pilot'''
| Narrative bonuses
| Narrative bonuses
| '''Double Time'''
| '''Double Time'''
| This turn draw a card for each played card (max 3)
| This turn draw a card for each played card (max 3)
| 4
| 3
| 6
| 3
|-
|-
| [[File:Char HackerGirl.png|50px]] Rin Seidel
| [[File:Char HackerGirl.png|50px]] Rin Seidel
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| '''Emergency Shielding'''
| '''Emergency Shielding'''
| Gain 4 Shield Points
| Gain 4 Shield Points
| 5
| 3
| 6
| 4
|-
|-
| rowspan=2 | Sandro
| rowspan=2 | [[File:Char Deadweight M01.png|50px]] Sandro
| '''Combat Training'''
| '''Combat Training'''
| Chance to spot ambushes
| Chance to spot ambushes
| rowspan=2 | '''Full Burn'''
| rowspan=2 | '''Full Burn'''
| rowspan=2 | Flak and Railgun cards deal +50% Damage this turn
| rowspan=2 | Flak cards deal +50% Damage this turn<br>Railgun cards deal +50% Damage this turn
| rowspan=2 | 4
| rowspan=2 | 2
| rowspan=2 | 4
| rowspan=2 | 3
|-
|-
| '''Deadweight'''
| '''Deadweight'''
| Map will contain a Pirate Activity node
| Start with special Deadweight nodes revealed
|-
|-
| [[File:Char CivCapt M01.png|50px]] Tristan Singh
| [[File:Char CivCapt M01.png|50px]] Tristan Singh
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| Bonus options during scavenge events<br>Extra options in some narrative events<br>+20% combat encounter credit rewards
| Bonus options during scavenge events<br>Extra options in some narrative events<br>+20% combat encounter credit rewards
| '''Tune Generator'''
| '''Tune Generator'''
| +50% Shield Points from next Shield Card this turn
| +50% Shield Points from next Shield card this turn
| 4
| 2
| 4
| 2
|-
|-
| A.I.
| [[File:Char Deadweight F01.png|50px]] Lina Forova
| '''Artificial'''
| '''Hacker'''
| Cannot gain experience
|
|
|
|
|}
|}

Latest revision as of 21:14, 13 March 2025

Crew is needed to use all non-auxiliary equipment and each crew member comes with their own ability and traits. Each ship starts with limited crew. Additional crew can be obtained by investigating escape pods, including the starting crew of other ships. Additional crew is added to the cargo bay if they ship has all equipment slots crewed.

Crew Trait Ability
Name Effect Name Effect
A.I. Artificial Cannot gain experience
Finn Morra Engineer Can provide Advantage in certain situations
Chance to repair some Hull after each combat
Cheap Shot Next Attack card costs 3 Ordnance less 2 4
Scavenger Bonus options during scavenge events
Extra options in some narrative events
+20% combat encounter credit rewards
Ivan Branco Combat Training Chance to spot ambushes Overload Cannons Next Attack card this turn does +50% Damage 3 4
Lena Starling Engineer Can provide Advantage in certain situations
Chance to repair some Hull after each combat
Force Production Gain 2 of each resource 3 4
Mara Hesson Ace Pilot Narrative bonuses Double Time This turn draw a card for each played card (max 3) 3 3
Rin Seidel Combat Logistics Chance to start combat with +3 of each resource Emergency Shielding Gain 4 Shield Points 3 4
Sandro Combat Training Chance to spot ambushes Full Burn Flak cards deal +50% Damage this turn
Railgun cards deal +50% Damage this turn
2 3
Deadweight Start with special Deadweight nodes revealed
Tristan Singh Scavenger Bonus options during scavenge events
Extra options in some narrative events
+20% combat encounter credit rewards
Tune Generator +50% Shield Points from next Shield card this turn 2 2
Lina Forova Hacker