Workers
Blacksmiths
Blacksmiths need benches to sit down when they aren't working. Each bench can support 3 blacksmiths.
Each blacksmith has a level and three stats to keep track of. Higher starting stats can be obtained via the Mastery Tree.
Metalworking determines the time it takes to process different ingot types on the anvil.
Carpentry determines the time it takes to process different wood types on the carpentry workbench.
Design determines the amount of design points acquired each day.
Each blacksmith has a positive and a negative trait. Each blacksmith also has a wage, which depends on their level, traits and number of hired blacksmiths. Blacksmiths may have the followings traits:
- Demands a 10% lower wage
- Demands a 10% higher wage
- Walks 20% faster
- Walks 20% slower
- Gains 20% more XP
- Gains 20% less XP
- Earns design points 20% faster
- Earns design points 20% slower
- Takes 20% less time to process wood on a carpentry workbench
- Takes 20% more time to process wood on a carpentry workbench
- Takes 20% less time to process an ingot on an anvil
- Takes 20% more time to process an ingot on an anvil
- Heats ingots 50% faster while using a furnace
- Heats ingots 50% slower while using a furnace
Each time a blacksmith finishes something they will gain 25 XP. Once they reach enough XP, they will level-up, giving two skill points that can be used to increase their skills. The level-up process can be set to automatically select the highest skill or all skills equally.
The crafting preference of blacksmiths can be changed so they craft first one of the following:
- Most expensive
- Least expensive
- Most complex
- Least complex
- Metal items
- Wood items
Blacksmiths can be assigned to Design once Design Table has been purchased.
You can take control of blacksmiths and play as them.
| Level | Required experience |
|---|---|
| 1 | 0 |
| 2 | 800 |
| 3 | 1300 |


