Blueprints: Difference between revisions
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[[File:Blueprints.png|400px|right|thumb|The blueprints menu]] | [[File:Blueprints.png|400px|right|thumb|The blueprints menu]] | ||
Blueprints come in five levels of quality, which determines their selling price. All blueprints start at Common Quality, and once Blueprint Upgrades has been unlocked in the Mastery Tree, that can have their quality upgraded. | Blueprints come in five levels of quality, which determines their selling price and the chance that a customer will decide to buy them. All blueprints start at Common Quality, and once Blueprint Upgrades has been unlocked in the [[Mastery Tree]], that can have their quality upgraded. Blueprints will display a warning icon next to them is there are not enough stored resources for the blueprint to be produced. | ||
== Starting blueprints == | == Starting blueprints == | ||
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| [[File:Topaznecklace alt.png|50px]] Topaz Necklace || [[File:Silveringot0 alt.png|25px]] 1 Large Sterling Silver Ingot<br>[[File:Icon topaz.png|25px]] 3 Topaz || 1414 || 1584 || 1754 || 1924 || 2094 || 960 || 2140 || 4720 || 10400 || Max | | [[File:Topaznecklace alt.png|50px]] Topaz Necklace || [[File:Silveringot0 alt.png|25px]] 1 Large Sterling Silver Ingot<br>[[File:Icon topaz.png|25px]] 3 Topaz || 1414 || 1584 || 1754 || 1924 || 2094 || 960 || 2140 || 4720 || 10400 || Max | ||
|- | |||
| [[File:Emeraldring alt.png|50px]] Emerald Ring || [[File:Goldingot2 alt.png|25px]] 1 Gold Ingot<br>[[File:Icon emerald.png|25px]] 1 Emerald || 898 || 990 || 1082 || 1174 || 1266 || 610 || 1360 || 2960 || 6400 || Max | |||
|- | |||
| [[File:Emeraldnecklace alt.png|50px]] Emerald Necklace || [[File:Goldingot0 alt.png|25px]] 1 Large Gold Ingot<br>[[File:Icon emerald.png|25px]] 1 Emerald || 1347 || 1535 || 1723 || 1911 || 2099 || 910 || 2080 || 4640 || 10320 || Max | |||
|- | |||
| [[File:Rubyring alt.png|50px]] Ruby Ring || [[File:Goldingot2 alt.png|25px]] 1 Gold Ingot<br>[[File:Icon ruby.png|25px]] 1 Ruby || 1278 || 1410 || 1542 || 1674 || 1806 || 870 || 1920 || 4160 || 9040 || Max | |||
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| [[File:Rubynecklace alt.png|50px]] Ruby Necklace || [[File:Goldingot0 alt.png|25px]] 1 Large Gold Ingot<br>[[File:Icon ruby.png|25px]] 1 Ruby || 1722 || 1950 || 2178 || 2406 || 2634 || 1160 || 2640 || 5880 || 12960 || Max | |||
|- | |||
| [[File:Diamondring alt.png|50px]] Diamond Ring || [[File:Silveringot2 alt.png|25px]] 1 Silver Ingot<br>[[File:Icon diamond.png|25px]] 1 Diamond || 1558 || 1778 || 1998 || 2218 || 2438 || 1050 || 2400 || 5400 || 11920 || Max | |||
|- | |||
| [[File:DiamondNecklace alt.png|50px]] Diamond Necklace || [[File:Silveringot0 alt.png|25px]] 1 Large Sterling Silver Ingot<br>[[File:Icon diamond.png|25px]] 1 Diamond || 1933 || 2213 || 2493 || 2773 || 3053 || 1300 || 2980 || 6720 || 14880 || Max | |||
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Latest revision as of 13:13, 13 May 2025

Blueprints come in five levels of quality, which determines their selling price and the chance that a customer will decide to buy them. All blueprints start at Common Quality, and once Blueprint Upgrades has been unlocked in the Mastery Tree, that can have their quality upgraded. Blueprints will display a warning icon next to them is there are not enough stored resources for the blueprint to be produced.
Starting blueprints
The following blueprints start unlocked in every game:
Unlockable blueprints
New blueprints must be unlocked with blueprint points, which are obtained by completing rare merchant offers. The following blueprints may be unlocked:
Pottery blueprints
Pottery blueprints can only be unlocked after a trade route with Clay Pit has been purchased. All pottery blueprints are crafted with 1 Clay, but most of them also need to be painted at the Painting Table, which takes additional time.
Sharp weapon blueprints
Sharp weapon blueprints can only be unlocked after unlocking Sharpening Wheel in the Mastery Tree.
Jewelry blueprints
Jewelry blueprints can only be unlocked after unlocking Jewelry in the Mastery Tree.


