Storage
Storage is the constraint on the supply chain according to each building's limit on the quantity of input and output resources it can hold and affected by the distances between buildings that supply or consume those resources, including Storage Sheds and Warehouses.
Output storage

Every building that produces resources can only hold so many of the resources it produces before its production must stop. If Peeps have another place to take the resources or can use them, for example to supply their homes or to build, then production can resume. This is the case for both main products and by-products.
The output storage of the producing building can serve any nearby construction or consumption purposes. If more supplies are needed of a resource, a Storage Shed can be built and configured to store more of that resources, in batches of 20, up to 80 total per shed. Storage Sheds can be useful when stockpiling for construction, to create a larger buffer of needed supplies for larger settlements, or to free up production buildings from by-products so main products can be produced (or vice versa if by-products are needed).
Peeps cannot put resources into the output storage of a building.
Resource caches

When a building is demolished, some or all of the resources used to construct the building are recovered (depending on difficulty settings). If no buildings, construction, or Storage Sheds nearby require the resources, they are dropped on the closest road or on the ground as resource caches.
Resource caches serve as temporary storage and may slowly be picked over as Peeps prioritize cleaning up before taking the same resources from permanent storage. However, resource caches block road demolition, landscaping, and new building construction. Therefore, while renovating areas of the settlement, it may be necessary to build Storage Sheds nearby so the area can be cleared as quickly as possible, redesigned, and rebuilt using the resources from the demolitions.
Logistics and transport

Storage Sheds hold the fewest different kinds and least amount of resources among the transport buildings. Warehouses are a significant upgrade in space-per-tile and variety, with 120 space-per-tile (compared with the Storage Shed's 80). The Space Port is bigger still, but has the same space-per-tile efficiency as the Warehouse.
Shipping
- Main article: Shipping
The Space Port is used to load Trade Ships for transporting resources between settled planets and Kewa. Like other storage buildings, the Space Port can be configured to require stacks of resources. Once the Space Port contains the resources, loading Trade Ships is instant. Space Ports can temporarily hold all resources unloaded from Trade Ships without being configured to store them.


